@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
TRS Dawg v. Entek (Axis)
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
1 EarlyFighter moved from Davao to sz69
1 Infantry moved from Seattle to sz6
1 Infantry moved from British Columbia to sz6
2 Battleships, 1 Carrier, 2 EarlyFighters, 2 Infantrys and 1 Transport moved from sz6 to sz4
1 Transport moved from sz4 to sz5
1 Tank moved from N.Canada to sz5
1 Infantry moved from N.Canada to sz5
1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
2 Artillerys, 2 Infantrys and 1 Tank moved from Canada to N.Canada
2 Infantrys moved from British Columbia to N.Canada
1 EarlyFighter moved from Johnston to N.Australia
2 Infantrys moved from Samar to S
1 Infantry moved from Punay to BohoPurchase Units - Americans
Americans buy 1 Cruiser, 1 Destroyer, 2 Factorys, 18 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in sz69
Americans attack with 1 EarlyFighter
Yamamoto defend with 1 T.Boat
Yamamoto win with 1 T.Boat remaining. Battle score for attacker is -8
Casualties for Americans: 1 EarlyFighter
Battle in S
Americans attack with 2 Infantrys
Yamamoto defend with 1 Infantry
Americans win, taking S from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Americans
3 Infantrys and 1 Tank moved from sz4 to Palana
1 Bomber and 1 EarlyFighter moved from Alaska to Palana
2 EarlyFighters moved from sz4 to PalanaPlace Units - Americans
1 Destroyer and 1 Transport placed in sz25
1 Cruiser and 1 Submarine placed in sz25
1 Factory placed in Anchorage
1 Factory placed in Alaska
14 Infantrys placed in Rocky Mt
4 Infantrys placed in DavaoTurn Complete - Americans
Americans collect 94 PUs; end with 94 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
1 Submarine moved from sz16 to sz3
1 Destroyer and 1 Submarine moved from sz7 to sz3
1 Artillery and 1 Infantry moved from Vostok to Irkutsk
1 Artillery and 2 Tanks moved from Quingdao to Belogorsk
1 Infantry and 2 Tanks moved from Amursk to Belogorsk
1 Bomber and 1 EarlyFighter moved from Manchuria to Belogorsk
1 Artillery moved from Vladivostok to Manchuria
3 Infantrys moved from Vladivostok to Manchuria
1 Bomber moved from Belogorsk to sz3
1 Artillery moved from Yakutsk to Angarsk
Masaharu take Angarsk from RussiansPurchase Units - Masaharu
Masaharu buy 1 Carrier, 1 Fighter and 4 Infantrys; Remaining resources: 1 PUs;Combat - Masaharu
Battle in Irkutsk
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in sz3
Masaharu attack with 1 Bomber, 1 Destroyer and 2 Submarines
Russians defend with 1 Submarine
Masaharu roll dice for 2 Submarines in sz3, round 2 : 1/2 hits
Russians roll dice for 1 Submarine in sz3, round 2 : 0/1 hits
1 Submarine owned by the Russians lost in sz3
Masaharu win with 1 Bomber, 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 SubmarineNon Combat Move - Masaharu
1 Bomber moved from sz3 to N.Japan
2 Transports moved from sz1 to sz15
2 Transports moved from sz1 to sz15
1 Infantry moved from Sukhalin to sz1
1 Infantry moved from sz1 to Yakutsk
7 Infantrys moved from Akina to sz15
1 Tank moved from N.Japan to sz15
3 Infantrys moved from Akina to N.Japan
1 AAGun moved from Akina to N.Japan
7 Infantrys, 1 Tank and 4 Transports moved from sz15 to sz1
7 Infantrys and 1 Tank moved from sz1 to BelogorskPlace Units - Masaharu
1 Carrier placed in sz1
1 Fighter placed in sz1
1 Infantry placed in Amursk
3 Infantrys placed in AkinaTurn Complete - Masaharu
Masaharu collect 35 PUs; end with 36 PUs totalTerritory Summary for Masaharu :
N.Japan : 1 AAGun, 1 Bomber and 3 Infantrys
Sukhalin : 1 Artillery, 1 Infantry and 1 Tank
Manchuria : 1 Artillery and 3 Infantrys
Akina : 1 Bunker, 1 Factory and 3 Infantrys
Vladivostok : 1 flag
Yakutsk : 1 flag, 1 Infantry
Irkutsk : 1 flag, 1 Artillery and 1 Infantry
Vostok : 1 flag
Quingdao : 1 flag, 1 Infantry
Angarsk : 1 flag, 1 Artillery
Belogorsk : 1 flag, 2 Artillerys, 1 EarlyFighter, 9 Infantrys and 5 Tanks
Amursk : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
sz3 : 1 Destroyer and 2 Submarines
sz1 : 1 Carrier, 1 Destroyer, 1 Fighter, 1 T.Boat and 4 TransportsProduction/PUs Summary :
Yamamoto : 54 / 56
Chinese : 25 / 27
Hisaichi : 51 / 52
Dutch : 22 / 22
Thai : 12 / 20
British : 57 / 57
Anzac : 26 / 26
Americans : 94 / 94
Masaharu : 35 / 36
Russians : 28 / 30 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Russians
3 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Ulaan Ude to Quingdao
2 Artillerys and 5 Infantrys moved from Kyzal to Ulaan Ude
1 Infantry moved from Ustkut to Ulaan Ude
1 Infantry moved from Bratsk to Tulun
3 Infantrys moved from Kaask to Tulun
1 Infantry moved from Jinquan to Kyzal
1 Tank moved from Jinquan to Ulaan Ude
1 Tank moved from Kaask to Ulaan Ude
1 Artillery and 1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Abakan to KyzylPurchase Units - Russians
Russians buy 1 Elite, 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 1 EarlyFighter and 3 Infantrys
Masaharu defend with 1 Infantry
Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Quingdao to Ulaan UdePlace Units - Russians
1 Elite, 1 Fighter and 4 Infantrys placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from N.French I. to Chunking
Yamamoto take Chunking from Chinese
1 Artillery and 1 Infantry moved from Hainan to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
1 Artillery moved from sz60 to E.Borneo
Yamamoto take E.Borneo from Dutch
1 Infantry moved from sz60 to E.Borneo
1 Infantry moved from Celebs to sz69
1 Infantry and 1 T.Boat moved from sz69 to sz70
1 Infantry moved from sz70 to Mindanao
Yamamoto take Mindanao from Americans
1 Artillery and 1 Infantry moved from Mindor to sz68
1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz70
1 Artillery and 1 Infantry moved from sz70 to Boho
1 Artillery and 1 Infantry moved from Nagasaki to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz71
1 Artillery and 1 Infantry moved from sz71 to S
2 EarlyFighters moved from sz78 to S
2 Bombers moved from Phuket to sz61
4 Infantrys and 4 Tanks moved from Sian to SzechwanPurchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 2 EarlyFighters, 1 Factory and 4 Infantrys; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in S
Yamamoto attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Americans defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in S, round 2 : 2/4 hits
Americans roll dice for 2 Infantrys in S, round 2 : 0/2 hits
2 Infantrys owned by the Americans lost in S
Yamamoto win, taking S from Americans with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Battle in sz61
Yamamoto attack with 2 Bombers
Dutch defend with 1 Transport; British defend with 1 Destroyer and 2 Transports
Yamamoto roll dice for 2 Bombers in sz61, round 2 : 1/2 hits
British roll dice for 1 Destroyer and 3 Transports in sz61, round 2 : 1/4 hits
1 Bomber owned by the Yamamoto and 1 Transport owned by the Dutch lost in sz61
Yamamoto roll dice for 1 Bomber in sz61, round 3 : 1/1 hits
British roll dice for 1 Destroyer and 2 Transports in sz61, round 3 : 1/3 hits
1 Bomber owned by the Yamamoto and 1 Transport owned by the British lost in sz61
British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -16
Casualties for Dutch: 1 Transport
Casualties for British: 1 Transport
Casualties for Yamamoto: 2 Bombers
Battle in Szechwan
Yamamoto attack with 4 Infantrys and 4 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys and 4 Tanks in Szechwan, round 2 : 4/8 hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Boho
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Boho, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Boho, round 2 : 1/2 hits
Americans roll dice for 1 Infantry in Boho, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Boho
Yamamoto win, taking Boho from Americans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
1 Carrier moved from sz78 to sz71
2 EarlyFighters moved from S to sz71
1 Battleship and 1 Destroyer moved from sz68 to sz70
6 Transports moved from sz70 to sz75
2 EarlyFighters moved from Hongkong to Phuket
1 Artillery moved from Kiangsi to Hanan
2 Artillerys, 4 Infantrys and 1 Tank moved from Tientsin to Hsingan
2 Tanks moved from Tokyo to Kochi
5 Infantrys moved from S.Japan to Kochi
5 Infantrys moved from Tokyo to S.Japan
2 Artillerys moved from Tokyo to S.JapanPlace Units - Yamamoto
1 Factory placed in Manila
2 B.Transports placed in sz78
2 EarlyFighters and 4 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 62 PUs totalTerritory Summary for Yamamoto :
Marcus : 1 Infantry and 1 Tank
Tokyo : 1 AAGun, 1 Bunker, 2 EarlyFighters, 1 Factory and 4 Infantrys
Hainan : 1 Artillery and 2 Infantrys
Bonin : 1 Artillery
Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 3 Infantrys and 2 Tanks
Nagasaki : 1 Artillery, 6 Infantrys and 3 Tanks
Kochi : 5 Infantrys and 2 Tanks
S.Japan : 2 Artillerys and 5 Infantrys
Chunking : 1 flag, 1 Infantry
Macau : 1 flag
Hanan : 1 Artillery
Sian : 1 flag
Kiangsi : 1 flag
Szechwan : 1 flag, 4 Infantrys and 4 Tanks
Kwangtung : 1 flag
Celebs : 1 flag
E.Borneo : 1 flag, 1 Artillery and 1 Infantry
N.French I. : 1 flag, 1 Artillery
Phuket : 2 EarlyFighters
Hsingan : 2 Artillerys, 4 Infantrys and 1 Tank
Mindor : 1 flag
S : 1 flag, 1 Artillery and 1 Infantry
Boho : 1 flag, 1 Artillery
Manila : 1 flag, 1 Factory
Spralty : 1 flag
Mindanao : 1 flag, 1 Infantry
sz17 : 1 Destroyer
sz60 : 1 Submarine and 1 Transport
sz75 : 6 Transports
sz71 : 1 Carrier, 2 EarlyFighters, 1 T.Boat and 1 Transport
sz70 : 2 Battleships, 2 Carriers, 3 Destroyers, 4 EarlyFighters, 1 Submarine, 1 T.Boat and 1 Transport
sz78 : 2 B.TransportsProduction/PUs Summary :
Yamamoto : 61 / 62
Chinese : 23 / 27
Hisaichi : 51 / 52
Dutch : 21 / 22
Thai : 12 / 20
British : 57 / 57
Anzac : 26 / 26
Americans : 90 / 94
Masaharu : 32 / 36
Russians : 31 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
3 Artillerys, 2 EarlyFighters, 10 Infantrys and 6 Tanks moved from Sikang to Szechwan
1 Artillery and 1 Infantry moved from Tsingnan to Sikang
3 Infantrys moved from Nancheng to Sikang
1 Artillery moved from Ming Jong to Nancheng
3 Infantrys moved from Ming Jong to Nancheng
1 Fighter, 1 Mech.Inf, 2 Tanks and 2 Tankettes moved from Xining to Sikang
1 Fighter moved from Sikang to SzechwanPurchase Units - Chinese
Chinese buy 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 3 Artillerys, 2 EarlyFighters, 1 Fighter, 10 Infantrys and 6 Tanks
Yamamoto defend with 4 Infantrys and 4 Tanks
Chinese win, taking Szechwan from Yamamoto with 3 Artillerys, 2 EarlyFighters, 1 Fighter, 6 Infantrys and 6 Tanks remaining. Battle score for attacker is 20
Casualties for Yamamoto: 4 Infantrys and 4 Tanks
Casualties for Chinese: 4 InfantrysNon Combat Move - Chinese
2 EarlyFighters and 1 Fighter moved from Szechwan to SikangPlace Units - Chinese
3 Infantrys, 1 Marine and 2 Tanks placed in Xining
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Urumal: 4 Infantrys
EDIT: Adding units owned by Chinese to Quyan: 4 Infantrys
EDIT: Turning off Edit Mode
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from Hanan to N.Chunking
Hisaichi take N.Chunking from Chinese
1 Infantry moved from Korea to sz74
1 Infantry moved from Korea to sz74
1 Artillery moved from Kichedung to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz73
1 Artillery and 1 Infantry moved from sz73 to Malaya
4 Tanks moved from Thailand to Malaya
2 EarlyFighters moved from sz60 to Malaya
1 Artillery, 1 Infantry and 2 Tanks moved from N.B to sz68
1 Artillery and 1 Infantry moved from Borneo to sz68
2 Artillerys, 2 Infantrys, 2 Tanks and 4 Transports moved from sz68 to sz60
2 Artillerys, 2 Infantrys and 2 Tanks moved from sz60 to Malaya
2 EarlyFighters moved from sz67 to Malaya
1 Bomber moved from Hongkong to Malaya
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to N.French I.
1 Submarine moved from sz45 to sz46
3 Transports moved from sz73 to sz74Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Fighter, 7 Infantrys and 4 Mech.Infs; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Malaya
Hisaichi attack with 3 Artillerys, 1 Bomber, 4 EarlyFighters, 3 Infantrys and 6 Tanks
British defend with 4 Artillerys and 8 Infantrys; Anzac defend with 3 EarlyFighters
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits
1 Infantry owned by the British lost in Malaya
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 4 EarlyFighters, 3 Infantrys and 6 Tanks in Malaya, round 2 : 6/17 hits
British roll dice for 4 Artillerys, 3 EarlyFighters and 7 Infantrys in Malaya, round 2 : 6/14 hits
3 Infantrys owned by the Hisaichi, 6 Infantrys owned by the British and 3 Artillerys owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 1 Bomber, 4 EarlyFighters and 6 Tanks in Malaya, round 3 : 5/11 hits
British roll dice for 4 Artillerys, 3 EarlyFighters and 1 Infantry in Malaya, round 3 : 2/8 hits
1 Infantry owned by the British, 2 EarlyFighters owned by the Hisaichi and 4 Artillerys owned by the British lost in Malaya
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 6 Tanks in Malaya, round 4 : 5/9 hits
British roll dice for 3 EarlyFighters in Malaya, round 4 : 1/3 hits
3 EarlyFighters owned by the Anzac and 1 Tank owned by the Hisaichi lost in Malaya
Hisaichi win, taking Malaya from British with 1 Bomber, 2 EarlyFighters and 5 Tanks remaining. Battle score for attacker is 17
Casualties for Hisaichi: 3 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank
Casualties for British: 4 Artillerys and 8 Infantrys
Casualties for Anzac: 3 EarlyFightersNon Combat Move - Hisaichi
2 EarlyFighters moved from Malaya to sz60
1 Bomber moved from Malaya to Phuket
2 Tankettes moved from Hongkong to Kiangsi
1 Artillery and 3 Infantrys moved from Nanking to Sian
1 Artillery and 2 Tanks moved from Hanan to Sian
1 Artillery moved from N.Shangsi to Shangsi
1 Artillery and 2 Infantrys moved from Peking to E.Shansi
1 Artillery and 3 Infantrys moved from Tientsin to Hopeh
3 Infantrys moved from Korea to Tientsin
2 Artillerys and 2 Infantrys moved from Seoul to Korea
2 Tankettes moved from Hongkong to Kiangsi
2 Infantrys moved from Hongkong to KwangtungPlace Units - Hisaichi
1 Fighter placed in sz67
4 Mech.Infs placed in Hongkong
1 Artillery and 2 Infantrys placed in Peking
1 Artillery and 2 Infantrys placed in Tientsin
1 Infantry placed in Hongkong
2 Infantrys placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 60 PUs totalTerritory Summary for Hisaichi :
Korea : 2 Artillerys and 2 Infantrys
Hopeh : 1 Artillery and 3 Infantrys
Nanking : 1 flag
N.Shangsi : 1 flag, 1 Infantry
Hanan : 1 flag
Sian : 4 Artillerys, 1 Bomber, 3 EarlyFighters, 6 Infantrys and 5 Tanks
Kichedung : 1 flag
N.Chunking : 1 flag, 1 Infantry
Shangsi : 1 flag, 1 Artillery and 4 Infantrys
Kiangsi : 4 Tankettes
Kwangtung : 2 Infantrys
Hankou : 1 flag
Seoul : 1 AAGun, 1 Factory and 2 Infantrys
Tientsin : 1 Artillery, 1 Factory and 5 Infantrys
Hongkong : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 4 Mech.Infs
E.Shansi : 1 Artillery and 2 Infantrys
Peking : 1 Artillery, 1 Factory and 2 Infantrys
Frenchindochina : 1 flag
Borneo : 1 flag
N.French I. : 1 Infantry
Phuket : 1 Bomber
N.B : 1 flag
Malaya : 1 flag, 5 Tanks
sz45 : 2 Submarines
sz46 : 1 Submarine
sz67 : 1 Carrier, 1 Fighter and 1 T.Boat
sz60 : 1 Carrier, 2 Destroyers, 2 EarlyFighters and 4 Transports
sz74 : 3 Transports
sz73 : 1 Battleship and 1 TransportProduction/PUs Summary :
Yamamoto : 60 / 62
Chinese : 22 / 24
Hisaichi : 59 / 60
Dutch : 21 / 22
Thai : 12 / 20
British : 51 / 57
Anzac : 26 / 26
Americans : 90 / 94
Masaharu : 32 / 36
Russians : 31 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Fighter, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Place Units - Dutch
1 Fighter, 1 Infantry and 2 Tanks placed in S.BorneoTurn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Fighter, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Place Units - Dutch
1 Fighter, 1 Infantry and 2 Tanks placed in S.BorneoTurn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Davao: 2 EarlyFighters
EDIT: Adding units owned by Dutch to S.Borneo: 2 Fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Fighter, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Place Units - Dutch
1 Fighter, 1 Infantry and 2 Tanks placed in S.BorneoTurn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Davao: 2 EarlyFighters
EDIT: Adding units owned by Dutch to S.Borneo: 2 Fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Dutch from S.Borneo: 2 Fighters
EDIT: Adding units owned by Dutch to S.Borneo: 2 EarlyFighters
EDIT: Turning off Edit Mode -
sorry about the edits.
i forgot to move my planes for my noncom.
then i put the wrong ones back in.
i changed them back to the early fighters -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from W.Borneo to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz59
1 Infantry moved from sz59 to Bali
Thai take Bali from Dutch
1 Infantry moved from W.Borneo to sz60
1 Infantry moved from sz60 to Java
Thai take Java from Dutch
1 EarlyFighter moved from Borneo to PhuketPurchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 5 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 4 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 20 PUs totalTerritory Summary for Thai :
Bali : 1 flag, 1 Infantry
Java : 1 flag, 1 Infantry
Thailand : 2 Infantrys
Phuket : 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 9 Infantrys and 1 Tank
W.Borneo : 1 flag, 2 Infantrys
sz59 : 1 T.Boat
sz60 : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Yamamoto : 60 / 62
Chinese : 22 / 24
Hisaichi : 59 / 60
Dutch : 18 / 21
Thai : 15 / 20
British : 51 / 57
Anzac : 26 / 26
Americans : 90 / 94
Masaharu : 32 / 36
Russians : 31 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - British
1 Artillery and 1 Infantry moved from Sumatra to sz61
1 B.Transport moved from sz66 to sz64
1 Tank moved from Bengal to sz64
2 B.Transports moved from sz66 to sz64
1 Tank moved from Bengal to sz64
1 Artillery moved from E.India to sz64
1 Infantry moved from E.India to sz64
1 Infantry moved from Burma to sz64
1 Transport moved from sz66 to sz61
1 Infantry moved from Sumatra to sz61
1 Artillery, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz61 to sz66
1 Artillery, 3 B.Transports, 2 Infantrys and 2 Tanks moved from sz64 to sz66
2 Artillerys, 4 Infantrys and 2 Tanks moved from sz66 to Malaya
1 Artillery and 4 Infantrys moved from Nepal to Bengal
8 Tankettes moved from Calcutta to E.India
1 Mech.Inf moved from Dheli to Bengal
2 Tankettes moved from Dheli to Nepal
1 Destroyer and 1 Submarine moved from sz49 to sz46
1 Submarine moved from sz57 to sz61
1 Transport moved from sz4 to sz6Purchase Units - British
British buy 1 Destroyer, 1 Marine, 1 Mech.Inf, 1 Submarine and 10 Tankettes; Remaining resources: 0 PUs;Combat - British
Battle in sz46
British attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Submarine
British win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Submarine
Casualties for British: 1 Submarine
Battle in Malaya
British attack with 2 Artillerys, 4 Infantrys and 2 Tanks
Hisaichi defend with 5 Tanks
Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11
Casualties for Hisaichi: 3 Tanks
Casualties for British: 2 Artillerys, 4 Infantrys and 2 TanksNon Combat Move - British
Place Units - British
1 Mech.Inf and 2 Tankettes placed in Dheli
8 Tankettes placed in Calcutta
1 Destroyer and 1 Submarine placed in sz49
1 Marine placed in VancouverTurn Complete - British
British collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Anzac
1 Artillery moved from W.Australia to sz50
3 Tanks moved from Soem to sz50
1 Artillery moved from Soem to sz50
5 Infantrys moved from W.Australia to sz50
2 Artillerys, 1 Battleship, 1 Carrier, 5 Infantrys, 2 Submarines, 3 Tanks and 5 Transports moved from sz50 to sz56
2 Artillerys, 5 Infantrys and 3 Tanks moved from sz56 to Sumatra
7 Infantrys moved from Soem to Lambok
1 Artillery moved from Soem to Lambok
2 T.Boats moved from sz51 to sz50
2 Infantrys moved from Derby to sz50
2 Infantrys moved from sz50 to Soem
1 Destroyer moved from sz37 to sz46
2 Infantrys moved from Melbourne to S.W.Australia
1 Artillery and 1 Infantry moved from C.Australia to Derby
3 Infantrys moved from Darwin to DerbyPurchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Destroyer and 1 Transport placed in sz37
2 Artillerys and 1 Marine placed in Darwin
1 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
2 Battleships, 1 Carrier and 1 Destroyer moved from sz4 to sz3
1 Bomber and 4 EarlyFighters moved from Palana to sz3
2 Transports moved from sz4 to sz5
1 Artillery and 1 Tank moved from N.Canada to sz5
1 Artillery, 1 Tank and 2 Transports moved from sz5 to sz4
1 Infantry moved from Umnak to sz4
1 Infantry moved from Adak to sz4
1 Artillery, 2 Infantrys and 1 Tank moved from sz4 to Palana
14 Infantrys moved from Rocky Mt to Canada
3 Infantrys and 2 Tanks moved from Portland to Seattle
2 Tanks moved from Seattle to Canada
2 Artillerys and 3 Infantrys moved from Nor Cal to Portland
2 Artillerys and 2 Infantrys moved from Hilo to sz25
1 Infantry moved from Pearl Harbor to sz25
2 Artillerys, 2 Battleships, 1 Cruiser, 3 Destroyers, 3 Infantrys, 2 Submarines and 2 Transports moved from sz25 to sz30
1 Submarine moved from sz22 to sz30
2 Artillerys and 3 Infantrys moved from sz30 to MajuruPurchase Units - Americans
Americans buy 2 B.Transports, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs;Combat - Americans
Battle in sz3
Americans attack with 2 Battleships, 1 Bomber, 1 Carrier, 1 Destroyer and 4 EarlyFighters
Masaharu defend with 1 Destroyer and 2 Submarines
Americans win with 2 Battleships, 1 Bomber, 1 Carrier, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 20
Casualties for Masaharu: 1 Destroyer and 2 SubmarinesNon Combat Move - Americans
4 EarlyFighters moved from sz3 to Palana
1 Bomber moved from sz3 to PalanaPlace Units - Americans
2 B.Transports placed in sz5
1 Destroyer placed in sz5
Americans undo move 1.
2 B.Transports placed in sz5
Americans undo move 1.
1 Cruiser and 1 Destroyer placed in sz4
1 Carrier and 1 Cruiser placed in sz25
2 Fighters placed in sz25
1 Destroyer placed in sz23
4 Infantrys placed in DavaoTurn Complete - Americans
Americans collect 90 PUs; end with 90 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Masaharu
1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports moved from sz1 to sz3
1 Bomber moved from N.Japan to sz3
1 EarlyFighter moved from Belogorsk to sz3
1 Artillery, 1 Infantry and 1 Tank moved from Sukhalin to Ostrov
1 Artillery moved from Irkutsk to Quingdao
2 Infantrys moved from Belogorsk to Quingdao
1 Artillery and 1 Infantry moved from Belogorsk to Quingdao
1 Infantry moved from Irkutsk to Ustkut
Masaharu take Ustkut from Russians
1 Artillery moved from Angarsk to IrkutskPurchase Units - Masaharu
Masaharu buy 1 Factory and 10 Infantrys; Remaining resources: 1 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 2 Artillerys and 3 Infantrys
Russians defend with 3 Infantrys
Masaharu roll dice for 2 Artillerys and 3 Infantrys in Quingdao, round 2 : 2/5 hits
Russians roll dice for 3 Infantrys in Quingdao, round 2 : 1/3 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 2 Artillerys and 2 Infantrys in Quingdao, round 3 : 0/4 hits
Russians roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits
1 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 2 Artillerys and 1 Infantry in Quingdao, round 4 : 1/3 hits
Russians roll dice for 1 Infantry in Quingdao, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
Masaharu win, taking Quingdao from Russians with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Russians: 3 Infantrys
Casualties for Masaharu: 3 Infantrys
Battle in Ostrov
Masaharu attack with 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ostrov, round 2 : 0/3 hits
Russians roll dice for 1 Bunker in Ostrov, round 2 : 0/1 hits
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ostrov, round 3 : 0/3 hits
Russians roll dice for 1 Bunker in Ostrov, round 3 : 0/1 hits
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ostrov, round 4 : 1/3 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ostrov, round 4 : 1/1 hits
1 Infantry owned by the Masaharu lost in Ostrov
Masaharu roll dice for 1 Artillery and 1 Tank in Ostrov, round 5 : 1/2 hits
Russians roll dice for 1 Bunker in Ostrov, round 5 : 0/1 hits
1 Bunker owned by the Russians lost in Ostrov
Masaharu win, taking Ostrov from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Battle in sz3
Masaharu attack with 1 Bomber, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 4 Transports
Americans defend with 2 Battleships, 1 Carrier and 1 Destroyer
Masaharu roll dice for 1 Bomber, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 4 Transports in sz3, round 2 : 1/5 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 Battleships, 1 Carrier and 1 Destroyer in sz3, round 2 : 2/4 hits
2 Transports owned by the Masaharu lost in sz3
Masaharu roll dice for 1 Bomber, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports in sz3, round 3 : 3/5 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 Battleships, 1 Carrier and 1 Destroyer in sz3, round 3 : 4/4 hits
1 EarlyFighter owned by the Masaharu, 2 Transports owned by the Masaharu, 1 Destroyer owned by the Americans, 1 Carrier owned by the Masaharu and 1 Carrier owned by the Americans lost in sz3
Masaharu roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in sz3, round 4 : 1/3 hits
Americans roll dice for 2 Battleships in sz3, round 4 : 1/2 hits
1 Battleship owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz3
Masaharu roll dice for 1 Bomber and 1 Fighter in sz3, round 5 : 1/2 hits
Americans roll dice for 1 Battleship in sz3, round 5 : 1/1 hits
1 Fighter owned by the Masaharu and 1 Battleship owned by the Americans lost in sz3
Masaharu win with 1 Bomber remaining. Battle score for attacker is -2
Casualties for Masaharu: 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 4 Transports
Casualties for Americans: 2 Battleships, 1 Carrier and 1 DestroyerNon Combat Move - Masaharu
1 Bomber moved from sz3 to N.Japan
3 Infantrys moved from Akina to N.Japan
1 Infantry moved from Amursk to Belogorsk
1 AAGun moved from Amursk to Belogorsk
1 Artillery and 3 Infantrys moved from Manchuria to Belogorsk
1 Infantry moved from N.Japan to sz1
1 Infantry moved from sz1 to BelogorskPlace Units - Masaharu
3 Infantrys placed in Amursk
7 Infantrys placed in Akina
1 Factory placed in BelogorskTurn Complete - Masaharu
Masaharu collect 37 PUs; end with 38 PUs totalTerritory Summary for Masaharu :
N.Japan : 1 AAGun, 1 Bomber and 5 Infantrys
Akina : 1 Bunker, 1 Factory and 7 Infantrys
Vladivostok : 1 flag
Yakutsk : 1 flag, 1 Infantry
Ustkut : 1 flag, 1 Infantry
Irkutsk : 1 flag, 1 Artillery
Vostok : 1 flag
Quingdao : 1 flag, 2 Artillerys
Angarsk : 1 flag
Belogorsk : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 11 Infantrys and 5 Tanks
Amursk : 1 flag, 1 Factory and 3 Infantrys
Ostrov : 1 flag, 1 Artillery and 1 Tank
sz1 : 1 T.BoatProduction/PUs Summary :
Yamamoto : 60 / 62
Chinese : 22 / 24
Hisaichi : 59 / 60
Dutch : 18 / 21
Thai : 15 / 20
British : 51 / 51
Anzac : 26 / 26
Americans : 90 / 90
Masaharu : 37 / 38
Russians : 26 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Magadan to Yakutsk
1 EarlyFighter moved from Ulaan Ude to Yakutsk
1 Infantry moved from Palana to Magadan
1 Artillery and 1 Infantry moved from Bratsk to Ustkut
4 Infantrys moved from Tulun to Ustkut
1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao
2 Infantrys moved from Ulaan Ude to Quingdao
1 Fighter moved from Kaask to Quingdao
1 Infantry moved from Kyzal to Ulaan Ude
2 Infantrys moved from Kaask to Bratsk
1 Elite and 2 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Kyzyl to Jinquan
4 Infantrys moved from Achinsk to KrasnoyarskPurchase Units - Russians
Russians buy 1 Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Ustkut
Russians attack with 1 Artillery and 5 Infantrys
Masaharu defend with 1 Infantry
Russians win, taking Ustkut from Masaharu with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Yakutsk
Russians attack with 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Infantry
Russians win, taking Yakutsk from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Quingdao
Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
Masaharu defend with 2 Artillerys
Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 2 ArtillerysNon Combat Move - Russians
1 Fighter moved from Quingdao to Ulaan Ude
2 Artillerys, 8 Infantrys and 4 Tanks moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Yakutsk to MagadanPlace Units - Russians
1 Fighter, 4 Infantrys and 1 Tank placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Iwo Jima to sz75
1 Artillery and 1 Infantry moved from S to sz71
1 Artillery, 1 Infantry and 1 Transport moved from sz71 to sz70
1 Artillery and 1 Infantry moved from sz70 to Davao
4 EarlyFighters moved from sz70 to Davao
1 Infantry moved from Mindanao to Davao
1 Infantry and 1 Tank moved from Iwo Jima to sz75
1 Infantry and 1 Tank moved from Iwo Jima to sz75
1 Artillery moved from Bonin to sz75
1 Artillery moved from Boho to Punay
Yamamoto take Punay from Americans
2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from sz75 to sz70
2 Artillerys, 2 Infantrys and 1 Tank moved from sz70 to Davao
2 EarlyFighters moved from sz71 to Davao
1 Infantry moved from Chunking to Burma
Yamamoto take Burma from British
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz70
1 Infantry and 1 Tank moved from sz70 to Davao
1 Transport moved from sz60 to sz59
1 Artillery and 1 Infantry moved from E.Borneo to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz58
1 Artillery and 1 Infantry moved from sz58 to Flores
Yamamoto take Flores from Dutch
2 Transports moved from sz75 to sz67
1 Artillery and 2 Infantrys moved from Hainan to sz67
1 Artillery and 2 Infantrys moved from sz67 to N.French I.
1 Artillery moved from N.French I. to Chunking
1 Artillery and 1 Infantry moved from Hsingan to JinanPurchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 2 Artillerys, 1 Destroyer, 2 EarlyFighters, 3 Infantrys, 2 S.Subs and 1 Submarine; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in Jinan
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Artillery and 1 Infantry in Jinan, round 2 : 0/2 hits
Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits
1 Artillery and 1 Infantry retreated to Hsingan
Battle in Davao
Yamamoto attack with 3 Artillerys, 6 EarlyFighters, 5 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 8 Infantrys and 2 Tanks
AA fire in Davao : 1/6 hits
1 EarlyFighter owned by the Yamamoto lost in Davao
Yamamoto roll dice for 2 Battleships in Davao, round 2 : 1/2 hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 3 Artillerys, 5 EarlyFighters, 5 Infantrys and 2 Tanks in Davao, round 2 : 5/15 hits
Americans roll dice for 7 Infantrys and 2 Tanks in Davao, round 2 : 1/9 hits
1 Infantry owned by the Yamamoto and 5 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 3 Artillerys, 5 EarlyFighters, 4 Infantrys and 2 Tanks in Davao, round 3 : 5/14 hits
Americans roll dice for 2 Infantrys and 2 Tanks in Davao, round 3 : 3/4 hits
3 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Yamamoto winRussians win with 1 Bunker remaining, taking Davao from Americans with 3 Artillerys, 5 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Americans: 8 Infantrys and 2 Tanks
Casualties for Yamamoto: 1 EarlyFighter and 4 InfantrysNon Combat Move - Yamamoto
1 T.Boat moved from sz71 to sz70
1 Carrier moved from sz70 to sz60
3 EarlyFighters moved from Davao to sz60
2 EarlyFighters moved from Davao to sz70
1 Carrier moved from sz71 to sz60
1 EarlyFighter moved from Phuket to sz60
2 EarlyFighters moved from Tokyo to Iwo JimaPlace Units - Yamamoto
1 Artillery and 2 Infantrys placed in Manila
1 Artillery, 2 EarlyFighters and 1 Infantry placed in Tokyo
1 Destroyer, 2 S.Subs and 1 Submarine placed in sz78Turn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 68 PUs totalTerritory Summary for Yamamoto :
Marcus : 1 Infantry and 1 Tank
Tokyo : 1 AAGun, 1 Artillery, 1 Bunker, 2 EarlyFighters, 1 Factory and 5 Infantrys
Iwo Jima : 1 AAGun, 1 Bunker and 2 EarlyFighters
Nagasaki : 1 Artillery, 6 Infantrys and 3 Tanks
Kochi : 5 Infantrys and 2 Tanks
S.Japan : 2 Artillerys and 5 Infantrys
Chunking : 1 flag, 1 Artillery
Macau : 1 flag
Hanan : 1 Artillery
Sian : 1 flag
Kiangsi : 1 flag
Kwangtung : 1 flag
Flores : 1 flag, 1 Artillery and 1 Infantry
Celebs : 1 flag
E.Borneo : 1 flag
N.French I. : 1 flag, 1 Artillery and 2 Infantrys
Phuket : 1 EarlyFighter
Burma : 1 flag, 1 Infantry
Hsingan : 2 Artillerys, 4 Infantrys and 1 Tank
Mindor : 1 flag
Punay : 1 flag, 1 Artillery
S : 1 flag
Boho : 1 flag
Manila : 1 flag, 1 Artillery, 1 Factory and 2 Infantrys
Spralty : 1 flag
Mindanao : 1 flag
Davao : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 1 Infantry and 2 Tanks
sz17 : 1 Destroyer
sz58 : 1 Transport
sz67 : 2 Transports
sz60 : 2 Carriers, 4 EarlyFighters and 1 Submarine
sz70 : 2 Battleships, 1 Carrier, 3 Destroyers, 2 EarlyFighters, 1 Submarine, 2 T.Boats and 6 Transports
sz78 : 2 B.Transports, 1 Destroyer, 2 S.Subs and 1 SubmarineProduction/PUs Summary :
Yamamoto : 67 / 68
Chinese : 22 / 24
Hisaichi : 59 / 60
Dutch : 17 / 21
Thai : 15 / 20
British : 50 / 51
Anzac : 26 / 26
Americans : 85 / 90
Masaharu : 32 / 38
Russians : 31 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from W.Sian to Sian
3 Artillerys, 6 Infantrys and 6 Tanks moved from Szechwan to Sian
2 EarlyFighters, 1 Fighter, 1 Mech.Inf, 2 Tanks and 2 Tankettes moved from Sikang to SianPurchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 7 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sian
Chinese attack with 3 Artillerys, 2 EarlyFighters, 1 Fighter, 7 Infantrys, 1 Mech.Inf, 8 Tanks and 2 Tankettes
Hisaichi defend with 4 Artillerys, 1 Bomber, 3 EarlyFighters, 6 Infantrys and 5 Tanks
Chinese win, taking Sian from Yamamoto with 1 Artillery, 2 EarlyFighters, 1 Fighter, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 61
Casualties for Hisaichi: 4 Artillerys, 1 Bomber, 3 EarlyFighters, 6 Infantrys and 5 Tanks
Casualties for Chinese: 2 Artillerys, 7 Infantrys and 2 TankettesNon Combat Move - Chinese
2 EarlyFighters moved from Sian to Szechwan
1 Fighter moved from Sian to Szechwan
1 Infantry moved from Sikang to W.Sian
1 Artillery and 3 Infantrys moved from Sikang to Szechwan
1 Artillery and 3 Infantrys moved from Nancheng to Sikang
3 Infantrys, 1 Marine and 1 Tank moved from Xining to Tsingnan
1 Tank moved from Tsingnan to Sikang
1 Tank moved from Xining to Sikang
4 Infantrys moved from Quyan to Ming Jong
4 Infantrys moved from Urumal to QuyanPlace Units - Chinese
3 Infantrys, 1 Marine and 2 Tankettes placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
4 Tankettes moved from Kiangsi to Sian
1 Artillery and 4 Infantrys moved from Shangsi to Sian
1 Bomber moved from Phuket to Sian
1 Fighter moved from sz67 to SianPurchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 4 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys, 1 S.Sub and 1 Submarine; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Sian
Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tankettes
Chinese defend with 1 Artillery, 1 Mech.Inf and 8 Tanks
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tankettes in Sian, round 2 : 4/11 hits
Chinese roll dice for 1 Artillery, 1 Mech.Inf and 8 Tanks in Sian, round 2 : 8/10 hits
4 Infantrys owned by the Hisaichi, 1 Artillery owned by the Chinese, 2 Tanks owned by the Chinese, 1 Mech.Inf owned by the Chinese and 4 Tankettes owned by the Hisaichi lost in Sian
1 Artillery retreated to Shangsi
Chinese win with 6 Tanks remaining. Battle score for attacker is -5
Casualties for Hisaichi: 4 Infantrys and 4 Tankettes
Casualties for Chinese: 1 Artillery, 1 Mech.Inf and 2 TanksNon Combat Move - Hisaichi
4 Mech.Infs moved from Hongkong to Nanking
3 Infantrys moved from Hopeh to Shansi
1 Artillery moved from Hopeh to Shansi
1 Artillery moved from E.Shansi to Shansi
1 Infantry moved from E.Shansi to Shangsi
1 Infantry moved from E.Shansi to Shansi
2 Infantrys moved from Kwangtung to Kiangsi
1 Infantry moved from N.French I. to Chunking
2 Artillerys and 2 Infantrys moved from Korea to sz74
1 Artillery and 1 Infantry moved from Tientsin to sz74
3 Artillerys, 3 Infantrys and 3 Transports moved from sz74 to sz73
1 Transport moved from sz73 to sz74
3 Artillerys moved from sz73 to Malaya
3 Infantrys moved from sz73 to Malaya
4 Transports moved from sz60 to sz67
1 Infantry moved from Hongkong to Kwangtung
2 Infantrys moved from Peking to E.Shansi
1 Artillery moved from Peking to E.Shansi
4 Infantrys moved from Tientsin to Hopeh
2 Infantrys moved from Seoul to Korea
1 Fighter moved from Sian to Shansi
1 Bomber moved from Sian to ShansiPlace Units - Hisaichi
1 Bunker placed in Malaya
3 Artillerys and 3 Infantrys placed in Hongkong
3 Infantrys placed in Peking
1 Artillery, 1 Fighter and 1 Infantry placed in Tientsin
1 S.Sub and 1 Submarine placed in sz79Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 60 PUs totalTerritory Summary for Hisaichi :
Korea : 2 Infantrys
Hopeh : 4 Infantrys
Nanking : 1 flag, 4 Mech.Infs
Chunking : 1 Infantry
N.Shangsi : 1 flag, 1 Infantry
Hanan : 1 flag
Kichedung : 1 flag
N.Chunking : 1 flag, 1 Infantry
Shangsi : 1 flag, 1 Artillery and 1 Infantry
Kiangsi : 2 Infantrys
Kwangtung : 1 Infantry
Hankou : 1 flag
Shansi : 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys
Seoul : 1 AAGun and 1 Factory
Tientsin : 1 Artillery, 1 Factory, 1 Fighter and 1 Infantry
Hongkong : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
E.Shansi : 1 Artillery and 2 Infantrys
Peking : 1 Factory and 3 Infantrys
Frenchindochina : 1 flag
Borneo : 1 flag
N.B : 1 flag
Malaya : 1 flag, 3 Artillerys, 1 Bunker, 3 Infantrys and 2 Tanks
sz45 : 2 Submarines
sz67 : 1 Carrier, 1 T.Boat and 4 Transports
sz60 : 1 Carrier, 2 Destroyers and 2 EarlyFighters
sz74 : 1 Transport
sz73 : 1 Battleship and 3 Transports
sz79 : 1 S.Sub and 1 SubmarineProduction/PUs Summary :
Yamamoto : 64 / 68
Chinese : 25 / 25
Hisaichi : 59 / 60
Dutch : 17 / 21
Thai : 15 / 20
British : 50 / 51
Anzac : 26 / 26
Americans : 85 / 90
Masaharu : 32 / 38
Russians : 31 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 Tank moved from S.Borneo to Borneo
Dutch take E.Borneo from Yamamoto
Dutch take Borneo from Hisaichi
1 Artillery and 1 Infantry moved from Sarong to New GuineaPurchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Dutch buy 4 Tanks; Remaining resources: 1 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
4 Tanks placed in S.BorneoTurn Complete - Dutch
Dutch collect 21 PUs; end with 22 PUs total





