• '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Egypt
                1 axeman moved from Jerusalem to Damascus
                1 axeman moved from Sidon to Damascus
                1 spearman moved from Paliurus to Berenice
                      Egypt take Berenice from Numidia
                1 spearman moved from Sidon to SZ 60
                1 spearman moved from SZ 60 to Salamis
                      Egypt take Salamis from Seleucid

    Purchase Units - Egypt
                Egypt buy 7 axemen and 9 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 2 axemen
                    Seleucid defend with 2 peltastss
                    Egypt win, taking Damascus from Seleucid with 1 axeman remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 axeman
                    Casualties for Seleucid: 2 peltastss

    Non Combat Move - Egypt
                1 spearman moved from Jerusalem to Sidon
                2 biremes and 2 triremes moved from SZ 60 to SZ 59
                5 axemen and 7 spearmen moved from Memphis to Pharan
                5 spearmen moved from Alexandria to Memphis
                4 spearmen moved from Alexandria to Paraetonium
                1 spearman moved from Paraetonium to Paliurus

    Place Units - Egypt
                2 axemen and 6 spearmen placed in Alexandria
                5 axemen and 3 spearmen placed in Memphis

    Turn Complete - Egypt
                Egypt collect 54 PUs; end with 54 PUs total

    Territory Summary for Egypt :

    Memphis : 5 axemen, 1 city and 8 spearmen
        Alexandria : 2 axemen, 1 city and 6 spearmen
        Berenice : 1 flag, 1 spearman
        Damascus : 1 flag, 1 axeman
        Salamis : 1 spearman
        SZ 60 : 1 bireme
        SZ 59 : 2 biremes and 2 triremes
        Paraetonium : 1 flag, 5 archers, 7 axemen and 13 spearmen
        Sidon : 1 archer, 6 chariots and 14 spearmen
        Paliurus : 1 flag, 1 spearman
        Pharan : 5 axemen and 7 spearmen

    triplea_39946_Egy3.tsvg


  • Can you give me your OOL prefs for Sidon? I’m hitting you but may not stick around.

  • '20

    Max defense is ok for that one. 0 axemen to worry about, looks like


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Seleucid
                1 cataphract, 2 cavalrys, 18 hoplites, 2 legionaires and 1 peltasts moved from Antioch to Sidon
                2 cavalrys moved from Attalia to SZ 61
                7 biremes, 2 cavalrys and 3 triremes moved from SZ 61 to SZ 60
                2 cavalrys moved from SZ 60 to Sidon
                5 peltastss moved from Sardis to Pergamum
                1 cavalry moved from Sardis to Pergamum
                1 cataphract and 4 hoplites moved from Sardis to Attalia
                1 cataphract moved from Attalia to Tarsus

    Purchase Units - Seleucid
                Seleucid buy 3 biremes, 3 cataphracts, 2 cavalrys and 3 hoplites; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in SZ 60
                    Seleucid attack with 7 biremes and 3 triremes
                    Egypt defend with 1 bireme
                    Seleucid win with 6 biremes and 3 triremes remaining. Battle score for attacker is 0
                    Casualties for Egypt: 1 bireme
                    Casualties for Seleucid: 1 bireme
                Battle in Pergamum
                    Seleucid attack with 1 cavalry and 5 peltastss
                    GreekCityStates defend with 1 hoplite
                    Seleucid win, taking Pergamum from GreekCityStates with 1 cavalry and 5 peltastss remaining. Battle score for attacker is 5
                    Casualties for GreekCityStates: 1 hoplite
                Battle in Sidon
                    Seleucid attack with 1 cataphract, 4 cavalrys, 18 hoplites, 2 legionaires and 1 peltasts
                    Egypt defend with 1 archer, 6 chariots and 14 spearmen
                    Seleucid win, taking Sidon from Egypt with 1 cataphract, 6 hoplites and 1 legionaire remaining. Battle score for attacker is 0
                    Casualties for Egypt: 1 archer, 6 chariots and 14 spearmen
                    Casualties for Seleucid: 4 cavalrys, 12 hoplites, 1 legionaire and 1 peltasts

    Non Combat Move - Seleucid

    Place Units - Seleucid
                3 biremes placed in SZ 61
                3 cataphracts, 2 cavalrys and 3 hoplites placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 55 PUs; end with 55 PUs total

    triplea_39946_Sel3.tsvg

  • '20

    Will post tomorrow or day after

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Parthia
                2 archers and 1 cataphract moved from Seleucia to Hatra
                1 cataphract, 1 cavalry and 5 spearmen moved from Persepolis to Babylon
                7 spearmen moved from Susa to Babylon
                4 horsearchers moved from Seleucia to Babylon
                1 cataphract and 2 cavalrys moved from Seleucia to Babylon

