@Daaras I’m not quite sure I have heard both on this forum.
Kamikaze Pilot (Axis) vs simon33 (Allies+18) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansPurchase Units - Germans
Germans buy 7 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 123 Sea ZoneNon Combat Move - Germans
3 aaGuns, 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
4 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
11 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Norway to Finland
2 fighters and 2 tactical_bombers moved from Western Germany to Finland
3 bombers moved from Western Germany to Slovakia Hungary
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to Slovakia HungaryPlace Units - Germans
7 armour and 1 mech_infantry placed in Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Vyborg to NovgorodPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun and 5 infantry moved from Vologda to Russia
2 aaGuns, 1 artillery and 16 infantry moved from Bryansk to Russia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Volgograd to Samara
2 infantry moved from Sikang to SzechwanPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 6 infantry moved from Kweichow to Szechwan
2 bombers, 4 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 battleship and 1 destroyer moved from 33 Sea Zone to 43 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 fighter and 5 infantry
Japanese win with 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Russians: 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Japanese: 1 artillery and 6 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 2 tactical_bombers moved from Hopei to Kweichow
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 bombers moved from Szechwan to Kiangsi
5 fighters and 2 tactical_bombers moved from Szechwan to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
Hmm, looks like I underestimated that attack on Szechwan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 transport
Italians defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 91 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour and 1 bomber in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 carrier, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 bomber moved from Gibraltar to Morocco
3 fighters moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 destroyers placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 2 PUs;Place Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Move - British
1 armour and 1 mech_infantry moved from Burma to Malaya
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from ItaliansPurchase Units - British
British buy 2 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
1 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
1 bomber moved from Iraq to India
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
2 aaGuns, 2 artilleries and 9 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 artilleries and 1 infantry moved from India to Burma
1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 fighters moved from India to Yunnan
1 cruiser moved from 78 Sea Zone to 39 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry -
I had an error code when I wanted to post the turn summary? Something with not refreshing after login? I had to redo my turn. Sorry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishPurchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
1 bomber moved from Southern Italy to Slovakia Hungary
1 armour moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishPurchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
1 bomber moved from Southern Italy to Slovakia Hungary
1 armour moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 15 to 13
EDIT: Turning off Edit Mode -
I edited my IPC for Italy. 1st turn I had 13 IPC at the end of the round because convoy…
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I had an error code when I wanted to post the turn summary? Something with not refreshing after login? I had to redo my turn. Sorry.
That normally happens when you click “Start Local Game” rather than “start PBEM/PBF game”.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from India to IraqPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in Iraq
ANZAC attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
ANZAC win, taking Iraq from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Iraq to Persia
1 infantry moved from Burma to Yunnan
1 aaGun and 1 infantry moved from Northern Territory to South AustraliaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Finland to Novgorod
2 mech_infantrys moved from Eastern Poland to Belarus
3 bombers moved from Slovakia Hungary to Russia
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Belarus
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Eastern Poland to NovgorodPurchase Units - Germans
Germans buy 5 bombers; Remaining resources: 1 PUs;Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Novgorod
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 aaGuns, 3 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
12 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from Bessarabia to Ukraine
2 bombers moved from Russia to Western UkrainePlace Units - Germans
5 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Turning off Edit Mode
Germans undo move 1.
5 bombers placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
1 armour, 13 infantry and 1 mech_infantry moved from Vyborg to Novgorod
2 infantry moved from Volgograd to RostovPurchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 13 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 1 armour, 13 infantry and 1 mech_infantry in Novgorod, round 2 : 3/15 hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Rostov
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Samara to Russia
1 aaGun moved from Vyborg to NovgorodPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 43 Sea Zone to MalayaPurchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Celebes
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Malaya to French Indo China
3 fighters moved from Kweichow to French Indo China
3 tactical_bombers moved from Kweichow to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Shantung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 43 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 43 Sea Zone to MalayaPurchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Celebes
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Malaya to French Indo China
3 fighters moved from Kweichow to French Indo China
3 tactical_bombers moved from Kweichow to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Shantung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 43 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
EDIT: Adding units owned by Japanese to Philippines: 1 bomber
EDIT: Adding units owned by Japanese to Philippines: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
1 submarine moved from 45 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 bomber and 3 fighters moved from Morocco to 110 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Eastern United States to 110 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 6 submarines; Remaining resources: 0 PUs;Combat - Americans
-
Kamikaze SZ6?
-
2 kamikaze cruiser
2 kamikaze cruiser
1 kamikaze destroyer
1 kamikaze destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
1 submarine moved from 45 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 bomber and 3 fighters moved from Morocco to 110 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Eastern United States to 110 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 6 submarines; Remaining resources: 0 PUs;Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/10 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 1 carrier owned by the Americans, 2 submarines owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 6/9 hits
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 2/4 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Japanese, 1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 57
Casualties for Americans: 1 carrier, 2 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Battle in Korea
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 110 Sea Zone, round 2 : 5/9 hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the Americans
1 carrier owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 5 fighters and 1 transport in 110 Sea Zone, round 3 : 5/8 hits
Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win, taking Korea from Japanese with 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is 58
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Normandy BordeauxNon Combat Move - Americans
2 bombers and 4 fighters moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to AlgeriaPlace Units - Americans
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsCombat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapanesePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour, 2 fighters and 1 tactical_bomber moved from Yunnan to MalayaPurchase Units - British
British buy 5 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - British
Battle in Malaya
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Malaya, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Malaya
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
2 artilleries and 1 infantry moved from Burma to Yunnan
EDIT: 1 submarine moved from 44 Sea Zone to 37 Sea Zone
EDIT: 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
EDIT: British undo move 3.
EDIT: 1 submarine moved from 44 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from India to Burma
1 bomber moved from India to Russia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Iraq
7 artilleries and 5 infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Egypt
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 bomber moved from Slovakia Hungary to 98 Sea Zone
2 armour moved from Ukraine to CaucasusPurchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 destroyer; British defend with 1 submarine
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for French: 1 destroyer
Casualties for British: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 2 armour
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Greece
1 infantry moved from Bulgaria to Greece
1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 fighter moved from 92 Sea Zone to Southern France
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs