• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Turn Complete - Russians

    triplea_39974_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 artilleries and 2 infantry moved from Soviet Far East to 5 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Amur
                1 artillery moved from Sakha to Amur
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsi to Yunnan
                3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 armour and 1 mech_infantry moved from French Indo China to Siam
                1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Siam
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Szechwan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Sikang to Tsinghai
                1 tactical_bomber moved from Shensi to Tsinghai
                1 fighter moved from Shensi to Kweichow
                1 fighter moved from Shensi to Hopei

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine and 5 transports
                    Americans defend with 1 transport
                    Japanese win with 1 submarine and 5 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siam
                    Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Siam to Szechwan
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Tsinghai to Sikang
                1 fighter moved from Kweichow to Hunan
                1 fighter moved from Hopei to Shensi
                1 fighter moved from 20 Sea Zone to Anhwe
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to Anhwe
                1 tactical_bomber moved from Yunnan to Chahar

    Place Units - Japanese
                1 cruiser and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    triplea_39974_Jap6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 battleship moved from 8 Sea Zone to 5 Sea Zone
                1 fighter moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                1 submarine moved from 10 Sea Zone to 7 Sea Zone

    triplea_39974_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 battleship moved from 8 Sea Zone to 5 Sea Zone
                1 fighter moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                1 submarine moved from 10 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 submarine and 5 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 fighter in 19 Sea Zone, round 2 :  0/1 hits
                        5 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 35
                    Casualties for Japanese: 5 transports
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 3 infantry
                    Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 :  2/2 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries
                    Casualties for Americans: 2 infantry
                Battle in Soviet Far East
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Italians defend with 2 destroyers
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 2 destroyers owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Brazil to Suriname

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 destroyers, 1 fighter, 2 submarines and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 infantry placed in Western United States
                1 infantry and 1 mech_infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    triplea_39974_Ame6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Burma to Szechwan

    triplea_39974_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Sikang
                Chinese creates battle in territory Anhwe
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 tactical_bomber in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Szechwan, round 3 :  1/1 hits
                        1 fighter owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 2 fighters
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in Anhwe, round 2 :  2/2 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.256
            Median : 3.000
            Variance : 0.447
            Standard Deviation : 0.669
            Total rolls : 39

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    triplea_39974_Chi6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                1 infantry moved from Norway to Finland
                1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Eastern Persia to Persia
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                2 armour and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 fighters moved from Malta to 95 Sea Zone
                1 fighter moved from Malta to Gibraltar

    triplea_39974_Bri6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                1 infantry moved from Norway to Finland
                1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Eastern Persia to Persia
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                2 armour and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 fighters moved from Malta to 95 Sea Zone
                1 fighter moved from Malta to Gibraltar

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 battleship and 1 transport
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Holland Belgium
                Battle in Persia
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 3 armour and 1 factory_minor
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 :  2/6 hits
                        Italians roll dice for 3 armour in Persia, round 2 :  1/3 hits
                        2 armour owned by the Italians and 1 infantry owned by the British lost in Persia
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 3 :  1/5 hits
                        Italians roll dice for 1 armour in Persia, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Persia
                    British win, taking Holland Belgium from Germans, taking Persia from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 armour
                Battle in 95 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                        British roll dice for 2 fighters in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                Battle in Yunnan
                    British attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 armour, 1 artillery and 4 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Iraq from Italians, taking Yunnan from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Persia to West India
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 artillery and 5 infantry moved from India to Burma
                1 fighter moved from 95 Sea Zone to Malta

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 110 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 6 infantry

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 17 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.362
            Median : 3.000
            Variance : 0.809
            Standard Deviation : 0.899
            Total rolls : 69

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.375
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    British Combat
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.609
            Median : 4.000
            Variance : 1.864
            Standard Deviation : 1.365
            Total rolls : 23

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.818
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    triplea_39974_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                4 fighters moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Greece to Albania
                4 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 cruiser and 1 destroyer
                    Americans win with 1 cruiser remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
                    British defend with 2 armour, 1 infantry and 1 mech_infantry
                    Italians win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 2 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_39974_Ita6.tsvg


  • witch forum do you want to play the next game


  • Lets go League


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 tactical_bomber moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to Shan State
                2 fighters moved from 54 Sea Zone to 37 Sea Zone

    triplea_39974_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 tactical_bomber moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to Shan State
                2 fighters moved from 54 Sea Zone to 37 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 armour placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_39974_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_39974_Fre6.tsvg


  • League


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 armour and 3 mech_infantrys moved from Germany to Holland Belgium
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 armour moved from Volgograd to Tsinghai
                      Germans take Kazakhstan from Russians
                1 artillery moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Tsinghai
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                3 armour, 2 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
                1 armour moved from Archangel to Novgorod
                2 armour and 3 mech_infantrys moved from Belarus to Novgorod
                1 armour moved from Russia to Nenetsia
                      Germans take Nenetsia from Russians
                11 armour moved from Russia to Rostov
                2 armour moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour and 5 mech_infantrys
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 armour and 3 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Ukraine
                    Germans attack with 4 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tsinghai
                    Germans attack with 2 armour
                    Chinese defend with 1 infantry
                    Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Tobruk
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 armour
                    Germans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 armour
                Battle in Novgorod
                    Germans attack with 6 armour, 2 infantry and 6 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Novgorod from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Tobruk to Egypt

    Place Units - Germans
                1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
                1 armour, 3 infantry and 1 mech_infantry placed in Germany
                1 infantry placed in Germany
                2 infantry and 1 mech_infantry placed in France
                1 infantry placed in Germany
                3 armour placed in Volgograd
                3 armour placed in Russia
                3 mech_infantrys placed in Southern France
                1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_39974_Ger7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    triplea_39974_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_39974_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 mech_infantry moved from Kwangtung to Yunnan
                2 armour moved from Siam to Yunnan
                2 infantry moved from French Indo China to Siam
                1 armour moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Sikang to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 fighter moved from Hunan to Yunnan
                2 fighters moved from Anhwe to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 armour moved from Evenkiyskiy to Kansu
                1 mech_infantry moved from Kansu to Sikang

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for British: 1 aaGun, 1 armour, 1 artillery and 3 infantry
                    Casualties for Japanese: 1 armour, 2 fighters and 2 mech_infantrys
                Battle in 5 Sea Zone
                    Japanese attack with 1 cruiser, 2 destroyers and 1 submarine
                    Americans defend with 1 battleship
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 battleship
                    Casualties for Japanese: 1 submarine
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Suiyuyan to Chahar
                1 tactical_bomber moved from Suiyuyan to Hopei
                1 infantry moved from Amur to Siberia
                2 artilleries moved from Manchuria to Amur
                2 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Hunan
                1 tactical_bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Szechwan
                2 fighters moved from Yunnan to French Indo China

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,4,6,5
                Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs total

    triplea_39974_Jap7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 7 Sea Zone to 5 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                1 destroyer and 1 submarine moved from 16 Sea Zone to 5 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Suriname to French Guiana
                      Americans take French Guiana from Neutral_Axis
                1 bomber moved from Caroline Islands to 5 Sea Zone

    triplea_39974_Ame7.tsvg

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