Here is the game, Have Fun
Nyjets9766 (Allies+19) vs simon33 (Axis) G40
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House rule in the BM SBR rules.
Bid: 1 brit inf in alexandria, egypt, anglo-egyptian sudan, and 1 ANZAC destroyer in SZ62. 2 ipc to uk pacific
hf
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 artillery and 3 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea ZonePurchase Units - Germans
Germans buy 5 artilleries and 1 destroyer; Remaining resources: 2 PUs;Combat - Germans
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No scrambles
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Getting an error: fatal error: email nyjets9766@gmail.com is not registered. Please register email at https://dice.tripleawarclub.org/register.php !
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Sorry about that. I just registered it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 artillery and 3 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea ZonePurchase Units - Germans
Germans buy 5 artilleries and 1 destroyer; Remaining resources: 2 PUs;Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British lost in 106 Sea Zone
1 destroyer owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits
Units damaged: 1 battleship owned by the Germans
1 tactical_bomber owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -9
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for French: 1 cruiser
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in Yugoslavia
Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/8 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits
4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/5 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 8/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits
1 aaGun owned by the French, 6 infantry owned by the French, 3 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 3/14 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 4/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the French and 1 armour owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries and 3 mech_infantrys in France, round 4 : 5/10 hits
French roll dice for 1 fighter in France, round 4 : 0/1 hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 31
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 6 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to FrenchNon Combat Move - Germans
1 fighter moved from Yugoslavia to Tobruk
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 bomber moved from 111 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Greater Southern Germany to Western Germany
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Romania to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland BelgiumPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery placed in Western Germany
4 artilleries placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
Test summary from TripleA, engine version: 1.9, time: 17:16:28
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Combat Move - Russians
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 1 PUs;Non Combat Move - Russians
1 infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to Karelia
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 aaGun moved from Sakha to Buryatia
1 aaGun moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to HunanPurchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/10 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 6 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 fighter and 2 tactical_bombers moved from Japan to KwangsiPlace Units - Japanese
1 factory_minor placed in Shantung
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs -
If you notice strange things in the history, that’s because I had to fix up a stuff up - started in the wrong map!
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I’m having trouble posting the turn summary. As soon as I finish my placements a box comes up saying how many ipcs i collected, and I can’t click “Post Turn Summary” while this box is up, but as soon as I exit out of it or click okay, it goes right to China’s turn. Any solutions?
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This map doesn’t post on usa, china or anzac.
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There is combined posting in uk and france.
If you are worried about loading the intermediate steps, there is an auto save upgrade in the latest pre release.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Non Combat Move - Americans
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Eastern United States
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 battleship placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalCombat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea ZonePurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat - British
Battle in 110 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 fighter moved from Burma to India
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 fighter moved from Malta to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to QuebecPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,2,1
British collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Combat Move - Italians
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Albania to Greece
1 artillery and 2 infantry moved from Northern Italy to Southern France
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Albania to Greece
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to Greece
1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishPurchase Units - Italians
Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits
2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 3 : 1/3 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 fighter in Greece, round 4 : 1/2 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 fighter owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter and 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Italians
1 carrier owned by the British, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 transports in 98 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 cruiser, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 3 : 0/2 hits
1 transport owned by the British lost in 98 Sea Zone
1 tactical_bomber owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers and 2 transports remaining. Battle score for attacker is 46
Casualties for Italians: 1 destroyer
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Battle in Syria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits
French roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 0/3 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 5 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Trans-Jordan from British, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
Huh? Did you forget about the Med? I think the only time I didn’t attack SZ96 was in my first ever game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Non Combat Move - ANZAC
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalCombat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 76 Sea ZoneTurn Complete - French
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I accidentally hit “done” in the middle of my combat moves for Britain, and then I forgot to retreat my med fleet.
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Do you want to go back to fix that? If you do something like that, you can always load up the auto save.
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No its my fault for clicking it. We can just keep playing the game as it is. Thanks for the offer though.