@simon33 No Scramble
Nyjets9766 (Allies+19) vs simon33 (Axis) G40
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Wow you got diced really hard in Japan.
I thought you needed to take it. Shouldn’t you have lost planes to keep a land unit alive?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 artillery and 1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Greece to Persia
1 artillery and 3 infantry moved from Iraq to Persia
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Romania to Baltic StatesPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Morocco, round 2 : 1/3 hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Morocco
Italians roll dice for 1 artillery and 1 fighter in Morocco, round 3 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 fighter in Morocco, round 4 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits
1 fighter owned by the Italians and 1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is -8
Casualties for French: 2 infantry
Casualties for Italians: 1 fighter and 1 mech_infantry
Battle in Persia
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 fighter and 3 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Persia, round 2 : 1/5 hits
British roll dice for 1 fighter and 3 infantry in Persia, round 2 : 1/4 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Persia, round 3 : 0/4 hits
British roll dice for 1 fighter and 2 infantry in Persia, round 3 : 0/3 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Persia, round 4 : 2/4 hits
British roll dice for 1 fighter and 2 infantry in Persia, round 4 : 0/3 hits
2 infantry owned by the British lost in Persia
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Persia, round 5 : 2/4 hits
British roll dice for 1 fighter in Persia, round 5 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 2 infantry
Casualties for British: 1 fighter and 3 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 3 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Italians roll dice for 2 armour in Baltic States, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Italians roll dice for 2 armour in Baltic States, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Egypt to Iraq
1 bomber moved from Persia to Iraq
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs -
I’ll be attacking Novgorod on the German turn. Can I assume no scramble or do you want to see the attack before deciding.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 29 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,4,3,1,1,1,6,5,4
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 destroyer moved from 76 Sea Zone to 77 Sea ZoneTurn Complete - French
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you can assume no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Germany to 113 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 9 infantry moved from Karelia to Novgorod
8 armour, 2 fighters and 1 mech_infantry moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
3 bombers moved from Finland to Novgorod
9 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to NovgorodPurchase Units - Germans
Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novgorod
Germans attack with 10 armour, 1 artillery, 3 bombers, 3 fighters, 10 infantry and 2 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 18 infantry
AA fire in Novgorod : 1/6 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 10 armour, 1 artillery, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 11/28 hits
Russians roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 18 infantry in Novgorod, round 2 : 9/22 hits
3 aaGuns owned by the Russians, 9 infantry owned by the Germans and 8 infantry owned by the Russians lost in Novgorod
Germans roll dice for 10 armour, 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 7/19 hits
Russians roll dice for 3 artilleries, 1 fighter and 10 infantry in Novgorod, round 3 : 5/14 hits
2 mech_infantrys owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 7 infantry owned by the Russians lost in Novgorod
Germans roll dice for 9 armour, 3 bombers and 2 fighters in Novgorod, round 4 : 6/14 hits
Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Novgorod, round 4 : 3/7 hits
3 artilleries owned by the Russians, 3 armour owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
Germans roll dice for 6 armour, 3 bombers and 2 fighters in Novgorod, round 5 : 6/11 hits
Russians roll dice for 1 fighter in Novgorod, round 5 : 0/1 hits
1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 4 armour, 1 artillery, 1 fighter, 10 infantry and 2 mech_infantrys
Casualties for Russians: 3 aaGuns, 3 artilleries, 1 fighter and 18 infantry
Battle in Western Ukraine
Germans attack with 9 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 21 infantry in Western Ukraine, round 2 : 12/30 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
10 artilleries moved from Poland to Eastern Poland
3 artilleries moved from Germany to Poland
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to Western Germany
2 fighters moved from Novgorod to Baltic States
3 bombers moved from Novgorod to Baltic StatesPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 43 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to SiberiaPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
2 submarines moved from 35 Sea Zone to 6 Sea Zone
3 bombers moved from Anhwe to 6 Sea Zone
3 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 4 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea ZonePurchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Guam
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Malaya, round 2 : 5/10 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 3 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
Russians defend with 4 infantry; Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 4/6 hits
1 carrier owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 submarines owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans Submerged
Japanese roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 cruiser, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 1/2 hits
2 transports owned by the Americans and 4 infantry owned by the Russians lost in 6 Sea Zone
1 cruiser owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 51
Casualties for Russians: 4 infantry
Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 fighter, 2 submarines and 2 tactical_bombers
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
3 fighters and 3 tactical_bombers moved from Malaya to French Indo China
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 5 infantry moved from Szechwan to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 bombers moved from 6 Sea Zone to Anhwe
2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 carrier moved from 91 Sea Zone to 105 Sea Zone
1 battleship moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 armour moved from 105 Sea Zone to Normandy BordeauxPurchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,2
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to SikangPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to JeholPlace Units - Chinese
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat - British
Battle in Persia
British attack with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
British win, taking Persia from Italians with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 armour moved from Belgian Congo to EthiopiaPlace Units - British
1 armour placed in Union of South Africa
1 cruiser and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,5,2,5,6,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Persia
2 armour and 1 bomber moved from Iraq to Persia
3 artilleries moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Baltic States to Belarus
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from RussiansPurchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 2 armour, 1 bomber and 1 fighter
British defend with 3 armour and 1 factory_minor
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Persia, round 2 : 3/4 hits
British roll dice for 3 armour in Persia, round 2 : 2/3 hits
1 fighter owned by the Italians, 1 armour owned by the Italians and 3 armour owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour and 1 fighter
Casualties for British: 3 armourNon Combat Move - Italians
1 bomber moved from Persia to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Morocco to Algeria
1 aaGun and 2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Southern FrancePlace Units - Italians
2 artilleries and 1 infantry placed in Southern France
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,4
Italians collect 30 PUs (1 lost to blockades); end with 30 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 77 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
3 bombers moved from Baltic States to Russia
9 artilleries and 21 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Novgorod to Belarus
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from RussiansPurchase Units - Germans
Germans buy 3 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia -
Intercept in Moscow?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
3 bombers moved from Baltic States to Russia
9 artilleries and 21 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Novgorod to Belarus
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from RussiansPurchase Units - Germans
Germans buy 3 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 1 interceptors out of Russia
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
3 bombers moved from Russia to Novgorod
2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns moved from Western Ukraine to Bryansk
10 artilleries moved from Eastern Poland to Belarus
2 fighters moved from Baltic States to Western Germany
3 artilleries moved from Poland to Eastern Poland
5 armour moved from Novgorod to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in France
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs