• TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Americans
                1 EarlyFighter moved from Davao to sz69
                1 Infantry moved from Seattle to sz6
                1 Infantry moved from British Columbia to sz6
                2 Battleships, 1 Carrier, 2 EarlyFighters, 2 Infantrys and 1 Transport moved from sz6 to sz4
                1 Transport moved from sz4 to sz5
                1 Tank moved from N.Canada to sz5
                1 Infantry moved from N.Canada to sz5
                1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
                2 Artillerys, 2 Infantrys and 1 Tank moved from Canada to N.Canada
                2 Infantrys moved from British Columbia to N.Canada
                1 EarlyFighter moved from Johnston to N.Australia
                2 Infantrys moved from Samar to S
                1 Infantry moved from Punay to Boho

    Purchase Units - Americans
                Americans buy 1 Cruiser, 1 Destroyer, 2 Factorys, 18 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz69
                    Americans attack with 1 EarlyFighter
                    Yamamoto defend with 1 T.Boat
                    Yamamoto win with 1 T.Boat remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 EarlyFighter
                Battle in S
                    Americans attack with 2 Infantrys
                    Yamamoto defend with 1 Infantry
                    Americans win, taking S from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Americans
                3 Infantrys and 1 Tank moved from sz4 to Palana
                1 Bomber and 1 EarlyFighter moved from Alaska to Palana
                2 EarlyFighters moved from sz4 to Palana

    Place Units - Americans
                1 Destroyer and 1 Transport placed in sz25
                1 Cruiser and 1 Submarine placed in sz25
                1 Factory placed in Anchorage
                1 Factory placed in Alaska
                14 Infantrys placed in Rocky Mt
                4 Infantrys placed in Davao

    Turn Complete - Americans
                Americans collect 94 PUs; end with 94 PUs total

    triplea_40117_Ame2.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Masaharu
                1 Submarine moved from sz16 to sz3
                1 Destroyer and 1 Submarine moved from sz7 to sz3
                1 Artillery and 1 Infantry moved from Vostok to Irkutsk
                1 Artillery and 2 Tanks moved from Quingdao to Belogorsk
                1 Infantry and 2 Tanks moved from Amursk to Belogorsk
                1 Bomber and 1 EarlyFighter moved from Manchuria to Belogorsk
                1 Artillery moved from Vladivostok to Manchuria
                3 Infantrys moved from Vladivostok to Manchuria
                1 Bomber moved from Belogorsk to sz3
                1 Artillery moved from Yakutsk to Angarsk
                      Masaharu take Angarsk from Russians

    Purchase Units - Masaharu
                Masaharu buy 1 Carrier, 1 Fighter and 4 Infantrys; Remaining resources: 1 PUs;

    Combat - Masaharu
                Battle in Irkutsk
                    Masaharu attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Irkutsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Irkutsk
                    Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in sz3
                    Masaharu attack with 1 Bomber, 1 Destroyer and 2 Submarines
                    Russians defend with 1 Submarine
                        Masaharu roll dice for 2 Submarines in sz3, round 2 :  1/2 hits
                        Russians roll dice for 1 Submarine in sz3, round 2 :  0/1 hits
                        1 Submarine owned by the Russians lost in sz3
                    Masaharu win with 1 Bomber, 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Submarine

    Non Combat Move - Masaharu
                1 Bomber moved from sz3 to N.Japan
                2 Transports moved from sz1 to sz15
                2 Transports moved from sz1 to sz15
                1 Infantry moved from Sukhalin to sz1
                1 Infantry moved from sz1 to Yakutsk
                7 Infantrys moved from Akina to sz15
                1 Tank moved from N.Japan to sz15
                3 Infantrys moved from Akina to N.Japan
                1 AAGun moved from Akina to N.Japan
                7 Infantrys, 1 Tank and 4 Transports moved from sz15 to sz1
                7 Infantrys and 1 Tank moved from sz1 to Belogorsk

    Place Units - Masaharu
                1 Carrier placed in sz1
                1 Fighter placed in sz1
                1 Infantry placed in Amursk
                3 Infantrys placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 35 PUs; end with 36 PUs total

    Territory Summary for Masaharu :

    N.Japan : 1 AAGun, 1 Bomber and 3 Infantrys
        Sukhalin : 1 Artillery, 1 Infantry and 1 Tank
        Manchuria : 1 Artillery and 3 Infantrys
        Akina : 1 Bunker, 1 Factory and 3 Infantrys
        Vladivostok : 1 flag
        Yakutsk : 1 flag, 1 Infantry
        Irkutsk : 1 flag, 1 Artillery and 1 Infantry
        Vostok : 1 flag
        Quingdao : 1 flag, 1 Infantry
        Angarsk : 1 flag, 1 Artillery
        Belogorsk : 1 flag, 2 Artillerys, 1 EarlyFighter, 9 Infantrys and 5 Tanks
        Amursk : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
        sz3 : 1 Destroyer and 2 Submarines
        sz1 : 1 Carrier, 1 Destroyer, 1 Fighter, 1 T.Boat and 4 Transports

    Production/PUs Summary :

    Yamamoto : 54 / 56
        Chinese : 25 / 27
        Hisaichi : 51 / 52
        Dutch : 22 / 22
        Thai : 12 / 20
        British : 57 / 57
        Anzac : 26 / 26
        Americans : 94 / 94
        Masaharu : 35 / 36
        Russians : 28 / 30

    triplea_40117_Mas2.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Russians
                3 Infantrys moved from Ulaan Ude to Quingdao
                1 EarlyFighter moved from Ulaan Ude to Quingdao
                2 Artillerys and 5 Infantrys moved from Kyzal to Ulaan Ude
                1 Infantry moved from Ustkut to Ulaan Ude
                1 Infantry moved from Bratsk to Tulun
                3 Infantrys moved from Kaask to Tulun
                1 Infantry moved from Jinquan to Kyzal
                1 Tank moved from Jinquan to Ulaan Ude
                1 Tank moved from Kaask to Ulaan Ude
                1 Artillery and 1 Infantry moved from Krasnoyarsk to Bratsk
                1 Infantry moved from Abakan to Kyzyl

    Purchase Units - Russians
                Russians buy 1 Elite, 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Quingdao
                    Russians attack with 1 EarlyFighter and 3 Infantrys
                    Masaharu defend with 1 Infantry
                    Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Quingdao to Ulaan Ude

    Place Units - Russians
                1 Elite, 1 Fighter and 4 Infantrys placed in Kaask
                4 Infantrys placed in Achinsk

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    triplea_40117_Rus2.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Infantry moved from N.French I. to Chunking
                      Yamamoto take Chunking from Chinese
                1 Artillery and 1 Infantry moved from Hainan to sz67
                1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
                1 Artillery moved from sz60 to E.Borneo
                      Yamamoto take E.Borneo from Dutch
                1 Infantry moved from sz60 to E.Borneo
                1 Infantry moved from Celebs to sz69
                1 Infantry and 1 T.Boat moved from sz69 to sz70
                1 Infantry moved from sz70 to Mindanao
                      Yamamoto take Mindanao from Americans
                1 Artillery and 1 Infantry moved from Mindor to sz68
                1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz70
                1 Artillery and 1 Infantry moved from sz70 to Boho
                1 Artillery and 1 Infantry moved from Nagasaki to sz78
                1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz71
                1 Artillery and 1 Infantry moved from sz71 to S
                2 EarlyFighters moved from sz78 to S
                2 Bombers moved from Phuket to sz61
                4 Infantrys and 4 Tanks moved from Sian to Szechwan

    Purchase Units - Yamamoto
                Yamamoto buy 2 B.Transports, 2 EarlyFighters, 1 Factory and 4 Infantrys; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in S
                    Yamamoto attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
                    Americans defend with 2 Infantrys
                        Yamamoto roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in S, round 2 :  2/4 hits
                        Americans roll dice for 2 Infantrys in S, round 2 :  0/2 hits
                        2 Infantrys owned by the Americans lost in S
                    Yamamoto win, taking S from Americans with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 Infantrys
                Battle in sz61
                    Yamamoto attack with 2 Bombers
                    Dutch defend with 1 Transport; British defend with 1 Destroyer and 2 Transports
                        Yamamoto roll dice for 2 Bombers in sz61, round 2 :  1/2 hits
                        British roll dice for 1 Destroyer and 3 Transports in sz61, round 2 :  1/4 hits
                        1 Bomber owned by the Yamamoto and 1 Transport owned by the Dutch lost in sz61
                        Yamamoto roll dice for 1 Bomber in sz61, round 3 :  1/1 hits
                        British roll dice for 1 Destroyer and 2 Transports in sz61, round 3 :  1/3 hits
                        1 Bomber owned by the Yamamoto and 1 Transport owned by the British lost in sz61
                    British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -16
                    Casualties for Dutch: 1 Transport
                    Casualties for British: 1 Transport
                    Casualties for Yamamoto: 2 Bombers
                Battle in Szechwan
                    Yamamoto attack with 4 Infantrys and 4 Tanks
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 4 Infantrys and 4 Tanks in Szechwan, round 2 :  4/8 hits
                        Chinese roll dice for 1 Infantry in Szechwan, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Szechwan
                    Yamamoto win, taking Szechwan from Chinese with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Boho
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 Battleship in Boho, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Boho, round 2 :  1/2 hits
                        Americans roll dice for 1 Infantry in Boho, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Boho
                    Yamamoto win, taking Boho from Americans with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Yamamoto
                1 Carrier moved from sz78 to sz71
                2 EarlyFighters moved from S to sz71
                1 Battleship and 1 Destroyer moved from sz68 to sz70
                6 Transports moved from sz70 to sz75
                2 EarlyFighters moved from Hongkong to Phuket
                1 Artillery moved from Kiangsi to Hanan
                2 Artillerys, 4 Infantrys and 1 Tank moved from Tientsin to Hsingan
                2 Tanks moved from Tokyo to Kochi
                5 Infantrys moved from S.Japan to Kochi
                5 Infantrys moved from Tokyo to S.Japan
                2 Artillerys moved from Tokyo to S.Japan

    Place Units - Yamamoto
                1 Factory placed in Manila
                2 B.Transports placed in sz78
                2 EarlyFighters and 4 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 61 PUs; end with 62 PUs total

    Territory Summary for Yamamoto :

    Marcus : 1 Infantry and 1 Tank
        Tokyo : 1 AAGun, 1 Bunker, 2 EarlyFighters, 1 Factory and 4 Infantrys
        Hainan : 1 Artillery and 2 Infantrys
        Bonin : 1 Artillery
        Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 3 Infantrys and 2 Tanks
        Nagasaki : 1 Artillery, 6 Infantrys and 3 Tanks
        Kochi : 5 Infantrys and 2 Tanks
        S.Japan : 2 Artillerys and 5 Infantrys
        Chunking : 1 flag, 1 Infantry
        Macau : 1 flag
        Hanan : 1 Artillery
        Sian : 1 flag
        Kiangsi : 1 flag
        Szechwan : 1 flag, 4 Infantrys and 4 Tanks
        Kwangtung : 1 flag
        Celebs : 1 flag
        E.Borneo : 1 flag, 1 Artillery and 1 Infantry
        N.French I. : 1 flag, 1 Artillery
        Phuket : 2 EarlyFighters
        Hsingan : 2 Artillerys, 4 Infantrys and 1 Tank
        Mindor : 1 flag
        S : 1 flag, 1 Artillery and 1 Infantry
        Boho : 1 flag, 1 Artillery
        Manila : 1 flag, 1 Factory
        Spralty : 1 flag
        Mindanao : 1 flag, 1 Infantry
        sz17 : 1 Destroyer
        sz60 : 1 Submarine and 1 Transport
        sz75 : 6 Transports
        sz71 : 1 Carrier, 2 EarlyFighters, 1 T.Boat and 1 Transport
        sz70 : 2 Battleships, 2 Carriers, 3 Destroyers, 4 EarlyFighters, 1 Submarine, 1 T.Boat and 1 Transport
        sz78 : 2 B.Transports

    Production/PUs Summary :

    Yamamoto : 61 / 62
        Chinese : 23 / 27
        Hisaichi : 51 / 52
        Dutch : 21 / 22
        Thai : 12 / 20
        British : 57 / 57
        Anzac : 26 / 26
        Americans : 90 / 94
        Masaharu : 32 / 36
        Russians : 31 / 31

    triplea_40117_Yam3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Chinese
                3 Artillerys, 2 EarlyFighters, 10 Infantrys and 6 Tanks moved from Sikang to Szechwan
                1 Artillery and 1 Infantry moved from Tsingnan to Sikang
                3 Infantrys moved from Nancheng to Sikang
                1 Artillery moved from Ming Jong to Nancheng
                3 Infantrys moved from Ming Jong to Nancheng
                1 Fighter, 1 Mech.Inf, 2 Tanks and 2 Tankettes moved from Xining to Sikang
                1 Fighter moved from Sikang to Szechwan

    Purchase Units - Chinese
                Chinese buy 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 Artillerys, 2 EarlyFighters, 1 Fighter, 10 Infantrys and 6 Tanks
                    Yamamoto defend with 4 Infantrys and 4 Tanks
                    Chinese win, taking Szechwan from Yamamoto with 3 Artillerys, 2 EarlyFighters, 1 Fighter, 6 Infantrys and 6 Tanks remaining. Battle score for attacker is 20
                    Casualties for Yamamoto: 4 Infantrys and 4 Tanks
                    Casualties for Chinese: 4 Infantrys

    Non Combat Move - Chinese
                2 EarlyFighters and 1 Fighter moved from Szechwan to Sikang

    Place Units - Chinese
                3 Infantrys, 1 Marine and 2 Tanks placed in Xining
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Urumal: 4 Infantrys
                EDIT: Adding units owned by Chinese to Quyan: 4 Infantrys
                EDIT: Turning off Edit Mode
                4 Infantrys placed in Urumal

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 24 PUs total

    triplea_40117_Chi3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Hisaichi
                1 Infantry moved from Hanan to N.Chunking
                      Hisaichi take N.Chunking from Chinese
                1 Infantry moved from Korea to sz74
                1 Infantry moved from Korea to sz74
                1 Artillery moved from Kichedung to sz74
                1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz73
                1 Artillery and 1 Infantry moved from sz73 to Malaya
                4 Tanks moved from Thailand to Malaya
                2 EarlyFighters moved from sz60 to Malaya
                1 Artillery, 1 Infantry and 2 Tanks moved from N.B to sz68
                1 Artillery and 1 Infantry moved from Borneo to sz68
                2 Artillerys, 2 Infantrys, 2 Tanks and 4 Transports moved from sz68 to sz60
                2 Artillerys, 2 Infantrys and 2 Tanks moved from sz60 to Malaya
                2 EarlyFighters moved from sz67 to Malaya
                1 Bomber moved from Hongkong to Malaya
                1 Infantry and 1 T.Boat moved from sz74 to sz67
                1 Infantry moved from sz67 to N.French I.
                1 Submarine moved from sz45 to sz46
                3 Transports moved from sz73 to sz74

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 1 Fighter, 7 Infantrys and 4 Mech.Infs; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Malaya
                    Hisaichi attack with 3 Artillerys, 1 Bomber, 4 EarlyFighters, 3 Infantrys and 6 Tanks
                    British defend with 4 Artillerys and 8 Infantrys; Anzac defend with 3 EarlyFighters
                        Hisaichi roll dice for 1 Battleship in Malaya, round 2 :  1/1 hits
                        1 Infantry owned by the British lost in Malaya
                        Hisaichi roll dice for 3 Artillerys, 1 Bomber, 4 EarlyFighters, 3 Infantrys and 6 Tanks in Malaya, round 2 :  6/17 hits
                        British roll dice for 4 Artillerys, 3 EarlyFighters and 7 Infantrys in Malaya, round 2 :  6/14 hits
                        3 Infantrys owned by the Hisaichi, 6 Infantrys owned by the British and 3 Artillerys owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 1 Bomber, 4 EarlyFighters and 6 Tanks in Malaya, round 3 :  5/11 hits
                        British roll dice for 4 Artillerys, 3 EarlyFighters and 1 Infantry in Malaya, round 3 :  2/8 hits
                        1 Infantry owned by the British, 2 EarlyFighters owned by the Hisaichi and 4 Artillerys owned by the British lost in Malaya
                        Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 6 Tanks in Malaya, round 4 :  5/9 hits
                        British roll dice for 3 EarlyFighters in Malaya, round 4 :  1/3 hits
                        3 EarlyFighters owned by the Anzac and 1 Tank owned by the Hisaichi lost in Malaya
                    Hisaichi win, taking Malaya from British with 1 Bomber, 2 EarlyFighters and 5 Tanks remaining. Battle score for attacker is 17
                    Casualties for Hisaichi: 3 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank
                    Casualties for British: 4 Artillerys and 8 Infantrys
                    Casualties for Anzac: 3 EarlyFighters

    Non Combat Move - Hisaichi
                2 EarlyFighters moved from Malaya to sz60
                1 Bomber moved from Malaya to Phuket
                2 Tankettes moved from Hongkong to Kiangsi
                1 Artillery and 3 Infantrys moved from Nanking to Sian
                1 Artillery and 2 Tanks moved from Hanan to Sian
                1 Artillery moved from N.Shangsi to Shangsi
                1 Artillery and 2 Infantrys moved from Peking to E.Shansi
                1 Artillery and 3 Infantrys moved from Tientsin to Hopeh
                3 Infantrys moved from Korea to Tientsin
                2 Artillerys and 2 Infantrys moved from Seoul to Korea
                2 Tankettes moved from Hongkong to Kiangsi
                2 Infantrys moved from Hongkong to Kwangtung

    Place Units - Hisaichi
                1 Fighter placed in sz67
                4 Mech.Infs placed in Hongkong
                1 Artillery and 2 Infantrys placed in Peking
                1 Artillery and 2 Infantrys placed in Tientsin
                1 Infantry placed in Hongkong
                2 Infantrys placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 59 PUs; end with 60 PUs total

    Territory Summary for Hisaichi :

    Korea : 2 Artillerys and 2 Infantrys
        Hopeh : 1 Artillery and 3 Infantrys
        Nanking : 1 flag
        N.Shangsi : 1 flag, 1 Infantry
        Hanan : 1 flag
        Sian : 4 Artillerys, 1 Bomber, 3 EarlyFighters, 6 Infantrys and 5 Tanks
        Kichedung : 1 flag
        N.Chunking : 1 flag, 1 Infantry
        Shangsi : 1 flag, 1 Artillery and 4 Infantrys
        Kiangsi : 4 Tankettes
        Kwangtung : 2 Infantrys
        Hankou : 1 flag
        Seoul : 1 AAGun, 1 Factory and 2 Infantrys
        Tientsin : 1 Artillery, 1 Factory and 5 Infantrys
        Hongkong : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 4 Mech.Infs
        E.Shansi : 1 Artillery and 2 Infantrys
        Peking : 1 Artillery, 1 Factory and 2 Infantrys
        Frenchindochina : 1 flag
        Borneo : 1 flag
        N.French I. : 1 Infantry
        Phuket : 1 Bomber
        N.B : 1 flag
        Malaya : 1 flag, 5 Tanks
        sz45 : 2 Submarines
        sz46 : 1 Submarine
        sz67 : 1 Carrier, 1 Fighter and 1 T.Boat
        sz60 : 1 Carrier, 2 Destroyers, 2 EarlyFighters and 4 Transports
        sz74 : 3 Transports
        sz73 : 1 Battleship and 1 Transport

    Production/PUs Summary :

    Yamamoto : 60 / 62
        Chinese : 22 / 24
        Hisaichi : 59 / 60
        Dutch : 21 / 22
        Thai : 12 / 20
        British : 51 / 57
        Anzac : 26 / 26
        Americans : 90 / 94
        Masaharu : 32 / 36
        Russians : 31 / 31

    triplea_40117_His3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Purchase Units - Dutch
                Dutch buy 1 Fighter, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Place Units - Dutch
                1 Fighter, 1 Infantry and 2 Tanks placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 21 PUs; end with 21 PUs total

    triplea_40117_Dut3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Purchase Units - Dutch
                Dutch buy 1 Fighter, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Place Units - Dutch
                1 Fighter, 1 Infantry and 2 Tanks placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 21 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Dutch from Davao: 2 EarlyFighters
                EDIT: Adding units owned by Dutch to S.Borneo: 2 Fighters
                EDIT: Turning off Edit Mode

    triplea_40117_Dut3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Purchase Units - Dutch
                Dutch buy 1 Fighter, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Place Units - Dutch
                1 Fighter, 1 Infantry and 2 Tanks placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 21 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Dutch from Davao: 2 EarlyFighters
                EDIT: Adding units owned by Dutch to S.Borneo: 2 Fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Dutch from S.Borneo: 2 Fighters
                EDIT: Adding units owned by Dutch to S.Borneo: 2 EarlyFighters
                EDIT: Turning off Edit Mode

    triplea_40117_Dut3.tsvg


  • sorry about the edits.
    i forgot to move my planes for my noncom.
    then i put the wrong ones back in.
    i changed them back to the early fighters

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Thai
                1 Infantry moved from W.Borneo to sz60
                1 Infantry and 1 T.Boat moved from sz60 to sz59
                1 Infantry moved from sz59 to Bali
                      Thai take Bali from Dutch
                1 Infantry moved from W.Borneo to sz60
                1 Infantry moved from sz60 to Java
                      Thai take Java from Dutch
                1 EarlyFighter moved from Borneo to Phuket

    Purchase Units - Thai
                Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 5 PUs;

    Combat - Thai

    Non Combat Move - Thai

    Place Units - Thai
                2 Artillerys and 4 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 15 PUs; end with 20 PUs total

    Territory Summary for Thai :

    Bali : 1 flag, 1 Infantry
        Java : 1 flag, 1 Infantry
        Thailand : 2 Infantrys
        Phuket : 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 9 Infantrys and 1 Tank
        W.Borneo : 1 flag, 2 Infantrys
        sz59 : 1 T.Boat
        sz60 : 1 Destroyer and 2 Transports

    Production/PUs Summary :

    Yamamoto : 60 / 62
        Chinese : 22 / 24
        Hisaichi : 59 / 60
        Dutch : 18 / 21
        Thai : 15 / 20
        British : 51 / 57
        Anzac : 26 / 26
        Americans : 90 / 94
        Masaharu : 32 / 36
        Russians : 31 / 31

    triplea_40117_Tha3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - British
                1 Artillery and 1 Infantry moved from Sumatra to sz61
                1 B.Transport moved from sz66 to sz64
                1 Tank moved from Bengal to sz64
                2 B.Transports moved from sz66 to sz64
                1 Tank moved from Bengal to sz64
                1 Artillery moved from E.India to sz64
                1 Infantry moved from E.India to sz64
                1 Infantry moved from Burma to sz64
                1 Transport moved from sz66 to sz61
                1 Infantry moved from Sumatra to sz61
                1 Artillery, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz61 to sz66
                1 Artillery, 3 B.Transports, 2 Infantrys and 2 Tanks moved from sz64 to sz66
                2 Artillerys, 4 Infantrys and 2 Tanks moved from sz66 to Malaya
                1 Artillery and 4 Infantrys moved from Nepal to Bengal
                8 Tankettes moved from Calcutta to E.India
                1 Mech.Inf moved from Dheli to Bengal
                2 Tankettes moved from Dheli to Nepal
                1 Destroyer and 1 Submarine moved from sz49 to sz46
                1 Submarine moved from sz57 to sz61
                1 Transport moved from sz4 to sz6

    Purchase Units - British
                British buy 1 Destroyer, 1 Marine, 1 Mech.Inf, 1 Submarine and 10 Tankettes; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz46
                    British attack with 1 Destroyer and 1 Submarine
                    Hisaichi defend with 1 Submarine
                    British win with 1 Destroyer remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for British: 1 Submarine
                Battle in Malaya
                    British attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                    Hisaichi defend with 5 Tanks
                    Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11
                    Casualties for Hisaichi: 3 Tanks
                    Casualties for British: 2 Artillerys, 4 Infantrys and 2 Tanks

    Non Combat Move - British

    Place Units - British
                1 Mech.Inf and 2 Tankettes placed in Dheli
                8 Tankettes placed in Calcutta
                1 Destroyer and 1 Submarine placed in sz49
                1 Marine placed in Vancouver

