@Witt Fine with me
Garganuta vs Karl7 Live in Vancouver BC
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No matter how we we feel about it, I know how Curtmungus feels.

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We’ve been censored! and moved into obscurity!!
DELIBERATELY MISFILED!
This wasn’t PLAY BY FORUM, and it was more than one game. And the discussion morphed significantly about the future of what kind of community A&A.org would be.
This was friggin news!
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We’ve been censored! and moved into obscurity!!
DELIBERATELY MISFILED!
This wasn’t PLAY BY FORUM, and it was more than one game. And the discussion morphed significantly about the future of what kind of community A&A.org would be.
This was friggin news!
I’m sorry your thread got derailed, looked like a pretty awesome battle between you guys… I certainly didn’t move this topic here, and I don’t understand your comment about the future of this website and community. Anyway, my point was and always is… if David doesn’t give a shit, why should I.
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@Young:
We’ve been censored!� and moved into obscurity!!
DELIBERATELY MISFILED!
This wasn’t PLAY BY FORUM, and it was more than one game. And the discussion morphed significantly about the future of what kind of community A&A.org would be.
This was friggin news!
I’m sorry your thread got derailed, looked like a pretty awesome battle between you guys… I certainly didn’t move this topic here, and I definitely don’t understand your comment about the future of this website and our community. Anyway, my point was and always is… if David Jensen doesn’t give a ����, than why should I.
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OMG YG DROPPED AN S BOMB
HO LEE
What are we gonna do? This mother is burning down!
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OMG YG DROPPED AN S BOMB
HO LEE
What are we gonna do? This mother is burning down!
I knew you would like that… but at least I let the black diamond question marks do their job.
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Apparently Karl is going to have this uploaded as a TripleA map! Looking forward to the results of that!
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Ok, here is the map.
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Joel, please review for your approval. USA was not a 100, but 99… alas…
Actually, looking at it on the computer, it’s a weird game… Allies have bigger numbers but slightly lower income, and not so great position… Russia is a beast but locked in.
It’s China’s turn. Once you give me the go, I will start moving here.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Changing PUs for Germans from 199 to 100
EDIT: Changing PUs for Russians from 148 to 20
EDIT: Changing PUs for Japanese from 179 to 71
EDIT: Changing PUs for Americans from 318 to 100
EDIT: Changing PUs for Chinese from 39 to 13
EDIT: Changing PUs for British from 96 to 35
EDIT: Changing PUs for British from 35 to 31
EDIT: Changing PUs for Italians from 30 to 18
EDIT: Changing PUs for ANZAC from 42 to 20
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 100 to 99
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 fighter
EDIT: Adding units owned by Germans to Volgograd: 2 tactical_bombers
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 8
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Hunan: 4 infantry
EDIT: Adding units owned by British to Hunan: 3 aaGuns and 2 infantry
EDIT: Removing units owned by British from Hunan: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
2 infantry moved from Hunan to Yunnan
3 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 122 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
5 infantry moved from Hunan to KiangsiCombat - British
Battle in 41 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 cruiser and 1 transport
British win, taking 41 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 122 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 armour and 1 mech_infantry
1 armour owned by the British retreated to Trans-Jordan
Germans win with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kiangsi
British attack with 5 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Normandy BordeauxNon Combat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Tunisia to Morocco
1 fighter moved from Tunisia to Egypt
1 fighter moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
2 armour and 1 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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Oh god! Not this game again! GRRR! THis game has too much pain, too much violence!! Can there be an end to the bleeding?

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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Syria to Trans-Jordan
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
3 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Southern Italy to France
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Greece to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
3 submarines moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Tobruk to Libya
Italians take Libya from Americans
1 armour moved from Libya to TobrukCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 artilleries, 4 infantry and 1 marine
British defend with 1 armour
Italians win, taking Trans-Jordan from British with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
EDIT: Adding units owned by Italians to Libya: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 aaGun
EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Alexandria: 1 infantry
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Removing units owned by Italians from Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
EDIT: Adding units owned by Italians to Libya: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs -
Better start crying into that Pillow tonight Curtmungus!
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oh FFS, the Italian Bomber wasn’t added Karl.
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F it!
I’m sending the Italian Bomber at Samara vs 1 inf.
Attacker
Rolls: 1@4; Total Hits: 11@4: (3)Defender
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Syria to Trans-Jordan
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
3 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Southern Italy to France
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Greece to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
3 submarines moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Tobruk to Libya
Italians take Libya from Americans
1 armour moved from Libya to TobrukCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 artilleries, 4 infantry and 1 marine
British defend with 1 armour
Italians win, taking Trans-Jordan from British with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
EDIT: Adding units owned by Italians to Libya: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 aaGun
EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Alexandria: 1 infantry
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Removing units owned by Italians from Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
EDIT: Adding units owned by Italians to Libya: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Volgograd: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Hunan: 2 aaGuns
EDIT: Adding units owned by British to Kiangsi: 2 aaGuns
EDIT: Turning off Edit Mode
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Philippines to Caroline IslandsCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter, 6 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Tsinghai to Shensi
Germans take Shensi from Chinese
1 mech_infantry moved from Sikang to Szechwan
Germans take Szechwan from Chinese
1 mech_infantry moved from Western Ukraine to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 mech_infantrys moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 tactical_bombers moved from Volgograd to Vologda
2 armour and 2 mech_infantrys moved from Volgograd to Vologda
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Vologda
2 bombers moved from Eastern Poland to Archangel
1 bomber moved from Western Germany to Archangel
1 fighter moved from Western Germany to Belarus
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 105 Sea Zone
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Vologda
Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 2 artilleries and 2 infantry
Germans roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 5/8 hits
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Vologda, round 2 : 2/5 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 5/8 hits
Russians roll dice for 6 infantry in Archangel, round 2 : 3/6 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Germans and 5 infantry owned by the Russians lost in Archangel
Germans roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Archangel, round 3 : 4/5 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 6 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
2 tactical_bombers moved from Vologda to Novgorod
2 bombers moved from Vologda to Novgorod
3 bombers moved from Archangel to Novgorod
5 armour and 8 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Volgograd to Kazakhstan
2 armour moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Persia to Trans-Jordan
3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
2 aaGuns moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 carrier and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 122 Sea Zone to 119 Sea ZonePlace Units - Germans
1 submarine placed in 93 Sea Zone
2 infantry placed in Southern France
1 infantry placed in France
2 mech_infantrys placed in Persia
1 submarine placed in 80 Sea Zone
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
1 artillery placed in FranceTurn Complete - Germans
Germans collect 79 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs





