Odonis (Axis) vs Giallo BM 3.0 League

  • '21 '20 '19 '18 '17 '16

    loose carriers

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 cruiser moved from 21 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 armour moved from Buryatia to Yenisey
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 mech_infantry moved from Yunnan to Burma
                1 fighter moved from Shensi to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
                    Americans defend with 1 battleship, 4 carriers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 2 fighters
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans

    triplea_39909_Jap9.tsvg

  • '20 '19 '18 '15 '13

    2 hits. OOL?

  • '21 '20 '19 '18 '17 '16

    carrier and tac, max def now

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 cruiser moved from 21 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 armour moved from Buryatia to Yenisey
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 mech_infantry moved from Yunnan to Burma
                1 fighter moved from Shensi to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
                    Americans defend with 1 battleship, 4 carriers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 2 fighters
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 battleship, 5 fighters and 1 transport remaining. Battle score for attacker is -75
                    Casualties for Americans: 4 carriers, 2 fighters and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
                    3 fighters owned by the Americans and 2 fighters owned by the ANZAC forced to land in Caroline Islands

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Kweichow to Hunan
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Hopei to Shensi
                1 fighter moved from Burma to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Shan State
                1 marine moved from Guam to 21 Sea Zone
                1 marine and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                3 mech_infantrys moved from Manchuria to Anhwe
                1 mech_infantry moved from Anhwe to Hopei

    Place Units - Japanese
                3 fighters placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                Japanese undo move 3.
                3 destroyers placed in 36 Sea Zone
                Japanese undo move 3.
                1 artillery and 2 infantry placed in French Indo China
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs

    triplea_39909_Jap9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 3 carriers, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 units repaired.
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                2 fighters moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from Caroline Islands to Midway
                3 fighters moved from Hawaiian Islands to Midway
                1 fighter moved from 26 Sea Zone to Midway
                1 battleship, 1 cruiser, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 battleship and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Gold Coast to French West Africa
                1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 92 Sea Zone to 96 Sea Zone

    triplea_39909_Ame9.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble tokens

  • '20 '19 '18 '15 '13

    3 on the carrier
    1 each on the DDs
    1 each on the BBs

    Full scramble, max defence

  • '21 '20 '19 '18 '17 '16

    you only have 4 tokens left

  • '20 '19 '18 '15 '13

    ah, ok, then 3 on the carrier and 1 on the DD

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 3 carriers, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 units repaired.
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                2 fighters moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from Caroline Islands to Midway
                3 fighters moved from Hawaiian Islands to Midway
                1 fighter moved from 26 Sea Zone to Midway
                1 battleship, 1 cruiser, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 battleship and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Gold Coast to French West Africa
                1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 92 Sea Zone to 96 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,4,6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 3 destroyers, 3 fighters and 1 transport
                    Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 39
                    Casualties for Americans: 1 fighter and 2 submarines
                    Casualties for Japanese: 3 destroyers, 3 fighters and 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Borneo

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Midway: 1 fighter
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 bomber moved from 104 Sea Zone to Gibraltar
                1 fighter moved from 104 Sea Zone to Gibraltar

    Place Units - Americans
                3 carriers and 2 transports placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                Americans undo move 2.
                1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_39909_Ame9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                15 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 15 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    triplea_39909_Chi9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Algeria to 92 Sea Zone
                1 mech_infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Germans
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour moved from Libya to Alexandria
                1 infantry moved from 96 Sea Zone to Malta
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from India to 37 Sea Zone
                11 artilleries and 22 infantry moved from India to Burma
                1 artillery moved from Iraq to Northwest Persia
                1 artillery moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Syria to West India
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 11 artilleries and 22 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Burma from Japanese with 11 artilleries and 22 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Malta

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                1 battleship and 2 carriers moved from 79 Sea Zone to 39 Sea Zone
                1 bomber moved from 37 Sea Zone to India
                1 aaGun moved from Trans-Jordan to Iraq

    Place Units - British
                1 armour placed in Union of South Africa
                1 destroyer and 1 transport placed in 71 Sea Zone
                3 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 41 PUs; end with 46 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_39909_UK_9.tsvg

  • '21 '20 '19 '18 '17 '16

    made one edit with a plane, that I moved at the beginning of the turn. It could fly to sz 6

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total

    triplea_39909_Ita9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_39909_Fre9.tsvg

  • '21 '20 '19 '18 '17 '16

    bump

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 bomber moved from Bryansk to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 bomber moved from Bryansk to Smolensk
                1 bomber moved from Western Germany to Archangel

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Archangel to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                2 bombers moved from Smolensk to Bryansk
                2 fighters moved from Bryansk to Greece
                1 fighter moved from Western Germany to Greece
                2 infantry moved from Western Germany to France
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                3 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Belarus to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                3 armour moved from Ukraine to Bryansk
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 fighter moved from Western Germany to Greece

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                1 bomber and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 64 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_39909_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Rostov
                      Russians take Tambov from Germans
                      Russians take Rostov from Germans
                1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Samara
                1 armour moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 fighter moved from Russia to Volgograd
                2 fighters moved from Russia to Samara
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Volgograd
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Russia to Sikang

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Samara
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Sikang
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Sikang to Kansu
                2 aaGuns and 12 infantry moved from Tsinghai to Kansu
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                2 fighters moved from Samara to Russia
                2 fighters moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_39909_Rus10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery, 9 infantry and 14 mech_infantrys moved from Shensi to Kansu
                1 mech_infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Chahar to Kansu
                2 mech_infantrys moved from Hopei to Kansu
                1 armour moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Yenisey to Timguska
                1 armour and 1 mech_infantry moved from Timguska to Kansu
                1 armour moved from Yenisey to Kansu
                1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
                1 fighter moved from Yunnan to Kansu

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 3 armour, 1 artillery, 2 fighters, 9 infantry, 19 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 fighter and 12 infantry; Chinese defend with 14 infantry
                    Japanese win, taking Kansu from Chinese with 3 armour, 1 artillery, 2 fighters, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Russians: 2 aaGuns, 1 fighter and 12 infantry
                    Casualties for Chinese: 14 infantry
                    Casualties for Japanese: 9 infantry and 8 mech_infantrys

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                5 artilleries and 1 marine moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Shan State to Kweichow
                2 infantry moved from Amur to Manchuria

    Place Units - Japanese
                1 artillery and 2 mech_infantrys placed in Manchuria
                3 fighters and 1 infantry placed in Japan
                3 mech_infantrys placed in Shantung
                1 fighter and 1 mech_infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,4,5,4,5,6
                Japanese collect 65 PUs (1 lost to blockades); end with 65 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs

    triplea_39909_Jap10.tsvg

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