Humbabba vs colt 270
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - GreekCityStates
1 hoplite moved from Delphi to Dodona
GreekCityStates take Dodona from Macedonia
2 slingerss moved from Athens to Larissa
7 hoplites moved from Delphi to Larissa
5 hoplites moved from Messana to Lilybaeum
2 cavalrys moved from Messana to Syracuse
GreekCityStates take Syracuse from Carthage
2 cavalrys moved from Syracuse to LilybaeumPurchase Units - GreekCityStates
GreekCityStates buy 3 biremes, 3 cavalrys and 7 slingerss; Remaining resources: 1 PUs;Combat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 7 hoplites and 2 slingerss
Macedonia defend with 1 cavalry, 3 hoplites and 1 peltasts
GreekCityStates win, taking Larissa from Macedonia with 7 hoplites remaining. Battle score for attacker is 17
Casualties for Macedonia: 1 cavalry, 3 hoplites and 1 peltasts
Casualties for GreekCityStates: 2 slingerss
Battle in Lilybaeum
GreekCityStates attack with 2 cavalrys and 5 hoplites
Carthage defend with 2 hoplites, 3 spearmen and 1 swordman
Carthage win with 2 hoplites and 1 swordman remaining. Battle score for attacker is -24
Casualties for Carthage: 3 spearmen
Casualties for GreekCityStates: 2 cavalrys and 5 hoplitesNon Combat Move - GreekCityStates
2 slingerss moved from Sparta to SZ 67
2 biremes and 2 slingerss moved from SZ 67 to SZ 68
2 slingerss moved from SZ 68 to Athens
1 cavalry moved from Sparta to Athens
9 slingerss moved from Corinth to Athens
1 slingers moved from Sparta to CorinthPlace Units - GreekCityStates
7 slingerss placed in Corinth
3 biremes placed in SZ 67
GreekCityStates undo move 1.
3 slingerss placed in Sparta
3 cavalrys and 4 slingerss placed in CorinthTurn Complete - GreekCityStates
GreekCityStates collect 45 PUs; end with 46 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 city and 3 slingerss
Larissa : 1 flag, 7 hoplites
Corinth : 1 flag, 3 cavalrys, 1 city and 5 slingerss
Athens : 1 cavalry and 11 slingerss
SZ 67 : 3 biremes
SZ 68 : 9 biremes and 2 triremes
Dodona : 1 flag, 1 hoplite -
Lily was rough for me. Average dice either time and I would have taken it. Fleet battle was very favored towards me though so I guess it works.
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Fortunes of war
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Macedonia
10 biremes and 2 triremes moved from SZ 70 to SZ 69Purchase Units - Macedonia
Macedonia buy 6 hoplites; Remaining resources: 3 PUs;Non Combat Move - Macedonia
Place Units - Macedonia
6 hoplites placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 23 PUs; end with 26 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Egypt
1 axeman moved from Damascus to Emesa
Egypt take Emesa from SeleucidPurchase Units - Egypt
Egypt buy 3 axemen, 1 chariot and 13 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Non Combat Move - Egypt
5 axemen and 7 spearmen moved from Pharan to Jerusalem
5 axemen and 8 spearmen moved from Memphis to Pharan
2 biremes and 2 triremes moved from SZ 59 to SZ 58
2 axemen and 6 spearmen moved from Alexandria to ParaetoniumPlace Units - Egypt
2 axemen and 6 spearmen placed in Alexandria
1 spearman placed in Alexandria
1 axeman, 1 chariot and 6 spearmen placed in MemphisTurn Complete - Egypt
Egypt collect 48 PUs; end with 48 PUs totalTerritory Summary for Egypt :
Memphis : 1 axeman, 1 chariot, 1 city and 6 spearmen
Jerusalem : 5 axemen and 7 spearmen
Alexandria : 2 axemen, 1 city and 7 spearmen
Damascus : 1 flag
Salamis : 1 spearman
SZ 58 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 5 archers, 9 axemen and 19 spearmen
Emesa : 1 flag, 1 axeman
Paliurus : 1 flag, 1 spearman
Pharan : 5 axemen and 8 spearmen -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Seleucid
1 cavalry moved from Antioch to Damascus
Seleucid take Damascus from Egypt
1 cataphract moved from Antioch to Edessa
1 hoplite moved from Antioch to Edessa
1 hoplite moved from Antioch to Edessa
2 cataphracts moved from Antioch to Emesa
1 hoplite moved from Antioch to Emesa
1 cavalry moved from Antioch to Sidon
3 hoplites moved from Attalia to SZ 61
3 biremes and 3 hoplites moved from SZ 61 to SZ 60
2 hoplites moved from SZ 60 to Salamis
