• TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    triplea_40040.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_40040.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_40040.0_Chi3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Kenya
                1 bomber, 3 fighters, 6 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 transport moved from 110 Sea Zone to 102 Sea Zone

    triplea_40040.0_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Purchase Units - British
                British repair damage of 14x factory_major; Remaining resources: 18 PUs;
                British buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Kenya
                1 bomber, 3 fighters, 6 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 transport moved from 110 Sea Zone to 102 Sea Zone

    Combat - British
                Battle in Scotland
                    British attack with 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 6 artilleries and 6 infantry
                        British roll dice for 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry in Scotland, round 2 :  3/12 hits
                        Germans roll dice for 6 artilleries and 6 infantry in Scotland, round 2 :  7/12 hits
                        3 infantry owned by the Germans and 7 infantry owned by the British lost in Scotland
                    1 mech_infantry owned by the British retreated to United Kingdom
                    Germans win with 6 artilleries and 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 infantry
                    Casualties for British: 7 infantry
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  3/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 :  0/4 hits
                        3 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 :  5/5 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 bomber and 3 fighters moved from Scotland to United Kingdom
                1 artillery and 3 infantry moved from India to Burma
                1 armour and 1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to British Somaliland
                1 fighter moved from India to Persia

    Place Units - British
                1 armour and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3,5,1
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 15 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.169
            Median : 3.000
            Variance : 1.121
            Standard Deviation : 1.059
            Total rolls : 59

    Null / Other
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.062
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Germans Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.062
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    British Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.955
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 22

    Italians Combat
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_40040.0_UK_3.tsvg


  • Thought I could have hit Scotland harder, probably the wrong move but maybe the Brits can defend better

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 fighter moved from 98 Sea Zone to Egypt

    triplea_40040.0_Ita3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 fighter moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    French defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 artillery moved from Yugoslavia to Romania
                2 armour moved from Greece to Romania
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to Greece

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 factory_minor placed in Yugoslavia

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_40040.0_Ita3.tsvg

  • '19 '17

    I think Mr. Churchhill’s life is coming to a close.  He will go down as the last Prime Minister of England…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone

    triplea_40040.0_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_40040.0_ANZ3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    triplea_40040.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    triplea_40040.0_Fre3.tsvg


  • I hope I can hold London. Playing on line is fun and it helps you see other peoples games and strategies and tactics. I hope we have GREAT dice on the weekend of the tourney, I think a lot of it has to do with your mood and frame of mind
    I dont think its over if London falls it will just take me longer lol
    I have a new J1 strat do you want to start another? I’m game
    Kris aka “Surprise Attack”

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Scotland to United Kingdom
                6 artilleries moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to United Kingdom
                3 artilleries moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 111 Sea Zone to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                3 tactical_bombers moved from Holland Belgium to United Kingdom
                4 bombers moved from France to United Kingdom
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone

    triplea_40040.0_Ger4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Scotland to United Kingdom
                6 artilleries moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to United Kingdom
                3 artilleries moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 111 Sea Zone to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                3 tactical_bombers moved from Holland Belgium to United Kingdom
                4 bombers moved from France to United Kingdom
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 11 artilleries, 4 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
                    Germans captures 26PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 11 artilleries, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Germans: 10 infantry and 1 tactical_bomber
                    Casualties for British: 5 aaGuns, 1 armour, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                13 infantry moved from Germany to Poland
                3 aaGuns moved from Western Germany to Germany
                2 submarines moved from 106 Sea Zone to 108 Sea Zone
                4 bombers moved from United Kingdom to France
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 tactical_bombers moved from United Kingdom to Normandy Bordeaux

    Place Units - Germans
                6 infantry placed in Western Germany
                5 artilleries placed in Germany
                1 bomber placed in France

    Turn Complete - Germans
                Germans collect 46 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_40040.0_Ger4.tsvg

  • '19 '17

    Poor Churchill…  Yep we are getting closer to YG’s tourney.  Always gotta hope the dice gods look favorably on us!  I’m game to start another one where you’re the Axis.

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