Karl7 (Allies) vs Simon33 (Axis+4) BM3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 cruiser moved from 55 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Queensland to Hawaiian Islands
                1 fighter moved from India to Persia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                1 fighter moved from 92 Sea Zone to United Kingdom
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40085_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Norway to Finland
                1 armour moved from Novgorod to Finland
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                      Germans take Vyborg from Russians
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 fighter and 2 tactical_bombers moved from Belarus to Rostov
                1 armour moved from Ukraine to Rostov
                1 armour moved from Belarus to Bryansk
                      Germans take Smolensk from Russians
                1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Western Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 armour, 1 artillery and 8 infantry moved from Belarus to Bryansk
                1 fighter moved from Western Germany to 95 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 mech_infantry moved from 127 Sea Zone to Finland

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 95 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Finland
                    Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 artillery and 3 infantry
                        Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Finland, round 2 :  1/6 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Finland, round 2 :  2/4 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Finland, round 3 :  0/4 hits
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 :  1/4 hits
                        1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 armour and 1 artillery in Finland, round 4 :  0/3 hits
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 4 :  1/4 hits
                        1 artillery owned by the Germans lost in Finland
                    2 armour retreated to Norway
                    Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 aaGun
                Battle in Bryansk
                    Germans attack with 7 armour, 1 artillery, 8 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Bryansk, round 2 :  4/20 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 7 armour, 1 artillery, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Rostov, round 2 :  4/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                10 artilleries moved from Eastern Poland to Belarus
                3 aaGuns moved from Belarus to Bryansk
                1 artillery and 4 infantry moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
                1 fighter moved from Norway to Western Germany
                1 fighter moved from 95 Sea Zone to Southern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                1 artillery placed in France
                1 artillery and 1 infantry placed in Western Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 52 PUs (2 lost to blockades); end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_40085_Ger5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 37 PUs;
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Volgograd to Rostov
                3 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Rostov to Russia
                2 armour, 1 infantry and 1 mech_infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                2 armour, 1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_40085_Rus5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 carrier, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from French Indo China to Malaya
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                2 battleships, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                2 bombers moved from Hunan to Malaya

    Combat - Japanese

    triplea_40085_Jap5.tsvg

  • '19 '17 '16

    Scramble from Hawaii?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Pearl Harbor!

    yes, scram all

  • '19 '17 '16

    Bugger! I was going to retreat! Dice have been rolled, I guess it’s too late to change it.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 carrier, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from French Indo China to Malaya
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                2 battleships, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                2 bombers moved from Hunan to Malaya

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Wake Island
                Battle in Malaya
                    Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Malaya, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Wake Island from Americans, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber
                    Americans defend with 2 carriers, 4 fighters, 2 submarines and 1 transport; ANZAC defend with 3 fighters
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  8/10 hits
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 carriers, 7 fighters and 1 transport in 26 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        2 submarines owned by the Americans, 2 carriers owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  3/10 hits
                        Americans roll dice for 5 fighters and 1 transport in 26 Sea Zone, round 3 :  3/5 hits
                        1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 2 fighters owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 26 Sea Zone, round 4 :  4/7 hits
                        Americans roll dice for 2 fighters and 1 transport in 26 Sea Zone, round 4 :  2/2 hits
                        1 cruiser owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Americans and 2 fighters owned by the ANZAC lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 54
                    Casualties for Americans: 2 carriers, 4 fighters, 2 submarines and 1 transport
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                2 fighters moved from 26 Sea Zone to Midway
                2 artilleries moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Shantung to Kweichow
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 infantry moved from Jehol to Manchuria
                2 bombers moved from Malaya to Yunnan
                1 fighter moved from Java to Yunnan
                1 armour moved from French Indo China to Malaya
                1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Szechwan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Hunan to Yunnan

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                4 artilleries and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs

    triplea_40085_Jap5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                2 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from Gibraltar to Tunisia
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Paulau Island
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 26 Sea Zone
                    Americans attack with 1 carrier, 2 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier and 1 destroyer
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Americans: 1 carrier and 3 submarines
                    Casualties for Japanese: 2 battleships, 1 carrier and 1 destroyer
                Battle in Borneo
                Battle in Tunisia
                    Americans attack with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Americans win, taking Borneo from Japanese, taking Tunisia from Italians with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Marianas

    Non Combat Move - Americans
                1 battleship and 1 submarine moved from 56 Sea Zone to 54 Sea Zone
                2 cruisers moved from 56 Sea Zone to 54 Sea Zone
                2 carriers moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from Tunisia to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_40085_Ame5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kansu to Shensi
                1 fighter and 5 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_40085_Chi5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                2 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from Gibraltar to Tunisia
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Paulau Island
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 26 Sea Zone
                    Americans attack with 1 carrier, 2 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier and 1 destroyer
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Americans: 1 carrier and 3 submarines
                    Casualties for Japanese: 2 battleships, 1 carrier and 1 destroyer
                Battle in Borneo
                Battle in Tunisia
                    Americans attack with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Americans win, taking Borneo from Japanese, taking Tunisia from Italians with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Marianas

    Non Combat Move - Americans
                1 battleship and 1 submarine moved from 56 Sea Zone to 54 Sea Zone
                2 cruisers moved from 56 Sea Zone to 54 Sea Zone
                2 carriers moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from Tunisia to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kansu to Shensi
                1 fighter and 5 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Purchase Units - British
                British buy 3 fighters and 3 submarines; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from India: 1 bomber
                EDIT: Adding units owned by Americans to Queensland: 1 bomber
                EDIT: Turning off Edit Mode
                1 battleship and 1 destroyer moved from 81 Sea Zone to 94 Sea Zone

    Non Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from French Madagascar to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 mech_infantry moved from Persia to West India
                1 bomber and 4 fighters moved from Persia to Russia
                2 armour moved from Syria to Persia
                1 infantry moved from Syria to Iraq
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - British
                3 fighters placed in Persia
                3 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 4 infantry

    triplea_40085_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Rostov
                1 armour moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs

    triplea_40085_Ita5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 31 Sea Zone
                1 fighter moved from Persia to India

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                Battle in 31 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_40085_ANZ5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 31 Sea Zone
                1 fighter moved from Persia to India

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                Battle in 31 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40085_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 mech_infantrys and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - Germans
                2 armour and 2 tactical_bombers moved from Norway to Finland
                2 fighters moved from Western Germany to Finland
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Karelia
                1 bomber and 1 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                1 infantry moved from Bryansk to Tambov
                1 armour and 1 tactical_bomber moved from Ukraine to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 2 armour, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Finland, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 :  1/3 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Finland
                        Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Finland, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 :  1/2 hits
                        1 fighter owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Karelia
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Novgorod
                1 armour and 11 artilleries moved from Belarus to Bryansk
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 artillery and 4 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
                2 tactical_bombers moved from Finland to Western Germany
                1 fighter moved from Finland to Novgorod
                1 aaGun moved from Norway to Finland
                1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 bomber moved from Novgorod to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,4
                Germans collect 55 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_40085_Ger6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Tambov
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun moved from Vologda to Russia
                2 infantry moved from Russia to Vologda
                1 fighter moved from Tambov to Russia
                1 fighter moved from Volgograd to Russia
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_40085_Rus6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Tambov
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun moved from Vologda to Russia
                2 infantry moved from Russia to Vologda
                1 fighter moved from Tambov to Russia
                1 fighter moved from Volgograd to Russia
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Suiyuyan: 2 infantry
                EDIT: Adding units owned by Russians to Shensi: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_40085_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 carrier, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from Midway to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 5 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in India rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in India causes 16 damage total.  Damaged units is as follows: factory_major = 14, airfield = 2
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Malaya
                1 infantry moved from Malaya to Shan State
                2 bombers, 2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 infantry moved from Manchuria to Amur
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Midway
                1 fighter moved from 34 Sea Zone to Philippines
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to Malaya
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Anhwe to Shantung

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs

    triplea_40085_Jap6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 battleship, 2 cruisers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from Johnston Island to Hawaiian Islands
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Tunisia to Morocco
                2 infantry moved from Tunisia to 94 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                2 carriers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_40085_Ame6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    triplea_40085_Chi6.tsvg

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