Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
1 marine moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 armour, 1 artillery, 2 infantry and 1 marine moved from Morocco to Algeria
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Eastern United States to 92 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 92 Sea Zone
French loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Italians defend with 1 submarine
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for Americans: 1 submarine
Battle in French West Africa
Americans attack with 1 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
4 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Western Germany to United Kingdom
Place Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
1 marine placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Combat Move - British
2 mech_infantrys moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 mech_infantrys moved from Tanganyika Territory to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 72 Sea Zone to 81 Sea Zone
2 infantry and 2 mech_infantrys moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from India to Shan State
1 infantry moved from India to Burma
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
Purchase Units - British
British buy 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Egypt
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British win, taking 106 Sea Zone from Germans, taking Egypt from Italians with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Union of South Africa
2 submarines placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 3 infantry
Shan State : 1 mech_infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Queensland : 1 artillery, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 marine
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 marine
French West Africa : 1 flag, 1 marine and 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
87 Sea Zone : 1 cruiser, 2 infantry and 2 transports
106 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 factory_minor
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Eastern Persia : 1 flag
101 Sea Zone : 2 destroyers, 2 submarines and 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Brazil : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 52
Russians : 32 / 51
Japanese : 53 / 58
Americans : 53 / 78
Chinese : 6 / 7
British : 34 / 34
UK_Pacific : 7 / 10
Italians : 15 / 29
ANZAC : 13 / 19
French : 1 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cyprus
Battle in Egypt
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Egypt
Italians win, taking Cyprus from British, taking Egypt from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Bessarabia to Ukraine
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Your turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Combat - French
Battle in 98 Sea Zone
French attack with 1 cruiser
Italians defend with 1 transport
French win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
India : 1 fighter
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Gibraltar : 1 fighter
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag, 1 cruiser
Production/PUs Summary :
Germans : 41 / 52
Russians : 30 / 51
Japanese : 53 / 58
Americans : 53 / 78
Chinese : 6 / 7
British : 32 / 34
UK_Pacific : 7 / 10
Italians : 19 / 27
ANZAC : 13 / 19
French : 1 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 artillery, 1 fighter and 1 tactical_bomber moved from Norway to Finland
1 mech_infantry moved from Western Ukraine to Rostov
1 artillery and 1 mech_infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Novgorod
1 armour, 2 artilleries and 2 mech_infantrys moved from Baltic States to Novgorod
2 bombers moved from Eastern Poland to Rostov
1 bomber moved from Eastern Poland to Novgorod
1 armour moved from Baltic States to Belarus
7 artilleries moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Belarus
1 battleship and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
8 armour, 2 artilleries, 14 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 50 PUs;
Germans buy 1 armour, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 114 Sea Zone
Germans attack with 1 battleship and 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 2 armour, 8 artilleries, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 8 artilleries, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 6/12 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 8 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/7 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Finland, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 8 armour, 2 artilleries, 14 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 2 artilleries, 14 infantry and 6 mech_infantrys in Bryansk, round 2 : 8/30 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 2 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Rostov to Ukraine
1 fighter moved from Finland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Novgorod to Ukraine
1 tactical_bomber moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Finland to Western Germany
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 factory_minor placed in Western Ukraine
2 fighters placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 fighters moved from Russia to Rostov
1 mech_infantry moved from Russia to Archangel
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
Purchase Units - Russians
Russians buy 8 armour and 1 infantry; Remaining resources: 0 PUs;
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Egypt
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
1 aaGun moved from Vologda to Russia
Place Units - Russians
8 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Territory Summary for Russians :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 armour
Archangel : 1 mech_infantry
Russia : 3 aaGuns, 1 airfield, 9 armour, 5 artilleries, 1 factory_major, 4 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 armour and 1 mech_infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 59
Russians : 24 / 31
Japanese : 53 / 58
Americans : 53 / 78
Chinese : 6 / 7
British : 32 / 34
UK_Pacific : 7 / 10
Italians : 19 / 27
ANZAC : 13 / 19
French : 1 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 bombers moved from Yunnan to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Caroline Islands to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Shantung to Hopei
Japanese take Hopei from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Sumatra from Dutch, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Midway from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/8 hits
Chinese roll dice for 5 infantry in Shensi, round 2 : 4/5 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Shensi
retreated to Shensi
Chinese win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 artilleries and 3 infantry moved from Szechwan to Yunnan
