StuckTojo (Axis) vs. Odonis (Allies +21)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone

    Turn Complete - Russians

    triplea_40110.0_Rus14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 0 SuicideAttackTokens; 57 PUs;
                Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 units repaired.
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 bomber moved from Amur to Yenisey
                1 armour moved from Timguska to Yenisey
                1 fighter moved from Japan to Buryatia

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Buryatia from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                1 bomber moved from Yenisey to Amur
                1 infantry moved from Korea to Amur
                1 fighter moved from Buryatia to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                3 mech_infantrys moved from Hunan to Burma
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Japan to French Indo China
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                2 fighters moved from Burma to French Indo China
                1 fighter moved from Burma to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                Japanese collect 60 PUs (4 lost to blockades); end with 61 PUs total

    triplea_40110.0_Jap14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 4 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                3 fighters moved from Finland to Novgorod
                1 infantry moved from Norway to 125 Sea Zone
                1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 3 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Americans win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                9 armour, 5 artilleries and 4 infantry moved from Karelia to Novgorod
                1 artillery moved from Vyborg to Novgorod
                3 fighters moved from Novgorod to Finland
                3 fighters moved from Norway to Finland
                3 armour moved from Norway to Finland
                3 fighters moved from 125 Sea Zone to Finland
                3 carriers, 1 cruiser, 2 destroyers and 6 transports moved from 125 Sea Zone to 110 Sea Zone
                4 transports moved from 106 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 bomber moved from India to Egypt
                1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland
                1 battleship and 3 carriers moved from 55 Sea Zone to 54 Sea Zone
                5 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Finland
                3 mech_infantrys placed in Norway
                2 artilleries and 4 infantry placed in Eastern United States
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 73 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    triplea_40110.0_Ame14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    triplea_40110.0_Chi14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Karelia to Archangel
                      British take Archangel from Germans
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 artillery moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Persia to Turkmenistan
                      British take Turkmenistan from Germans
                1 artillery and 1 mech_infantry moved from Caucasus to Rostov

    Combat - British
                Battle in Rostov
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Rostov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kazakhstan
                    British attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Kazakhstan from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 artilleries moved from Northwest Persia to Caucasus
                3 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Persia to Caucasus
                2 mech_infantrys moved from Eastern Persia to India
                2 mech_infantrys moved from Egypt to Iraq
                4 fighters moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 artilleries placed in Iraq
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery

    triplea_40110.0_UK_14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Volgograd to Rostov
                1 armour moved from Bryansk to Rostov
                1 fighter moved from Volgograd to Rostov
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 mech_infantry
                    Italians win, taking Rostov from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 armour and 1 mech_infantry moved from Southern Italy to France
                1 infantry moved from Northern Italy to France
                1 armour moved from Samara to Timguska
                1 fighter moved from Rostov to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Romania to Ukraine

    Place Units - Italians
                1 armour, 1 artillery and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Italians collect 18 PUs; end with 18 PUs total

    triplea_40110.0_Ita14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Caucasus to Rostov
                2 fighters moved from Caucasus to Rostov

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry
                Battle in Rostov
                    ANZAC attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour and 1 infantry
                    ANZAC win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Rostov to Caucasus
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 mech_infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_40110.0_ANZ14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    triplea_40110.0_Fre14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Smolensk to Archangel
                9 armour, 1 artillery and 20 mech_infantrys moved from Belarus to Novgorod
                6 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Russia to Archangel
                1 artillery moved from Samara to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 artillery moved from Ukraine to Rostov
                2 infantry moved from Volgograd to Rostov
                1 bomber moved from Eastern Poland to Kazakhstan
                1 bomber moved from Eastern Poland to Rostov
                1 bomber moved from Eastern Poland to Archangel
                2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                3 fighters moved from Germany to Novgorod

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Kazakhstan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    ANZAC defend with 2 infantry
                    Germans win, taking Rostov from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 1 armour
                    Germans win, taking Archangel from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Novgorod
                    Germans attack with 9 armour, 1 artillery, 5 fighters, 26 mech_infantrys and 1 tactical_bomber
                    British defend with 4 fighters and 1 infantry; Americans defend with 1 airfield, 9 armour, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                    Germans win, taking Novgorod from Americans with 9 armour, 1 artillery, 5 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 68
                    Casualties for Germans: 17 mech_infantrys
                    Casualties for British: 4 fighters and 1 infantry
                    Casualties for Americans: 9 armour, 6 artilleries and 5 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Russia to Volgograd
                2 mech_infantrys moved from Ukraine to Volgograd
                1 bomber moved from Rostov to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Bryansk to Belarus
                1 bomber moved from Kazakhstan to Russia
                1 bomber moved from Archangel to Eastern Poland
                3 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
                6 infantry moved from Western Germany to Northern Italy
                6 infantry moved from Western Germany to Northern Italy
                2 fighters and 1 tactical_bomber moved from Novgorod to Germany
                3 fighters moved from Novgorod to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs

    triplea_40110.0_Ger15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40110.0_Rus15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Turn Complete - Russians

    triplea_40110.0_Rus15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 submarine moved from 22 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 bomber moved from French Indo China to 44 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to French Indo China
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                3 mech_infantrys moved from Kweichow to Burma
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 aaGun moved from Amur to Korea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 bomber moved from Amur to French Indo China
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total

