Surprise Attack vs Stuck Tojo +15 Allies


  • Sorry for the edit

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Russia to Bryansk
                3 infantry moved from Smolensk to Vologda
                2 artilleries moved from Russia to Vologda
                1 infantry moved from Smolensk to Vologda
                1 artillery and 4 infantry moved from Belarus to Novgorod
                5 fighters and 1 tactical_bomber moved from Russia to Novgorod
                5 armour, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 artilleries moved from Smolensk to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 armour moved from Rostov to Bryansk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 6 armour, 3 artilleries, 26 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Bryansk from Germans with 6 armour, 3 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
                4 aaGuns moved from Belarus to Smolensk
                1 aaGun moved from Samara to Russia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Syria to Northwest Persia

    Place Units - Russians
                1 armour and 6 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 3 infantry
                EDIT: Adding units owned by Russians to Dzavhan: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_40147.0_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                4 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 destroyer and 2 submarines moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 56 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                2 bombers moved from Kwangsi to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi

    triplea_40147.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                4 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 destroyer and 2 submarines moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 56 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                2 bombers moved from Kwangsi to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  3/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer and 3 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 4 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Americans with 1 destroyer and 3 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 56 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.947
            Median : 4.000
            Variance : 1.946
            Standard Deviation : 1.395
            Total rolls : 38

    Americans Combat
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 4.400
            Median : 4.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.852
            Median : 4.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    triplea_40147.0_Jap7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Johnston Island to 25 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                1 bomber and 2 fighters moved from Western Australia to 54 Sea Zone
                1 bomber moved from Egypt to Bulgaria
                1 bomber moved from United Kingdom to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 destroyer moved from 104 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 3 submarines
                    3 submarines owned by the Japanese Submerged
                    Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Germans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Bulgaria
                    Americans attack with 1 bomber
                    Italians defend with 1 bomber
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                1 bomber moved from 25 Sea Zone to Queensland
                1 bomber moved from 54 Sea Zone to Queensland
                1 cruiser moved from 26 Sea Zone to 63 Sea Zone
                2 carriers moved from 63 Sea Zone to 62 Sea Zone
                4 fighters moved from 54 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 armour and 1 infantry moved from Queensland to New South Wales

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_40147.0_Ame7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_40147.0_Chi7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Shan State
                1 fighter moved from India to Shan State
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 armour and 1 fighter
                    Japanese defend with 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Greece

    Non Combat Move - British
                1 mech_infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Caucasus to Bryansk
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                2 artilleries moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                1 artillery moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                3 fighters moved from United Kingdom to Gibraltar
                3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from India to Burma
                1 fighter moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 factory_minor placed in Egypt
                3 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_40147.0_UK_7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Yugoslavia to Albania
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Italians take Algeria from French

    triplea_40147.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Yugoslavia to Albania
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    triplea_40147.0_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Western Australia to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 3 submarines
                    ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 submarines
                    Casualties for ANZAC: 1 submarine
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Persia to Egypt
                1 fighter moved from India to Burma
                1 aaGun moved from Western Australia to South Australia
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_40147.0_ANZ7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from Gibraltar to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    triplea_40147.0_Fre7.tsvg


  • I’m off to Toronto for a long weekend of G 40 at Y. G.'s tourney

  • '19 '17 '16

    @suprise:

    I’m off to Toronto for a long weekend of G 40 at Y. G.'s tourney

    Great to hear.  Have lots of fun, and send my best wishes to the A&A community.

    Oh, and kick some ass!  :evil:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor; Remaining resources: 63 PUs;
                Germans buy 1 bomber, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 armour, 2 artilleries and 3 infantry moved from Karelia to Novgorod
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                4 infantry moved from 111 Sea Zone to Scotland
                1 artillery and 3 infantry moved from Ukraine to Rostov

    triplea_40147.0_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor; Remaining resources: 63 PUs;
                Germans buy 1 bomber, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 armour, 2 artilleries and 3 infantry moved from Karelia to Novgorod
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                4 infantry moved from 111 Sea Zone to Scotland
                1 artillery and 3 infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour, 2 artilleries and 3 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Novgorod, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Scotland
                Battle in Rostov
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Scotland from British, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
                1 artillery moved from Finland to Norway
                3 infantry moved from Finland to Karelia
                5 armour moved from Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Ukraine
                3 artilleries moved from Western Ukraine to Bessarabia
                2 armour moved from Western Ukraine to Bessarabia
                2 infantry moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Baltic States to Eastern Poland
                2 artilleries and 4 infantry moved from Germany to Poland
                1 armour moved from Germany to Eastern Poland
                3 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from France to Western Germany
                1 artillery moved from Nenetsia to Archangel

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                2 infantry placed in Southern France
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in France
                3 infantry placed in Ukraine
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Null / Other
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40147.0_Ger8.tsvg


  • I had a great time and I will go again, I’ve been up there a few times before and its always been good.
    Yes Desert_Admiral and I kicked some ass!!!
    Kris

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vologda to Nenetsia
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Nenetsia
                1 artillery moved from Vologda to Urals
                1 infantry moved from Vologda to Nenetsia
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Bryansk to Ukraine
                5 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
                2 armour moved from Bryansk to Rostov
                1 armour and 4 mech_infantrys moved from Russia to Rostov
                1 armour moved from Bryansk to Rostov
                2 mech_infantrys moved from Northwest Persia to Rostov

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Urals from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Nenetsia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 4 armour and 6 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Rostov from Germans with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 3 infantry
                Battle in Ukraine
                    Russians attack with 5 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 5 infantry
                    Russians win, taking Ukraine from Germans with 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Smolensk to Vologda
                4 aaGuns moved from Smolensk to Bryansk
                1 aaGun moved from Russia to Bryansk
                3 infantry moved from Dzavhan to Yenisey
                2 mech_infantrys moved from Russia to Samara
                1 armour moved from Bryansk to Samara
                1 armour moved from Bryansk to Samara

    Place Units - Russians
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_40147.0_Rus8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 mech_infantry moved from Hopei to Kweichow

    triplea_40147.0_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 mech_infantry moved from Hopei to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 fighter and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.292
            Median : 2.500
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    triplea_40147.0_Jap8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 mech_infantry moved from Hopei to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 fighter and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_40147.0_Jap8.tsvg

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