1 cataphract moved from Tarsus to Sidon
1 hoplite moved from SZ 60 to Salamis
1 cavalry and 5 peltastss moved from Pergamum to Sardis
1 hoplite moved from Attalia to SardisPurchase Units - Seleucid
Seleucid buy 2 biremes, 3 cataphracts, 2 cavalrys and 1 trireme; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Salamis
Seleucid attack with 3 hoplites
Egypt defend with 1 spearman
Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is -2
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 hoplite
Battle in Emesa
Seleucid attack with 2 cataphracts and 1 hoplite
Egypt defend with 1 axeman
Seleucid win, taking Emesa from Egypt with 2 cataphracts and 1 hoplite remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Seleucid
Place Units - Seleucid
2 biremes and 1 trireme placed in SZ 61
3 cataphracts and 2 cavalrys placed in AntiochTurn Complete - Seleucid
Seleucid collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Parthia
4 horsearchers moved from Babylon to Emesa
1 archer and 1 cataphract moved from Hatra to EmesaPurchase Units - Parthia
Parthia buy 10 cavalrys and 4 horsearchers; Remaining resources: 2 PUs;Combat - Parthia
Battle in Emesa
Parthia attack with 1 archer, 1 cataphract and 4 horsearchers
Seleucid defend with 2 cataphracts and 1 hoplite
Parthia win, taking Emesa from Seleucid with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is -3
Casualties for Parthia: 1 archer and 3 horsearchers
Casualties for Seleucid: 2 cataphracts and 1 hopliteNon Combat Move - Parthia
2 cataphracts and 3 cavalrys moved from Babylon to Hatra
7 spearmen moved from Babylon to Seleucia
3 horsearchers moved from Persepolis to Hatra
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
2 spearmen moved from Persepolis to BabylonPlace Units - Parthia
10 cavalrys placed in Seleucia
4 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 57 PUs; end with 59 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag, 2 spearmen
SZ 86 : 1 bireme
Hatra : 1 flag, 2 cataphracts, 3 cavalrys and 3 horsearchers
Seleucia : 1 flag, 1 cataphract, 11 cavalrys, 1 city and 7 spearmen
Emesa : 1 flag, 1 cataphract and 1 horsearcher
Persepolis : 1 city and 4 horsearchers -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Numidia
4 swordmen moved from Berenice to Siwa
4 cavalrys moved from Leptis Magna to Siwa
1 archer, 9 cavalrys and 4 spearmen moved from Sabrata to Oea
2 archers, 9 spearmen and 3 swordmen moved from Thenae to Sabrata
2 biremes moved from SZ 32 to SZ 36Purchase Units - Numidia
Numidia buy 2 archers, 1 cavalry and 1 swordman; Remaining resources: 7 PUs;Combat - Numidia
Battle in Oea
Numidia attack with 1 archer, 9 cavalrys and 4 spearmen
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 1 archer, 9 cavalrys and 4 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
2 archers, 1 cavalry and 1 swordman placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 20 PUs; end with 27 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Carthage
1 swordman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
3 biremes moved from SZ 33 to SZ 36
5 biremes moved from SZ 32 to SZ 36
2 hoplites moved from Thapsus to SZ 36
1 spearman moved from Melita to SZ 36
3 hoplites moved from Carthago to SZ 36
5 hoplites and 1 spearman moved from SZ 36 to Lilybaeum
1 cavalry moved from Capua to Croton
Carthage take Croton from RomanRepublic
1 cavalry moved from Croton to Tarentum
Carthage take Tarentum from RomanRepublic
2 warelephants moved from Capua to Salapia
1 hoplite moved from Capua to Salapia
1 cavalry moved from Capua to Salapia
5 spearmen moved from Capua to Salapia
1 spearman and 6 swordmen moved from Barcino to Narbo
4 spearmen and 2 swordmen moved from Tarraco to Barcino
2 hoplites moved from Valentia to SZ 17
2 hoplites moved from SZ 17 to Barcino
1 spearman moved from Valentia to Tarraco
4 cavalrys moved from Carthago Nova to Valentia
4 cavalrys moved from Valentia to TarracoPurchase Units - Carthage
Carthage buy 3 biremes, 3 hoplites, 1 spearman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Narbo
Carthage attack with 1 spearman and 6 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage loses 0 PUs for violating Narbos neutrality.
Carthage win, taking Narbo from Neutral with 6 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 1 spearman
Battle in Salapia
Carthage attack with 1 cavalry, 1 hoplite, 5 spearmen and 2 warelephants
RomanRepublic defend with 1 cavalry
Carthage win, taking Salapia from RomanRepublic with 1 cavalry, 1 hoplite, 5 spearmen and 2 warelephants remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 cavalryNon Combat Move - Carthage
Place Units - Carthage
3 biremes and 2 triremes placed in SZ 36
2 hoplites and 1 warelephant placed in Carthago
1 hoplite and 1 spearman placed in Carthago NovaTurn Complete - Carthage
Carthage collect 93 PUs; end with 93 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - RomanRepublic
2 cavalrys and 2 legionaires moved from Arretium to Salapia
4 legionaires and 1 velites moved from Ariminum to Salapia
2 cavalrys and 2 legionaires moved from Roma to Capua
3 cavalrys, 1 legionaire and 4 onagers moved from Roma to Salapia
1 ballista, 4 legionaires and 4 velitess moved from Senio to SalonaePurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 2 citys, 2 legionaires and 1 trireme; Remaining resources: 1 PUs;Combat - RomanRepublic
Battle in Capua
RomanRepublic attack with 2 cavalrys and 2 legionaires
Carthage defend with 1 spearman
RomanRepublic win, taking Capua from Carthage with 1 cavalry and 2 legionaires remaining. Battle score for attacker is -1
Casualties for Carthage: 1 spearman
Casualties for RomanRepublic: 1 cavalry
Battle in Salonae
RomanRepublic attack with 1 ballista, 4 legionaires and 4 velitess
Neutral defend with 3 axemen and 1 swordman
RomanRepublic loses 0 PUs for violating Salonaes neutrality.
RomanRepublic win, taking Salonae from Neutral with 1 ballista, 4 legionaires and 4 velitess remaining. Battle score for attacker is 13
Casualties for Neutral: 3 axemen and 1 swordman
Battle in Salapia
RomanRepublic attack with 5 cavalrys, 7 legionaires, 4 onagers and 1 velites
Carthage defend with 1 cavalry, 1 hoplite, 5 spearmen and 2 warelephants
Units damaged: 2 warelephants owned by the Carthage
RomanRepublic win, taking Salapia from Carthage with 1 cavalry, 7 legionaires and 4 onagers remaining. Battle score for attacker is 33
Casualties for Carthage: 1 cavalry, 1 hoplite, 5 spearmen and 2 warelephants
Casualties for RomanRepublic: 4 cavalrys and 1 velitesNon Combat Move - RomanRepublic
2 biremes moved from SZ 28 to SZ 34
1 ballista, 5 legionaires and 4 velitess moved from Senio to Patavium
1 legionaire moved from Arretium to RomaPlace Units - RomanRepublic
1 city placed in Genua
1 city placed in Messana
1 bireme and 1 trireme placed in SZ 25
2 legionaires placed in Roma
RomanRepublic undo move 3.
1 bireme placed in SZ 28
1 trireme placed in SZ 25Turn Complete - RomanRepublic
RomanRepublic collect 55 PUs; end with 56 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 city, 1 fort and 3 legionaires
Salonae : 1 flag, 1 ballista, 4 legionaires and 4 velitess
Verona : 1 flag
Messana : 1 city and 7 forts
Capua : 1 cavalry and 2 legionaires
SZ 34 : 10 biremes and 2 triremes
Salapia : 1 cavalry, 7 legionaires and 4 onagers
Senio : 1 flag
SZ 28 : 1 bireme
SZ 25 : 1 trireme
Genua : 1 flag, 1 city
Patavium : 1 flag, 1 ballista, 5 legionaires and 4 velitess -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - GreekCityStates
1 hoplite moved from Dodona to Pella
GreekCityStates take Pella from MacedoniaPurchase Units - GreekCityStates
GreekCityStates buy 2 biremes and 8 cavalrys; Remaining resources: 0 PUs;Combat - GreekCityStates
Non Combat Move - GreekCityStates
1 hoplite moved from Larissa to Dodona
11 slingerss moved from Athens to Larissa
1 cavalry moved from Athens to Delphi
3 cavalrys moved from Corinth to Delphi
5 slingerss moved from Corinth to Athens
3 slingerss moved from Sparta to SZ 67
3 biremes and 3 slingerss moved from SZ 67 to SZ 68
3 slingerss moved from SZ 68 to AthensPlace Units - GreekCityStates
7 cavalrys placed in Corinth
2 biremes placed in SZ 67
1 cavalry placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 42 PUs; end with 42 PUs totalTerritory Summary for GreekCityStates :
Pella : 1 flag, 1 hoplite
Sparta : 1 cavalry and 1 city
Larissa : 1 flag, 6 hoplites and 11 slingerss
Corinth : 1 flag, 7 cavalrys and 1 city
Athens : 8 slingerss
Delphi : 4 cavalrys
SZ 67 : 2 biremes
SZ 68 : 12 biremes and 2 triremes
Dodona : 1 flag, 1 hoplite -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Macedonia
1 hoplite moved from Thessalonica to Pella
1 hoplite moved from Thessalonica to DodonaPurchase Units - Macedonia
Macedonia buy 4 hoplites, 1 peltasts and 1 swordman; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Dodona
Macedonia attack with 1 hoplite
GreekCityStates defend with 1 hoplite
GreekCityStates win with 1 hoplite remaining. Battle score for attacker is -5
Casualties for Macedonia: 1 hoplite
Battle in Pella
Macedonia attack with 1 hoplite
GreekCityStates defend with 1 hoplite
GreekCityStates win with no units remaining. Battle score for attacker is 0
Casualties for Macedonia: 1 hoplite
Casualties for GreekCityStates: 1 hopliteNon Combat Move - Macedonia
Place Units - Macedonia
4 hoplites, 1 peltasts and 1 swordman placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 20 PUs; end with 20 PUs total -
Gonna need the gods on my side to keep Macedonia in the game.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Egypt
2 axemen moved from Jerusalem to DamascusPurchase Units - Egypt
Egypt buy 16 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Damascus
Egypt attack with 2 axemen
Seleucid defend with 1 cavalry
Egypt win, taking Damascus from Seleucid with 2 axemen remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 cavalryNon Combat Move - Egypt
5 axemen and 8 spearmen moved from Pharan to Jerusalem
2 axemen and 7 spearmen moved from Alexandria to Paraetonium
1 axeman and 6 spearmen moved from Memphis to Pharan
1 chariot moved from Memphis to JerusalemPlace Units - Egypt
8 spearmen placed in Memphis
8 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 38 PUs; end with 38 PUs totalTerritory Summary for Egypt :
Memphis : 1 city and 8 spearmen
Jerusalem : 8 axemen, 1 chariot and 15 spearmen
Alexandria : 1 city and 8 spearmen
Damascus : 1 flag, 2 axemen
SZ 58 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 5 archers, 11 axemen and 26 spearmen
Paliurus : 1 flag, 1 spearman
Pharan : 1 axeman and 6 spearmen -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Seleucid
1 cataphract and 2 hoplites moved from Edessa to Emesa
1 cavalry moved from Antioch to Edessa
3 cataphracts and 1 cavalry moved from Antioch to Emesa
2 cataphracts moved from Sidon to Emesa
3 hoplites moved from Sidon to Damascus
1 legionaire moved from Sidon to Damascus
3 hoplites moved from Sidon to Antioch
2 hoplites moved from Salamis to SZ 61
2 hoplites moved from SZ 61 to Antioch
9 biremes and 3 triremes moved from SZ 60 to SZ 63
1 cavalry, 1 hoplite and 5 peltastss moved from Sardis to PessinusPurchase Units - Seleucid
Seleucid buy 5 cataphracts, 4 hoplites, 1 legionaire and 1 peltasts; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Pessinus
Seleucid attack with 1 cavalry, 1 hoplite and 5 peltastss
Neutral defend with 2 spearmen
Seleucid loses 0 PUs for violating Pessinuss neutrality.
Seleucid win, taking Pessinus from Neutral with 1 cavalry, 1 hoplite and 5 peltastss remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Battle in Emesa
Seleucid attack with 6 cataphracts, 1 cavalry and 2 hoplites
Parthia defend with 1 cataphract and 1 horsearcher
Seleucid win, taking Emesa from Parthia with 6 cataphracts and 1 hoplite remaining. Battle score for attacker is 4
Casualties for Parthia: 1 cataphract and 1 horsearcher
Casualties for Seleucid: 1 cavalry and 1 hoplite
Battle in Damascus
Seleucid attack with 3 hoplites and 1 legionaire
Egypt defend with 2 axemen
Seleucid win, taking Damascus from Egypt with 2 hoplites remaining. Battle score for attacker is -3
Casualties for Egypt: 2 axemen
Casualties for Seleucid: 1 hoplite and 1 legionaireNon Combat Move - Seleucid
Place Units - Seleucid
5 cataphracts, 4 hoplites, 1 legionaire and 1 peltasts placed in AntiochTurn Complete - Seleucid
Seleucid collect 64 PUs; end with 64 PUs total -
Will post late tonight
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
2 cavalrys moved from Seleucia to Edessa
2 cataphracts, 3 cavalrys and 3 horsearchers moved from Hatra to Emesa
1 cataphract and 9 cavalrys moved from Seleucia to EmesaPurchase Units - Parthia
Parthia buy 10 cavalrys and 3 horsearchers; Remaining resources: 1 PUs;Combat - Parthia
Battle in Edessa
Parthia attack with 2 cavalrys
Seleucid defend with 1 cavalry
Parthia win, taking Edessa from Seleucid with 1 cavalry remaining. Battle score for attacker is 0
Casualties for Parthia: 1 cavalry
Casualties for Seleucid: 1 cavalry
Battle in Emesa
Parthia attack with 3 cataphracts, 12 cavalrys and 3 horsearchers
Seleucid defend with 6 cataphracts and 1 hoplite
5 cavalrys owned by the Parthia, 3 horsearchers owned by the Parthia and 3 cataphracts owned by the Parthia retreated to Hatra
Seleucid win with 1 cataphract remaining. Battle score for attacker is 12
Casualties for Parthia: 7 cavalrys
Casualties for Seleucid: 5 cataphracts and 1 hopliteNon Combat Move - Parthia
7 spearmen moved from Seleucia to Hatra
2 spearmen moved from Babylon to Seleucia
4 horsearchers moved from Persepolis to HatraPlace Units - Parthia
10 cavalrys placed in Seleucia
3 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 58 PUs; end with 59 PUs totalTerritory Summary for Parthia :
Edessa : 1 flag, 1 cavalry
Babylon : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 3 cataphracts, 5 cavalrys, 7 horsearchers and 7 spearmen
Seleucia : 1 flag, 10 cavalrys, 1 city and 2 spearmen
Persepolis : 1 city and 3 horsearchers -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Numidia
2 archers, 12 cavalrys, 10 spearmen and 4 swordmen moved from Siwa to Berenice
2 archers, 1 cavalry and 1 swordman moved from Leptis Magna to Berenice
9 cavalrys moved from Oea to Berenice
1 archer and 4 spearmen moved from Oea to Leptis Magna
2 archers, 9 spearmen and 3 swordmen moved from Sabrata to Oea
2 biremes moved from SZ 36 to SZ 37Purchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 11 PUs;Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 20 PUs; end with 31 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Carthage
1 swordman moved from Syracuse to Lilybaeum
2 hoplites and 1 warelephant moved from Carthago to SZ 36
11 biremes, 2 hoplites, 2 triremes and 1 warelephant moved from SZ 36 to SZ 33
2 hoplites and 1 warelephant moved from SZ 33 to Lilybaeum
4 cavalrys moved from Tarraco to Narbo
2 hoplites, 4 spearmen and 2 swordmen moved from Barcino to Narbo
1 spearman moved from Tarraco to Barcino
1 hoplite and 1 spearman moved from Carthago Nova to ValentiaPurchase Units - Carthage
Carthage buy 5 biremes, 4 cavalrys, 1 city and 5 hoplites; Remaining resources: 2 PUs;Non Combat Move - Carthage
4 cavalrys moved from Thenae to OeaPlace Units - Carthage
1 city placed in Barcino
5 biremes placed in SZ 32
5 hoplites placed in Carthago
4 cavalrys placed in Carthago NovaTurn Complete - Carthage
Carthage collect 83 PUs; end with 85 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - RomanRepublic
1 cavalry moved from Capua to Croton
RomanRepublic take Croton from Carthage
1 cavalry moved from Croton to Tarentum
1 cavalry and 2 legionaires moved from Salapia to Tarentum
1 bireme moved from SZ 34 to SZ 35
1 legionaire moved from Capua to SZ 35
1 legionaire moved from SZ 35 to Syracuse
GreekCityStates take Syracuse from Carthage
1 ballista, 3 legionaires and 3 velitess moved from Salonae to Apollonia
3 legionaires moved from Roma to SZ 25
3 legionaires and 1 trireme moved from SZ 25 to SZ 24
3 legionaires moved from SZ 24 to AleriaPurchase Units - RomanRepublic
RomanRepublic buy 4 biremes, 4 legionaires and 4 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Aleria
RomanRepublic attack with 3 legionaires
Carthage defend with 2 spearmen
RomanRepublic win, taking Aleria from Carthage with 1 legionaire remaining. Battle score for attacker is -2
Casualties for Carthage: 2 spearmen
Casualties for RomanRepublic: 2 legionaires
Battle in Tarentum
RomanRepublic attack with 2 cavalrys and 2 legionaires
Carthage defend with 1 cavalry
RomanRepublic win, taking Tarentum from Carthage with 2 cavalrys and 2 legionaires remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Battle in Apollonia
RomanRepublic attack with 1 ballista, 3 legionaires and 3 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic loses 0 PUs for violating Apollonias neutrality.
RomanRepublic win, taking Apollonia from Neutral with 1 ballista and 3 legionaires remaining. Battle score for attacker is 11
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 3 velitessNon Combat Move - RomanRepublic
1 legionaire and 1 velites moved from Salonae to Senio
1 ballista, 5 legionaires and 4 velitess moved from Patavium to Verona
3 legionaires and 3 onagers moved from Salapia to Arretium
2 legionaires and 1 onager moved from Salapia to Capua
1 bireme moved from SZ 28 to SZ 34
1 legionaire moved from Capua to SZ 34
1 legionaire moved from SZ 34 to MessanaPlace Units - RomanRepublic
4 legionaires placed in Genua
4 velitess placed in Messana
4 biremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 72 PUs; end with 72 PUs totalTerritory Summary for RomanRepublic :
Arretium : 3 legionaires and 3 onagers
Roma : 1 city and 1 fort
Salonae : 1 flag
Verona : 1 flag, 1 ballista, 5 legionaires and 4 velitess
Aleria : 1 flag, 1 legionaire
Messana : 1 city, 7 forts, 1 legionaire and 4 velitess
Syracuse : 1 legionaire
Capua : 2 legionaires and 1 onager
SZ 35 : 1 bireme
SZ 34 : 10 biremes and 2 triremes
Senio : 1 flag, 1 legionaire and 1 velites
SZ 28 : 4 biremes
SZ 24 : 1 trireme
Genua : 1 flag, 1 city and 4 legionaires
Tarentum : 2 cavalrys and 2 legionaires
Apollonia : 1 flag, 1 ballista and 3 legionaires
Patavium : 1 flag