@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Dawgoneit (Allies+19) vs simon33 (Axis) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Germans
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 armour, 17 artilleries, 21 infantry and 17 mech_infantrys moved from Bryansk to Russia
3 armour and 1 bomber moved from Ukraine to Russia
1 armour moved from Volgograd to Russia
1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to RussiaPurchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Russia
Germans attack with 12 armour, 17 artilleries, 2 bombers, 2 fighters, 21 infantry, 17 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 9 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 0/5 hits
Germans roll dice for 12 armour, 17 artilleries, 2 bombers, 2 fighters, 21 infantry, 17 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 19/72 hits
Russians roll dice for 2 aaGuns, 2 armour, 8 artilleries, 9 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 24/52 hits
2 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 21 infantry owned by the Germans, 1 artillery owned by the Germans and 17 infantry owned by the Russians lost in Russia
Germans roll dice for 12 armour, 16 artilleries, 2 bombers, 2 fighters, 15 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 14/48 hits
Russians roll dice for 2 armour, 8 artilleries, 9 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 11/35 hits
5 mech_infantrys owned by the Germans, 6 artilleries owned by the Germans and 14 infantry owned by the Russians lost in Russia
Germans roll dice for 12 armour, 10 artilleries, 2 bombers, 2 fighters, 10 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 11/37 hits
Russians roll dice for 2 armour, 8 artilleries, 9 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 12/21 hits
7 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 8 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 10/25 hits
Russians roll dice for 9 fighters and 1 tactical_bomber in Russia, round 5 : 6/10 hits
1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the Russians, 9 fighters owned by the Russians and 5 artilleries owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Germans: 17 artilleries, 21 infantry and 15 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 8 artilleries, 9 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Rostov to Volgograd
2 bombers moved from Russia to Novgorod
1 mech_infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
3 fighters and 3 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Southern France to France
1 transport moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
3 artilleries placed in France
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
2 armour and 1 mech_infantry placed in Volgograd
2 fighters and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
Japanese take Timguska from Russians
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Shantung to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
3 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Burma to 42 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
2 bombers moved from French Indo China to YunnanPurchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 66 PUs;
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 2 destroyers
Japanese roll dice for 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the ANZAC lost in 42 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyers
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour moved from French Indo China to Burma
1 aaGun, 1 artillery and 1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Shantung to Anhwe
1 armour moved from Shantung to Hunan
1 artillery moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from Burma to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
2 tactical_bombers moved from 42 Sea Zone to Java
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in India
1 artillery placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to MalayaPurchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in MalayaNon Combat Move - Americans
1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Chinese
14 infantry moved from Shensi to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
2 infantry moved from Persia to Eastern Persia
4 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 5 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZonePurchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 bomber moved from Greece to 92 Sea Zone
2 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Tambov to SamaraPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat - Italians
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Scramble to SZ92?
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yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 bomber moved from Greece to 92 Sea Zone
2 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Tambov to SamaraPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport
French defend with 1 fighter; British defend with 1 battleship and 1 tactical_bomber; Americans defend with 1 cruiser, 2 destroyers and 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/6 hits
1 carrier owned by the Italians, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 transport in 92 Sea Zone, round 3 : 4/5 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/5 hits
1 tactical_bomber owned by the British, 1 cruiser owned by the Americans, 1 fighter owned by the French, 1 fighter owned by the Italians, 1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 bomber, 2 fighters and 1 transport in 92 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 battleship in 92 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 27
Casualties for French: 1 fighter
Casualties for Italians: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
Casualties for British: 1 battleship and 1 tactical_bomber
Casualties for Americans: 1 cruiser, 2 destroyers and 1 submarine
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 harbour
Battle in Samara
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Italians winItalians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - ANZAC
3 fighters moved from Sumatra to Malaya
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Malaya
2 infantry moved from Egypt to Trans-JordanPurchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
3 fighters moved from Southern Italy to 91 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
1 armour moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 armour moved from Russia to Belarus
Germans take Smolensk from Russians
2 bombers and 1 mech_infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Eire
1 armour and 1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 armour and 1 mech_infantry moved from Russia to Vologda
1 fighter moved from Volgograd to BryanskPurchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 3 fighters, 6 infantry and 4 transports; Remaining resources: 1 PUs;Combat - Germans
Battle in Eire
Battle in Vologda
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Eire from Neutral_Allies, taking Vologda from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer and 6 fighters
British defend with 1 transport; Americans defend with 2 cruisers, 2 destroyers and 2 transports
Germans roll dice for 1 destroyer and 6 fighters in 91 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 2 cruisers, 2 destroyers and 3 transports in 91 Sea Zone, round 2 : 0/4 hits
1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 61
Casualties for British: 1 transport
Casualties for Americans: 2 cruisers, 2 destroyers and 2 transports
Battle in Belarus
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 mech_infantry in Bryansk, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
9 armour moved from Russia to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Bryansk to Novgorod
2 bombers moved from Belarus to Western Germany
1 artillery and 1 infantry moved from France to Holland Belgium
6 fighters moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from Southern Italy to Southern France
2 artilleries and 1 infantry moved from France to Southern France
1 infantry moved from Karelia to Novgorod
1 artillery moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to NovgorodPlace Units - Germans
1 destroyer and 4 transports placed in 112 Sea Zone
Germans undo move 1.
1 destroyer and 4 transports placed in 113 Sea Zone
4 artilleries, 3 fighters and 3 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
Germans undo move 1.
1 destroyer and 1 transport placed in 113 Sea Zone
1 transport placed in 113 Sea Zone
Germans undo move 1.
1 transport placed in 112 Sea Zone
2 artilleries, 3 fighters and 2 infantry placed in Western Germany
1 transport placed in 112 Sea Zone
2 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Timguska to Kansu
Japanese take Novosibirsk from Russians
Japanese take Kansu from Chinese
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Burma to Malaya
2 tactical_bombers moved from Java to Malaya
2 fighters moved from 35 Sea Zone to Malaya
3 fighters moved from Philippines to Malaya
1 bomber moved from India to 37 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from India to Malaya
1 infantry moved from India to West India
Japanese take West India from UK_PacificPurchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 bomber, 7 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 4 fighters
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 1 infantry and 4 tactical_bombers in Malaya, round 2 : 4/15 hits
Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Malaya, round 2 : 4/6 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 2 fighters owned by the ANZAC lost in Malaya
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 1 infantry
6 fighters owned by the Japanese, 1 bomber owned by the Japanese and 4 tactical_bombers owned by the Japanese retreatedNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 bomber moved from 37 Sea Zone to India
1 bomber moved from Malaya to India
1 tactical_bomber moved from Malaya to Yunnan
4 fighters and 2 tactical_bombers moved from Malaya to Shan State
1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Buryatia to AmurPlace Units - Japanese
3 fighters and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
I assumed the USSR would only retreat from SZ113.
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your win
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Thanks for the game. Let me know if you want a rematch.





