There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
L17 G40 NORMAL Me1945 (Axis) vs. Curtmungus (Allies +28)
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WOW!
I am getting killed… this one of the worst dice games I’ve had in awhile… :-P
I guess there is a chance things will flip on Sealion… and/or if you attack the Russia stack
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
2 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 4/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Greece to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 artillery moved from Tunisia to AlgeriaPlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Adding units owned by Italians to France: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag, 1 artillery and 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
France : 1 aaGun
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun, 2 artilleries and 1 infantry
Romania : 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Greece : 1 flag, 2 armour and 1 infantry
97 Sea Zone : 1 flag
Yugoslavia : 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 29 / 22
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Sumatra to BurmaPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Sumatra to BurmaPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
5 infantry moved from Romania to Eastern Poland
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
3 artilleries and 13 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 armour and 1 artillery moved from Germany to 113 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
9 infantry moved from Norway to 113 Sea Zone
6 armour, 4 artilleries, 1 destroyer, 9 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
6 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Southern Italy to Eastern Poland
1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone -
Scramble?
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nope, if you win both, the game is over! HA ha…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
5 infantry moved from Romania to Eastern Poland
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
3 artilleries and 13 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 armour and 1 artillery moved from Germany to 113 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
9 infantry moved from Norway to 113 Sea Zone
6 armour, 4 artilleries, 1 destroyer, 9 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
6 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Southern Italy to Eastern Poland
1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 4 artilleries, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
AA fire in United Kingdom : 1/8 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits
Germans roll dice for 6 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 4 tactical_bombers in United Kingdom, round 2 : 12/29 hits
British roll dice for 5 aaGuns, 1 armour, 2 artilleries, 3 fighters and 16 infantry in United Kingdom, round 2 : 13/22 hits
5 aaGuns owned by the British, 2 infantry owned by the French, 11 infantry owned by the Germans, 2 artilleries owned by the Germans and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in United Kingdom, round 3 : 7/16 hits
British roll dice for 1 armour, 2 artilleries, 3 fighters and 7 infantry in United Kingdom, round 3 : 7/13 hits
1 mech_infantry owned by the Germans, 4 armour owned by the Germans, 2 artilleries owned by the Germans and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 4 tactical_bombers in United Kingdom, round 4 : 4/9 hits
British roll dice for 1 armour, 2 artilleries and 3 fighters in United Kingdom, round 4 : 4/6 hits
3 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 armour owned by the British, 2 artilleries owned by the British and 1 armour owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 5 : 2/5 hits
British roll dice for 2 fighters in United Kingdom, round 5 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in United Kingdom
Germans captures 22PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour and 2 bombers remaining. Battle score for attacker is -30
Casualties for French: 1 fighter and 2 infantry
Casualties for Germans: 5 armour, 4 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 2 fighters and 14 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 5 artilleries, 1 fighter, 25 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 2 armour, 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Eastern Poland : 0/1 hits
Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 25 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 7/36 hits
Russians roll dice for 2 aaGuns, 2 armour, 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 8/22 hits
2 aaGuns owned by the Russians, 8 infantry owned by the Germans and 5 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 17 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 8/28 hits
Russians roll dice for 2 armour, 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 10/17 hits
10 infantry owned by the Germans and 8 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys in Eastern Poland, round 4 : 6/18 hits
Russians roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 4 : 7/9 hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 7 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 3 armour, 5 artilleries, 1 fighter and 2 mech_infantrys in Eastern Poland, round 5 : 6/11 hits
Russians roll dice for 3 fighters in Eastern Poland, round 5 : 2/3 hits
2 mech_infantrys owned by the Germans and 3 fighters owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries and 1 fighter remaining. Battle score for attacker is 30
Casualties for Germans: 25 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Holland Belgium to Germany
2 infantry moved from Germany to Poland
1 fighter moved from Eastern Poland to Poland
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
2 infantry placed in Normandy Bordeaux
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 49 PUs (3 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 4 aaGuns
EDIT: Adding units owned by Germans to Eastern Poland: 4 aaGuns
EDIT: Turning off Edit ModeTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Poland : 1 fighter and 2 infantry
Germany : 4 armour, 1 factory_major and 7 mech_infantrys
Holland Belgium : 2 aaGuns
Baltic States : 1 flag
Eastern Poland : 1 flag, 4 aaGuns, 3 armour and 5 artilleries
