@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Ironfish (Axis) vs ShrimpBoatChef (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in GibraltarNon Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Southern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 artillery moved from Libya to TobrukPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total
Italians collect 1 PU from War Bonds; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 97 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 transport
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 cruiser and 12 transports; Remaining resources: 1 PUs;Combat Move - Germans
Rocket attack in United Kingdom does 5 damage to factory_major owned by British
Rockets in France roll: 5
1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,2 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: airfield = 6, factory_major = 9
Battle in 109 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 artilleries moved from France to Western Germany
5 armour moved from France to Western Germany
3 armour moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 mech_infantrys moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
10 infantry moved from Poland to Germany
2 artilleries moved from Poland to Germany
1 artillery moved from Slovakia Hungary to Germany
2 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
2 mech_infantrys moved from Western Germany to Germany
1 artillery moved from Poland to Germany
1 artillery moved from Slovakia Hungary to Germany
2 armour moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
2 fighters moved from Holland Belgium to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
10 transports placed in 113 Sea Zone
1 cruiser and 2 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 38 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
8 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery, 1 fighter and 11 infantry moved from Belarus to Eastern Poland
1 artillery, 1 fighter, 8 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 armour moved from Volgograd to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Eastern Poland
2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Eastern Poland
1 infantry moved from Caucasus to Rostov
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Chinese: 5 infantry
Casualties for Japanese: 3 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 aaGun and 4 infantry moved from Jehol to Manchuria
2 bombers moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Kwangsi to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
2 fighters moved from Japan to Manchuria
1 tactical_bomber moved from Kwangsi to Manchuria
1 fighter moved from Kiangsi to KwangsiPlace Units - Japanese
1 cruiser, 1 submarine and 1 transport placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers and 1 carrier; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to Eastern United States
1 tactical_bomber moved from Hawaiian Islands to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 bombers placed in Eastern United States
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
6 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
3 infantry placed in Kansu
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 22 PUs;
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
2 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malta to Iraq
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Yunnan to Suiyuyan
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from Iceland to United Kingdom
1 battleship and 1 cruiser moved from 123 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
1 transport moved from 41 Sea Zone to 79 Sea ZonePlace Units - British
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour, 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
5 infantry moved from Bulgaria to Greece
1 armour and 1 infantry moved from Albania to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Kenya to Italian SomalilandPlace Units - Italians
1 artillery placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Italians collect 4 PUs from War Bonds; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Norway to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Denmark to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Denmark to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
2 cruisers moved from 113 Sea Zone to 110 Sea Zone
4 armour and 4 infantry moved from Germany to 113 Sea Zone
4 armour, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
4 armour and 4 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Holland Belgium to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 8 artilleries, 2 bombers, 13 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 8 artilleries, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 51
Casualties for French: 2 infantry
Casualties for Germans: 13 infantry
Casualties for British: 5 aaGuns, 1 artillery, 1 fighter and 15 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 aaGuns, 1 armour and 2 infantry moved from Poland to Slovakia Hungary
1 aaGun, 3 armour, 3 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
2 armour and 4 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Holland Belgium to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
2 bombers moved from United Kingdom to Germany
3 tactical_bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
2 destroyers placed in 110 Sea Zone
1 armour and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
3 fighters and 1 tactical_bomber moved from Eastern Poland to Finland
2 armour and 1 mech_infantry moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians win, taking Finland from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Finland to Karelia
7 infantry moved from Baltic States to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
6 armour moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 cruiser moved from 113 Sea Zone to 115 Sea ZonePlace Units - Russians
3 armour placed in Ukraine
2 armour and 1 infantry placed in Novgorod
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 battleship, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 mech_infantrys moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Kweichow to Hopei
1 submarine moved from 33 Sea Zone to 45 Sea ZoneCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese win, taking 35 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Americans win with no units remaining. Battle score for attacker is -7
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries and 3 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 aaGun and 8 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
1 bomber moved from India to KwangsiPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 battleship and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 2 cruisers, 2 destroyers, 1 submarine and 13 transports
1 submarine owned by the Germans Submerged
Americans win with 3 bombers remaining. Battle score for attacker is 110
Casualties for Germans: 2 cruisers, 2 destroyers and 13 transports
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from 110 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 cruiser moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,3,5,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
5 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 23 PUs;
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from India to Shan State
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 bomber moved from Persia to Italian SomalilandCombat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 3 bombers
EDIT: Cleaning up during movement phase
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Persia to India
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Italian Somaliland to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 tactical_bomber moved from Persia to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Eire to ScotlandPlace Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,5,5,2,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 5 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eire: 3 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Greece to Romania
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Yugoslavia
Italians attack with 1 armour, 3 artilleries and 5 infantry
Neutral_Allies defend with 5 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Romania
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
3 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 7 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Italians collect 2 PUs from War Bonds; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
ANZAC take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries, 3 fighters and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs





