@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
scram etc
no scramble…save the US fighters for last in the land battle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
4 tactical_bombers moved from Kwangsi to Philippines
2 bombers moved from Kwangsi to Philippines
2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kwangsi to Hunan
1 armour and 2 mech_infantrys moved from Anhwe to Hunan
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Philippines
Japanese attack with 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry; ANZAC defend with 3 fighters
Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Americans: 1 artillery, 3 fighters and 3 infantry
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 2 fighters and 3 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 destroyer and 2 transports
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer and 2 transports
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 2 artilleries
Chinese win with 2 artilleries remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Yenisey
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from 37 Sea Zone to French Indo China
2 fighters moved from Philippines to French Indo China
4 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
2 bombers moved from Philippines to French Indo China
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to Anhwe
4 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
2 bombers moved from Queensland to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Battle in 37 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win, taking Morocco from Germans, taking 37 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from 92 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Production/PUs Summary :
Germans : 51 / 64
Russians : 19 / 25
Japanese : 52 / 50
Americans : 51 / 72
Chinese : 7 / 9
British : 31 / 39
UK_Pacific : 10 / 7
Italians : 21 / 23
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Production/PUs Summary :
Germans : 51 / 64
Russians : 19 / 25
Japanese : 51 / 50
Americans : 51 / 72
Chinese : 8 / 11
British : 31 / 39
UK_Pacific : 10 / 7
Italians : 21 / 23
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in Trans-Jordan
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
3 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
2 infantry moved from Scotland to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 fighters moved from Scotland to Gibraltar
4 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 fighter and 2 infantry placed in Egypt
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 51 / 64
Russians : 19 / 25
Japanese : 49 / 50
Americans : 51 / 72
Chinese : 9 / 11
British : 32 / 37
UK_Pacific : 11 / 11
Italians : 20 / 23
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Rostov
1 fighter moved from Iraq to Rostov
2 artilleries moved from Iraq to Persia
1 fighter moved from Iraq to Trans-Jordan
2 infantry moved from Syria to Trans-Jordan
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 2 artilleries
British defend with 1 infantry
Italians win, taking Persia from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from France to Northern Italy
1 fighter moved from Rostov to Bryansk
2 aaGuns and 1 infantry moved from Belarus to Bryansk
Place Units - Italians
1 fighter placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Rostov
1 fighter moved from Iraq to Rostov
2 artilleries moved from Iraq to Persia
1 fighter moved from Iraq to Trans-Jordan
2 infantry moved from Syria to Trans-Jordan
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 2 artilleries
British defend with 1 infantry
Italians win, taking Persia from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from France to Northern Italy
1 fighter moved from Rostov to Bryansk
2 aaGuns and 1 infantry moved from Belarus to Bryansk
Place Units - Italians
1 fighter placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 57 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Production/PUs Summary :
Germans : 51 / 64
Russians : 17 / 25
Japanese : 49 / 50
Americans : 51 / 72
Chinese : 9 / 11
British : 29 / 37
UK_Pacific : 11 / 11
Italians : 25 / 28
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Production/PUs Summary :
Germans : 51 / 64
Russians : 17 / 25
Japanese : 49 / 50
Americans : 51 / 72
Chinese : 9 / 11
British : 29 / 37
UK_Pacific : 11 / 11
Italians : 25 / 28
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 1 fighter and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
2 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
1 fighter moved from Belarus to Vologda
2 bombers moved from Poland to Vologda
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vologda
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 3 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Ukraine
Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans winRussians win with no units remaining, taking Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour
Russians defend with 1 factory_minor and 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Non Combat Move - Germans
2 tactical_bombers moved from Ukraine to Bryansk
1 fighter moved from Northwest Persia to Bryansk
1 armour moved from Western Ukraine to Bryansk
2 artilleries moved from Eastern Poland to Belarus
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Vologda to Bryansk
2 bombers moved from Vologda to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
6 armour moved from Germany to Eastern Poland
3 infantry moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Southern France to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 artilleries placed in Novgorod
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Volgograd to Caucasus
2 fighters moved from Russia to Caucasus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Caucasus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 armour
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 fighters moved from Caucasus to Novosibirsk
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Novosibirsk to Samara
1 infantry moved from Central Mongolia to Suiyuyan
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 54 / 71
Russians : 14 / 17
Japanese : 49 / 50
Americans : 51 / 72
Chinese : 9 / 11
British : 29 / 37
UK_Pacific : 11 / 11
Italians : 25 / 28
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Siam
2 infantry moved from French Indo China to Yunnan
4 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to Suiyuyan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Siam
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 cruisers moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Kwangsi
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 3 infantry; Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 3 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Kwangsi
Japanese attack with 4 infantry and 3 tactical_bombers
British defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
3 carriers moved from 35 Sea Zone to 36 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Chahar
2 bombers moved from Suiyuyan to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Siam to 36 Sea Zone
1 tactical_bomber moved from Siam to French Indo China
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 infantry placed in French Indo China
2 destroyers placed in 36 Sea Zone
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Morocco to Algeria
Americans take Algeria from Germans
1 armour and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
3 infantry moved from Morocco to Algeria
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Malaya to 54 Sea Zone
2 bombers moved from India to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
3 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 artillery, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Production/PUs Summary :
Germans : 52 / 71
Russians : 12 / 17
Japanese : 55 / 51
Americans : 55 / 80
Chinese : 5 / 11
British : 29 / 37
UK_Pacific : 11 / 11
Italians : 25 / 28
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Hopei
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Production/PUs Summary :
Germans : 52 / 71
Russians : 12 / 17
Japanese : 54 / 51
Americans : 55 / 80
Chinese : 6 / 8
British : 29 / 37
UK_Pacific : 11 / 11
Italians : 25 / 28
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from India to Persia
1 artillery and 2 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
Combat - British
Battle in Trans-Jordan
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Persia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 artilleries
British win, taking Persia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Non Combat Move - British
1 fighter moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to West India
1 infantry moved from India to West India
2 fighters moved from Yunnan to India
1 infantry moved from India to Burma
1 fighter moved from Trans-Jordan to Egypt
2 infantry moved from Tanganyika Territory to Kenya
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 destroyers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Trans-Jordan to Egypt
Place Units - British
1 fighter and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 52 / 71
Russians : 12 / 17
Japanese : 53 / 51
Americans : 55 / 80
Chinese : 7 / 8
British : 32 / 36
UK_Pacific : 11 / 11
Italians : 22 / 28
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 armour, 1 artillery and 1 infantry moved from Iraq to Persia
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Persia
Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery
Italians win, taking Persia from British with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Trans-Jordan
Italians attack with 1 fighter and 4 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Iraq
1 armour moved from Rostov to Northwest Persia
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 infantry placed in Iraq
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Production/PUs Summary :
Germans : 52 / 71
Russians : 12 / 17
Japanese : 53 / 51
Americans : 55 / 80
Chinese : 7 / 8
British : 29 / 36
UK_Pacific : 11 / 11
Italians : 25 / 29
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 2 transports
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 52 / 71
Russians : 12 / 17
Japanese : 53 / 51
Americans : 55 / 80
Chinese : 7 / 8
British : 29 / 36
UK_Pacific : 11 / 11
Italians : 25 / 29
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 2 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
2 infantry moved from Novgorod to Archangel
2 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Archangel
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
4 artilleries and 1 infantry moved from Belarus to Bryansk
6 armour moved from Eastern Poland to Bryansk
3 artilleries and 2 infantry moved from Novgorod to Belarus
4 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
1 fighter moved from 125 Sea Zone to Western Germany
10 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to France
1 tactical_bomber moved from Volgograd to Bryansk
1 artillery moved from Northwest Persia to Caucasus
1 fighter moved from Archangel to Bryansk
Place Units - Germans
3 artilleries placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Novgorod
Germans undo move 2.
2 artilleries and 1 infantry placed in Ukraine
2 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs