Garganuta vs Karl7 Live in Vancouver BC

  • Liaison TripleA 11 10

    No matter how we we feel about it, I know how Curtmungus feels.

  • Liaison TripleA 11 10

    We’ve been censored!  and moved into obscurity!!

    DELIBERATELY MISFILED!

    This wasn’t PLAY BY FORUM, and it was more than one game. And the discussion morphed significantly about the future of what kind of community A&A.org would be.

    This was friggin news!

  • Sponsor

    @Gargantua:

    We’ve been censored!  and moved into obscurity!!

    DELIBERATELY MISFILED!

    This wasn’t PLAY BY FORUM, and it was more than one game. And the discussion morphed significantly about the future of what kind of community A&A.org would be.

    This was friggin news!

    I’m sorry your thread got derailed, looked like a pretty awesome battle between you guys… I certainly didn’t move this topic here, and I don’t understand your comment about the future of this website and community. Anyway, my point was and always is… if David doesn’t give a shit, why should I.

  • Sponsor

    @Young:

    @Gargantua:

    We’ve been censored!�  and moved into obscurity!!

    DELIBERATELY MISFILED!

    This wasn’t PLAY BY FORUM, and it was more than one game. And the discussion morphed significantly about the future of what kind of community A&A.org would be.

    This was friggin news!

    I’m sorry your thread got derailed, looked like a pretty awesome battle between you guys… I certainly didn’t move this topic here, and I definitely don’t understand your comment about the future of this website and our community. Anyway, my point was and always is… if David Jensen doesn’t give a ����, than why should I.

  • Liaison TripleA 11 10

    OMG YG DROPPED AN S BOMB

    HO LEE

    What are we gonna do?  This mother is burning down!

  • Sponsor

    @Gargantua:

    OMG YG DROPPED AN S BOMB

    HO LEE

    What are we gonna do?  This mother is burning down!

    I knew you would like that… but at least I let the black diamond question marks do their job.

  • Liaison TripleA 11 10

    Apparently Karl is going to have this uploaded as a TripleA map!  Looking forward to the results of that!

  • 22 20 19 18 17 16 15 14 12

    Ok, here is the map.

    Joel v. Karl7 .tsvg

  • 22 20 19 18 17 16 15 14 12

    Joel, please review for your approval.  USA was not a 100, but 99… alas…

    Actually, looking at it on the computer, it’s a weird game…  Allies have bigger numbers but slightly lower income, and not so great position… Russia is a beast but locked in.

    It’s China’s turn.  Once you give me the go, I will start moving here.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 199 to 100
                EDIT: Changing PUs for Russians from 148 to 20
                EDIT: Changing PUs for Japanese from 179 to 71
                EDIT: Changing PUs for Americans from 318 to 100
                EDIT: Changing PUs for Chinese from 39 to 13
                EDIT: Changing PUs for British from 96 to 35
                EDIT: Changing PUs for British from 35 to 31
                EDIT: Changing PUs for Italians from 30 to 18
                EDIT: Changing PUs for ANZAC from 42 to 20
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 100 to 99
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Malaya: 1 fighter
                EDIT: Adding units owned by Germans to Volgograd: 2 tactical_bombers
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 8
                EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Hunan: 4 infantry
                EDIT: Adding units owned by British to Hunan: 3 aaGuns and 2 infantry
                EDIT: Removing units owned by British from Hunan: 1 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 armour
                EDIT: Turning off Edit Mode
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Anhwe
                2 infantry moved from Hunan to Yunnan
                3 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

    triplea_40132.60_Chi3.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - British
                British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 122 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq
                5 infantry moved from Hunan to Kiangsi

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 1 destroyer
                    Japanese defend with 1 cruiser and 1 transport
                    British win, taking 41 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 11
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 122 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 3 armour and 1 mech_infantry
                    1 armour owned by the British retreated to Trans-Jordan
                    Germans win with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Kiangsi
                    British attack with 5 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from Tunisia to Morocco
                1 fighter moved from Tunisia to Egypt
                1 fighter moved from Iraq to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Eastern Persia to Turkmenistan
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

    triplea_40132.60_UK_3.tsvg


  • Oh god!  Not this game again!  GRRR!  THis game has too much pain, too much violence!!  Can there be an end to the bleeding?

