No problem. Take your time.
BATTLE FOR THE WASTELAND! Capt. Walker vs Curtmungus! 2 will enter, 1 will leave
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 2 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
2 infantry moved from Novgorod to Archangel
2 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Archangel
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
4 artilleries and 1 infantry moved from Belarus to Bryansk
6 armour moved from Eastern Poland to Bryansk
3 artilleries and 2 infantry moved from Novgorod to Belarus
4 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
1 fighter moved from 125 Sea Zone to Western Germany
10 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to France
1 tactical_bomber moved from Volgograd to Bryansk
1 artillery moved from Northwest Persia to Caucasus
1 fighter moved from Archangel to BryanskPlace Units - Germans
3 artilleries placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Novgorod
Germans undo move 2.
2 artilleries and 1 infantry placed in Ukraine
2 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Samara to Tambov
2 fighters moved from Novosibirsk to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
2 aaGuns moved from Samara to Russia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Samara to VologdaPlace Units - Russians
1 armour and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 53 / 71
Russians : 11 / 14
Japanese : 53 / 51
Americans : 55 / 80
Chinese : 7 / 8
British : 29 / 36
UK_Pacific : 11 / 11
Italians : 25 / 29
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Timguska to Kansu
3 infantry moved from Kweichow to Yunnan
4 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
4 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
4 tactical_bombers moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Malaya
1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
3 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Shensi
1 bomber moved from Anhwe to Shensi
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 80 Sea Zone to 75 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 bomber, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 4 infantry and 4 tactical_bombers
UK_Pacific defend with 1 harbour; ANZAC defend with 1 artillery and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 artillery and 3 infantryNon Combat Move - Japanese
2 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
3 tactical_bombers moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Hopei
1 bomber moved from Hopei to French Indo China
1 bomber moved from Shensi to French Indo China
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 aaGun and 1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs total -
Rage and Honor?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Algeria to Libya
1 bomber moved from Gibraltar to Libya
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Libya
Americans attack with 1 armour, 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Libya from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 5 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from Western United States to Queensland
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Libya to Egypt
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Algeria to TunisiaPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
2 fighters and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 53 / 71
Russians : 11 / 14
Japanese : 61 / 60
Americans : 56 / 81
Chinese : 3 / 8
British : 29 / 36
UK_Pacific : 7 / 11
Italians : 24 / 29
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Burma to ShensiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Chahar
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Chahar from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalProduction/PUs Summary :
Germans : 53 / 71
Russians : 11 / 14
Japanese : 57 / 60
Americans : 56 / 81
Chinese : 7 / 9
British : 29 / 36
UK_Pacific : 7 / 11
Italians : 24 / 29
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 mech_infantry moved from India to YunnanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters and 2 infantry
Italians defend with 3 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
1 tactical_bomber moved from West India to India
1 infantry moved from West India to Eastern Persia
1 fighter moved from Eastern Persia to India
1 infantry moved from India to Burma
3 fighters moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield placed in Egypt
1 destroyer and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,2,4,2,6,1,5,5,5,6,2,4,5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 71
Russians : 11 / 14
Japanese : 56 / 60
Americans : 56 / 81
Chinese : 8 / 9
British : 30 / 36
UK_Pacific : 7 / 6
Italians : 23 / 29
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 mech_infantry moved from India to YunnanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters and 2 infantry
Italians defend with 3 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
1 tactical_bomber moved from West India to India
1 infantry moved from West India to Eastern Persia
1 fighter moved from Eastern Persia to India
1 infantry moved from India to Burma
3 fighters moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield placed in Egypt
1 destroyer and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,2,4,2,6,1,5,5,5,6,2,4,5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 53 / 71
Russians : 11 / 14
Japanese : 56 / 60
Americans : 56 / 81
Chinese : 8 / 9
British : 30 / 36
UK_Pacific : 7 / 6
Italians : 23 / 29
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Trans-Jordan
1 armour, 2 fighters and 2 infantry moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 fighter moved from Bryansk to Tambov
1 infantry moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 3 armour, 5 fighters and 2 infantry
British defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 armour and 5 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour and 2 infantry
Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - Italians
5 fighters moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 fighter moved from Tambov to BryanskPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,2,2,6,1,1,5,5,3
Italians collect 19 PUs (5 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau IslandNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 53 / 71
Russians : 11 / 14
Japanese : 56 / 60
Americans : 56 / 81
Chinese : 8 / 9
British : 29 / 36
UK_Pacific : 7 / 6
Italians : 24 / 24
ANZAC : 18 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
1 fighter moved from Egypt to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 1 fighter
Italians defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
1 fighter moved from Trans-Jordan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 53 / 71
Russians : 11 / 14
Japanese : 56 / 60
Americans : 56 / 81
Chinese : 8 / 9
British : 29 / 36
UK_Pacific : 7 / 6
Italians : 24 / 24
ANZAC : 18 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Caucasus to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to VolgogradCombat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 tactical_bomber
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 armour and 1 tactical_bomberNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Belarus to Bryansk
2 infantry moved from Archangel to Smolensk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Karelia to Novgorod
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Poland to Western Ukraine
9 infantry moved from France to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Western Ukraine
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUsProduction/PUs Summary :
Germans : 54 / 73
Russians : 10 / 13
Japanese : 56 / 60
Americans : 56 / 81
Chinese : 8 / 9
British : 29 / 36
UK_Pacific : 7 / 6
Italians : 24 / 24
ANZAC : 18 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kansu to Shensi
2 armour and 1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry and 2 mech_infantrys moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 bomber moved from French Indo China to Suiyuyan
2 tactical_bombers moved from French Indo China to Shensi
1 bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 6 infantry and 1 tactical_bomber
British defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun, 1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 bomber moved from Suiyuyan to Anhwe
2 tactical_bombers moved from Shensi to Hopei
1 bomber moved from Kweichow to Anhwe
3 infantry moved from Kiangsu to Anhwe
5 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Japan
3 armour placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 66 PUs (4 lost to blockades); end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Battle in Guam
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians, taking Guam from Japanese, taking Philippines from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
3 bombers and 1 fighter moved from Queensland to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Libya to Alexandria
3 infantry moved from Tunisia to LibyaPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUsProduction/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 68 / 71
Americans : 63 / 103
Chinese : 3 / 9
British : 29 / 36
UK_Pacific : 6 / 6
Italians : 21 / 24
ANZAC : 10 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Hopei
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese, taking Kansu from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 2 tactical_bombers
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalProduction/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 65 / 71
Americans : 63 / 103
Chinese : 6 / 6
British : 29 / 36
UK_Pacific : 6 / 6
Italians : 21 / 24
ANZAC : 10 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 artillery and 1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 5 infantry
retreated to Yunnan
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 fighters moved from Yunnan to India
1 infantry moved from India to Burma
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Egypt to Gibraltar
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
2 infantry placed in Union of South Africa
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 65 / 71
Americans : 63 / 103
Chinese : 6 / 6
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 18 / 24
ANZAC : 10 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 artillery and 1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 5 infantry
retreated to Yunnan
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 fighters moved from Yunnan to India
1 infantry moved from India to Burma
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Egypt to Gibraltar
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
2 infantry placed in Union of South Africa
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 23 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 65 / 71
Americans : 63 / 103
Chinese : 6 / 6
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 18 / 24
ANZAC : 10 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Persia
2 fighters moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Persia
1 fighter moved from Iraq to Southern ItalyCombat - Italians
Battle in Persia
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Persia to Iraq
1 fighter moved from Bryansk to GermanyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Iraq
Italians undo move 2.
1 armour, 1 artillery and 1 infantry placed in Iraq
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,4,1,1,4,2,2,3,1,4,1
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to Philippines
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 52 / 73
Russians : 10 / 13
Japanese : 65 / 71
Americans : 63 / 103
Chinese : 6 / 6
British : 29 / 38
UK_Pacific : 6 / 6
Italians : 21 / 23
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





