yes, scramble a Ftr please
Ktylu v JWW (axis) part 2
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orders sir
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full scramble.
Use all Kamikaze’s, one for each BB and then one for each CV….
MAX OOL please -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 4 fighters and 1 marine; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from Morocco to Algeria
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Western United States to 10 Sea Zone
5 infantry moved from Western United States to 10 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 7 fighters and 1 transport moved from 29 Sea Zone to 26 Sea Zone
1 fighter moved from Gilbert Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Northern Territory to Queensland
1 artillery moved from Western Australia to Northern Territory
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
4 fighters moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to AlexandriaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in Trans-Jordan
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 battleships, 6 carriers, 3 destroyers, 7 fighters and 4 submarines
Japanese defend with 3 carriers, 2 destroyers, 9 fighters and 3 submarines
Units damaged: 3 carriers owned by the Japanese
Americans win, taking 6 Sea Zone from Japanese with 2 battleships and 3 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 6 carriers, 3 destroyers, 4 fighters and 4 submarines
Casualties for Japanese: 3 carriers, 2 destroyers, 9 fighters and 3 submarinesNon Combat Move - Americans
3 fighters moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
3 fighters moved from 30 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 1 carrier, 2 destroyers, 5 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 cruiser and 3 destroyers placed in 10 Sea Zone
1 marine placed in Western United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Belgian Congo
1 mech_infantry moved from Ethiopia to Egypt
1 fighter moved from Egypt to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 99 Sea Zone to EgyptPlace Units - British
3 armour placed in Egypt
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Cyprus
Battle in Malta
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians win, taking Cyprus from British, taking Malta from British with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 aaGun and 5 infantry moved from Western Germany to Northern Italy
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Rostov : 1 flag
80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
96 Sea Zone : 1 transport
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Iraq : 1 aaGun
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 73 / 102
Russians : 0 / 0
Japanese : 81 / 87
Americans : 52 / 77
Chinese : 0 / 2
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 fighters, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
15 armour and 23 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 armour, 4 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters moved from Western Germany to 104 Sea Zone
4 fighters moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 fighters moved from Western Germany to 92 Sea Zone -
scramble off of GIB and if so where and or how many fighters. I will assume Max OOL unless you tell me otherwise. Let me know, thanks
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submerge subs in sz 91
no scramble with the fighters, good lord what a Nazi navy :roll:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 fighters, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
15 armour and 23 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 armour, 4 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters moved from Western Germany to 104 Sea Zone
4 fighters moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 fighters moved from Western Germany to 92 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 fighters and 2 submarines
Americans defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans win with 2 bombers, 4 fighters and 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 92 Sea Zone
Germans attack with 3 bombers, 2 carriers, 4 destroyers, 9 fighters and 2 submarines
British defend with 2 submarines; Americans defend with 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 3 transports
Germans win with 3 bombers, 1 carrier, 1 destroyer, 8 fighters and 2 submarines remaining. Battle score for attacker is 79
Casualties for Germans: 1 carrier, 3 destroyers and 1 fighter
Casualties for British: 2 submarines
Casualties for Americans: 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 3 transports
Battle in 94 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Germans attack with 18 armour, 4 infantry and 29 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British with 18 armour, 4 infantry and 29 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Iraq to Trans-Jordan
1 aaGun and 3 infantry moved from Northwest Persia to Iraq
2 infantry moved from Turkmenistan to Eastern Persia
2 infantry moved from Finland to Norway
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
2 carriers moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 cruiser and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
3 bombers moved from 92 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to 93 Sea Zone
4 mech_infantrys moved from Karelia to Norway
1 aaGun, 2 artilleries and 2 infantry moved from Novgorod to Karelia
2 artilleries and 3 infantry moved from Belarus to Novgorod
1 artillery moved from France to Southern France
1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 carrier placed in 93 Sea Zone
1 carrier placed in 112 Sea Zone
Germans undo move 2.
1 carrier and 1 transport placed in 93 Sea Zone
4 transports placed in 113 Sea Zone
2 fighters and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Sikang : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Iceland : 1 flag, 1 airfield and 2 infantry
Trans-Jordan : 1 flag, 1 aaGun, 18 armour, 4 infantry and 29 mech_infantrys
Normandy Bordeaux : 1 flag, 2 bombers, 1 factory_minor, 2 fighters and 1 harbour
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Germany : 1 factory_major
Norway : 2 infantry and 4 mech_infantrys
Southern Italy : 4 bombers
Belarus : 1 flag
Karelia : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
124 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 5 transports
104 Sea Zone : 1 destroyer
94 Sea Zone : 1 submarine
93 Sea Zone : 2 carriers, 4 fighters and 2 transports
Crete : 1 flag, 2 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 aaGun and 3 infantry
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Eastern Persia : 2 infantry
Northwest Persia : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
Finland : 1 flagProduction/PUs Summary :
Germans : 74 / 103
Russians : 0 / 0
Japanese : 81 / 87
Americans : 52 / 77
Chinese : 0 / 2
British : 26 / 30
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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sorry, should have moved right into Japan, not thinking.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
Japanese take 54 Sea Zone from Americans
3 submarines moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from Union of South Africa to 71 Sea Zone
1 marine and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 marine moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to French West Africa
1 bomber moved from Shan State to 6 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 62 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers
Americans defend with 2 battleships
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Americans: 2 battleships
Battle in French West Africa
Battle in French Madagascar
Battle in Western AustraliaNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 56 Sea Zone
1 destroyer moved from 33 Sea Zone to 56 Sea Zone
2 fighters moved from 33 Sea Zone to 56 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
3 bombers moved from Iraq to Southern Italy
2 transports moved from 71 Sea Zone to 80 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 71 Sea Zone to 83 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Persia to Trans-Jordan
3 infantry moved from Persia to Iraq
2 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Hunan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Jehol to Hunan
1 infantry moved from Jehol to Anhwe
3 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 marines moved from 33 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
2 fighters placed in Japan
4 submarines placed in 6 Sea Zone
3 artilleries placed in Japan
1 infantry placed in Japan
Japanese undo move 4.
Japanese undo move 3.
1 infantry placed in Japan
2 transports placed in 6 Sea Zone
1 artillery placed in Japan
1 transport placed in 37 Sea Zone
Japanese undo move 4.
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 infantry placed in Japan
1 artillery placed in India
1 transport placed in 6 Sea Zone
Japanese undo move 8.
Japanese undo move 7.
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - Japanese
Japanese collect 86 PUs; end with 87 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 6 marines
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 armour and 1 infantry
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Western Australia : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Solomon Islands : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 transport
39 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 10 fighters, 7 submarines, 4 tactical_bombers and 1 transport
56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
West India : 1 flag
Trans-Jordan : 2 armour and 5 mech_infantrys
Union of South Africa : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South West Africa : 1 flag
Rhodesia : 1 flag, 1 marine
French Madagascar : 1 flag, 1 marine
Syria : 1 flag
French West Africa : 1 flag, 1 armour and 1 artillery
Southern Italy : 3 bombers
Turkmenistan : 1 flag
80 Sea Zone : 2 transports
Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 destroyer and 1 transport
83 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 74 / 103
Russians : 0 / 0
Japanese : 86 / 102
Americans : 52 / 77
Chinese : 0 / 2
British : 24 / 30
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 9 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 carrier moved from 26 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Solomon Islands
1 battleship moved from 26 Sea Zone to 49 Sea Zone
2 destroyers moved from 26 Sea Zone to 53 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 53 Sea Zone
3 carriers and 6 fighters moved from 26 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 3 destroyers and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
3 artilleries, 3 infantry and 1 marine moved from Algeria to Tunisia
2 infantry moved from Alexandria to EgyptCombat - Americans
Battle in New Guinea
Battle in Solomon Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking New Guinea from Japanese, taking Solomon Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 carriers, 2 destroyers and 2 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 4 fighters
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
2 fighters moved from Egypt to RhodesiaCombat - British
Battle in Rhodesia
British attack with 2 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 marine
British win, taking Rhodesia from Japanese with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 96 Sea Zone to Tunisia
2 fighters moved from Rhodesia to French Equatorial AfricaPlace Units - British
1 armour, 1 artillery and 1 fighter placed in Egypt
British undo move 1.
1 armour and 2 artilleries placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
British collect 25 PUs; end with 25 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea ZonePlace Units - Italians
1 mech_infantry placed in Northern Italy
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 aaGun, 1 artillery, 1 fighter and 3 infantry
British Somaliland : 1 flag
Cyprus : 1 flag
Malta : 1 flag
Northern Italy : 1 aaGun, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Rostov : 1 flag
Greece : 1 flag
97 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 74 / 103
Russians : 0 / 0
Japanese : 85 / 102
Americans : 52 / 80
Chinese : 0 / 2
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 14 / 22
ANZAC : 9 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6,5
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs





