yes, scramble a Ftr please
Odonis (Allies +25) vs Marshmallow of War (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 armour moved from Greece to Romania
British take Romania from Germans
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 artillery and 9 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 armour moved from Caucasus to Ukraine
4 fighters moved from Greece to Ukraine
2 tactical_bombers moved from Northwest Persia to Ukraine
2 mech_infantrys moved from Burma to YunnanCombat - British
Battle in Ukraine
British attack with 1 armour, 4 fighters and 2 tactical_bombers
Germans defend with 4 armour, 1 factory_minor and 1 mech_infantry
British win, taking Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -14
Casualties for Germans: 4 armour and 1 mech_infantry
Casualties for British: 2 fighters and 2 tactical_bombers
Battle in Yunnan
British attack with 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
6 infantry moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Russia
2 fighters moved from Ukraine to Russia
2 artilleries moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 battleships moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Greece to Albania
4 transports moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Persia to Northwest PersiaPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 factory_minor placed in GreeceTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from BritishCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
ANZAC defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Libya
1 cruiser moved from 91 Sea Zone to 109 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Romania
2 armour and 2 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
1 bomber and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Smolensk to Bryansk
4 armour moved from Belarus to Bryansk
1 armour moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 119 Sea Zone to 123 Sea Zone
1 destroyer moved from 125 Sea Zone to 123 Sea ZoneCombat - Germans
Battle in Romania
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour
Germans win, taking Romania from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Iceland
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Iceland from British, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 armour and 4 infantry
British defend with 1 infantry
Germans win, taking Slovakia Hungary from British with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 2 infantry
Russians defend with 1 factory_minor; British defend with 1 armour
Germans win, taking Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
3 infantry moved from Western Germany to Greater Southern Germany
3 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Holland Belgium to France
1 artillery moved from Northern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Western Germany
2 tactical_bombers moved from Romania to Southern Italy
1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to BryanskPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Novgorod
5 armour placed in Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Adding units owned by Germans to Greater Southern Germany: 3 aaGuns
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 aaGun and 4 infantry moved from Novosibirsk to Samara
3 infantry moved from Manchuria to KoreaPlace Units - Russians
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Bryansk to Tambov
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Sikang to Novosibirsk
1 bomber, 2 fighters and 2 tactical_bombers moved from Suiyuyan to 6 Sea Zone
1 armour and 1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
3 tactical_bombers moved from Kwangtung to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangsi to Kwangtung -
Scramble to sea zone 6?
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full scramble. FTRs last please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Bryansk to Tambov
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Sikang to Novosibirsk
1 bomber, 2 fighters and 2 tactical_bombers moved from Suiyuyan to 6 Sea Zone
1 armour and 1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
3 tactical_bombers moved from Kwangtung to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangsi to KwangtungCombat - Japanese
Americans scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in Tambov
Japanese attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomber
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 3 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 8 fighters and 10 tactical_bombers
Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships and 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 bomber, 2 carriers, 1 destroyer, 5 fighters and 10 tactical_bombers
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kiangsu
1 armour moved from Anhwe to Kwangtung
3 transports moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Bryansk to Tambov
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Sikang to Novosibirsk
1 bomber, 2 fighters and 2 tactical_bombers moved from Suiyuyan to 6 Sea Zone
1 armour and 1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
3 tactical_bombers moved from Kwangtung to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangsi to KwangtungCombat - Japanese
Americans scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in Tambov
Japanese attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomber
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 3 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 8 fighters and 10 tactical_bombers
Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships and 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 bomber, 2 carriers, 1 destroyer, 5 fighters and 10 tactical_bombers
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kiangsu
1 armour moved from Anhwe to Kwangtung
3 transports moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Korea to Jehol
1 bomber moved from Korea to Kiangsu
2 fighters moved from Korea to Jehol
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 123 Sea Zone
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 bomber moved from Western United States to 123 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Korea to Jehol
1 bomber moved from Korea to Kiangsu
2 fighters moved from Korea to Jehol
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 123 Sea Zone
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 bomber moved from Western United States to 123 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to YugoslaviaCombat - Americans
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 123 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Yugoslavia
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Yugoslavia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Italy
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 1 factory_minor
Americans win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Romania
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Battle in Jehol
Americans attack with 3 armour and 2 fighters
Japanese defend with 1 armour
Americans win, taking Iwo Jima from Japanese, taking Jehol from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Japanese: 1 armourNon Combat Move - Americans
2 fighters moved from Jehol to Korea
1 infantry moved from Siberia to Amur
1 bomber moved from Kiangsu to Korea
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Albania
1 bomber moved from 123 Sea Zone to ScotlandPlace Units - Americans
3 fighters placed in Korea
2 fighters placed in Western United States
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,6
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Manchuria to JeholPlace Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour and 1 mech_infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Chinese take Shensi from JapaneseCombat - British
Non Combat Move - British
2 artilleries moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from Greece to Albania
2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Persia to Russia
2 fighters moved from Russia to Albania
2 battleships and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 artillery and 14 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Siam to Kwangsi
1 infantry moved from Malaya to Shan State
5 infantry moved from Burma to Yunnan
4 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to India
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 110 Sea Zone to 125 Sea ZonePlace Units - British
3 armour placed in Greece
British undo move 1.
2 armour and 1 mech_infantry placed in Greece
3 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,6,6,4,4,2,1,5,6
Italians collect 2 PUs (5 lost to blockades); end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Philippines
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Japanese win, taking Philippines from Japanese with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
2 infantry moved from Albania to BulgariaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 109 Sea Zone to 92 Sea ZoneTurn Complete - French





