Karl7 (+17 allies) vs Cow (X)

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 126 Sea Zone to 127 Sea Zone
                1 infantry moved from Vologda to Nenetsia
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Nenetsia
                1 mech_infantry moved from Russia to Nenetsia

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 127 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Nenetsia
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Nenetsia from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Nenetsia to Russia
                1 fighter moved from Archangel to Russia
                2 infantry moved from Russia to Vologda
                6 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                8 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                8 artilleries moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                2 armour moved from Russia to Tambov
                1 fighter moved from Russia to Tambov

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northwest Persia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Trans-Jordan: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_40215.0_Rus5.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 1 infantry, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 fighter and 1 tactical_bomber moved from Shensi to Burma
                1 infantry moved from Yunnan to Burma
                3 tactical_bombers moved from Kweichow to Kwangtung
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 carrier and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kweichow to 35 Sea Zone
                1 fighter moved from Japan to Philippines
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport; ANZAC defend with 1 transport
                        1 transport owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 transport
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to Philippines
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Kwangsi to French Indo China
                1 fighter moved from Japan to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan

    Place Units - Japanese
                1 carrier and 1 transport placed in 36 Sea Zone
                1 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                1 fighter and 2 tactical_bombers placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 2 fighters
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_40215.0_Jap5.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 92 Sea Zone to Southern France

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Southern France to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 44 Sea Zone to New Guinea
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_40215.0_Ame5.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 92 Sea Zone to Southern France

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Southern France to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 44 Sea Zone to New Guinea
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from Normandy Bordeaux to Germany
                1 infantry moved from India to Burma
                2 fighters moved from India to Burma

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 battleship
                    British win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Battle in Burma
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Alexandria from Italians to British
                EDIT: Turning off Edit Mode
                2 fighters moved from Burma to India
                1 infantry moved from West India to India
                1 bomber moved from Germany to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour moved from Iraq to Persia
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                2 fighters moved from Egypt to Persia
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from 125 Sea Zone to Scotland

    Place Units - British
                1 factory_minor placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt
                1 artillery and 2 infantry placed in Normandy Bordeaux

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_40215.0_UK_5.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Eastern Poland to Southern France
                1 fighter moved from Southern Italy to Southern France
                2 fighters moved from Western Germany to Southern France
                1 artillery and 5 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 1 bomber, 3 fighters and 5 infantry
                    British defend with 1 aaGun and 4 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        AA fire in Southern France :  0/3 hits
                        Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 5 infantry in Southern France, round 2 :  3/10 hits
                        Americans roll dice for 1 aaGun, 1 artillery and 5 infantry in Southern France, round 2 :  1/6 hits
                        1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                        Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 4 infantry in Southern France, round 3 :  4/9 hits
                        Americans roll dice for 1 artillery and 3 infantry in Southern France, round 3 :  2/4 hits
                        1 artillery owned by the Americans, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 aaGun and 4 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Western Germany
                1 fighter moved from Southern France to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    triplea_40215.0_Ita5.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 2 artilleries
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40215.0_ANZ5.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 2 artilleries
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_40215.0_Fre5.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                7 armour and 3 mech_infantrys moved from Rostov to Bryansk
                2 armour and 3 mech_infantrys moved from Ukraine to Bryansk
                1 tactical_bomber moved from Belarus to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Smolensk
                2 bombers moved from Belarus to Nenetsia
                2 bombers moved from Belarus to Vologda
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 cruiser moved from 127 Sea Zone to 125 Sea Zone
                2 mech_infantrys moved from Belarus to Vologda
                5 armour, 5 artilleries, 10 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 3 :  3/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 14 armour, 5 artilleries, 10 infantry and 17 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 14 armour, 5 artilleries, 10 infantry and 17 mech_infantrys in Bryansk, round 2 :  13/46 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 9 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Nenetsia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 infantry in Nenetsia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Nenetsia, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Bryansk
                2 tactical_bombers moved from Smolensk to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                2 bombers moved from Vologda to Novgorod
                2 bombers moved from Nenetsia to Novgorod
                8 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                6 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                2 artilleries and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_40215.0_Ger6.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Smolensk
                3 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    retreated to Vologda
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakhstan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun, 2 armour, 8 artilleries, 1 fighter and 9 infantry moved from Tambov to Russia
                4 infantry moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                2 aaGuns and 3 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    triplea_40215.0_Rus6.tsvg

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 carrier, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Philippines to 33 Sea Zone
                2 fighters moved from 36 Sea Zone to 33 Sea Zone
                3 tactical_bombers moved from Kwangtung to 33 Sea Zone
                2 bombers and 1 fighter moved from French Indo China to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to 33 Sea Zone
                1 mech_infantry moved from Hunan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Shensi to Kweichow

    triplea_40215.0_Jap6.tsvg

  • TripleA

    Scramble? OOL?

