Pls put 1 of the UK DD’s from Gibraltar in the English Channel or I’ll do it nect turn
2017LG40 Regular Karl7(axis) v. Stuck Tojo (Allies +17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from British Columbia to Alaska
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 2 artilleries, 1 bomber and 1 infantry
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Caucasus to Persia
2 fighters and 1 tactical_bomber moved from Persia to India
2 fighters moved from Persia to Russia
2 mech_infantrys moved from Kazakhstan to Russia
2 armour and 3 mech_infantrys moved from Northwest Persia to Kazakhstan
1 armour moved from Persia to West India
2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Egypt to Eastern Persia
2 armour moved from Iraq to Northwest PersiaPlace Units - British
1 armour and 2 fighters placed in Persia
3 mech_infantrys placed in Egypt
1 artillery placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns moved from Rostov to BryanskPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 22 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 fighter moved from Russia to Eastern PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Rostov to Caucasus
1 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Western Germany to United KingdomCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 artilleries
Battle in Volgograd
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
4 infantry moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Bryansk
4 armour, 3 artilleries and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Rostov
1 tactical_bomber moved from Western Germany to Bryansk
2 fighters and 2 tactical_bombers moved from Caucasus to RostovPlace Units - Germans
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Archangel
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Volgograd to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from Siberia to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
9 armour, 4 artilleries and 7 infantry moved from Burma to India
4 armour moved from Yunnan to India
4 tactical_bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 destroyers moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangtung to Philippines
1 bomber and 1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to India
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
3 infantry moved from Anhwe to HopeiCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
French defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
retreated to Soviet Far East
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 13 armour, 4 artilleries, 1 bomber, 2 fighters, 11 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 3 armour, 3 artilleries, 4 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 9 armour, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for British: 3 aaGuns, 3 armour, 3 artilleries, 4 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Japanese: 4 armour, 4 artilleries, 2 fighters and 11 infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
2 battleships, 3 carriers and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from Sumatra to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from 39 Sea Zone to French Indo China
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
4 tactical_bombers moved from India to Yunnan
1 bomber moved from India to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 bomber moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 aaGun moved from French Indo China to YunnanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 destroyer and 2 transports placed in 36 Sea Zone
3 infantry placed in Kwangtung
Japanese undo move 2.
Japanese undo move 2.
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 destroyer placed in 6 Sea Zone
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 bomber moved from Dutch New Guinea to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
1 bomber moved from Philippines to Dutch New Guinea
1 bomber moved from 16 Sea Zone to Dutch New Guinea
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Persia to Russia
1 fighter moved from 98 Sea Zone to Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
2 fighters moved from Gibraltar to 98 Sea Zone
1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 artillery, 2 bombers, 1 fighter and 3 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Chahar
Chinese undo move 2.
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 54 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
2 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from Persia to Caucasus
1 mech_infantry moved from Russia to Archangel
6 fighters moved from Russia to ArchangelCombat - British
Battle in Caucasus
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
British attack with 6 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Archangel from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
6 fighters moved from Archangel to Russia
1 bomber moved from Caucasus to Egypt
1 armour moved from West India to Eastern Persia
1 armour moved from Persia to Eastern Persia
2 armour moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 mech_infantrys moved from Kazakhstan to Eastern Persia
2 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
2 mech_infantrys moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to Persia
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to EgyptPlace Units - British
3 mech_infantrys placed in Persia
1 factory_minor placed in Iraq
2 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 13 PUs (1 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 20 Sea Zone
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to PhilippinesPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 carrier and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Tambov
3 armour moved from Rostov to Caucasus
2 armour moved from Rostov to Volgograd
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
2 fighters and 2 tactical_bombers moved from Rostov to Tambov
8 armour moved from Bryansk to Caucasus
6 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
2 tactical_bombers moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to TambovCombat - Germans
Battle in Caucasus
Germans attack with 11 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 11 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Volgograd
Germans attack with 8 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 8 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
4 armour moved from Bryansk to Caucasus
3 armour moved from Bryansk to Rostov
3 armour moved from Rostov to Volgograd
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
4 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
3 artilleries moved from Western Ukraine to Ukraine
6 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 aaGun, 15 artilleries and 16 infantry moved from Bryansk to Rostov
3 fighters and 2 tactical_bombers moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 3 tactical_bombers moved from Archangel to Novgorod
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
3 fighters moved from Rostov to Ukraine
3 tactical_bombers moved from Rostov to Ukraine
1 fighter moved from Rostov to UkrainePlace Units - Germans
1 carrier placed in 112 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
4 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Buryatia
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry
Italians defend with 2 aaGuns
Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGunsNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Urals
6 aaGuns, 6 artilleries, 5 fighters, 62 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to TambovPlace Units - Russians
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
will need scram options shortly
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
3 carriers moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
3 bombers moved from French Indo China to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from Yunnan to 35 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese -
scram phi ?
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Yes!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
3 carriers moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
3 bombers moved from French Indo China to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from Yunnan to 35 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Chahar
Japanese take Chahar from ChineseCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 3 bombers, 2 carriers, 2 destroyers, 5 fighters, 1 submarine and 8 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 1 fighter
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese win with 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 77
Casualties for British: 1 battleship
Casualties for ANZAC: 1 cruiser and 1 fighter
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Casualties for Japanese: 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 3 tactical_bombersNon Combat Move - Japanese
2 fighters could not land in 35 Sea Zone and were removed
3 bombers moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yunnan to India
1 aaGun moved from Yunnan to French Indo China
2 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 battleships, 2 cruisers, 3 destroyers, 1 fighter and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter and 3 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 submarine placed in 36 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs





