Ironfish (Axis) vs ShrimpBoatChef (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to SicilyCombat - British
Battle in SicilyNon Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Tobruk to Northern Italy
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 battleship moved from 93 Sea Zone to 98 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Persia
1 armour moved from Normandy Bordeaux to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New BritainCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in SardiniaNon Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Queensland to 28 Sea Zone
1 fighter moved from Queensland to 64 Sea Zone
1 destroyer moved from 62 Sea Zone to 29 Sea ZonePlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
4 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Egypt to Northern ItalyTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major, 3x factory_major; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Rocket attack in Northern Italy does 2 damage to factory_minor owned by Russians
Rockets in United Kingdom roll: 2
Rocket attack in Normandy Bordeaux does 5 damage to factory_minor owned by Americans
Rockets in France roll: 5
1 artillery and 2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 2 mech_infantrys
Germans win, taking Greater Southern Germany from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Greater Southern Germany to Germany
1 fighter and 1 tactical_bomber moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
3 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5
Germans collect 32 PUs (1 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 89 PUs;
Russians buy 4 armour, 4 artilleries, 1 infantry, 7 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Poland
1 armour moved from Eastern Poland to Poland
2 armour moved from Romania to Slovakia Hungary
2 armour moved from Northern Italy to Greater Southern Germany
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
4 infantry moved from Amur to Korea
1 bomber moved from Romania to Western Germany
1 bomber moved from Romania to Western Germany
1 bomber moved from Russia to Poland
1 bomber moved from Russia to Slovakia Hungary
1 bomber moved from Ukraine to Greater Southern Germany
1 bomber moved from Romania to Western Germany
1 tactical_bomber moved from Southern France to Greater Southern Germany
1 tactical_bomber moved from Romania to Poland
1 tactical_bomber moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Greater Southern Germany
1 infantry moved from Norway to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to ScotlandCombat - Russians
Battle in Scotland
Battle in Greater Southern Germany
Russians attack with 2 armour, 2 bombers and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Scotland from Germans, taking Greater Southern Germany from Germans with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 1 bomber and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Battle in Poland
Russians attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany rolls: 6 and causes: 1 damage to unit: airfield
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: factory_major = 11, airfield = 1Non Combat Move - Russians
1 infantry moved from Northwest Persia to Persia
1 armour, 1 bomber and 1 tactical_bomber moved from Caucasus to Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
1 armour moved from Romania to Northern Italy
3 bombers moved from Western Germany to Northern Italy
3 bombers moved from Northern Italy to Southern Italy
2 bombers moved from Greater Southern Germany to Southern Italy
1 bomber moved from Slovakia Hungary to Southern Italy
1 bomber moved from Poland to Northern Italy
1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 tactical_bomber moved from Greater Southern Germany to Northern Italy
1 tactical_bomber moved from Poland to Yugoslavia
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 submarine moved from 119 Sea Zone to 109 Sea ZonePlace Units - Russians
1 transport placed in 99 Sea Zone
1 artillery and 1 infantry placed in Greece
3 artilleries placed in Northern Italy
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3
Russians collect 66 PUs (3 lost to blockades); end with 66 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 71 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 4 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Jehol to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 fighter moved from Anhwe to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Anhwe to Manchuria
2 fighters moved from Yunnan to Kweichow
1 bomber and 1 fighter moved from Japan to 25 Sea Zone
2 submarines moved from 25 Sea Zone to 9 Sea Zone
1 submarine moved from 25 Sea Zone to 9 Sea Zone
1 destroyer moved from 12 Sea Zone to 25 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Kweichow from Chinese with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 5 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in 9 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 carrier and 1 submarine
Japanese win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 carrier and 1 submarine
Casualties for Japanese: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 3 submarines
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber and 1 fighter moved from 25 Sea Zone to Midway
2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 4 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Chahar to Yunnan
3 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 mech_infantry moved from India to Yunnan
1 aaGun moved from Anhwe to Kweichow
1 fighter moved from Manchuria to Anhwe
1 artillery and 1 mech_infantry moved from West India to IndiaPlace Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
1 armour and 3 mech_infantrys placed in Kiangsu
4 infantry placed in India
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 93 PUs;
Americans buy 6 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 armour moved from Southern France to Western Germany
1 armour and 1 artillery moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery, 3 bombers, 1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany
1 bomber moved from Hawaiian Islands to Japan
1 destroyer and 1 submarine moved from 10 Sea Zone to 9 Sea Zone
3 fighters moved from Western United States to 9 Sea ZoneCombat - Americans
Americans creates battle in territory 26 Sea Zone
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 8,7 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Western Germany
Americans attack with 4 armour, 2 artilleries, 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Americans converts factory_major into different units
Americans win, taking 26 Sea Zone from Japanese, taking Western Germany from Germans with 3 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 12 infantry
Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantry
Battle in 9 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 2 submarines
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - Americans
3 fighters moved from 9 Sea Zone to Hawaiian Islands
2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 29 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 28 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 64 Sea Zone to 10 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 battleship moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 91 Sea Zone
3 artilleries moved from Southern Italy to 95 Sea Zone
3 artilleries and 3 transports moved from 95 Sea Zone to 81 Sea Zone
3 artilleries moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 81 Sea Zone
1 artillery moved from Southern Italy to Northern Italy
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
3 bombers moved from Western Germany to Persia
1 bomber moved from Japan to KoreaPlace Units - Americans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Southern Italy
6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter and 7 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 aaGun and 2 armour
Chinese win, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 14
