No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Surprise Attack vs Stuck Tojo +15 Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x harbour; Remaining resources: 66 PUs;
Germans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from 96 Sea Zone to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
4 armour moved from France to Germany
3 armour moved from Yugoslavia to Germany
3 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Norway to Finland
5 infantry moved from Bulgaria to Romania
2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from France to Western Germany
2 aaGuns moved from Germany to Slovakia HungaryPlace Units - Germans
1 fighter and 4 infantry placed in Western Germany
1 armour, 1 artillery and 6 infantry placed in Germany
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.611
Median : 2.500
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 18Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.643
Median : 2.500
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Chahar
1 fighter and 1 tactical_bomber moved from Szechwan to ChaharCombat - Russians
Battle in Chahar
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Sakha to Siberia
1 infantry moved from Buryatia to Sakha
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
1 armour and 1 mech_infantry moved from Sikang to Suiyuyan
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Belarus
2 aaGuns and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to BelarusPlace Units - Russians
1 fighter and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Amur to Siberia
2 infantry moved from Amur to Sakha
2 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
1 artillery moved from Amur to Sakha
1 fighter moved from Manchuria to Siberia
1 fighter moved from Manchuria to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour, 1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Chahar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Amur to Siberia
2 infantry moved from Amur to Sakha
2 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
1 artillery moved from Amur to Sakha
1 fighter moved from Manchuria to Siberia
1 fighter moved from Manchuria to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour, 1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Chahar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from Kwangsi to YunnanCombat - Japanese
Battle in Buryatia
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Buryatia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Chahar, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Siberia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sakha, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/11 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/11 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Siberia to Manchuria
1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
1 fighter moved from Buryatia to Manchuria
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 aaGun moved from Manchuria to Jehol
2 bombers moved from Chahar to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.860
Median : 4.000
Variance : 0.816
Standard Deviation : 0.904
Total rolls : 50Chinese Combat
1 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.634
Median : 3.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 41 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 44 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
4 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Hopei
Chinese undo move 1.
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from Ethiopia to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 artillery and 1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery moved from Tobruk to Libya
1 bomber moved from United Kingdom to Southern FranceCombat - British
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Kenya
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from Kenya to Egypt
2 cruisers moved from 76 Sea Zone to 98 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Ethiopia to EgyptPlace Units - British
1 fighter and 1 infantry placed in Union of South Africa
1 airfield placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Syria -
Scramble orders in sz 98?
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Full scramble! You must pay for this treachery!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to SyriaCombat - Italians
British scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer
British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the British, 1 cruiser owned by the Italians, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/6 hits
1 carrier owned by the British, 1 battleship owned by the Italians and 1 tactical_bomber owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 2 cruisers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
Battle in Syria
2 fighters owned by the British forced to land in EgyptNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 armour moved from Greece to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.789
Median : 4.000
Variance : 0.973
Standard Deviation : 0.986
Total rolls : 38Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Sumatra to India
1 fighter moved from Queensland to Sumatra
1 fighter moved from Queensland to Sumatra
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
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I prefer to keep my UK tac. and lose a cruiser instead. I already made the edit.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x harbour; Remaining resources: 51 PUs;
Germans buy 1 artillery, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
5 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
6 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Finland to Karelia
5 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone -
No problem, my fault. Any scramble orders in sz 98?
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@suprise:
No problem, my fault. Any scramble orders in sz 98?
No, thank you.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x harbour; Remaining resources: 51 PUs;
Germans buy 1 artillery, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
5 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
6 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Finland to Karelia
5 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x harbour; Remaining resources: 51 PUs;
Germans buy 1 artillery, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
5 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
6 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Finland to Karelia
5 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Bessarabia, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 5 infantry in Bessarabia, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 cruiser owned by the British lost in 98 Sea Zone
Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for British: 1 cruiserNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Southern Italy
3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Syria
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from 91 Sea Zone to Southern France
3 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery moved from Germany to Poland
8 armour moved from Germany to Poland
1 artillery moved from Holland Belgium to Western Germany
1 armour moved from Holland Belgium to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 infantry placed in Normandy Bordeaux
1 artillery and 8 infantry placed in Germany
1 infantry placed in Western Germany
1 infantry placed in France
1 infantry placed in Western Germany
1 infantry placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.148
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.222
Median : 3.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Sorry I didnt see the 2 tacs in S Italy