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 11 transportsProduction/PUs Summary :
Germans : 52 / 76
Russians : 34 / 37
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
3 armour moved from Ukraine to Eastern Poland
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 artilleries and 11 infantry moved from Belarus to Eastern Poland
3 infantry moved from Bessarabia to Romania
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern PolandCombat - Russians
Battle in Romania
Russians attack with 3 infantry
Italians defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 2 artilleries and 11 infantry
Germans defend with 4 aaGuns, 3 armour and 5 artilleries
Russians win, taking Eastern Poland from Germans with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 34
Casualties for Germans: 4 aaGuns, 3 armour and 5 artilleries
Casualties for Russians: 8 infantryNon Combat Move - Russians
2 aaGuns moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Finland
2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Yenisey
2 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Jehol to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Chahar to Central Mongolia
1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia
2 bombers moved from Manchuria to Kwangtung
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Chahar to Kwangtung
1 fighter and 1 tactical_bomber moved from Chahar to Dzavhan
1 infantry moved from Kwangsi to Kwangtung
1 transport moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 39 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Battle in Central Mongolia
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Java from ANZAC, taking Central Mongolia from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits
2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Dzavhan
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Dzavhan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Dzavhan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Soviet Far EastNon Combat Move - Japanese
1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 battleship, 1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
4 artilleries and 3 infantry moved from Kweichow to Szechwan
1 artillery moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
2 artilleries and 2 infantry moved from Amur to Manchuria
1 transport moved from 5 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Dzavhan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Central Mongolia to Hopei
2 bombers moved from Kwangtung to Kwangsi
1 aaGun moved from Jehol to Anhwe
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in Manchuria
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 52 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 fighter and 1 tactical_bomber
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 fighter and 1 tactical_bomber
Szechwan : 1 flag, 4 artilleries and 4 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery and 2 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport
43 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
36 Sea Zone : 1 flag, 1 battleship and 1 destroyer
38 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 carrier, 1 tactical_bomber and 2 transports
19 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Central Mongolia : 1 flag, 1 armour and 1 mech_infantry
5 Sea Zone : 1 transport
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 48 / 76
Russians : 34 / 46
Japanese : 48 / 62
Americans : 52 / 52
Chinese : 2 / 12
British : 23 / 0
UK_Pacific : 18 / 21
Italians : 15 / 20
ANZAC : 10 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 aaGun, 3 fighters and 3 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 aaGun, 3 fighters and 3 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalPurchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Ontario to Eastern United States
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 bomber and 1 tactical_bomber moved from Egypt to KenyaCombat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Kenya to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
3 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to India
1 artillery moved from India to Burma
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 7 infantry -
I assumed no scram off carolines since it would have been futile, also turned out better for you since you killed all my ground
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
2 artilleries and 1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Italians attack with 2 artilleries and 1 infantry
Russians defend with 2 aaGuns, 4 armour, 2 artilleries and 4 infantry
Italians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 2 aaGuns, 4 armour, 2 artilleries and 4 infantry in Eastern Poland, round 2 : 2/10 hits
1 aaGun owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 aaGun, 4 armour, 2 artilleries and 4 infantry in Eastern Poland, round 3 : 5/10 hits
1 artillery owned by the Italians lost in Eastern Poland
Russians win with 1 aaGun, 4 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Russians: 1 aaGunNon Combat Move - Italians
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Greater Southern GermanyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 17 PUs totalTerritory Summary for Italians :
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Greater Southern Germany : 1 bomber
Slovakia Hungary : 1 aaGun
Romania : 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Northern Italy : 2 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Bulgaria : 1 infantry
Greece : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 76
Russians : 34 / 46
Japanese : 45 / 62
Americans : 52 / 77
Chinese : 5 / 4
British : 24 / 0
UK_Pacific : 18 / 16
Italians : 14 / 17
ANZAC : 10 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline IslandsNon Combat Move - ANZAC
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline IslandsNon Combat Move - ANZAC
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Move - French
1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
Retreated from E Pol then changed my mind. Continue rolling in the thread.
A: 4 tnk, mech, 2 sbmb
Rolls: 1@1 4@3 2@4; Total Hits: 51@1: (5)4@3: (3, 2, 1, 3)2@4: (6, 1)D: 2 art, 4 tnk
Rolls: 2@2 4@3; Total Hits: 22@2: (4, 5)4@3: (3, 4, 6, 1) -
Retreating with 3 tnk and 2 sbmb.
Rus win with 1 tnk remaining -
Lord Curt Mungus just benched pressed you! :evil:





