Will have to come to this later.
StuckTojo (Axis) vs. Odonis (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 mech_infantrys moved from Turkmenistan to Kazakhstan
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 fighter moved from Persia to Kazakhstan
1 armour moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Persia to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 artillery
British win, taking Kazakhstan from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters moved from Kazakhstan to Northwest Persia
3 artilleries moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
3 aaGuns, 1 armour, 3 artilleries and 20 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
2 artilleries moved from Cyprus to 99 Sea Zone
2 artilleries moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from West India to Eastern Persia
16 mech_infantrys moved from West India to Persia
1 armour moved from Turkmenistan to Persia
1 tactical_bomber moved from Egypt to Northwest PersiaPlace Units - British
3 artilleries placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 factory_minor placed in Greece
2 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Volgograd to Bulgaria
1 fighter moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to Albania
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to AlbaniaCombat - Italians
Battle in Bulgaria
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Albania from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Yugoslavia
2 fighters moved from Albania to Southern Italy
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
3 armour moved from Southern Italy to Yugoslavia
2 aaGuns moved from Greater Southern Germany to YugoslaviaPlace Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to SumatraPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 105 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
2 mech_infantrys moved from Bryansk to Novgorod
2 armour, 2 artilleries, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
7 mech_infantrys moved from Eastern Poland to Novgorod
3 bombers moved from Russia to Greece
2 fighters moved from Caucasus to Greece
4 fighters and 1 tactical_bomber moved from Southern Italy to Greece
2 mech_infantrys moved from Yugoslavia to Greece
2 fighters moved from Western Germany to Greece
1 artillery moved from Caucasus to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Americans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win, taking Novgorod from Americans with 2 armour, 2 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 armour and 2 mech_infantrys
Battle in Greece
Germans attack with 3 bombers, 8 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 5 artilleries, 1 factory_minor and 5 infantry
retreated to Greece
British win with 5 artilleries and 1 infantry remaining. Battle score for attacker is -26
Casualties for Germans: 3 fighters and 2 mech_infantrys
Casualties for British: 4 infantryNon Combat Move - Germans
3 bombers and 4 fighters moved from Greece to Rostov
1 fighter and 1 tactical_bomber moved from Greece to Albania
6 infantry moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 mech_infantrys moved from Russia to Rostov
3 aaGuns, 12 armour, 4 artilleries, 4 infantry and 9 mech_infantrys moved from Caucasus to Volgograd
3 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
5 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 99 Sea Zone to 97 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 69 PUs;
Japanese buy 3 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Shensi
2 mech_infantrys moved from Sikang to Tsinghai
2 bombers moved from French Indo China to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
2 mech_infantrys moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West IndiaCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to India
2 armour moved from Burma to India
2 mech_infantrys moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
2 bombers moved from Suiyuyan to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Amur to Korea
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
3 infantry placed in Japan
3 artilleries placed in India
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 4 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from Persia to Egypt
2 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 6 transports moved from 101 Sea Zone to 11 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Vyborg to Norway
3 mech_infantrys moved from Norway to Finland
1 aaGun moved from Morocco to AlgeriaPlace Units - Americans
3 armour placed in Finland
3 mech_infantrys placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 fighters
EDIT: Adding units owned by Americans to Norway: 3 fighters
EDIT: Turning off Edit Mode
3 destroyers placed in 10 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to West India
1 artillery and 2 infantry moved from Eastern Persia to West India
2 fighters moved from 99 Sea Zone to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to West IndiaCombat - British
Battle in West India
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
British win, taking West India from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Caucasus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
5 artilleries and 1 infantry moved from Greece to 99 Sea Zone
5 artilleries, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 infantry and 6 transports moved from 99 Sea Zone to 98 Sea Zone
5 artilleries moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 armour, 3 artilleries and 16 mech_infantrys moved from Persia to Eastern Persia
2 armour and 12 mech_infantrys moved from Northwest Persia to Eastern Persia
12 artilleries and 3 infantry moved from Northwest Persia to Persia
1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
2 fighters moved from West India to Eastern PersiaPlace Units - British
1 fighter placed in Iraq
2 infantry placed in Iraq
3 armour placed in Persia
British undo move 2.
2 mech_infantrys placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
Non Combat Move - Italians
3 artilleries and 3 infantry moved from France to Northern Italy
2 armour moved from Yugoslavia to Eastern Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Albania to Yugoslavia
2 armour moved from Southern Italy to Yugoslavia
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2
Italians collect 17 PUs (2 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 armour moved from New Britain to 47 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
Battle in Caroline Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Malaya from Japanese, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Sumatra to CeylonPlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Americans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to Novgorod
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from British
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry and 6 mech_infantrys moved from Rostov to Caucasus
12 armour, 6 artilleries, 2 infantry and 12 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 infantry moved from Albania to Greece
Germans take Greece from British
2 infantry moved from Volgograd to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 13 armour, 6 artilleries, 5 infantry and 21 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from British with 13 armour, 6 artilleries, 4 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery moved from Volgograd to Kazakhstan
3 aaGuns moved from Volgograd to Caucasus
5 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Russia to Kazakhstan
3 bombers moved from Rostov to Bulgaria
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Western Germany to Novgorod
2 fighters moved from Rostov to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
5 mech_infantrys moved from Germany to Yugoslavia
5 infantry moved from Albania to Bulgaria
2 fighters moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Albania to Yugoslavia
3 aaGuns, 1 artillery and 8 infantry moved from Western Germany to Northern Italy
1 artillery moved from Southern France to Northern ItalyPlace Units - Germans
3 artilleries placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 fighter placed in Western Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,1
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to West India
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 bomber moved from Kweichow to Kansu
3 mech_infantrys moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 bomber moved from Kweichow to West India
2 mech_infantrys moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Malaya
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in West India
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from West India to India
2 mech_infantrys moved from Burma to India
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Burma
2 mech_infantrys moved from Tsinghai to Turkmenistan
2 mech_infantrys moved from Shensi to Kazakhstan
2 mech_infantrys moved from Kweichow to Burma
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 bomber moved from Kansu to Burma
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to AmurPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 artilleries placed in India
1 artillery, 1 fighter and 1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 5 artilleries, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Queensland to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Egypt to West India
1 infantry moved from Eastern Persia to West IndiaCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in West India
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from West India to Eastern Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 battleship, 6 carriers, 9 fighters, 3 submarines and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 artillery, 1 infantry and 6 transports moved from 11 Sea Zone to 10 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 3 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 6 transports moved from 10 Sea Zone to 1 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
2 destroyers moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
3 mech_infantrys moved from Norway to Finland
7 fighters moved from Norway to Finland
1 bomber moved from 20 Sea Zone to GuamPlace Units - Americans
3 mech_infantrys placed in Finland
Americans undo move 1.
3 mech_infantrys placed in Norway
3 artilleries placed in Finland
2 artilleries and 2 infantry placed in Eastern United States
3 fighters placed in Western United States
1 harbour placed in AlaskaTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 4 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Eastern Persia to Turkmenistan
2 fighters moved from Eastern Persia to Turkmenistan
1 tactical_bomber moved from Persia to TurkmenistanCombat - British
Battle in Turkmenistan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry; Japanese defend with 2 mech_infantrys
British win, taking Turkmenistan from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Turkmenistan to Persia
5 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 98 Sea Zone to 80 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 aaGuns, 5 armour, 5 artilleries, 13 infantry and 32 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Persia to Northwest PersiaPlace Units - British
2 artilleries and 1 infantry placed in Persia
2 artilleries and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
British undo move 1.
1 artillery and 2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Yakut S.S.R. to Sakha
2 armour moved from Eastern Poland to Novgorod
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 fighter moved from Southern Italy to Belarus
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Yugoslavia to BulgariaPlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2
Italians collect 14 PUs (5 lost to blockades); end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Yakut S.S.R. to Sakha
2 armour moved from Eastern Poland to Novgorod
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 fighter moved from Southern Italy to Belarus
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Yugoslavia to BulgariaPlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2
Italians collect 14 PUs (5 lost to blockades); end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 fighter
EDIT: Adding units owned by Italians to Eastern Poland: 1 fighter
EDIT: Turning off Edit Mode