2 artilleries moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
2 bombers moved from Suiyuyan to Yunnan
1 bomber, 1 fighter and 2 tactical_bombers moved from Shensi to Yunnan
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Korea to Amur
1 aaGun moved from Amur to Buryatia
2 artilleries and 2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 marine and 1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 cruiser moved from 87 Sea Zone to 92 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 destroyers and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 marine
Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 marine
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 99 Sea Zone to 98 Sea Zone
Place Units - Americans
2 bombers placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Combat Move - British
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Trans-Jordan to 81 Sea Zone
2 mech_infantrys moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Purchase Units - British
British buy 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 2 mech_infantrys
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Egypt from Italians with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 41 Sea Zone to India
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 destroyer placed in 106 Sea Zone
3 mech_infantrys placed in Iraq
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
British collect 33 PUs (2 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 4 infantry
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
44 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 2 destroyers and 2 tactical_bombers
54 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 factory_minor, 1 harbour and 5 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 flag, 2 infantry and 2 mech_infantrys
French Central Africa : 1 flag, 1 marine and 1 mech_infantry
Algeria : 1 flag, 1 infantry
French West Africa : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 destroyer and 3 submarines
89 Sea Zone : 1 transport
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
91 Sea Zone : 2 destroyers, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 47 / 59
Russians : 23 / 31
Japanese : 63 / 73
Americans : 54 / 74
Chinese : 5 / 6
British : 35 / 35
UK_Pacific : 6 / 9
Italians : 16 / 27
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 infantry
EDIT: Adding units owned by Italians to Libya: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
1 marine placed in Queensland
1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
India : 1 fighter
Queensland : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 submarine
35 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Gibraltar : 1 fighter
United Kingdom : 2 infantry
80 Sea Zone : 1 cruiser and 1 destroyer
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 47 / 59
Russians : 21 / 31
Japanese : 61 / 73
Americans : 56 / 74
Chinese : 5 / 6
British : 35 / 35
UK_Pacific : 6 / 9
Italians : 18 / 21
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 tactical_bomber moved from Eastern Poland to Tambov
1 infantry moved from Bryansk to Tambov
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
3 bombers and 1 tactical_bomber moved from Ukraine to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Eastern Poland to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 57 PUs;
Germans buy 3 armour, 1 destroyer and 3 fighters; Remaining resources: 1 PUs;
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 3 bombers, 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 7/9 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 4/6 hits
2 transports owned by the Americans lost in 98 Sea Zone
2 tactical_bombers owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 98 Sea Zone
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
2 armour, 8 artilleries and 1 mech_infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 125 Sea Zone to Novgorod
1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 armour and 3 mech_infantrys moved from Germany to Western Germany
1 artillery moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
3 bombers moved from 98 Sea Zone to Ukraine
Place Units - Germans
3 armour placed in Western Ukraine
1 destroyer placed in 112 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
1 armour moved from Russia to Novosibirsk
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Caucasus
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
Place Units - Russians
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Territory Summary for Russians :
Shensi : 1 armour and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 3 aaGuns, 1 airfield, 8 armour, 7 artilleries, 1 factory_major, 5 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 armour
Volgograd : 1 factory_minor and 1 mech_infantry
Caucasus : 2 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 70
Russians : 18 / 25
Japanese : 61 / 73
Americans : 56 / 74
Chinese : 5 / 6
British : 35 / 35
UK_Pacific : 6 / 9
Italians : 18 / 21
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 bombers and 1 fighter moved from Yunnan to India
1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers moved from Yunnan to Burma
1 destroyer, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8,6 and causes: 12 damage to unit: factory_major
Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in India causes 16 damage total. Damaged units is as follows: factory_major = 12, airfield = 4
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Burma, round 2 : 0/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Burma, round 3 : 3/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Cleaning up after air battles
Non Combat Move - Japanese
2 artilleries, 1 infantry and 1 mech_infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Japan
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Buryatia to Yakut S.S.R.
2 artilleries and 2 infantry moved from Manchuria to Jehol
1 armour moved from Chahar to Hunan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
3 bombers and 1 fighter moved from India to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 armour placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery, 2 fighters and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6,1,3
Japanese collect 60 PUs (3 lost to blockades); end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
I assumed no intercept in India.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 carrier, 2 destroyers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
3 bombers moved from United Kingdom to Gibraltar
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 marine and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
2 destroyers, 2 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Midway
Non Combat Move - Americans
Place Units - Americans
2 infantry placed in Western United States
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 5.
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to French Madagascar
3 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Egypt to Alexandria
British take Alexandria from Italians
3 mech_infantrys moved from Iraq to Syria
1 mech_infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Syria
1 mech_infantry moved from Egypt to Syria
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Eastern Persia to India
1 infantry moved from India to Burma
Purchase Units - British
British buy 1 aaGun, 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat - British
Battle in French Madagascar
Battle in Syria
British attack with 5 mech_infantrys
Neutral_Axis defend with 1 infantry
British win, taking French Madagascar from Neutral_Axis, taking Syria from Neutral_Axis with 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
2 fighters moved from Gibraltar to 98 Sea Zone
Place Units - British
1 airfield placed in Egypt
1 aaGun, 1 artillery and 1 infantry placed in Iraq
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 9 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Queensland : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield and 1 marine
Kazakhstan : 1 armour and 1 mech_infantry
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 2 destroyers, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 mech_infantrys
Gibraltar : 1 airfield, 3 bombers, 1 harbour, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Morocco : 1 flag, 2 infantry and 2 mech_infantrys
French Equatorial Africa : 1 marine and 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag, 1 mech_infantry
Algeria : 1 flag
Syria : 1 flag, 4 mech_infantrys
French West Africa : 1 flag
Tunisia : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 destroyer, 3 submarines and 1 transport
Iraq : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
92 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 3 transports
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 50 / 70
Russians : 16 / 25
Japanese : 63 / 73
Americans : 57 / 92
Chinese : 5 / 5
British : 37 / 41
UK_Pacific : 6 / 9
Italians : 17 / 21
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 fighter moved from Ukraine to Southern Italy
Place Units - Italians
1 airfield placed in Greece
1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to Queensland
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 infantry and 1 marine
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 submarine placed in 54 Sea Zone
ANZAC undo move 1.
1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
India : 1 fighter
Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Philippines : 2 infantry
Celebes : 1 flag, 2 infantry and 1 marine
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 cruiser, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
United Kingdom : 2 infantry
81 Sea Zone : 1 cruiser and 1 destroyer
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 50 / 70
Russians : 14 / 25
Japanese : 60 / 73
Americans : 57 / 92
Chinese : 5 / 5
British : 37 / 41
UK_Pacific : 6 / 9
Italians : 19 / 24
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
11 armour, 10 artilleries, 1 fighter, 13 infantry, 14 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
3 armour and 1 mech_infantry moved from Western Ukraine to Russia
3 bombers moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Greece to Russia
1 artillery and 1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 64 PUs;
Germans buy 3 artilleries, 1 carrier, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Scotland
Battle in Russia
Germans attack with 14 armour, 10 artilleries, 3 bombers, 3 fighters, 13 infantry, 16 mech_infantrys and 2 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 8 armour, 7 artilleries, 1 factory_major, 5 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/8 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 14 armour, 10 artilleries, 3 bombers, 1 fighter, 13 infantry, 16 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 28/59 hits
Russians roll dice for 3 aaGuns, 8 armour, 7 artilleries, 5 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 24/47 hits
7 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the Russians, 3 aaGuns owned by the Russians, 13 infantry owned by the Germans, 4 artilleries owned by the Germans and 20 infantry owned by the Russians lost in Russia
Germans roll dice for 14 armour, 6 artilleries, 3 bombers, 1 fighter, 9 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 16/35 hits
Russians roll dice for 8 armour, 7 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 10/22 hits
7 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 8 armour owned by the Russians, 7 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans roll dice for 14 armour, 3 artilleries, 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/25 hits
Russians roll dice for 5 fighters and 1 tactical_bomber in Russia, round 4 : 3/6 hits
1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Scotland from British, taking Russia from Russians with 14 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 81
Casualties for Germans: 10 artilleries, 2 fighters, 13 infantry and 14 mech_infantrys
Casualties for Russians: 3 aaGuns, 8 armour, 7 artilleries, 5 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
3 bombers moved from Russia to Finland
1 artillery moved from France to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier and 3 transports placed in 112 Sea Zone
1 artillery and 5 infantry placed in Western Germany
Germans undo move 2.
2 artilleries and 4 infantry placed in Western Germany
1 artillery and 1 infantry placed in Western Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 armour moved from Novosibirsk to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Shensi to Kweichow
Combat - Russians
Battle in Kweichow
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Italians win with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Kweichow : 1 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Volgograd : 1 factory_minor
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 103
Russians : 12 / 0
Japanese : 59 / 73
Americans : 57 / 92
Chinese : 6 / 5
British : 35 / 41
UK_Pacific : 6 / 9
Italians : 17 / 24
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0