    Turn Complete - British
                British collect 51 PUs; end with 51 PUs total

    triplea_40117_Bri3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Anzac
                1 Artillery moved from W.Australia to sz50
                3 Tanks moved from Soem to sz50
                1 Artillery moved from Soem to sz50
                5 Infantrys moved from W.Australia to sz50
                2 Artillerys, 1 Battleship, 1 Carrier, 5 Infantrys, 2 Submarines, 3 Tanks and 5 Transports moved from sz50 to sz56
                2 Artillerys, 5 Infantrys and 3 Tanks moved from sz56 to Sumatra
                7 Infantrys moved from Soem to Lambok
                1 Artillery moved from Soem to Lambok
                2 T.Boats moved from sz51 to sz50
                2 Infantrys moved from Derby to sz50
                2 Infantrys moved from sz50 to Soem
                1 Destroyer moved from sz37 to sz46
                2 Infantrys moved from Melbourne to S.W.Australia
                1 Artillery and 1 Infantry moved from C.Australia to Derby
                3 Infantrys moved from Darwin to Derby

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 1 Destroyer, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Destroyer and 1 Transport placed in sz37
                2 Artillerys and 1 Marine placed in Darwin
                1 Infantry placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total

    triplea_40117_Anz3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Americans
                2 Battleships, 1 Carrier and 1 Destroyer moved from sz4 to sz3
                1 Bomber and 4 EarlyFighters moved from Palana to sz3
                2 Transports moved from sz4 to sz5
                1 Artillery and 1 Tank moved from N.Canada to sz5
                1 Artillery, 1 Tank and 2 Transports moved from sz5 to sz4
                1 Infantry moved from Umnak to sz4
                1 Infantry moved from Adak to sz4
                1 Artillery, 2 Infantrys and 1 Tank moved from sz4 to Palana
                14 Infantrys moved from Rocky Mt to Canada
                3 Infantrys and 2 Tanks moved from Portland to Seattle
                2 Tanks moved from Seattle to Canada
                2 Artillerys and 3 Infantrys moved from Nor Cal to Portland
                2 Artillerys and 2 Infantrys moved from Hilo to sz25
                1 Infantry moved from Pearl Harbor to sz25
                2 Artillerys, 2 Battleships, 1 Cruiser, 3 Destroyers, 3 Infantrys, 2 Submarines and 2 Transports moved from sz25 to sz30
                1 Submarine moved from sz22 to sz30
                2 Artillerys and 3 Infantrys moved from sz30 to Majuru

    Purchase Units - Americans
                Americans buy 2 B.Transports, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz3
                    Americans attack with 2 Battleships, 1 Bomber, 1 Carrier, 1 Destroyer and 4 EarlyFighters
                    Masaharu defend with 1 Destroyer and 2 Submarines
                    Americans win with 2 Battleships, 1 Bomber, 1 Carrier, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 20
                    Casualties for Masaharu: 1 Destroyer and 2 Submarines

    Non Combat Move - Americans
                4 EarlyFighters moved from sz3 to Palana
                1 Bomber moved from sz3 to Palana

    Place Units - Americans
                2 B.Transports placed in sz5
                1 Destroyer placed in sz5
                Americans undo move 1.
                2 B.Transports placed in sz5
                Americans undo move 1.
                1 Cruiser and 1 Destroyer placed in sz4
                1 Carrier and 1 Cruiser placed in sz25
                2 Fighters placed in sz25
                1 Destroyer placed in sz23
                4 Infantrys placed in Davao

    Turn Complete - Americans
                Americans collect 90 PUs; end with 90 PUs total

    triplea_40117_Ame3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Masaharu
                1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports moved from sz1 to sz3
                1 Bomber moved from N.Japan to sz3
                1 EarlyFighter moved from Belogorsk to sz3
                1 Artillery, 1 Infantry and 1 Tank moved from Sukhalin to Ostrov
                1 Artillery moved from Irkutsk to Quingdao
                2 Infantrys moved from Belogorsk to Quingdao
                1 Artillery and 1 Infantry moved from Belogorsk to Quingdao
                1 Infantry moved from Irkutsk to Ustkut
                      Masaharu take Ustkut from Russians
                1 Artillery moved from Angarsk to Irkutsk

    Purchase Units - Masaharu
                Masaharu buy 1 Factory and 10 Infantrys; Remaining resources: 1 PUs;

    Combat - Masaharu
                Battle in Quingdao
                    Masaharu attack with 2 Artillerys and 3 Infantrys
                    Russians defend with 3 Infantrys
                        Masaharu roll dice for 2 Artillerys and 3 Infantrys in Quingdao, round 2 :  2/5 hits
                        Russians roll dice for 3 Infantrys in Quingdao, round 2 :  1/3 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
                        Masaharu roll dice for 2 Artillerys and 2 Infantrys in Quingdao, round 3 :  0/4 hits
                        Russians roll dice for 1 Infantry in Quingdao, round 3 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in Quingdao
                        Masaharu roll dice for 2 Artillerys and 1 Infantry in Quingdao, round 4 :  1/3 hits
                        Russians roll dice for 1 Infantry in Quingdao, round 4 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
                    Masaharu win, taking Quingdao from Russians with 2 Artillerys remaining. Battle score for attacker is 0
                    Casualties for Russians: 3 Infantrys
                    Casualties for Masaharu: 3 Infantrys
                Battle in Ostrov
                    Masaharu attack with 1 Artillery, 1 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ostrov, round 2 :  0/3 hits
                        Russians roll dice for 1 Bunker in Ostrov, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ostrov, round 3 :  0/3 hits
                        Russians roll dice for 1 Bunker in Ostrov, round 3 :  0/1 hits
                        Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ostrov, round 4 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Ostrov, round 4 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in Ostrov
                        Masaharu roll dice for 1 Artillery and 1 Tank in Ostrov, round 5 :  1/2 hits
                        Russians roll dice for 1 Bunker in Ostrov, round 5 :  0/1 hits
                        1 Bunker owned by the Russians lost in Ostrov
                    Masaharu win, taking Ostrov from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry
                Battle in sz3
                    Masaharu attack with 1 Bomber, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 4 Transports
                    Americans defend with 2 Battleships, 1 Carrier and 1 Destroyer
                        Masaharu roll dice for 1 Bomber, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 4 Transports in sz3, round 2 :  1/5 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 2 Battleships, 1 Carrier and 1 Destroyer in sz3, round 2 :  2/4 hits
                        2 Transports owned by the Masaharu lost in sz3
                        Masaharu roll dice for 1 Bomber, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports in sz3, round 3 :  3/5 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 2 Battleships, 1 Carrier and 1 Destroyer in sz3, round 3 :  4/4 hits
                        1 EarlyFighter owned by the Masaharu, 2 Transports owned by the Masaharu, 1 Destroyer owned by the Americans, 1 Carrier owned by the Masaharu and 1 Carrier owned by the Americans lost in sz3
                        Masaharu roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in sz3, round 4 :  1/3 hits
                        Americans roll dice for 2 Battleships in sz3, round 4 :  1/2 hits
                        1 Battleship owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz3
                        Masaharu roll dice for 1 Bomber and 1 Fighter in sz3, round 5 :  1/2 hits
                        Americans roll dice for 1 Battleship in sz3, round 5 :  1/1 hits
                        1 Fighter owned by the Masaharu and 1 Battleship owned by the Americans lost in sz3
                    Masaharu win with 1 Bomber remaining. Battle score for attacker is -2
                    Casualties for Masaharu: 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 4 Transports
                    Casualties for Americans: 2 Battleships, 1 Carrier and 1 Destroyer

    Non Combat Move - Masaharu
                1 Bomber moved from sz3 to N.Japan
                3 Infantrys moved from Akina to N.Japan
                1 Infantry moved from Amursk to Belogorsk
                1 AAGun moved from Amursk to Belogorsk
                1 Artillery and 3 Infantrys moved from Manchuria to Belogorsk
                1 Infantry moved from N.Japan to sz1
                1 Infantry moved from sz1 to Belogorsk

    Place Units - Masaharu
                3 Infantrys placed in Amursk
                7 Infantrys placed in Akina
                1 Factory placed in Belogorsk

    Turn Complete - Masaharu
                Masaharu collect 37 PUs; end with 38 PUs total

    Territory Summary for Masaharu :

    N.Japan : 1 AAGun, 1 Bomber and 5 Infantrys
        Akina : 1 Bunker, 1 Factory and 7 Infantrys
        Vladivostok : 1 flag
        Yakutsk : 1 flag, 1 Infantry
        Ustkut : 1 flag, 1 Infantry
        Irkutsk : 1 flag, 1 Artillery
        Vostok : 1 flag
        Quingdao : 1 flag, 2 Artillerys
        Angarsk : 1 flag
        Belogorsk : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 11 Infantrys and 5 Tanks
        Amursk : 1 flag, 1 Factory and 3 Infantrys
        Ostrov : 1 flag, 1 Artillery and 1 Tank
        sz1 : 1 T.Boat

    Production/PUs Summary :

    Yamamoto : 60 / 62
        Chinese : 22 / 24
        Hisaichi : 59 / 60
        Dutch : 18 / 21
        Thai : 15 / 20
        British : 51 / 51
        Anzac : 26 / 26
        Americans : 90 / 90
        Masaharu : 37 / 38
        Russians : 26 / 31

    triplea_40117_Mas3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Russians
                1 Infantry moved from Magadan to Yakutsk
                1 EarlyFighter moved from Ulaan Ude to Yakutsk
                1 Infantry moved from Palana to Magadan
                1 Artillery and 1 Infantry moved from Bratsk to Ustkut
                4 Infantrys moved from Tulun to Ustkut
                1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao
                2 Infantrys moved from Ulaan Ude to Quingdao
                1 Fighter moved from Kaask to Quingdao
                1 Infantry moved from Kyzal to Ulaan Ude
                2 Infantrys moved from Kaask to Bratsk
                1 Elite and 2 Infantrys moved from Kaask to Kyzal
                1 Infantry moved from Kyzyl to Jinquan
                4 Infantrys moved from Achinsk to Krasnoyarsk

    Purchase Units - Russians
                Russians buy 1 Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Ustkut
                    Russians attack with 1 Artillery and 5 Infantrys
                    Masaharu defend with 1 Infantry
                    Russians win, taking Ustkut from Masaharu with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry
                Battle in Yakutsk
                    Russians attack with 1 EarlyFighter and 1 Infantry
                    Masaharu defend with 1 Infantry
                    Russians win, taking Yakutsk from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry
                Battle in Quingdao
                    Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                    Masaharu defend with 2 Artillerys
                    Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 2 Artillerys

    Non Combat Move - Russians
                1 Fighter moved from Quingdao to Ulaan Ude
                2 Artillerys, 8 Infantrys and 4 Tanks moved from Ulaan Ude to Quingdao
                1 EarlyFighter moved from Yakutsk to Magadan

    Place Units - Russians
                1 Fighter, 4 Infantrys and 1 Tank placed in Kaask
                4 Infantrys placed in Achinsk

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    triplea_40117_Rus3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Artillery and 1 Infantry moved from Iwo Jima to sz75
                1 Artillery and 1 Infantry moved from S to sz71
                1 Artillery, 1 Infantry and 1 Transport moved from sz71 to sz70
                1 Artillery and 1 Infantry moved from sz70 to Davao
                4 EarlyFighters moved from sz70 to Davao
                1 Infantry moved from Mindanao to Davao
                1 Infantry and 1 Tank moved from Iwo Jima to sz75
                1 Infantry and 1 Tank moved from Iwo Jima to sz75
                1 Artillery moved from Bonin to sz75
                1 Artillery moved from Boho to Punay
                      Yamamoto take Punay from Americans
                2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from sz75 to sz70
                2 Artillerys, 2 Infantrys and 1 Tank moved from sz70 to Davao
                2 EarlyFighters moved from sz71 to Davao
                1 Infantry moved from Chunking to Burma
                      Yamamoto take Burma from British
                1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz70
                1 Infantry and 1 Tank moved from sz70 to Davao
                1 Transport moved from sz60 to sz59
                1 Artillery and 1 Infantry moved from E.Borneo to sz59
                1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz58
                1 Artillery and 1 Infantry moved from sz58 to Flores
                      Yamamoto take Flores from Dutch
                2 Transports moved from sz75 to sz67
                1 Artillery and 2 Infantrys moved from Hainan to sz67
                1 Artillery and 2 Infantrys moved from sz67 to N.French I.
                1 Artillery moved from N.French I. to Chunking
                1 Artillery and 1 Infantry moved from Hsingan to Jinan

    Purchase Units - Yamamoto
                Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
                Yamamoto buy 2 Artillerys, 1 Destroyer, 2 EarlyFighters, 3 Infantrys, 2 S.Subs and 1 Submarine; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in Jinan
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Bunker
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Jinan, round 2 :  0/2 hits
                        Russians roll dice for 1 Bunker in Jinan, round 2 :  0/1 hits
                    1 Artillery and 1 Infantry retreated to Hsingan
                Battle in Davao
                    Yamamoto attack with 3 Artillerys, 6 EarlyFighters, 5 Infantrys and 2 Tanks
                    Americans defend with 1 AAGun, 1 Factory, 8 Infantrys and 2 Tanks
                        AA fire in Davao :  1/6 hits
                        1 EarlyFighter owned by the Yamamoto lost in Davao
                        Yamamoto roll dice for 2 Battleships in Davao, round 2 :  1/2 hits
                        1 Infantry owned by the Americans lost in Davao
                        Yamamoto roll dice for 3 Artillerys, 5 EarlyFighters, 5 Infantrys and 2 Tanks in Davao, round 2 :  5/15 hits
                        Americans roll dice for 7 Infantrys and 2 Tanks in Davao, round 2 :  1/9 hits
                        1 Infantry owned by the Yamamoto and 5 Infantrys owned by the Americans lost in Davao
                        Yamamoto roll dice for 3 Artillerys, 5 EarlyFighters, 4 Infantrys and 2 Tanks in Davao, round 3 :  5/14 hits
                        Americans roll dice for 2 Infantrys and 2 Tanks in Davao, round 3 :  3/4 hits
                        3 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans and 2 Tanks owned by the Americans lost in Davao
                    Yamamoto winRussians win with 1 Bunker remaining, taking Davao from Americans with 3 Artillerys, 5 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
                    Casualties for Americans: 8 Infantrys and 2 Tanks
                    Casualties for Yamamoto: 1 EarlyFighter and 4 Infantrys

    Non Combat Move - Yamamoto
                1 T.Boat moved from sz71 to sz70
                1 Carrier moved from sz70 to sz60
                3 EarlyFighters moved from Davao to sz60
                2 EarlyFighters moved from Davao to sz70
                1 Carrier moved from sz71 to sz60
                1 EarlyFighter moved from Phuket to sz60
                2 EarlyFighters moved from Tokyo to Iwo Jima

    Place Units - Yamamoto
                1 Artillery and 2 Infantrys placed in Manila
                1 Artillery, 2 EarlyFighters and 1 Infantry placed in Tokyo
                1 Destroyer, 2 S.Subs and 1 Submarine placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 67 PUs; end with 68 PUs total

    Territory Summary for Yamamoto :

    Marcus : 1 Infantry and 1 Tank
        Tokyo : 1 AAGun, 1 Artillery, 1 Bunker, 2 EarlyFighters, 1 Factory and 5 Infantrys
        Iwo Jima : 1 AAGun, 1 Bunker and 2 EarlyFighters
        Nagasaki : 1 Artillery, 6 Infantrys and 3 Tanks
        Kochi : 5 Infantrys and 2 Tanks
        S.Japan : 2 Artillerys and 5 Infantrys
        Chunking : 1 flag, 1 Artillery
        Macau : 1 flag
        Hanan : 1 Artillery
        Sian : 1 flag
        Kiangsi : 1 flag
        Kwangtung : 1 flag
        Flores : 1 flag, 1 Artillery and 1 Infantry
        Celebs : 1 flag
        E.Borneo : 1 flag
        N.French I. : 1 flag, 1 Artillery and 2 Infantrys
        Phuket : 1 EarlyFighter
        Burma : 1 flag, 1 Infantry
        Hsingan : 2 Artillerys, 4 Infantrys and 1 Tank
        Mindor : 1 flag
        Punay : 1 flag, 1 Artillery
        S : 1 flag
        Boho : 1 flag
        Manila : 1 flag, 1 Artillery, 1 Factory and 2 Infantrys
        Spralty : 1 flag
        Mindanao : 1 flag
        Davao : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 1 Infantry and 2 Tanks
        sz17 : 1 Destroyer
        sz58 : 1 Transport
        sz67 : 2 Transports
        sz60 : 2 Carriers, 4 EarlyFighters and 1 Submarine
        sz70 : 2 Battleships, 1 Carrier, 3 Destroyers, 2 EarlyFighters, 1 Submarine, 2 T.Boats and 6 Transports
        sz78 : 2 B.Transports, 1 Destroyer, 2 S.Subs and 1 Submarine

    Production/PUs Summary :

    Yamamoto : 67 / 68
        Chinese : 22 / 24
        Hisaichi : 59 / 60
        Dutch : 17 / 21
        Thai : 15 / 20
        British : 50 / 51
        Anzac : 26 / 26
        Americans : 85 / 90
        Masaharu : 32 / 38
        Russians : 31 / 31

    triplea_40117_Yam4.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Chinese
                1 Infantry moved from W.Sian to Sian
                3 Artillerys, 6 Infantrys and 6 Tanks moved from Szechwan to Sian
                2 EarlyFighters, 1 Fighter, 1 Mech.Inf, 2 Tanks and 2 Tankettes moved from Sikang to Sian

    Purchase Units - Chinese
                Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
                Chinese buy 7 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Sian
                    Chinese attack with 3 Artillerys, 2 EarlyFighters, 1 Fighter, 7 Infantrys, 1 Mech.Inf, 8 Tanks and 2 Tankettes
                    Hisaichi defend with 4 Artillerys, 1 Bomber, 3 EarlyFighters, 6 Infantrys and 5 Tanks
                    Chinese win, taking Sian from Yamamoto with 1 Artillery, 2 EarlyFighters, 1 Fighter, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 61
                    Casualties for Hisaichi: 4 Artillerys, 1 Bomber, 3 EarlyFighters, 6 Infantrys and 5 Tanks
                    Casualties for Chinese: 2 Artillerys, 7 Infantrys and 2 Tankettes

    Non Combat Move - Chinese
                2 EarlyFighters moved from Sian to Szechwan
                1 Fighter moved from Sian to Szechwan
                1 Infantry moved from Sikang to W.Sian
                1 Artillery and 3 Infantrys moved from Sikang to Szechwan
                1 Artillery and 3 Infantrys moved from Nancheng to Sikang
                3 Infantrys, 1 Marine and 1 Tank moved from Xining to Tsingnan
                1 Tank moved from Tsingnan to Sikang
                1 Tank moved from Xining to Sikang
                4 Infantrys moved from Quyan to Ming Jong
                4 Infantrys moved from Urumal to Quyan

    Place Units - Chinese
                3 Infantrys, 1 Marine and 2 Tankettes placed in Xining
                4 Infantrys placed in Urumal

    Turn Complete - Chinese
                Chinese collect 25 PUs; end with 25 PUs total

    triplea_40117_Chi4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Hisaichi
                4 Tankettes moved from Kiangsi to Sian
                1 Artillery and 4 Infantrys moved from Shangsi to Sian
                1 Bomber moved from Phuket to Sian
                1 Fighter moved from sz67 to Sian

    Purchase Units - Hisaichi
                Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
                Hisaichi buy 4 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys, 1 S.Sub and 1 Submarine; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Sian
                    Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tankettes
                    Chinese defend with 1 Artillery, 1 Mech.Inf and 8 Tanks
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tankettes in Sian, round 2 :  4/11 hits
                        Chinese roll dice for 1 Artillery, 1 Mech.Inf and 8 Tanks in Sian, round 2 :  8/10 hits
                        4 Infantrys owned by the Hisaichi, 1 Artillery owned by the Chinese, 2 Tanks owned by the Chinese, 1 Mech.Inf owned by the Chinese and 4 Tankettes owned by the Hisaichi lost in Sian
                    1 Artillery retreated to Shangsi
                    Chinese win with 6 Tanks remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 4 Infantrys and 4 Tankettes
                    Casualties for Chinese: 1 Artillery, 1 Mech.Inf and 2 Tanks

    Non Combat Move - Hisaichi
                4 Mech.Infs moved from Hongkong to Nanking
                3 Infantrys moved from Hopeh to Shansi
                1 Artillery moved from Hopeh to Shansi
                1 Artillery moved from E.Shansi to Shansi
                1 Infantry moved from E.Shansi to Shangsi
                1 Infantry moved from E.Shansi to Shansi
                2 Infantrys moved from Kwangtung to Kiangsi
                1 Infantry moved from N.French I. to Chunking
                2 Artillerys and 2 Infantrys moved from Korea to sz74
                1 Artillery and 1 Infantry moved from Tientsin to sz74
                3 Artillerys, 3 Infantrys and 3 Transports moved from sz74 to sz73
                1 Transport moved from sz73 to sz74
                3 Artillerys moved from sz73 to Malaya
                3 Infantrys moved from sz73 to Malaya
                4 Transports moved from sz60 to sz67
                1 Infantry moved from Hongkong to Kwangtung
                2 Infantrys moved from Peking to E.Shansi
                1 Artillery moved from Peking to E.Shansi
                4 Infantrys moved from Tientsin to Hopeh
                2 Infantrys moved from Seoul to Korea
                1 Fighter moved from Sian to Shansi
                1 Bomber moved from Sian to Shansi

    Place Units - Hisaichi
                1 Bunker placed in Malaya
                3 Artillerys and 3 Infantrys placed in Hongkong
                3 Infantrys placed in Peking
                1 Artillery, 1 Fighter and 1 Infantry placed in Tientsin
                1 S.Sub and 1 Submarine placed in sz79

    Turn Complete - Hisaichi
                Hisaichi collect 59 PUs; end with 60 PUs total

    Territory Summary for Hisaichi :

    Korea : 2 Infantrys
        Hopeh : 4 Infantrys
        Nanking : 1 flag, 4 Mech.Infs
        Chunking : 1 Infantry
        N.Shangsi : 1 flag, 1 Infantry
        Hanan : 1 flag
        Kichedung : 1 flag
        N.Chunking : 1 flag, 1 Infantry
        Shangsi : 1 flag, 1 Artillery and 1 Infantry
        Kiangsi : 2 Infantrys
        Kwangtung : 1 Infantry
        Hankou : 1 flag
        Shansi : 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys
        Seoul : 1 AAGun and 1 Factory
        Tientsin : 1 Artillery, 1 Factory, 1 Fighter and 1 Infantry
        Hongkong : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
        E.Shansi : 1 Artillery and 2 Infantrys
        Peking : 1 Factory and 3 Infantrys
        Frenchindochina : 1 flag
        Borneo : 1 flag
        N.B : 1 flag
        Malaya : 1 flag, 3 Artillerys, 1 Bunker, 3 Infantrys and 2 Tanks
        sz45 : 2 Submarines
        sz67 : 1 Carrier, 1 T.Boat and 4 Transports
        sz60 : 1 Carrier, 2 Destroyers and 2 EarlyFighters
        sz74 : 1 Transport
        sz73 : 1 Battleship and 3 Transports
        sz79 : 1 S.Sub and 1 Submarine

    Production/PUs Summary :

    Yamamoto : 64 / 68
        Chinese : 25 / 25
        Hisaichi : 59 / 60
        Dutch : 17 / 21
        Thai : 15 / 20
        British : 50 / 51
        Anzac : 26 / 26
        Americans : 85 / 90
        Masaharu : 32 / 38
        Russians : 31 / 31

    triplea_40117_His4.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Dutch
                1 Tank moved from S.Borneo to Borneo
                      Dutch take E.Borneo from Yamamoto
                      Dutch take Borneo from Hisaichi
                1 Artillery and 1 Infantry moved from Sarong to New Guinea

    Purchase Units - Dutch
                Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
                Dutch buy 4 Tanks; Remaining resources: 1 PUs;

    Combat - Dutch

    Non Combat Move - Dutch

    Place Units - Dutch
                4 Tanks placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 21 PUs; end with 22 PUs total

    triplea_40117_Dut4.tsvg

Suggested Topics

  • 26
  • 23
  • 108
  • 108
  • 56
  • 58
  • 165
  • 424
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.9k

Users

40.6k

Topics

1.8m

Posts