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun and 2 armourNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 infantry moved from Northern Italy to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take Southern France from AmericansCombat - British
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Iraq to Persia
1 fighter moved from Persia to Eastern Persia
1 tactical_bomber moved from Northern Italy to Iraq
1 battleship and 1 cruiser moved from 95 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern ItalyTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Sardinia to 95 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 destroyer moved from 29 Sea Zone to 63 Sea Zone
1 bomber moved from New South Wales to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 47 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
4 infantry moved from France to Western Germany
1 fighter moved from Northern Italy to Western Germany
3 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea ZoneTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Germans
Rocket attack in Normandy Bordeaux does 4 damage to factory_minor owned by French
Rockets in United Kingdom roll: 4
1 armour and 2 artilleries moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter, 2 infantry and 1 tactical_bomber moved from Germany to PolandCombat - Germans
Battle in Scotland
Germans attack with 1 armour and 2 artilleries
Russians defend with 1 airfield and 1 infantry
Germans win, taking Scotland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 armour
retreated to Greater Southern Germany
Russians win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to GermanyPlace Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,5,5
Germans collect 15 PUs (3 lost to blockades); end with 17 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 7 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Russia to Slovakia Hungary
4 bombers moved from Southern Italy to Germany
1 bomber moved from Northern Italy to Germany
1 armour moved from Greater Southern Germany to Denmark
Russians take Denmark from Germans
1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
2 tactical_bombers moved from Northern Italy to Slovakia Hungary
1 bomber moved from Persia to India
1 bomber moved from Southern Italy to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 7 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Russia to Slovakia Hungary
4 bombers moved from Southern Italy to Germany
1 bomber moved from Northern Italy to Germany
1 armour moved from Greater Southern Germany to Denmark
Russians take Denmark from Germans
1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
2 tactical_bombers moved from Northern Italy to Slovakia Hungary
1 bomber moved from Persia to India
1 bomber moved from Southern Italy to United KingdomCombat - Russians
Air Battle in Germany
Russians attacks with 5 units heading to Germany
Germans launches 3 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in Slovakia Hungary
Russians attack with 1 armour, 1 mech_infantry and 4 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in United Kingdom causes 3 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,3,6,5,5 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Russians
1 bomber moved from India to Eastern Persia
1 armour, 1 infantry and 1 tactical_bomber moved from Persia to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
2 mech_infantrys moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Novgorod to Poland
2 armour moved from Novgorod to Eastern Poland
3 tactical_bombers moved from Slovakia Hungary to Western Germany
1 armour and 2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
1 aaGun moved from Yugoslavia to Greater Southern Germany
2 armour and 3 artilleries moved from Northern Italy to Greater Southern Germany
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 bomber moved from Southern Italy to Persia
1 bomber moved from United Kingdom to Normandy Bordeaux
1 transport moved from 111 Sea Zone to 112 Sea Zone
5 bombers moved from Germany to Western Germany
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Northern Italy
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Greece
1 transport placed in 97 Sea Zone
1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers placed in Russia
Russians undo move 6.
Russians undo move 3.
2 armour and 1 tactical_bomber placed in Novgorod
Russians undo move 5.
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
1 armour, 1 fighter and 1 tactical_bomber placed in Ukraine
2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,4,3,2,2,4,4
Russians collect 66 PUs (3 lost to blockades); end with 66 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 71 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 8x factory_major; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 2 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour and 3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
4 submarines moved from 6 Sea Zone to 26 Sea Zone
2 submarines moved from 25 Sea Zone to 9 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to Korea
1 fighter moved from Anhwe to Korea
4 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Midway to Korea
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 8 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Korea
Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
Russians defend with 3 infantry; Americans defend with 1 bomber
Japanese win, taking Korea from Russians with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 3 infantry
Casualties for Americans: 1 bomber
Battle in 54 Sea Zone
Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese win, taking 54 Sea Zone from Americans with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Battle in 9 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 26 Sea Zone
Japanese attack with 4 submarines
Americans defend with 1 carrier, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 26 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier, 1 submarine and 2 transports
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
1 bomber moved from Korea to Japan
1 fighter moved from Korea to Manchuria
4 fighters and 1 tactical_bomber moved from Kweichow to YunnanPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 infantry placed in Japan
Japanese undo move 2.
1 destroyer and 1 submarine placed in 37 Sea Zone
4 infantry placed in India
2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Japanese undo move 2.
1 destroyer and 1 submarine placed in 37 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x airfield; Remaining resources: 76 PUs;
Americans buy 1 armour and 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Persia to India
1 bomber moved from Persia to India
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West IndiaCombat - Americans
Americans creates battle in territory 26 Sea Zone
Americans creates battle in territory 9 Sea Zone
Battle in West India
Strategic bombing raid in India
Bombing raid in India rolls: 5,3 and causes: 5 damage to unit: factory_minor
Bombing raid in India rolls: 6,4 and causes: 6 damage to unit: airfield
Bombing raid in India causes 11 damage total. Damaged units is as follows: factory_minor = 5, airfield = 6Non Combat Move - Americans
2 bombers moved from India to Eastern Persia
2 artilleries and 2 transports moved from 81 Sea Zone to 79 Sea Zone
2 artilleries moved from 79 Sea Zone to West India
1 bomber moved from Persia to Tsinghai
1 bomber moved from Tsinghai to Kansu
3 mech_infantrys moved from Southern Italy to Greater Southern Germany
3 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
3 mech_infantrys moved from Southern France to Western Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 artilleries moved from Northern Italy to Greater Southern Germany
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Greater Southern Germany
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour placed in Western Germany
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
5 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3,2,4,3,6,3,6
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total





