Will have to come to this later.
StuckTojo (Axis) vs. Odonis (Allies +21)
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scramble in SZ6?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 1 bomber, 7 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 bombers and 3 fighters moved from Midway to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 artillery, 1 carrier, 4 destroyers, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 1 carrier, 4 destroyers, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to JapanCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 4 destroyers, 7 fighters and 1 transport
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 2 carriers owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -99
Casualties for Americans: 1 bomber, 1 carrier, 4 destroyers, 7 fighters and 1 transport
Casualties for Japanese: 4 destroyers and 1 submarine
Battle in Japan
Americans attack with 1 bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 3 aaGuns
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 bomber moved from Japan to Soviet Far East
3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 11 Sea Zone to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from Central United States to 10 Sea Zone
6 fighters moved from Gibraltar to Central United States
1 transport moved from 3 Sea Zone to 1 Sea ZonePlace Units - Americans
1 bomber, 5 fighters and 1 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
UK?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British buy 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
18 artilleries and 6 infantry moved from West India to India
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Persia
British attack with 2 artilleries and 2 infantry
Italians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
British win, taking Persia from Italians with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Eastern Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Eastern Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
Battle in India
British attack with 18 artilleries and 6 infantry
Japanese defend with 1 airfield, 3 armour, 7 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 6 mech_infantrys
British win, taking Normandy Bordeaux from Italians, taking India from Japanese with 4 artilleries remaining. Battle score for attacker is 35
Casualties for British: 14 artilleries and 6 infantry
Casualties for Japanese: 3 armour, 7 artilleries, 3 fighters, 3 infantry and 6 mech_infantrysNon Combat Move - British
2 aaGuns moved from West India to India
6 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
2 fighters placed in United Kingdom
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
2 fighters moved from Southern Italy to 92 Sea Zone
3 armour moved from Northwest Persia to Persia
2 fighters moved from Caucasus to PersiaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 2 fighters
French defend with 1 destroyer
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Persia
Italians attack with 3 armour and 2 fighters
British defend with 1 artillery and 1 factory_minor
Italians win, taking Persia from British with 3 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to France
2 fighters moved from 92 Sea Zone to Southern France
1 armour and 1 mech_infantry moved from Northern Italy to Southern France
1 artillery and 6 infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Bulgaria to Greece
2 fighters moved from Caucasus to 97 Sea Zone
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 armour moved from Belarus to Rostov
2 armour moved from Belarus to Karelia
2 fighters moved from Persia to Iraq
1 fighter moved from France to Western Germany
1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 carrier and 2 transports placed in 97 Sea Zone
1 artillery placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from Philippines to QueenslandPlace Units - ANZAC
1 fighter and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 3 mech_infantrys moved from Turkmenistan to Eastern Persia
3 mech_infantrys moved from Kazakhstan to Eastern Persia
24 armour, 10 artilleries and 31 mech_infantrys moved from Iraq to Trans-Jordan
2 armour moved from Northwest Persia to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Persia
Germans attack with 1 armour and 6 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Eastern Persia from British with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Trans-Jordan
Germans attack with 26 armour, 10 artilleries and 31 mech_infantrys
British defend with 4 artilleries and 3 infantry
Germans win, taking Trans-Jordan from British with 26 armour, 10 artilleries and 28 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 mech_infantrys
Casualties for British: 4 artilleries and 3 infantryNon Combat Move - Germans
3 aaGuns moved from Iraq to Trans-Jordan
4 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Russia to Kazakhstan
2 armour moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Northwest Persia
3 armour moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
2 fighters moved from 99 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 4 infantry moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 6 infantry moved from Western Germany to France
1 mech_infantry moved from Karelia to Norway
1 fighter moved from Western Germany to Norway
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
3 armour placed in Iraq
1 bomber placed in Greece
2 transports placed in 97 Sea Zone
3 mech_infantrys placed in Volgograd
1 bomber placed in Ukraine
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 units repaired.
2 artilleries and 2 infantry moved from Hainan to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from ANZAC
Japanese take 20 Sea Zone from ANZAC
1 tactical_bomber moved from 36 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Burma
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Malaya to Burma
1 carrier moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Japan
3 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Soviet Far East to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 16 Sea Zone to Midway
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from 25 Sea Zone to Midway
5 fighters moved from Western United States to 25 Sea Zone
6 fighters moved from Central United States to Western United States
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to Western United StatesPlace Units - Americans
2 armour, 1 artillery and 2 infantry placed in Western United States
2 carriers, 1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from United Kingdom to French West Africa
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 armour moved from Persia to West India
Italians take West India from UK_Pacific
1 armour moved from Persia to Syria
Italians take Syria from FrenchCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 aaGun
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in GibraltarNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Persia
2 fighters moved from Iraq to Eastern Persia
2 armour moved from Rostov to Northwest Persia
1 carrier and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to Southern Italy
1 bomber and 1 fighter moved from Western Germany to Southern Italy
1 artillery moved from Southern France to France
1 armour and 1 mech_infantry moved from Southern France to Northern Italy
2 artilleries moved from France to Northern Italy
2 armour moved from Karelia to BelarusPlace Units - Italians
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in Guam
Battle in MalayaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 6 mech_infantrys moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Persia to India
26 armour, 10 artilleries and 28 mech_infantrys moved from Trans-Jordan to Egypt
3 armour and 4 mech_infantrys moved from Iraq to Egypt
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to MoroccoCombat - Germans
Battle in India
Germans attack with 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 4 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
1 armour owned by the Germans retreated to West India
UK_Pacific win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 fighter and 6 mech_infantrys
Casualties for British: 2 aaGuns and 2 infantry
Battle in Egypt
Germans attack with 29 armour, 10 artilleries and 32 mech_infantrys
French defend with 1 infantry; British defend with 1 factory_minor and 1 harbour
Germans win, taking Egypt from British with 29 armour, 10 artilleries and 32 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in MoroccoNon Combat Move - Germans
1 tactical_bomber moved from India to West India
2 armour moved from Turkmenistan to West India
3 mech_infantrys moved from Kazakhstan to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
1 fighter moved from Iraq to West India
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
4 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
6 bombers moved from Southern Italy to Gibraltar
3 armour moved from Northwest Persia to Trans-Jordan
1 tactical_bomber moved from Iraq to Eastern Persia
3 mech_infantrys moved from Volgograd to Turkmenistan
3 mech_infantrys moved from Caucasus to Iraq
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to France
4 infantry moved from Yugoslavia to Northern Italy
5 mech_infantrys moved from Western Germany to Northern Italy
1 fighter moved from Norway to Western Germany
2 aaGuns moved from Trans-Jordan to Egypt
1 artillery moved from France to Northern Italy
1 bomber moved from Greece to West India
1 bomber moved from Ukraine to West IndiaPlace Units - Germans
1 destroyer and 3 submarines placed in 112 Sea Zone
3 armour placed in Iraq
1 bomber placed in Volgograd
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 5 destroyers and 2 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Malaya
1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Battle in Malaya
Japanese attack with 1 armour and 2 mech_infantrys
UK_Pacific defend with 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in India
Japanese attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 4 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 4 artilleries and 1 infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
3 destroyers placed in 36 Sea Zone
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
Ok - this game was done ages ago, but wanted to see if anything interesting developed. It didn’t. Good game!
Any interest in a rematch? Switch sides?