Scramble to Palau?
And OOL for Yunnan?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Romania
Germans take Romania from Russians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 destroyers and 2 fighters
British defend with 1 fighter; Americans defend with 1 destroyer and 2 fighters
retreated to 92 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -26
Casualties for Italians: 2 destroyers and 1 fighter
Battle in Bulgaria
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Italians win, taking Bulgaria from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
Place Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Changing PUs for Italians from 11 to 16
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Romania
Germans take Romania from Russians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 destroyers and 2 fighters
British defend with 1 fighter; Americans defend with 1 destroyer and 2 fighters
retreated to 92 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -26
Casualties for Italians: 2 destroyers and 1 fighter
Battle in Bulgaria
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Italians win, taking Bulgaria from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
Place Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Changing PUs for Italians from 11 to 16
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Thanks, I’ll get those numbers pulled out
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Celebes
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Sorry for the delay in taking my turn Kris. Hopefully work will start calming down …
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Germany to Poland
1 tactical_bomber moved from Germany to Poland
1 fighter moved from Western Germany to Poland
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Novgorod to Belarus
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Germany to Poland
1 tactical_bomber moved from Germany to Poland
1 fighter moved from Western Germany to Poland
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Novgorod to Belarus
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Scotland
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Scotland from British, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 artillery and 8 infantry moved from Karelia to Novgorod
6 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to Romania
4 infantry moved from Greater Southern Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 artillery moved from Greater Southern Germany to Yugoslavia
1 artillery moved from Greater Southern Germany to Western Germany
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Southern France to France
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Germans
1 armour, 1 artillery and 2 infantry placed in Germany
3 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
1 infantry placed in Southern France
1 infantry placed in Western Germany
2 infantry placed in Germany
1 destroyer placed in 110 Sea Zone
Germans undo move 6.
Germans undo move 2.
1 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.325
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 40
Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.565
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Smolensk to Archangel
2 fighters moved from Eastern Poland to Archangel
2 armour moved from Eastern Poland to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
6 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Smolensk to Archangel
1 artillery and 4 infantry moved from Smolensk to Belarus
1 artillery moved from Eastern Poland to Belarus
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
Germans defend with 4 infantry
Russians win, taking Belarus from Germans with 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 7 infantry moved from Russia to Bryansk
2 artilleries moved from Bessarabia to Western Ukraine
4 infantry moved from Eastern Poland to Belarus
8 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
6 infantry moved from Urals to Vologda
1 aaGun moved from Urals to Vologda
1 aaGun moved from Kansu to Suiyuyan
3 infantry moved from Urals to Novosibirsk
3 infantry moved from Urals to Vologda
Place Units - Russians
1 fighter and 2 mech_infantrys placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
2 tactical_bombers moved from 35 Sea Zone to Yunnan
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Manchuria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
2 tactical_bombers moved from 35 Sea Zone to Yunnan
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Manchuria
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 6 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 1 aaGun, 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber; Chinese defend with 4 artilleries, 1 fighter and 10 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 : 11/22 hits
Chinese roll dice for 1 aaGun, 6 artilleries, 3 fighters, 16 infantry and 1 tactical_bomber in Yunnan, round 2 : 10/26 hits
6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 7 infantry owned by the Chinese, 1 aaGun owned by the British, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Yunnan
retreated to Yunnan
Chinese win with 6 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 1 aaGun and 3 infantry
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
1 bomber moved from Yunnan to Kwangsi
5 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 infantry moved from Hopei to Kweichow
2 infantry moved from Jehol to Chahar
2 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in Japan
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.455
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 66
British Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.346
Median : 3.000
Variance : 1.920
Standard Deviation : 1.386
Total rolls : 26
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.424
Median : 3.000
Variance : 0.156
Standard Deviation : 0.395
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 119 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 119 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 bomber moved from 119 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
2 mech_infantrys moved from Morocco to Tunisia
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Shan State
1 bomber moved from India to 41 Sea Zone
1 fighter moved from India to Shan State
1 artillery moved from Yunnan to Shan State
Combat - British
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from West India to India
1 tactical_bomber moved from Eastern Persia to Yunnan
1 artillery moved from Eastern Persia to West India
3 infantry moved from Eastern Persia to West India
1 bomber moved from 41 Sea Zone to India
1 fighter moved from Egypt to Persia
1 artillery moved from Persia to Eastern Persia
5 infantry moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 fighter moved from Shan State to India
2 infantry moved from India to Burma
Place Units - British
1 destroyer placed in 110 Sea Zone
British undo move 1.
1 destroyer placed in 80 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 artillery placed in United Kingdom
3 infantry placed in Persia
1 infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,4,6
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 armour moved from Romania to Northern Italy
1 artillery and 3 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern Italy to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 armour moved from Romania to Northern Italy
1 artillery and 3 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern Italy to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to West India
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tunisia to Libya
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
6 infantry moved from Romania to Bessarabia
6 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Poland to Baltic States
1 carrier moved from 112 Sea Zone to 91 Sea Zone
Any scramble orders in sz 91 Mr. Churchill?
Cheers