@ArtofWar1947 Skipped scramble in 114.
Kamikaze Pilot (Axis) vs simon33 (Allies+18) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Russians
1 armour, 6 infantry and 1 mech_infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to BelarusPurchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 1 armour, 9 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 9 infantry and 1 mech_infantry in Belarus, round 2 : 2/11 hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 aaGun and 13 infantry moved from Amur to KoreaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs -
Wow! That was lucky. I think that would have been the end of me in Moscow.
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Yep… I was in tears :cry: :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Japanese
1 artillery and 13 infantry moved from Manchuria to Korea
2 bombers moved from Philippines to Korea
1 artillery, 1 infantry and 3 mech_infantrys moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 armour moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to KwangsiPurchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Battle in Korea
Japanese attack with 1 artillery, 2 bombers and 13 infantry
Russians defend with 1 aaGun and 13 infantry; Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Korea from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 aaGun and 13 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 bomber and 13 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
3 mech_infantrys moved from Shantung to Manchuria
1 bomber moved from Korea to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 armour placed in Shantung
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Americans
1 unit repaired.
2 bombers and 2 fighters moved from United Kingdom to Western GermanyPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 1 PUs;Combat - Americans
Americans creates battle in territory 106 Sea Zone
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsCombat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
3 artilleries and 9 infantry moved from Yunnan to KwangsiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 9 infantry in Kwangsi, round 2 : 5/12 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Sikang
1 artillery placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Italian Somaliland to British SomalilandPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat - British
Battle in Borneo
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 0/3 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 0/3 hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits
1 infantry owned by the British lost in British Somaliland
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 0/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 5 : 1/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win, taking Borneo from Japanese, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 armour and 1 infantry
Italians defend with 2 armour
British roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits
Italians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits
1 armour owned by the British and 1 infantry owned by the British lost in Caucasus
Italians win with 2 armour remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
7 artilleries and 5 infantry moved from Trans-Jordan to Iraq
3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns, 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
1 armour moved from Malaya to BurmaPlace Units - British
1 artillery and 1 infantry placed in Egypt
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,5
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries, 1 infantry and 1 mech_infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 armour moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from RussiansPurchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Eastern Poland
2 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bryansk
1 aaGun, 2 artilleries and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Greece to Southern Italy
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Finland to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 artillery and 4 infantry moved from Northern Italy to France
1 infantry moved from Greece to Bulgaria
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
2 fighters and 2 infantry moved from Northwest Persia to Caucasus
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
ANZAC attack with 2 fighters and 2 infantry
Italians defend with 3 armour
ANZAC roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 0/4 hits
Italians roll dice for 3 armour in Caucasus, round 2 : 0/3 hits
ANZAC roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 2/4 hits
Italians roll dice for 3 armour in Caucasus, round 3 : 2/3 hits
2 infantry owned by the ANZAC and 2 armour owned by the Italians lost in Caucasus
retreated to Caucasus
Italians win with 1 armour remaining. Battle score for attacker is 6
Casualties for Italians: 2 armour
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Caucasus to Russia
1 infantry moved from Yunnan to Kwangsi
1 aaGun and 1 infantry moved from South Australia to Queensland
2 artilleries, 2 fighters and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Iraq
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsCombat Move - French
2 infantry moved from Algeria to Tunisia
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
6 armour and 4 infantry moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
2 bombers moved from Slovakia Hungary to Russia
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from RussiansPurchase Units - Germans
Germans buy 6 armour and 3 bombers; Remaining resources: 0 PUs;Combat - Germans
Battle in Russia
Germans attack with 9 armour, 2 bombers and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 9 infantry; British defend with 2 fighters and 1 tactical_bomber; ANZAC defend with 3 fighters
Russians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 9 armour, 2 bombers and 4 infantry
Casualties for Russians: 1 artillery and 9 infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 fightersNon Combat Move - Germans
4 aaGuns moved from Bryansk to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 bombers placed in Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
3 bombers placed in Germany
3 armour placed in Ukraine
3 armour placed in VolgogradTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 armour and 1 mech_infantry moved from Belarus to Russia
Russians take Smolensk from Germans
9 infantry moved from Belarus to Bryansk
3 infantry moved from Amur to Korea
1 infantry moved from Northwest Persia to CaucasusPurchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 9 infantry
Italians defend with 1 infantry
Russians roll dice for 9 infantry in Bryansk, round 2 : 0/9 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 8 infantry in Bryansk, round 3 : 2/8 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Russians attack with 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Korea, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Korea, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Korea, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in Korea, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Belarus to Bryansk
4 infantry moved from Archangel to SmolenskPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,5,5,6,2,2,4,4,6,2,5,5,5,1,6,1,3
Russians collect 18 PUs (3 lost to blockades); end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Japanese
2 units repaired.
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
3 mech_infantrys moved from Manchuria to Korea
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 armour moved from Shantung to Anhwe
1 bomber moved from Japan to Anhwe
5 fighters and 5 tactical_bombers moved from French Indo China to 37 Sea ZonePurchase Units - Japanese
Japanese buy 4 artilleries, 3 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
Japanese win, taking Korea from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Battle in Anhwe
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 armour moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
4 fighters and 5 tactical_bombers moved from 37 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Anhwe to ShantungPlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 artilleries placed in French Indo China
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to SiamPurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Battle in Norway
Battle in Siam
Battle in 6 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 6 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 carrier, 3 destroyers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/10 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 6 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/12 hits
1 carrier owned by the Americans, 1 submarine owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 0/6 hits
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/8 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 6 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/12 hits
3 destroyers owned by the Japanese, 3 submarines owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 5/7 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 6/9 hits
3 destroyers owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 2/3 hits
Japanese roll dice for 2 battleships in 6 Sea Zone, round 5 : 1/2 hits
1 submarine owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking Norway from Germans, taking Siam from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Americans: 1 carrier, 3 destroyers, 4 fighters and 6 submarines
Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser, 6 destroyers, 1 fighter, 2 submarines and 1 tactical_bomberNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 armour moved from Libya to Alexandria
1 artillery and 2 infantry moved from Tunisia to LibyaPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 4 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsCombat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 artillery moved from Shensi to Tsinghai
1 artillery and 2 infantry moved from Sikang to Tsinghai
1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 artilleries and 4 infantry moved from Kwangsi to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 6 infantry in Yunnan, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kwangsi to HunanPlace Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Move - British
4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Kwangsi to KwangtungPurchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat - British
Battle in Kwangtung
British attack with 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour, 1 infantry and 3 mech_infantrys
British roll dice for 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/12 hits
Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Kwangtung, round 2 : 4/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 4 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 aaGuns and 4 infantry moved from Kwangsi to Yunnan
1 armour, 3 artilleries and 3 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 artilleries and 1 infantry moved from India to Burma
1 artillery moved from British Somaliland to Ethiopia
3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
7 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 artillery, 3 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
4 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour and 1 infantry moved from Ontario to Central United States
1 armour moved from Central United States to Southeast MexicoPlace Units - British
3 mech_infantrys placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry -
Ok, I surrender… The axis are lost… Thanks for playing! I’ll post the results.
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Ok, I surrender… The axis are lost… Thanks for playing! I’ll post the results.
Thanks for the game. An undeserved victory for me. You were something like 80% to take down Moscow G5 I think it was.
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Ok, I surrender… The axis are lost… Thanks for playing! I’ll post the results.
Thanks for the game. An undeserved victory for me. You were something like 80% to take down Moscow G5 I think it was.
If I had taken Moscow, I still wouldn’t have won the game I think… Japan was completely lost. Short but fun game.