JuanSpain (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from Greece to Western Germany
                1 artillery moved from France to Western Germany
                1 fighter moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs

    triplea_39945_Ita11.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                2 infantry moved from 6 Sea Zone to Korea

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    ANZAC captures 39PUs while taking Japanese capital
                    ANZAC converts factory_major into different units
                    ANZAC win, taking Japan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 3 aaGuns
                Battle in 5 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea
                Battle in Formosa
                triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese

    Non Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Philippines to Caroline Islands
                1 carrier moved from 17 Sea Zone to 25 Sea Zone
                1 artillery moved from Kiangsi to Kiangsu
                1 fighter moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Philippines

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 67 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 70 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 73 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 76 PUs

    triplea_39945_ANZ11.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                2 infantry moved from 6 Sea Zone to Korea

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    ANZAC captures 39PUs while taking Japanese capital
                    ANZAC converts factory_major into different units
                    ANZAC win, taking Japan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 3 aaGuns
                Battle in 5 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea
                Battle in Formosa
                triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese

    Non Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Philippines to Caroline Islands
                1 carrier moved from 17 Sea Zone to 25 Sea Zone
                1 artillery moved from Kiangsi to Kiangsu
                1 fighter moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Philippines

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 67 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 70 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 73 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 76 PUs

    Combat Move - French

    Combat - French

    Turn Complete - French

    triplea_39945_Fre11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 20 submarines and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 marine moved from Western Germany to Holland Belgium
                5 artilleries and 3 infantry moved from France to Western Germany
                1 mech_infantry moved from Kazakhstan to Caucasus
                      Germans take Caucasus from Americans

    Combat - Germans
                Battle in Eire

    Non Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Samara to Kazakhstan
                2 aaGuns, 15 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                3 mech_infantrys moved from Rostov to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                1 artillery moved from Ukraine to Rostov
                2 fighters moved from Tambov to Novgorod
                3 bombers moved from Tambov to Western Germany
                3 mech_infantrys moved from Western Germany to Southern Italy

    Place Units - Germans
                1 artillery and 1 infantry placed in Volgograd
                7 transports placed in 113 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_39945_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Amur to Korea
                2 infantry moved from Buyant-Uhaa to Jehol
                1 artillery moved from Shantung to Jehol
                2 artilleries and 2 infantry moved from Shantung to Kiangsu

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 2 mech_infantrys; ANZAC defend with 1 artillery
                        Japanese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery and 2 mech_infantrys in Kiangsu, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kiangsu
                        Japanese roll dice for 2 artilleries in Kiangsu, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 3 :  0/2 hits
                        Japanese roll dice for 2 artilleries in Kiangsu, round 4 :  1/2 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 4 :  1/2 hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kiangsu
                        Japanese roll dice for 1 artillery in Kiangsu, round 5 :  0/1 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 6 :  1/1 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 6 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 mech_infantrys
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Jehol, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 3 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Jehol, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Korea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Korea
                        Japanese roll dice for 1 artillery in Korea, round 3 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Korea
                    Japanese win, taking Korea from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Shantung to Buyant-Uhaa

    Turn Complete - Japanese

    triplea_39945_Jap12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 fighter moved from Kiangsi to Jehol
                3 fighters moved from 6 Sea Zone to Jehol
                8 fighters moved from 94 Sea Zone to 95 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sicily
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete

    Combat - Americans
                Battle in Sicily
                Battle in Crete
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Sicily from Italians, taking Crete from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Jehol
                    Americans attack with 4 fighters
                    Japanese defend with 1 artillery and 2 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Korea
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                3 fighters moved from Jehol to Anhwe
                3 mech_infantrys moved from Burma to Szechwan
                3 mech_infantrys moved from French Indo China to Szechwan
                5 fighters moved from Gibraltar to United Kingdom
                4 artilleries, 4 carriers, 1 cruiser, 6 infantry and 5 transports moved from 94 Sea Zone to 91 Sea Zone
                8 fighters moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                5 fighters moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 carriers, 1 destroyer, 5 fighters, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 carriers and 9 submarines moved from 6 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 2 transports placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs

    triplea_39945_Ame12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai
                1 fighter moved from Kweichow to Tsinghai
                2 artilleries moved from Hopei to Chahar
                2 artilleries moved from Hopei to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 artilleries
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 2 artilleries
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kweichow

    Place Units - Chinese
                4 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_39945_Chi12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 fighter moved from Kiangsi to Jehol
                3 fighters moved from 6 Sea Zone to Jehol
                8 fighters moved from 94 Sea Zone to 95 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sicily
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete

    Combat - Americans
                Battle in Sicily
                Battle in Crete
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Sicily from Italians, taking Crete from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Jehol
                    Americans attack with 4 fighters
                    Japanese defend with 1 artillery and 2 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Korea
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                3 fighters moved from Jehol to Anhwe
                3 mech_infantrys moved from Burma to Szechwan
                3 mech_infantrys moved from French Indo China to Szechwan
                5 fighters moved from Gibraltar to United Kingdom
                4 artilleries, 4 carriers, 1 cruiser, 6 infantry and 5 transports moved from 94 Sea Zone to 91 Sea Zone
                8 fighters moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                5 fighters moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 carriers, 1 destroyer, 5 fighters, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 carriers and 9 submarines moved from 6 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 2 transports placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai
                1 fighter moved from Kweichow to Tsinghai
                2 artilleries moved from Hopei to Chahar
                2 artilleries moved from Hopei to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 artilleries
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 2 artilleries
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kweichow

    Place Units - Chinese
                4 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Purchase Units - British
                British buy 5 armour and 5 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 armour moved from Sikang to Kansu

    Combat - British
                Battle in Kansu
                    British attack with 2 armour
                    Japanese defend with 1 infantry
                    British win, taking Kansu from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 aaGun moved from Hunan to Kweichow
                1 aaGun moved from Sikang to Szechwan
                1 aaGun moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan
                5 armour and 1 mech_infantry moved from Yunnan to Shensi
                4 armour moved from India to Eastern Persia
                4 infantry moved from Iraq to Northwest Persia
                6 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                4 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Tobruk to Alexandria
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 fighter moved from French Central Africa to Gibraltar
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to Gibraltar
                2 carriers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                5 armour and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,1,4,6,3,5,4,3,3,1,3,3,5,1,5,6,5,2,6,5,5,3,1,2,5,6,3,1,5,4,2,1,4,4,4,3,4,4,3,2,6,5,4,6,6,3,6,4
                British collect 32 PUs (8 lost to blockades); end with 33 PUs total
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry

    triplea_39945_UK_12.tsvg

  • '19 '17 '16

    I concede. My sea lion gambit isn’t going to work and stuffing Tokyo was a major blow.

  • '19 '18 '17 '16 '15

    Very good game Sir. Your G1 and other stuff were interesting + overall you played very well. I see potential in you, I’m sure your TIER in the league will increase a lot. Good luck and thanks for the game.

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