@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Production/PUs Summary :
Germans : 53 / 71
Russians : 11 / 14
Japanese : 56 / 60
Americans : 56 / 81
Chinese : 8 / 9
British : 29 / 36
UK_Pacific : 7 / 6
Italians : 24 / 24
ANZAC : 18 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
1 fighter moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 fighter
Italians defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - French
1 fighter moved from Trans-Jordan to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 53 / 71
Russians : 11 / 14
Japanese : 56 / 60
Americans : 56 / 81
Chinese : 8 / 9
British : 29 / 36
UK_Pacific : 7 / 6
Italians : 24 / 24
ANZAC : 18 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Caucasus to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Volgograd
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 tactical_bomber
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 armour and 1 tactical_bomber
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Belarus to Bryansk
2 infantry moved from Archangel to Smolensk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Karelia to Novgorod
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Poland to Western Ukraine
9 infantry moved from France to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Western Ukraine
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
1 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Production/PUs Summary :
Germans : 54 / 73
Russians : 10 / 13
Japanese : 56 / 60
Americans : 56 / 81
Chinese : 8 / 9
British : 29 / 36
UK_Pacific : 7 / 6
Italians : 24 / 24
ANZAC : 18 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kansu to Shensi
2 armour and 1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry and 2 mech_infantrys moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 bomber moved from French Indo China to Suiyuyan
2 tactical_bombers moved from French Indo China to Shensi
1 bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 6 infantry and 1 tactical_bomber
British defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun, 1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 bomber moved from Suiyuyan to Anhwe
2 tactical_bombers moved from Shensi to Hopei
1 bomber moved from Kweichow to Anhwe
3 infantry moved from Kiangsu to Anhwe
5 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Japan
3 armour placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 66 PUs (4 lost to blockades); end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Battle in Guam
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians, taking Guam from Japanese, taking Philippines from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
3 bombers and 1 fighter moved from Queensland to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Libya to Alexandria
3 infantry moved from Tunisia to Libya
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Production/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 68 / 71
Americans : 63 / 103
Chinese : 3 / 9
British : 29 / 36
UK_Pacific : 6 / 6
Italians : 21 / 24
ANZAC : 10 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Hopei
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese, taking Kansu from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 2 tactical_bombers
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Production/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 65 / 71
Americans : 63 / 103
Chinese : 6 / 6
British : 29 / 36
UK_Pacific : 6 / 6
Italians : 21 / 24
ANZAC : 10 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 artillery and 1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 5 infantry
retreated to Yunnan
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 fighters moved from Yunnan to India
1 infantry moved from India to Burma
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Egypt to Gibraltar
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - British
2 infantry placed in Union of South Africa
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 65 / 71
Americans : 63 / 103
Chinese : 6 / 6
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 18 / 24
ANZAC : 10 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 artillery and 1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 5 infantry
retreated to Yunnan
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 fighters moved from Yunnan to India
1 infantry moved from India to Burma
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Egypt to Gibraltar
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - British
2 infantry placed in Union of South Africa
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 23 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 65 / 71
Americans : 63 / 103
Chinese : 6 / 6
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 18 / 24
ANZAC : 10 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Persia
2 fighters moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Persia
1 fighter moved from Iraq to Southern Italy
Combat - Italians
Battle in Persia
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Persia to Iraq
1 fighter moved from Bryansk to Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Iraq
Italians undo move 2.
