@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
Surprise Attack vs Stuck Tojo +15 Allies
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Sorry for the edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Russia to Bryansk
3 infantry moved from Smolensk to Vologda
2 artilleries moved from Russia to Vologda
1 infantry moved from Smolensk to Vologda
1 artillery and 4 infantry moved from Belarus to Novgorod
5 fighters and 1 tactical_bomber moved from Russia to Novgorod
5 armour, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 artilleries moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour moved from Rostov to BryanskCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 6 armour, 3 artilleries, 26 infantry and 1 mech_infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Bryansk from Germans with 6 armour, 3 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
4 aaGuns moved from Belarus to Smolensk
1 aaGun moved from Samara to Russia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Syria to Northwest PersiaPlace Units - Russians
1 armour and 6 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 3 infantry
EDIT: Adding units owned by Russians to Dzavhan: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
4 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer and 2 submarines moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 bombers moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
4 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer and 2 submarines moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 bombers moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 3 submarines in 54 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 3 submarines in 54 Sea Zone, round 4 : 0/3 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 1 destroyer and 3 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 1.946
Standard Deviation : 1.395
Total rolls : 38Americans Combat
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.400
Median : 4.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.852
Median : 4.000
Variance : 1.192
Standard Deviation : 1.092
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Johnston Island to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 bomber and 2 fighters moved from Western Australia to 54 Sea Zone
1 bomber moved from Egypt to Bulgaria
1 bomber moved from United Kingdom to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 submarines
3 submarines owned by the Japanese Submerged
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Bulgaria
Americans attack with 1 bomber
Italians defend with 1 bomber
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from 93 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Queensland
1 bomber moved from 54 Sea Zone to Queensland
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
2 carriers moved from 63 Sea Zone to 62 Sea Zone
4 fighters moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Queensland to New South WalesPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to Kweichow
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Shan State
1 fighter moved from India to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 armour and 1 fighter
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in GreeceNon Combat Move - British
1 mech_infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Bryansk
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 artilleries moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 fighters moved from United Kingdom to Gibraltar
3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from India to Burma
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to BurmaPlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
British collect 34 PUs (1 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Albania
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to Algeria
Italians take Algeria from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Albania
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to 54 Sea Zone
1 transport moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 3 submarines
ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 3 submarines
Casualties for ANZAC: 1 submarine
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from Persia to Egypt
1 fighter moved from India to Burma
1 aaGun moved from Western Australia to South Australia
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Gibraltar to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
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I’m off to Toronto for a long weekend of G 40 at Y. G.'s tourney
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@suprise:
I’m off to Toronto for a long weekend of G 40 at Y. G.'s tourney
Great to hear. Have lots of fun, and send my best wishes to the A&A community.
Oh, and kick some ass! :evil:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 bomber, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour, 2 artilleries and 3 infantry moved from Karelia to Novgorod
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from 111 Sea Zone to Scotland
1 artillery and 3 infantry moved from Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 bomber, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour, 2 artilleries and 3 infantry moved from Karelia to Novgorod
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from 111 Sea Zone to Scotland
1 artillery and 3 infantry moved from Ukraine to RostovCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Scotland
Battle in Rostov
Germans attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Scotland from British, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
1 artillery moved from Finland to Norway
3 infantry moved from Finland to Karelia
5 armour moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Western Ukraine to Bessarabia
2 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
3 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from France to Western Germany
1 artillery moved from Nenetsia to ArchangelPlace Units - Germans
1 destroyer placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
2 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
3 infantry placed in Ukraine
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.611
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Null / Other
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.769
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
I had a great time and I will go again, I’ve been up there a few times before and its always been good.
Yes Desert_Admiral and I kicked some ass!!!
Kris -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Vologda to Nenetsia
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Nenetsia
1 artillery moved from Vologda to Urals
1 infantry moved from Vologda to Nenetsia
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Ukraine
5 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
2 armour moved from Bryansk to Rostov
1 armour and 4 mech_infantrys moved from Russia to Rostov
1 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Northwest Persia to RostovCombat - Russians
Battle in Urals
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 4 armour and 6 mech_infantrys
Germans defend with 1 artillery and 3 infantry
Russians win, taking Rostov from Germans with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Ukraine
Russians attack with 5 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 5 infantry
Russians win, taking Ukraine from Germans with 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Smolensk to Vologda
4 aaGuns moved from Smolensk to Bryansk
1 aaGun moved from Russia to Bryansk
3 infantry moved from Dzavhan to Yenisey
2 mech_infantrys moved from Russia to Samara
1 armour moved from Bryansk to Samara
1 armour moved from Bryansk to SamaraPlace Units - Russians
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Hopei to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Hopei to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits
2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Kweichow to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.292
Median : 2.500
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.500
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Hopei to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Kweichow to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs