PP +22 Allies vs SA Axis


  • @suprise:

    I’ve been busy myself, my Son graduated high school 2 weeks ago, his Birthday was the 3rd and he’s off to North Carolina on Sunday to work with his Brother in law. Then hopefully off to Wake Forest for College
    Kris

    It’s all go, isn’t it. Life!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                1 cruiser moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
                1 bomber, 7 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 3 carriers and 1 cruiser moved from 23 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone

    triplea_39897.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                1 cruiser moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
                1 bomber, 7 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 3 carriers and 1 cruiser moved from 23 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 armour in Java, round 3 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 aaGuns, 1 artillery, 4 infantry and 1 tactical_bomber; Chinese defend with 3 artilleries, 1 fighter and 13 infantry
                        AA fire in Yunnan :  0/6 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  8/18 hits
                        Chinese roll dice for 2 aaGuns, 4 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber in Yunnan, round 2 :  7/23 hits
                        4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 6 infantry owned by the Chinese, 2 aaGuns owned by the British, 1 bomber owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 4 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 2 aaGuns
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                7 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 aaGun moved from Shantung to Kiangsu
                4 infantry moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 infantry placed in Japan
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 15 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.403
            Median : 3.000
            Variance : 0.623
            Standard Deviation : 0.789
            Total rolls : 62

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.480
            Median : 4.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 10 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 28

    triplea_39897.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 12 Sea Zone to 25 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 12 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                5 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 12 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_39897.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    triplea_39897.0_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 bomber moved from Egypt to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Egypt
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 cruiser moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Northwest Persia
                3 fighters moved from Persia to India
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                2 artilleries and 2 infantry moved from India to Burma
                1 aaGun moved from India to Burma

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 airfield placed in Gibraltar
                1 factory_minor placed in Iraq
                1 infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 4 infantry

    triplea_39897.0_UK_3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                1 artillery and 4 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Algeria to Tunisia
                1 bomber moved from Southern Italy to Iraq

    triplea_39897.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                1 artillery and 4 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Algeria to Tunisia
                1 bomber moved from Southern Italy to Iraq

    Combat - Italians
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Iraq causes 3 damage total.

    Non Combat Move - Italians
                1 bomber moved from Iraq to Greece

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_39897.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking Dutch New Guinea from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_39897.0_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 2 infantry
                    Italians defend with 1 infantry
                    1 infantry owned by the French retreated to Morocco
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    triplea_39897.0_Fre3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 7 infantry moved from Romania to Eastern Poland
                5 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 9 infantry moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 bomber moved from Normandy Bordeaux to Eastern Poland
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 8 infantry moved from Norway to Finland
                1 submarine moved from 93 Sea Zone to 98 Sea Zone

    triplea_39897.0_Ger4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 7 infantry moved from Romania to Eastern Poland
                5 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 9 infantry moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 bomber moved from Normandy Bordeaux to Eastern Poland
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 8 infantry moved from Norway to Finland
                1 submarine moved from 93 Sea Zone to 98 Sea Zone

    Combat - Germans
                Germans creates battle in territory 110 Sea Zone

    triplea_39897.0_Ger4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 7 infantry moved from Romania to Eastern Poland
                5 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 9 infantry moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 bomber moved from Normandy Bordeaux to Eastern Poland
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 8 infantry moved from Norway to Finland
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                2 armour and 4 infantry moved from 111 Sea Zone to Scotland

    triplea_39897.0_Ger4.tsvg


  • Sorry about that, I forgot half of my battles
    Scramble orders for 110?


  • No scramble thanks Kris.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 7 infantry moved from Romania to Eastern Poland
                5 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 9 infantry moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 bomber moved from Normandy Bordeaux to Eastern Poland
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 8 infantry moved from Norway to Finland
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                2 armour and 4 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Scotland
                Battle in Eastern Poland
                    Germans attack with 6 armour, 6 artilleries, 1 bomber, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 2 armour, 7 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Eastern Poland :  1/3 hits
                        1 fighter owned by the Germans lost in Eastern Poland
                        Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 25 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 :  8/40 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 7 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  10/41 hits
                        4 infantry owned by the Russians, 4 aaGuns owned by the Russians and 10 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 :  11/30 hits
                        Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  16/37 hits
                        11 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 15 infantry owned by the Germans lost in Eastern Poland
                    6 artilleries owned by the Germans and 6 armour owned by the Germans retreated to Romania
                    Russians win, taking Scotland from British with 2 armour, 7 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -24
                    Casualties for Germans: 1 fighter, 25 infantry and 1 mech_infantry
                    Casualties for Russians: 4 aaGuns and 15 infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Germany
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
                1 aaGun moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Normandy Bordeaux to France

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 fighter and 2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Germany
                2 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Dice Statistics:

    Total
                1 was rolled 34 times
                2 was rolled 41 times
                3 was rolled 50 times
                4 was rolled 50 times
                5 was rolled 26 times
                6 was rolled 43 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.819
            Standard Deviation : 1.349
            Total rolls : 244

    Null / Other
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 20 times
                4 was rolled 15 times
                5 was rolled 9 times
                6 was rolled 15 times
            Average roll : 3.488
            Median : 3.000
            Variance : 0.819
            Standard Deviation : 0.905
            Total rolls : 84

    Germans Combat
                1 was rolled 9 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 20 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3.560
            Median : 4.000
            Variance : 1.392
            Standard Deviation : 1.180
            Total rolls : 75

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 20 times
                4 was rolled 15 times
                5 was rolled 9 times
                6 was rolled 15 times
            Average roll : 3.488
            Median : 3.000
            Variance : 0.819
            Standard Deviation : 0.905
            Total rolls : 84

    triplea_39897.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 7 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Romania
                2 mech_infantrys moved from Western Ukraine to Romania
                1 artillery moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Romania
                2 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                6 infantry moved from Timguska to Kansu

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 armour, 7 artilleries, 3 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 6 armour, 6 artilleries and 1 bomber; Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Russians win, taking Romania from Germans with 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 aaGun, 6 armour, 6 artilleries and 1 bomber
                    Casualties for Russians: 7 artilleries and 12 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 artillery moved from Western Ukraine to Eastern Poland
                9 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Russia to Smolensk
                3 fighters moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    triplea_39897.0_Rus4.tsvg


  • Blimey! What is happening on the eastern Front?! :-o


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                4 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangsi to 45 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 artillery moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kwangsi to Kiangsi
                5 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Jehol to Anhwe
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    triplea_39897.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                4 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangsi to 45 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 artillery moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kwangsi to Kiangsi
                5 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Jehol to Anhwe
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Kweichow, round 2 :  3/8 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in New Guinea
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking New Guinea from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsi
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter moved from Kiangsi to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery, 1 bomber and 3 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.056
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    triplea_39897.0_Jap4.tsvg

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