TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 bombers moved from Hawaiian Islands to Alaska
1 fighter moved from 10 Sea Zone to Alaska
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Sicily to 95 Sea Zone
Combat - Americans
Battle in Greece
Battle in Crete
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking Greece from Germans, taking Crete from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 armour in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Cyprus
Americans attack with 1 marine
Italians defend with 1 marine
Americans roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits
Americans roll dice for 1 marine in Cyprus, round 2 : 0/1 hits
Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits
Americans roll dice for 1 marine in Cyprus, round 3 : 1/1 hits
Italians roll dice for 1 marine in Cyprus, round 3 : 1/1 hits
1 marine owned by the Americans and 1 marine owned by the Italians lost in Cyprus
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 marine
Casualties for Americans: 1 marine
Battle in Alaska
Americans attack with 2 bombers, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Alaska, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 bombers, 4 fighters and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 bombers moved from Alaska to Western United States
1 carrier, 1 fighter and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from 99 Sea Zone to Greece
4 fighters moved from 95 Sea Zone to 99 Sea Zone
2 carriers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 bombers moved from 95 Sea Zone to Sicily
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
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