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Gamerman v JWW (axis) 12 bid, part 2


  • No, this is good for me too
    Thanks for the info JW

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Gamerman01:

    No, this is good for me too
    Thanks for the info JW

    just as an FYI….I have visions of grandeur and will not want to carry this game over into 2018…we can drop it if you wish but ultimately I will want to end this in 2017. Thanks


  • Sure, no problem, I just rage quit for a month after getting reamed in my big playoff game
    I’ll be pretty steady now I think
    Moving now


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Russia to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Novgorod
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Bryansk to Novgorod
                1 armour moved from Bryansk to Novgorod
                1 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                10 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
                EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_39895_Rus2.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Gamerman01:

    Sure, no problem, I just rage quit for a month after getting reamed in my big playoff game
    I’ll be pretty steady now I think
    Moving now

    I understand

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Hunan
                1 artillery moved from Hunan to Kwangsi
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 4 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                1 armour moved from Kwangsi to Hunan
                1 infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Korea
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 36 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 bombers moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 1 aaGun
                EDIT: Adding units owned by Japanese to Korea: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Adding units owned by Japanese to Japan: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers
        Korea : 1 artillery, 1 fighter and 9 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 3 transports
        6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 5 / 12
        British : 26 / 28
        UK_Pacific : 21 / 21
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 14 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39895_Jap2.tsvg


  • Can’t you take FIC without losing the NO, because it’s not an attack?

    I’ll let you edit if you want.  Let me know either way

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Gamerman01:

    Can’t you take FIC without losing the NO, because it’s not an attack?

    I’ll let you edit if you want.  Let me know either way

    NCM, walk in? I thought if I had FIC I would lose the 10 NO??

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    that is the way I have been playing it for the past year  :roll: :oops: :?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Hunan
                1 artillery moved from Hunan to Kwangsi
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 4 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                1 armour moved from Kwangsi to Hunan
                1 infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Korea
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 36 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 bombers moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 1 aaGun
                EDIT: Adding units owned by Japanese to Korea: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Adding units owned by Japanese to Japan: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of French Indo China from Neutral_Axis to Japanese
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
                EDIT: Changing PUs for Japanese from 43 to 45
                EDIT: Turning off Edit Mode

    triplea_39895_Jap2.tsvg


  • @JWW:

    @Gamerman01:

    Can’t you take FIC without losing the NO, because it’s not an attack?

    I’ll let you edit if you want.  Let me know either way

    NCM, walk in? I thought if I had FIC I would lose the 10 NO??

    Yes, it’s a friendly neutral so it’s a walk in during non-combat movement.  The NO says Japan can’t ATTACK FIC!!!


  • We’ll have to ask the Balanced Mod guys to be sure.

    They wrote the NO in Triple A “has not occupied FIC” but I looked at the rules in the stickied thread and they just have the additional NO’s, so I would think no change to the original NO.

    The NO in the rulebook says “has not attacked FIC”.  But I maybe do remember some discussion about Vichy and FIC and the NO and I don’t remember what the conclusion was.

    The whole Vichy thing is a crackpot idea IMO

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Gamerman01:

    We’ll have to ask the Balanced Mod guys to be sure.

    They wrote the NO in Triple A “has not occupied FIC” but I looked at the rules in the stickied thread and they just have the additional NO’s, so I would think no change to the original NO.

    The NO in the rulebook says “has not attacked FIC”.  But I maybe do remember some discussion about Vichy and FIC and the NO and I don’t remember what the conclusion was.

    The whole Vichy thing is a crackpot idea IMO

    I am getting too old to remember all these rules and using them to your advantage makes a big difference, obviously, in the final outcome…we are way beyond the KISS principle here.


  • No problem, Adam is answering my question in the forums.  I think he’s saying I was right (you can get the +2 and take control of FIC) but I just asked again to make sure that’s what he means.

    But you’re right, “little” things like +2 and control of FIC 1 turn earlier (and denying me a walkin) have a significant effect!  If you control FIC you have the option of building an IC there J3!

    Anyway, you know me, I want to play according to the rules even if it benefits my opponent.  I’m not an ends justifies the means kind of guy.  It’s not the destination but the journey!

    I can’t remember all these quirky Vichy rules either.  I was writing some of these BM rules down in my notes, but I didn’t jot this one down.  I guess I will now

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    whatever the outcome just edit it, I trust you and proceed when you can……I might have to go back to checkers…


  • :-) I will just use your first map.  Sorry I was wrong and caused inconvenience for you

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Gamerman01:

    :-) I will just use your first map.  Sorry I was wrong and caused inconvenience for you

    no worries man


  • Moving soon, hopefully today


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Midway to Wake Island
                1 fighter moved from 30 Sea Zone to Wake Island
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 fighter moved from Midway to Wake Island
                2 mech_infantrys moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    triplea_39895_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    triplea_39895_Chi2.tsvg

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