Scramble to Taranto?
Ktylu v JWW (axis) part 2
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scramble orders in sz 97
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 battleship moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to EgyptCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Trans-Jordan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 destroyer, 2 fighters and 4 submarines
Italians defend with 1 destroyer, 2 fighters and 1 submarine
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer and 4 submarines
Casualties for Italians: 1 destroyer, 2 fighters and 1 submarineNon Combat Move - British
2 fighters moved from 97 Sea Zone to Cyprus
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to EgyptPlace Units - British
1 submarine placed in 98 Sea Zone
2 armour placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun and 3 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 2 fighters, 1 harbour and 10 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Cyprus : 2 fighters
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry, 2 marines and 1 mech_infantry
Syria : 1 flag
Ethiopia : 1 flag
98 Sea Zone : 1 battleship, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 64 / 97
Russians : 16 / 25
Japanese : 73 / 84
Americans : 52 / 81
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Rostov
2 fighters moved from Ukraine to Southern Italy
1 artillery and 1 infantry moved from Western Germany to Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 18 PUs totalTerritory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Rostov : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
Ukraine : 1 bomber
Caucasus : 1 armour and 2 mech_infantrys
80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Crete : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 64 / 97
Russians : 14 / 25
Japanese : 73 / 84
Americans : 52 / 81
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
1 marine moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 marines
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 64 / 97
Russians : 14 / 25
Japanese : 73 / 84
Americans : 52 / 81
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Combat Move - French
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 2 infantry
Egypt : 1 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 64 / 97
Russians : 14 / 25
Japanese : 73 / 84
Americans : 52 / 81
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 factory_minor, 6 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Ukraine to Bryansk
6 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 artillery moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Smolensk
1 bomber moved from Volgograd to Vologda
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Tambov
1 fighter moved from Ukraine to Bryansk
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to IcelandCombat - Germans
Battle in Iceland
Battle in Samara
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Iceland from British, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 2 artilleries
Germans win, taking Belarus from Russians with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Novgorod
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Archangel to Urals
1 aaGun moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
1 fighter moved from Samara to Volgograd
1 fighter moved from Tambov to Volgograd
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Poland to Southern Italy
1 fighter moved from Western Germany to Southern France
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
4 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
2 artilleries and 3 infantry moved from Poland to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Novgorod
1 fighter moved from Smolensk to Novgorod
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from France to Southern FrancePlace Units - Germans
3 submarines placed in 93 Sea Zone
4 bombers placed in Western Germany
1 factory_minor placed in Caucasus
3 infantry placed in Volgograd
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 71 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUsTerritory Summary for Germans :
Sikang : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour and 1 mech_infantry
Kazakhstan : 1 flag
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major
Southern Italy : 2 fighters
Belarus : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 artillery and 2 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 4 infantry
Eastern Poland : 1 flag, 2 armour, 2 artilleries, 3 infantry and 8 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter and 3 infantry
Western Ukraine : 1 flag, 1 armour and 6 mech_infantrys
Novosibirsk : 1 flag, 1 aaGun
Vologda : 1 flag, 1 artillery
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
Samara : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
125 Sea Zone : 1 flag
123 Sea Zone : 1 transport
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Iraq : 1 flag
Northwest Persia : 1 flag, 5 armour, 2 fighters and 12 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 71 / 98
Russians : 7 / 25
Japanese : 73 / 84
Americans : 52 / 81
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUsTerritory Summary for Russians :
Bryansk : 1 artillery
Russia : 4 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 2 fighters, 25 infantry and 1 tactical_bomber
Vologda : 1 artillery
Smolensk : 1 infantry
Samara : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 68 / 98
Russians : 10 / 13
Japanese : 73 / 84
Americans : 52 / 81
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 4 destroyers and 2 fighters; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer and 3 submarines moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
10 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
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scramble in z54? and OOL?
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no scramble thanks
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sorry JWW, Max d as well.
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bump bro
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 4 destroyers and 2 fighters; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer and 3 submarines moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
10 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in Solomon Islands
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win, taking Solomon Islands from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 10 fighters, 3 submarines and 4 tactical_bombers
ANZAC defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the ANZAC
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 58
Casualties for ANZAC: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Japanese: 3 submarinesNon Combat Move - Japanese
10 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 marine moved from Siberia to 5 Sea Zone
1 artillery, 1 marine and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 5 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
1 infantry and 1 marine moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 fighter moved from Anhwe to India
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 fighter moved from Persia to 80 Sea Zone
1 mech_infantry moved from Turkmenistan to Persia
1 mech_infantry moved from Sikang to Turkmenistan
1 armour moved from Szechwan to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to India
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Yunnan
2 mech_infantrys moved from Malaya to Burma
1 fighter moved from 80 Sea Zone to India
1 bomber moved from Persia to IndiaPlace Units - Japanese
1 carrier placed in 80 Sea Zone
2 fighters placed in 80 Sea Zone
1 carrier and 2 destroyers placed in 39 Sea Zone
Japanese undo move 2.
2 destroyers placed in 80 Sea Zone
2 fighters placed in Malaya
Japanese undo move 4.
2 fighters placed in Japan
Japanese undo move 4.
Japanese undo move 3.
1 destroyer and 1 fighter placed in 80 Sea Zone
1 destroyer placed in 37 Sea Zone
1 fighter placed in Japan
Japanese undo move 5.
1 fighter placed in Malaya
Japanese undo move 5.
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,3,1,6
Japanese collect 69 PUs (7 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 marine
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery, 2 infantry and 1 marine
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 1 infantry and 1 marine
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun and 2 mech_infantrys
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 armour
Kazakhstan : 1 armour
Buryatia : 1 flag, 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
49 Sea Zone : 1 transport
33 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 9 destroyers, 14 fighters, 1 submarine, 4 tactical_bombers and 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 carrier, 2 destroyers and 2 transports
19 Sea Zone : 1 cruiser and 2 transports
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 destroyer
West India : 1 flag
Turkmenistan : 1 flag, 1 mech_infantry
80 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 5 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 68 / 98
Russians : 7 / 13
Japanese : 76 / 79
Americans : 52 / 81
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 4 destroyers and 2 fighters; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer and 3 submarines moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
10 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in Solomon Islands
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win, taking Solomon Islands from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 10 fighters, 3 submarines and 4 tactical_bombers
ANZAC defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the ANZAC
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 58
Casualties for ANZAC: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Japanese: 3 submarinesNon Combat Move - Japanese
10 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 marine moved from Siberia to 5 Sea Zone
1 artillery, 1 marine and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 5 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
1 infantry and 1 marine moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 fighter moved from Anhwe to India
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 fighter moved from Persia to 80 Sea Zone
1 mech_infantry moved from Turkmenistan to Persia
1 mech_infantry moved from Sikang to Turkmenistan
1 armour moved from Szechwan to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to India
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Yunnan
2 mech_infantrys moved from Malaya to Burma
1 fighter moved from 80 Sea Zone to India
1 bomber moved from Persia to IndiaPlace Units - Japanese
1 carrier placed in 80 Sea Zone
2 fighters placed in 80 Sea Zone
1 carrier and 2 destroyers placed in 39 Sea Zone
Japanese undo move 2.
2 destroyers placed in 80 Sea Zone
2 fighters placed in Malaya
Japanese undo move 4.
2 fighters placed in Japan
Japanese undo move 4.
Japanese undo move 3.
1 destroyer and 1 fighter placed in 80 Sea Zone
1 destroyer placed in 37 Sea Zone
1 fighter placed in Japan
Japanese undo move 5.
1 fighter placed in Malaya
Japanese undo move 5.
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,3,1,6
Japanese collect 69 PUs (7 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 37 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Tunisia to Libya
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Soviet Far EastNon Combat Move - Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
42 Sea Zone : 1 flag
26 Sea Zone : 3 battleships, 9 carriers, 6 destroyers, 15 fighters, 5 submarines, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 flag, 3 submarines
10 Sea Zone : 1 destroyer and 1 submarine
2 Sea Zone : 1 flag
3 Sea Zone : 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 fighter
United Kingdom : 1 bomber
Algeria : 2 infantry
Libya : 1 artillery, 3 infantry and 1 marine
97 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
Brazil : 1 flag
98 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 68 / 98
Russians : 8 / 13
Japanese : 75 / 79
Americans : 52 / 77
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 68 / 98
Russians : 8 / 13
Japanese : 75 / 79
Americans : 52 / 77
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Gibraltar to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
2 fighters moved from Cyprus to Egypt
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 battleship and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in CreteNon Combat Move - British
1 aaGun moved from Trans-Jordan to Egypt
4 mech_infantrys moved from Egypt to Trans-JordanPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries placed in Egypt
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,1,5,6,5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,5
British collect 29 PUs (3 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 1 armour
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter, 1 infantry and 4 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 8 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry, 2 marines and 1 mech_infantry
Rhodesia : 2 infantry
Syria : 1 flag
Ethiopia : 1 flag
Crete : 1 flag, 1 infantry and 1 mech_infantry
109 Sea Zone : 1 destroyer
99 Sea Zone : 1 battleship, 1 submarine and 1 transport
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 66 / 98
Russians : 8 / 13
Japanese : 75 / 79
Americans : 52 / 77
Chinese : 0 / 2
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 14 / 18
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Iraq
1 bomber moved from Ukraine to Iraq
1 mech_infantry moved from Caucasus to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 1 mech_infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 armour moved from Caucasus to Persia
1 bomber moved from Iraq to PersiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUsTerritory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Rostov : 1 flag
Caucasus : 1 aaGun, 1 artillery and 1 mech_infantry
80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Greece : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 mech_infantry
Persia : 1 armour and 1 bomber
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 66 / 98
Russians : 8 / 13
Japanese : 75 / 79
Americans : 52 / 77
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 16 / 15
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