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Syria to Trans-Jordan
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 marine moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 marine moved from 98 Sea Zone to Trans-Jordan
                3 destroyers moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from Southern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Greece to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                3 submarines moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from Tobruk to Libya
                      Italians take Libya from Americans
                1 armour moved from Libya to Tobruk

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 3 artilleries, 4 infantry and 1 marine
                    British defend with 1 armour
                    Italians win, taking Trans-Jordan from British with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
                EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
                EDIT: Adding units owned by Italians to Libya: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Libya: 1 aaGun
                EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Alexandria: 1 infantry
                EDIT: Changing ownership of Alexandria from British to Italians
                EDIT: Removing units owned by Italians from Tobruk: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
                EDIT: Adding units owned by Italians to Libya: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_40132.60_Ita3.tsvg

  • Liaison TripleA 11 10

    Better start crying into that Pillow tonight Curtmungus!

  • Liaison TripleA 11 10

    oh FFS, the Italian Bomber wasn’t added Karl.

  • Liaison TripleA 11 10

    F it!

    I’m sending the Italian Bomber at Samara vs 1 inf.

    Attacker
    DiceRolls: 1@4; Total Hits: 11@4: (3)

    Defender
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Syria to Trans-Jordan
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 marine moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 marine moved from 98 Sea Zone to Trans-Jordan
                3 destroyers moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from Southern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Greece to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                3 submarines moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from Tobruk to Libya
                      Italians take Libya from Americans
                1 armour moved from Libya to Tobruk

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 3 artilleries, 4 infantry and 1 marine
                    British defend with 1 armour
                    Italians win, taking Trans-Jordan from British with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
                EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
                EDIT: Adding units owned by Italians to Libya: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Libya: 1 aaGun
                EDIT: Adding units owned by Italians to Tobruk: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Alexandria: 1 infantry
                EDIT: Changing ownership of Alexandria from British to Italians
                EDIT: Removing units owned by Italians from Tobruk: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 aaGun
                EDIT: Adding units owned by Italians to Libya: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Volgograd: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_40132.60_Ita3.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Hunan: 2 aaGuns
                EDIT: Adding units owned by British to Kiangsi: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from Philippines to Caroline Islands

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_40132.60_ANZ3.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French

    triplea_40132.60_Fre3.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 1 fighter, 6 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 mech_infantry moved from Tsinghai to Shensi
                      Germans take Shensi from Chinese
                1 mech_infantry moved from Sikang to Szechwan
                      Germans take Szechwan from Chinese
                1 mech_infantry moved from Western Ukraine to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                3 mech_infantrys moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                2 tactical_bombers moved from Volgograd to Vologda
                2 armour and 2 mech_infantrys moved from Volgograd to Vologda
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                2 bombers moved from Eastern Poland to Vologda
                2 bombers moved from Eastern Poland to Archangel
                1 bomber moved from Western Germany to Archangel
                1 fighter moved from Western Germany to Belarus
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 105 Sea Zone
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Vologda
                    Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 armour, 2 artilleries and 2 infantry
                        Germans roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 :  5/8 hits
                        Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Vologda, round 2 :  2/5 hits
                        2 mech_infantrys owned by the Germans, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 6 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  5/8 hits
                        Russians roll dice for 6 infantry in Archangel, round 2 :  3/6 hits
                        2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Germans and 5 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Archangel, round 3 :  4/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 6 infantry

    Non Combat Move - Germans
                1 fighter moved from Archangel to Novgorod
                1 fighter moved from Belarus to Novgorod
                2 tactical_bombers moved from Vologda to Novgorod
                2 bombers moved from Vologda to Novgorod
                3 bombers moved from Archangel to Novgorod
                5 armour and 8 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Volgograd to Kazakhstan
                2 armour moved from Volgograd to Kazakhstan
                3 mech_infantrys moved from Persia to Trans-Jordan
                3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 aaGuns moved from Eastern Poland to Belarus
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 carrier and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 122 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                2 infantry placed in Southern France
                1 infantry placed in France
                2 mech_infantrys placed in Persia
                1 submarine placed in 80 Sea Zone
                1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters
                EDIT: Adding units owned by Germans to Western Germany: 2 fighters
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany
                1 artillery placed in France

    Turn Complete - Germans
                Germans collect 79 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs

    triplea_40132.60_Ger4.tsvg

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