Forgot I was going to send one of those planes from sz100 to Gib, oh well.
BATTLE FOR THE WASTELAND! Capt. Walker vs Curtmungus! 2 will enter, 1 will leave
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I reposted for a NCM for UK.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
2 aaGuns moved from Bryansk to Rostov
1 armour moved from Southern Italy to Western GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,6,5,3,2,3,2,1,1,3,4
Italians collect 15 PUs (1 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 60 / 92
Russians : 0 / 0
Japanese : 75 / 81
Americans : 63 / 103
Chinese : 0 / 4
British : 32 / 38
UK_Pacific : 6 / 9
Italians : 16 / 16
ANZAC : 10 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 60 / 92
Russians : 0 / 0
Japanese : 75 / 81
Americans : 63 / 103
Chinese : 0 / 4
British : 32 / 38
UK_Pacific : 6 / 9
Italians : 16 / 16
ANZAC : 10 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 60 / 92
Russians : 0 / 0
Japanese : 75 / 81
Americans : 63 / 103
Chinese : 0 / 4
British : 32 / 38
UK_Pacific : 6 / 9
Italians : 16 / 16
ANZAC : 10 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 artilleries and 10 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Holland Belgium
7 armour and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Novgorod to Holland Belgium
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
23 armour and 3 mech_infantrys moved from Rostov to Northwest PersiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Americans Submerged
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans winAmericans win with no units remaining, taking Holland Belgium from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 1 armour
British defend with 1 armour
British win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Northwest Persia
Germans attack with 25 armour and 4 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Northwest Persia from Americans with 25 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 7 armour, 6 artilleries, 2 bombers, 1 fighter, 13 infantry and 6 mech_infantrys
British defend with 1 fighter and 4 infantry; Americans defend with 1 aaGun, 5 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 7 armour, 6 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 1 bomber, 1 fighter and 12 infantry
Casualties for British: 1 fighter and 4 infantry
Casualties for Americans: 1 aaGun, 5 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from France to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 armour and 1 mech_infantry moved from Nenetsia to Russia
4 artilleries moved from Bryansk to Rostov
4 tactical_bombers moved from Rostov to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
4 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
5 armour and 5 mech_infantrys moved from Volgograd to Northwest PersiaPlace Units - Germans
1 factory_minor placed in Caucasus
1 fighter placed in Germany
1 fighter and 9 infantry placed in Western Germany
1 infantry placed in France
3 armour placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
I don’t believe the Russians have any units left so you might as well play through to Japan.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Yunnan to Burma
2 bombers and 1 tactical_bomber moved from French Indo China to Burma
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 22 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 armour moved from Hopei to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Kansu
1 armour moved from Kansu to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
1 armour moved from Sikang to Yunnan
1 armour moved from Tsinghai to Szechwan
1 infantry moved from Novosibirsk to Kansu
1 artillery moved from Kansu to Tsinghai
1 mech_infantry moved from Tsinghai to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
3 armour moved from Kwangtung to Yunnan
3 infantry moved from French Indo China to Yunnan
2 bombers and 1 tactical_bomber moved from Burma to French Indo China
2 tactical_bombers moved from 23 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 2.
3 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
I’m giving up on this one…Germany is unstoppable.
Good game…I’ll report the loss. -
GG