    triplea_40110.0_Jap15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 3 armour, 6 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 armour, 12 fighters and 1 mech_infantry moved from Finland to Novgorod
                1 bomber moved from United Kingdom to Novgorod
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
                1 fighter moved from India to Kazakhstan
                1 bomber moved from Egypt to Kazakhstan
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kazakhstan
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 artillery
                    Americans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 fighter
                Battle in Novgorod
                    Americans attack with 5 armour, 1 bomber, 12 fighters and 1 mech_infantry
                    Germans defend with 1 airfield, 9 armour, 1 artillery, 1 factory_minor, 1 harbour and 9 mech_infantrys
                    Americans win, taking Novgorod from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is -20
                    Casualties for Germans: 9 armour, 1 artillery and 9 mech_infantrys
                    Casualties for Americans: 3 armour, 1 bomber, 8 fighters and 1 mech_infantry

    Non Combat Move - Americans
                4 fighters moved from Novgorod to Finland
                3 mech_infantrys moved from Norway to Finland
                3 carriers, 1 cruiser, 2 destroyers and 7 transports moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 25 Sea Zone to Queensland
                1 bomber moved from 44 Sea Zone to Sumatra
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from India to 54 Sea Zone
                3 carriers, 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                4 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from Kazakhstan to Turkmenistan
                1 infantry moved from India to West India
                1 mech_infantry moved from India to Eastern Persia

    Place Units - Americans
                3 fighters placed in Western United States
                3 armour placed in Finland
                3 mech_infantrys placed in Norway
                3 fighters placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40110.0_Ame15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 battleships moved from 92 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Cyprus
                3 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
                3 artilleries and 5 infantry moved from 99 Sea Zone to Greece
                1 carrier moved from 92 Sea Zone to 99 Sea Zone
                1 fighter moved from Egypt to Cyprus
                1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                      British take Kazakhstan from Germans
                1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour and 1 mech_infantry moved from Caucasus to Sikang
                      Chinese take Sikang from Japanese

    Combat - British
                Battle in Greece
                Battle in Cyprus
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Italians defend with 2 infantry
                    British win, taking Greece from Germans, taking Cyprus from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter moved from Cyprus to 99 Sea Zone
                1 fighter moved from 92 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Egypt
                3 cruisers and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone
                6 artilleries, 1 infantry and 9 mech_infantrys moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Turkmenistan to Tsinghai
                1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
                2 mech_infantrys moved from Iraq to Eastern Persia
                3 artilleries moved from Iraq to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 22 infantry and 16 mech_infantrys moved from India to West India
                2 fighters moved from West India to Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_40110.0_UK_15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Timguska to Yakut S.S.R.
                      Italians take Yenisey from Russians
                      Italians take Yakut S.S.R. from Russians
                1 armour moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 fighter moved from Slovakia Hungary to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour, 1 fighter and 1 mech_infantry
                    French defend with 1 infantry; ANZAC defend with 2 fighters
                    Italians win, taking Caucasus from British with 1 armour and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Volgograd
                2 infantry moved from Normandy Bordeaux to France
                1 armour and 1 mech_infantry moved from France to Yugoslavia
                3 armour moved from Southern Italy to Yugoslavia
                3 mech_infantrys moved from Southern Italy to Yugoslavia
                1 fighter moved from Western Germany to Yugoslavia
                2 aaGuns moved from Western Germany to Greater Southern Germany

    Place Units - Italians
                3 armour placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 15 PUs (5 lost to blockades); end with 15 PUs total

    triplea_40110.0_Ita15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40110.0_ANZ15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Turn Complete - French

    triplea_40110.0_Fre15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Archangel to Novgorod
                3 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Russia to Novosibirsk
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                1 bomber moved from Russia to Kazakhstan
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Germany to Novgorod
                1 bomber moved from Eastern Poland to Kazakhstan
                1 bomber moved from Eastern Poland to Novgorod

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Americans with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 armour

    Non Combat Move - Germans
                2 bombers moved from Kazakhstan to Russia
                3 aaGuns, 12 armour, 4 artilleries, 4 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour moved from Russia to Belarus
                7 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                2 fighters moved from Belarus to Caucasus
                1 bomber moved from Novgorod to Russia
                1 fighter moved from Germany to Western Germany
                1 fighter moved from Germany to Southern Italy
                3 aaGuns moved from Germany to Western Germany
                6 infantry moved from Northern Italy to Yugoslavia
                6 infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                3 artilleries moved from France to Southern France
                10 infantry moved from France to Southern France
                3 infantry moved from France to Northern Italy
                2 infantry moved from France to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Archangel: 1 artillery
                EDIT: Adding units owned by Germans to Belarus: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_40110.0_Ger16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40110.0_Rus16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Sakha to Amur
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from French Indo China to 45 Sea Zone
                3 mech_infantrys moved from Kweichow to Sikang
                2 bombers moved from French Indo China to Sikang
                11 armour, 6 artilleries and 31 mech_infantrys moved from Burma to India

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 11 armour, 6 artilleries and 31 mech_infantrys
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 11 armour, 6 artilleries and 30 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 2 bombers and 3 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Sikang from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Sikang to French Indo China
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                2 armour moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Szechwan
                3 fighters moved from 45 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to French Indo China

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                Japanese collect 62 PUs (2 lost to blockades); end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_40110.0_Jap16.tsvg

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