1 armour, 1 artillery and 1 infantry placed in Iraq
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,4,1,1,4,2,2,3,1,4,1
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to Philippines
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Production/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 65 / 71
Americans : 63 / 103
Chinese : 6 / 6
British : 29 / 38
UK_Pacific : 6 / 6
Italians : 21 / 23
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 65 / 71
Americans : 63 / 103
Chinese : 6 / 6
British : 29 / 38
UK_Pacific : 6 / 6
Italians : 21 / 23
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Smolensk to Russia
25 armour, 16 artilleries, 2 bombers, 2 fighters, 19 infantry and 2 tactical_bombers moved from Bryansk to Russia
3 armour and 10 mech_infantrys moved from Western Ukraine to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 30 armour, 16 artilleries, 4 bombers, 2 fighters, 21 infantry, 11 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 2 fighters, 48 infantry and 4 mech_infantrys
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 30 armour, 4 artilleries, 4 bombers, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 100
Casualties for Germans: 12 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 3 armour, 8 artilleries, 2 fighters, 48 infantry and 4 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 tactical_bombers moved from Russia to Rostov
3 aaGuns moved from Bryansk to Rostov
2 bombers moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
4 infantry moved from Belarus to Bryansk
10 infantry moved from Western Germany to France
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries placed in France
2 armour and 1 mech_infantry placed in Ukraine
3 armour and 7 infantry placed in Western Germany
2 infantry placed in Western Ukraine
Turn Complete - Germans
Germans collect 55 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Production/PUs Summary :
Germans : 53 / 92
Russians : 9 / 0
Japanese : 65 / 71
Americans : 63 / 103
Chinese : 6 / 6
British : 29 / 38
UK_Pacific : 6 / 6
Italians : 21 / 23
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 artillery moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Chahar
2 mech_infantrys moved from Kweichow to Shensi
1 armour moved from Yunnan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 armour moved from Chahar to Shensi
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kweichow
1 bomber moved from Anhwe to Szechwan
1 infantry moved from Shan State to Burma
1 bomber moved from Anhwe to Burma
1 tactical_bomber moved from Kwangsi to Hunan
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yenisey to Olgiy
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Japanese attack with 3 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
5 infantry moved from Kwangsi to Yunnan
1 bomber moved from Szechwan to Siam
1 bomber moved from Siam to French Indo China
1 bomber moved from Burma to French Indo China
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Hunan to French Indo China
2 tactical_bombers moved from Hopei to 6 Sea Zone
1 aaGun moved from Timguska to Novosibirsk
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter and 3 infantry placed in Japan
1 artillery and 1 infantry placed in Kwangtung
2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,5
Japanese collect 67 PUs (3 lost to blockades); end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 submarine moved from 19 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Caroline Islands to 21 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Marianas
Battle in Trans-Jordan
Americans attack with 1 armour, 1 bomber and 2 mech_infantrys
Italians defend with 1 artillery
Americans win, taking 20 Sea Zone from Japanese, taking Marianas from Japanese, taking Trans-Jordan from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 44 Sea Zone to 33 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
2 bombers moved from 21 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Trans-Jordan to Egypt
3 infantry moved from Libya to Tobruk
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 93 Sea Zone to 99 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 infantry placed in Southern France
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,5,2,5,2,6,6,2,5,2
Americans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Production/PUs Summary :
Germans : 50 / 92
Russians : 7 / 0
Japanese : 70 / 73
Americans : 70 / 111
Chinese : 4 / 6
British : 30 / 38
UK_Pacific : 5 / 6
Italians : 16 / 23
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Production/PUs Summary :
Germans : 50 / 92
Russians : 7 / 0
Japanese : 70 / 73
Americans : 70 / 111
Chinese : 4 / 4
British : 30 / 38
UK_Pacific : 5 / 6
Italians : 16 / 23
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
6 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from India to Burma
3 fighters moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 armour, 1 artillery, 1 bomber, 4 fighters, 7 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 4 fighters and 1 infantry
British win, taking Iraq from Italians with 2 armour, 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 32
Casualties for British: 7 infantry
Casualties for Italians: 1 armour, 1 artillery, 4 fighters and 1 infantry
Non Combat Move - British
1 bomber moved from Iraq to Egypt
2 fighters moved from Iraq to Egypt
2 fighters moved from Iraq to 98 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 fighters moved from Burma to India
Place Units - British
2 transports placed in 110 Sea Zone
1 tactical_bomber placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 50 / 92
Russians : 7 / 0
Japanese : 69 / 73
Americans : 70 / 111
Chinese : 4 / 4
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 23
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Germany to Western Germany
Place Units - Italians
2 destroyers placed in 97 Sea Zone
1 armour placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,3,4,4,6,3,6,3,5,5,4,6
Italians collect 15 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Philippines to Caroline Islands
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 50 / 92
Russians : 7 / 0
Japanese : 69 / 73
Americans : 66 / 111
Chinese : 4 / 4
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 18 / 18
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0