The UK carrier would not be involved in the battle in any way, regardless of what the US attacked with.
German Naval Build Round 1
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WTF?!
trihero is back? -
Yay!! Trihero is back in style!
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First time I saw AC on G1, I thought: WTF!!!
Most important isn’t 5 trans or AC in baltic, it’s how u play the game….
It’s not that big difference, other matters are more important.
I’ve even won with axis when G bought BB! I was Jap though,
and the opponents where experienced players all of them.A funny game that one, cause I mistakenly placed a trans and didn’t do pearl.
So US killed my lone trans and sailed to alaska.
By rnd 5 the allies failed to put enough pressure on G and I stacked novo, the rest is history :-)But the G naval investment is all about securing land TT around the baltic, except Norway, when UK can hit 3-4 TT’s
G will be under psychological pressure, big time. And sooner or later G would probably hit the UK fleet in
suicide attack to kill some trannies, and this again can help G hold some valuable real estate for another rnd,
in tight games every little ipc counts. -
In the past I used to alway buy an AC on G1. Now I try the AC stratgy with Germany, sometime, to being a little umpredictable and for trying a change in strategies.
Fighter that I use on the AC are the FIG tha usually a have in EE. A powerful German fleet, may be a “distraction” for the Allies.
The problem is that it may distract also the German player. Sometime I spend money also to buy TRN or even SUB, but this is a risky strategy that I try only when the dice smiled me, and I have had few losses.However, from an allied point of view, I am happy when may friend buy an AC with Germany! They are about 5 less infantry and a very lighter pressure on Russian front.
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The only thing an AC in SZ 5 does is force England and America to focus on Africa for two turns before sailing north with a large fleet to invade Norway/SZ 5 en-mass.
I’ve never seen it do much but end up getting a lot of Germans wet as the carrier sinks quickly to the bottom of the Baltic Sea/ Nord Sea
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The only thing an AC in SZ 5 does is force England and America to focus on Africa for two turns before sailing north with a large fleet to invade Norway/SZ 5 en-mass.
I’ve never seen it do much but end up getting a lot of Germans wet as the carrier sinks quickly to the bottom of the Baltic Sea/ Nord Sea
1 like the 2 trns better because it can move troops and not tie down 2 figs.
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Germany has a choice when it comes to Navy…
Go heavy, or surrender the seas…
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@ncscswitch:
Germany has a choice when it comes to Navy…
Go heavy, or surrender the seas…
The only time I can see otherwise is if Germany gets a bid of 8 and adds a tpt in the baltic
then buying a tpt on G1 is worth while. -
If I get 8 IPC as Germany, the TRN will be in SZ14, or perhaps a SUB in SZ8…
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If I get 8 IPC as Germany, the TRN will be in SZ14, or perhaps a SUB in SZ8…
I remember trying that lol. It was really funny to see Germany sailing into the heart of Africa along the west coast, and also Germany sinking the UK bb/tran + Russian sub in the other case lmao. It wasn’t terribly advantageous in the long run though in my experience, but I didn’t try it often enough to feel conclusive about it.
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@ncscswitch:
If I get 8 IPC as Germany, the TRN will be in SZ14, or perhaps a SUB in SZ8…
I will not take axis for less than 8 ipc, the tripleA ladder rules says 9.
With 9 ipc it’s about 50-50 win/loss.
I guess most ppl play with axis bid down, I estimate axis bid below 6 means axis must be better player(s),
if then axis players manage to win games with any bid substantially below the 8-9 range. -
Thanks Lucifer. I must be a pretty good player then… I win 2 out of 3 games, and almost every game has been a bid of 8 or less (one as low as 4) :-D
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@ncscswitch:
If I get 8 IPC as Germany, the TRN will be in SZ14, or perhaps a SUB in SZ8…
I used to think that too, until someone put the tpt in sz5 on me and I hated what it made me do for Russia round 1.
With 2 sz5 tpts, UK can be lost on G1. I am not too happy giving Germany a 42% chance of taking out London.
Russia must take out Norway to kill a ftr and/or put 1 ftr in London.
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There are other, BETTER, ways to prevent a G2 Sea Lion than either Norway or a Russian FIG to London; even against a MASSIVE number of German TRNs in SZ5.
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Someone tried the sealion against me a few weeks ago, with 5 trans G1.
It’s not difficult to counter if you have calculated this scenario before.
Sealion didn’t happen this time, I lost because of other reasons, but this made me think
about possibillities that I didn’t know existed before that game.
I made several errors which helped me lose the game because I had not thought about what do if……?
I guess now I would be happy (as allies) if G bought 5 trans, 5 trans G1 will help Russia more than Germany. -
5 TRN G1 are 10 INF and 2 TANK less for Germany
Sealion with 5 TRN is 10 Less infantry for Germany.
20 if LESS and 2 TANK Less on G2 is German ready to be assailed by Russia (alone!)Then 5 TRN in G1 means Germany being assailed by Russia…. mmmm I dislike 5 TRN in G1! :-D
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I had someone bid 8 IPC for a submarine in SZ 8 on me before. I solved that problem by taking Norway with Russia on R1. End of threat to the British fleet. Havn’t worked out the odds on if I was really lucky or not, but it’s possible to solve their bid and neutralize their effectiveness.
Anyway, the transport in SZ 14 is a favorite of mine. 3 Infantry in Ukraine as well, since it all but forces Russia to leave you with fighters. (Momma loves fighters! And rockets, but fighters too!)
To be realistic, however, I think Germany should be happy if they get two units for Libya/Ukraine which is to say, about a 6 or 7 IPC bid. At least against opponents on this board.
If you are playing people at AAMC, you can realistically expect to win bids (FIDA) of 18-22 IPC on a pretty regular basis.
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@ncscswitch:
There are other, BETTER, ways to prevent a G2 Sea Lion than either Norway or a Russian FIG to London; even against a MASSIVE number of German TRNs in SZ5.
who said G2?
I said Germanys FIRST turn
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I dislike setting up my board to have the game determined by a dice roll on G1 that has a 38% chance of clearing London
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@ncscswitch:
I dislike setting up my board to have the game determined by a dice roll on G1 that has a 38% chance of clearing London
OK
What are you talking about?
Please put into context.