First dream about this game, this morning…
You snuck in and snagged Washington, and I gave up. You built a naval base with an allied power, then snuck in with the other. I guess that’s not possible in classic. And a good thing you don’t have German transports 😮
Karl7 (+17 allies) vs Cow (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from French Equatorial Africa to EgyptCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 fighter moved from Queensland to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalPurchase Units - British
British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Egypt to Southern France
1 infantry moved from India to Burma
2 fighters moved from India to Burma
2 armour and 1 fighter moved from Egypt to Iraq
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
Russians loiter and taunt; British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 1 bomber, 1 fighter and 4 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Iraq
British attack with 2 armour and 1 fighter
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from French West Africa to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to West India
2 fighters moved from Burma to India
1 bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
3 infantry placed in Normandy Bordeaux
3 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Bryansk
2 fighters moved from Tobruk to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Tobruk to Southern Italy
1 infantry moved from Alexandria to Tobruk
1 armour moved from Yugoslavia to BulgariaCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Bryansk, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Eastern Poland
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs -
I think I am pretty screwed this game haha. I think buying 2 bomber 1sub g1 instead of the usual 6 mech really dampened going at russia. Also tried to clear out egypt with germany, but didn’t really commit to take it with italy… I tried something different. I should stick to more tried and true things.
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@Cow:
I think I am pretty screwed this game haha. I think buying 2 bomber 1sub g1 instead of the usual 6 mech really dampened going at russia. Also tried to clear out egypt with germany, but didn’t really commit to take it with italy… I tried something different. I should stick to more tried and true things.
If you got lucky on Egypt it was have been the end, for sure…. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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I posted not knowing if you wanted to go on… :lol:
if you concede let me know… 8-)
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I am not ready for that yet lol. I need a major showdown in the pacific and in europe first lol.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 127 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 bombers moved from Eastern Poland to Smolensk
1 bomber and 1 tactical_bomber moved from Eastern Poland to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
7 armour and 3 mech_infantrys moved from Belarus to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Archangel
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 armour moved from Belarus to RostovCombat - Germans
Battle in Nenetsia
Battle in 125 Sea Zone
Germans attack with 1 battleship and 1 tactical_bomber
Russians defend with 1 submarine; British defend with 1 destroyer
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship in 125 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians and 1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking Nenetsia from Russians, taking 125 Sea Zone from Russians with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to 126 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber and 1 tactical_bomber moved from Archangel to Belarus
2 bombers moved from Smolensk to Belarus
1 aaGun moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 1 mech_infantry moved from Baltic States to Belarus
3 armour moved from Novgorod to Belarus
7 mech_infantrys moved from Poland to Belarus
1 fighter moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
1 bomber moved from Tobruk to Belarus
1 tactical_bomber moved from Tobruk to Western Germany
1 tactical_bomber moved from 125 Sea Zone to NovgorodPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 infantry placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
my sub wuld have submerged there off norway
I’ll roll convoy:
Rolls: 1@3; Total Hits: 01@3: (6) -
doh!
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Yeah I wasn’t sure to ask or not, was kinda lazy. Some people like to go a round see if they hit the 1 and if germany misses 1 hit then you good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Nenetsia
1 mech_infantry moved from Russia to NenetsiaCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Nenetsia
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Nenetsia to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Russia to Vologda
6 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
8 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
8 artilleries moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 armour moved from Russia to Tambov
1 fighter moved from Russia to TambovPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Nenetsia
1 mech_infantry moved from Russia to NenetsiaCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Nenetsia
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Nenetsia to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Russia to Vologda
6 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
8 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
8 artilleries moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 armour moved from Russia to Tambov
1 fighter moved from Russia to TambovPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Russians to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 infantry, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Shensi to Burma
1 infantry moved from Yunnan to Burma
3 tactical_bombers moved from Kweichow to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kweichow to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangsi to HunanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Kwangsi to French Indo China
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to YunnanPlace Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 fighter and 2 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 92 Sea Zone to Southern FranceCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 44 Sea Zone to New Guinea
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 92 Sea Zone to Southern FranceCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 44 Sea Zone to New Guinea
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalPurchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Germany
1 infantry moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 infantry moved from West India to India
1 bomber moved from Germany to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from Iraq to Persia
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Persia
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from 125 Sea Zone to ScotlandPlace Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Normandy BordeauxTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Eastern Poland to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 artillery and 5 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 3 fighters and 5 infantry
British defend with 1 aaGun and 4 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Southern France : 0/3 hits
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 5 infantry in Southern France, round 2 : 3/10 hits
Americans roll dice for 1 aaGun, 1 artillery and 5 infantry in Southern France, round 2 : 1/6 hits
1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 4 infantry in Southern France, round 3 : 4/9 hits
Americans roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 2/4 hits
1 artillery owned by the Americans, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for British: 1 aaGun and 4 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Western Germany
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 2 artilleries
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 artilleriesNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 2 artilleries
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 artilleriesNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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