  • 22 20 19 18 17 16 15 14 12

    full scram, max defense

    I guess I wasn’t paying attention to see you could bring all your planes… should have back off I guess

    oh well…

  • TripleA

    Yeah it is kind of my only way back in this lol.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 carrier, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Philippines to 33 Sea Zone
                2 fighters moved from 36 Sea Zone to 33 Sea Zone
                3 tactical_bombers moved from Kwangtung to 33 Sea Zone
                2 bombers and 1 fighter moved from French Indo China to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to 33 Sea Zone
                1 mech_infantry moved from Hunan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Shensi to Kweichow

    Combat - Japanese
                Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 destroyers, 12 fighters, 4 submarines and 8 tactical_bombers
                    Americans defend with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                        Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 destroyers, 12 fighters and 8 tactical_bombers in 33 Sea Zone, round 2 :  12/29 hits
                    Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 4 submarines in 33 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 9 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 :  11/26 hits
                    Units damaged: 2 battleships owned by the Japanese
                        3 destroyers owned by the Japanese, 2 submarines owned by the ANZAC, 2 submarines owned by the Americans, 2 submarines owned by the Japanese, 4 destroyers owned by the Americans and 3 carriers owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 12 fighters and 8 tactical_bombers in 33 Sea Zone, round 3 :  17/26 hits
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 :  9/22 hits
                        4 carriers owned by the Americans, 5 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 2 destroyers owned by the ANZAC, 2 destroyers owned by the Americans, 4 tactical_bombers owned by the Japanese and 6 fighters owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 4 :  1/2 hits
                        1 transport owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 7 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 :  10/17 hits
                        Americans roll dice for 3 fighters in 33 Sea Zone, round 4 :  2/3 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 transports owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 131
                    Casualties for ANZAC: 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                    Casualties for Japanese: 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 5 tactical_bombers
                Battle in Burma
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from 33 Sea Zone to Paulau Island
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marianas
                1 fighter moved from 33 Sea Zone to Marianas
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island
                1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Yunnan to French Indo China
                3 mech_infantrys moved from Kwangtung to Yunnan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
                3 mech_infantrys placed in Kwangtung
                1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                Japanese collect 61 PUs; end with 61 PUs

    triplea_40215.0_Jap6.tsvg

  • TripleA

    I kept a few subs, but it didn’t come into play. The battle was 131 tuv in favor of Japan :X

  • 22 20 19 18 17 16 15 14 12

    BOOM!  Well done.

    Wow, talk about turning a winning game into a loser… ha ha…

    I think you got this.  I’m busy for awhile, but will take a look to see if there is any way back.

  • TripleA

    IMO it just became a close game, I am most likely going to have to expand my income initially before taking uk pacific or going for the vc win in the pacific. Similar story in Europe.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 92 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Southern France to Normandy Bordeaux
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 bomber moved from New Guinea to Queensland
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 57 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_40215.0_Ame6.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 92 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Southern France to Normandy Bordeaux
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 bomber moved from New Guinea to Queensland
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 57 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Purchase Units - British
                British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from Scotland to 125 Sea Zone
                1 bomber moved from Normandy Bordeaux to Germany
                2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Libya to Tobruk
                4 artilleries, 2 fighters and 12 infantry moved from India to Burma

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in 125 Sea Zone
                    British attack with 1 cruiser and 2 fighters
                    Germans defend with 1 cruiser
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 cruiser
                Battle in Tobruk
                    British attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tobruk from Italians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 4 artilleries, 2 fighters and 12 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 4 artilleries, 2 fighters and 12 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Germans to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Burma to India
                2 aaGuns moved from India to Burma
                1 armour moved from Persia to Caucasus
                2 fighters moved from Persia to Russia
                1 armour moved from Persia to West India
                3 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Iraq
                3 infantry placed in Normandy Bordeaux
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_40215.0_UK_6.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 92 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Southern France to Normandy Bordeaux
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 bomber moved from New Guinea to Queensland
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 57 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Purchase Units - British
                British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from Scotland to 125 Sea Zone
                1 bomber moved from Normandy Bordeaux to Germany
                2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Libya to Tobruk
                4 artilleries, 2 fighters and 12 infantry moved from India to Burma

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in 125 Sea Zone
                    British attack with 1 cruiser and 2 fighters
                    Germans defend with 1 cruiser
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 cruiser
                Battle in Tobruk
                    British attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tobruk from Italians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 4 artilleries, 2 fighters and 12 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 4 artilleries, 2 fighters and 12 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Germans to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Burma to India
                2 aaGuns moved from India to Burma
                1 armour moved from Persia to Caucasus
                2 fighters moved from Persia to Russia
                1 armour moved from Persia to West India
                3 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Iraq
                3 infantry placed in Normandy Bordeaux
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from British to Russians
                EDIT: Turning off Edit Mode

    triplea_40215.0_UK_6.tsvg

Suggested Topics

  • 156
  • 165
  • 5
  • 59
  • 70
  • 89
  • 126
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.9k

Users

40.7k

Topics

1.8m

Posts