Game History
Round: 14 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUsKarl7 (+17 allies) vs Cow (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from India to Caucasus
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Caucasus
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking 97 Sea Zone from Italians, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to United Kingdom
3 armour moved from Finland to Karelia
3 armour moved from Norway to Karelia
2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Egypt to 92 Sea Zone
1 fighter moved from Egypt to Persia
1 bomber moved from Caucasus to Persia
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
1 artillery and 2 infantry placed in FinlandTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalPurchase Units - British
British buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Russia
1 fighter moved from Finland to Russia
2 fighters moved from Russia to Volgograd
2 mech_infantrys moved from Northwest Persia to Kazakhstan
3 fighters moved from Persia to Kazakhstan
1 armour and 6 mech_infantrys moved from Northwest Persia to Volgograd
2 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to BurmaCombat - British
Battle in Kazakhstan
British attack with 3 fighters and 2 mech_infantrys
Japanese defend with 1 bomber and 1 fighter
British win, taking Kazakhstan from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 bomber and 1 fighter
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Holland Belgium
British attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in Volgograd
British attack with 1 armour, 2 fighters and 6 mech_infantrys
Germans defend with 2 aaGuns, 3 armour and 1 factory_minor; Italians defend with 1 armour
British win, taking Normandy Bordeaux from Italians, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns and 3 armour
Casualties for British: 6 mech_infantrys
Casualties for Italians: 1 armourNon Combat Move - British
2 fighters moved from Volgograd to Russia
3 fighters moved from Kazakhstan to Russia
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from Finland to Karelia
1 infantry moved from Vyborg to KareliaPlace Units - British
3 armour placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
3 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
blah i made huge mistake not landing japan caucasus blah, lol oh well. what I get playing too many games.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
1 artillery and 9 infantry moved from Northern Italy to FranceNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
3 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Tambov to Russia
12 armour, 22 artilleries, 4 bombers, 1 fighter, 2 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 armour and 8 mech_infantrys moved from Western Ukraine to Russia
2 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 18 armour, 23 artilleries, 4 bombers, 1 fighter, 2 infantry, 31 mech_infantrys and 2 tactical_bombers
Russians defend with 6 aaGuns, 1 airfield, 3 armour, 13 artilleries, 1 factory_major, 4 fighters, 40 infantry and 1 tactical_bomber; British defend with 1 bomber and 9 fighters
AA fire in Russia : 2/7 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 18 armour, 23 artilleries, 4 bombers, 2 infantry, 31 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 37/79 hits
Russians roll dice for 6 aaGuns, 3 armour, 13 artilleries, 1 bomber, 13 fighters, 40 infantry and 1 tactical_bomber in Russia, round 2 : 29/71 hits
18 mech_infantrys owned by the Germans, 1 bomber owned by the British, 6 aaGuns owned by the Russians, 2 infantry owned by the Germans, 9 artilleries owned by the Germans and 30 infantry owned by the Russians lost in Russia
Germans roll dice for 18 armour, 14 artilleries, 4 bombers, 13 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/50 hits
Russians roll dice for 3 armour, 13 artilleries, 13 fighters, 10 infantry and 1 tactical_bomber in Russia, round 3 : 14/40 hits
13 mech_infantrys owned by the Germans, 6 artilleries owned by the Russians, 1 artillery owned by the Germans and 10 infantry owned by the Russians lost in Russia
Germans roll dice for 18 armour, 13 artilleries, 4 bombers and 1 tactical_bomber in Russia, round 4 : 15/36 hits
Russians roll dice for 3 armour, 7 artilleries, 13 fighters and 1 tactical_bomber in Russia, round 4 : 11/24 hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 3 armour owned by the Russians, 7 artilleries owned by the Russians and 11 artilleries owned by the Germans lost in Russia
Germans roll dice for 18 armour, 2 artilleries, 4 bombers and 1 tactical_bomber in Russia, round 5 : 17/25 hits
Russians roll dice for 9 fighters in Russia, round 5 : 4/9 hits
9 fighters owned by the British, 2 armour owned by the Germans and 2 artilleries owned by the Germans lost in Russia
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 118
Casualties for Germans: 2 armour, 23 artilleries, 1 fighter, 2 infantry, 31 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 bomber and 9 fighters
Casualties for Russians: 6 aaGuns, 3 armour, 13 artilleries, 4 fighters, 40 infantry and 1 tactical_bomberNon Combat Move - Germans
4 bombers moved from Russia to Germany
1 tactical_bomber moved from Russia to UkrainePlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
10 mech_infantrys placed in Western Germany
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 53 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
BANG!
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That is brutal 16 tanks left too.
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yeah, you got it.
surrender.
would have been more of a game if i had backed off he fleet earlier.
oh well.
not to mention, 17 is way too low for allied bid these days.
you should get back into the league! :lol:
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< more into aa50 but no one wants to play until rerelease :X
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I am actually not doing that bad with a bid of 18 as allies, maybe 17 is too low.
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yeah, 24 I about the standard I think.
If you ever want to kick over to the league let me know. I’d take you on again.
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join the aa50 tournament I am hosting, double elim.
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oh? Never played AA50 much. My other issues is I’ve got a couple very tight games in the league going I need wrap up before I move on to other things.
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