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 1 cavalry, 1 city, 5 horsearchers and 2 spearmen; Remaining resources: 1 PUs;

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 2 cataphracts, 3 cavalrys, 4 horsearchers and 12 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia loses 0 PUs for violating Babylons neutrality.
                    Parthia win, taking Babylon from Neutral with 2 cataphracts, 3 cavalrys, 4 horsearchers and 7 spearmen remaining. Battle score for attacker is 18
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 5 spearmen
                Battle in Hatra
                    Parthia attack with 2 archers and 1 cataphract
                    Seleucid defend with 1 cataphract
                    Parthia win, taking Hatra from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is 3
                    Casualties for Parthia: 1 archer
                    Casualties for Seleucid: 1 cataphract

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Seleucia
                1 cataphract, 1 cavalry, 3 horsearchers and 2 spearmen placed in Persepolis
                2 horsearchers were produced but were not placed

    Turn Complete - Parthia
                Parthia collect 53 PUs; end with 54 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Parthia from 54 to 66
                EDIT: Turning off Edit Mode

    Territory Summary for Parthia :

    Babylon : 1 flag, 2 cataphracts, 3 cavalrys, 4 horsearchers and 7 spearmen
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 archer and 1 cataphract
        Seleucia : 1 flag, 1 city
        Persepolis : 1 cataphract, 1 cavalry, 1 city, 3 horsearchers and 2 spearmen

    triplea_39946_Par3.tsvg

  • '20

    Originally bought all horse archers, decided on zero horse archers in favor of spears, cav, cata, but forgot to minus the horse archers, hence the buy mess-up that i hope you wont mind.


  • No worries. I think we’re on our honor with these things.


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Numidia
                4 swordmen moved from Leptis Magna to Berenice
                1 archer, 9 cavalrys and 6 spearmen moved from Thenae to Sabrata
                2 archers, 9 spearmen and 3 swordmen moved from Capsa to Thenae
                2 biremes moved from SZ 31 to SZ 32

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 4 PUs;

    Combat - Numidia
                Battle in Sabrata
                    Numidia attack with 1 archer, 9 cavalrys and 6 spearmen
                    Neutral defend with 1 archer and 1 spearman
                    Numidia loses 0 PUs for violating Sabratas neutrality.
                    Numidia win, taking Sabrata from Neutral with 1 archer, 9 cavalrys and 4 spearmen remaining. Battle score for attacker is 1
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 2 spearmen
                Battle in Berenice
                    Numidia attack with 4 swordmen
                    Egypt defend with 1 spearman
                    Numidia win, taking Berenice from Egypt with 4 swordmen remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 spearman

    Non Combat Move - Numidia

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 19 PUs; end with 23 PUs total

    triplea_39946_Num3.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Carthage
                1 cavalry moved from Lilybaeum to Syracuse
                      Carthage take Syracuse from GreekCityStates
                1 cavalry moved from Syracuse to Lilybaeum
                2 warelephants moved from Lilybaeum to SZ 33
                2 cavalrys, 1 hoplite and 11 spearmen moved from Lilybaeum to SZ 33
                10 biremes, 2 cavalrys, 1 hoplite, 11 spearmen, 3 triremes and 2 warelephants moved from SZ 33 to SZ 34
                2 cavalrys, 1 hoplite, 11 spearmen and 2 warelephants moved from SZ 34 to Capua
                3 cavalrys moved from Carthago to SZ 32
                3 biremes and 3 cavalrys moved from SZ 32 to SZ 33
                3 cavalrys moved from SZ 33 to Lilybaeum
                4 cavalrys moved from Carthago to Thenae
                2 cavalrys and 6 swordmen moved from Tarraco to Barcino
                4 spearmen and 2 swordmen moved from Valentia to Tarraco
                2 hoplites and 1 spearman moved from Carthago Nova to Valentia

    Purchase Units - Carthage
                Carthage buy 5 biremes, 4 cavalrys and 3 hoplites; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in SZ 34
                    Carthage attack with 10 biremes and 3 triremes
                    RomanRepublic defend with 1 bireme
                    Carthage win with 9 biremes and 3 triremes remaining. Battle score for attacker is 0
                    Casualties for Carthage: 1 bireme
                    Casualties for RomanRepublic: 1 bireme
                Battle in Capua
                    Carthage attack with 2 cavalrys, 1 hoplite, 10 spearmen and 2 warelephants
                    RomanRepublic defend with 10 velitess
                    Units damaged: 2 warelephants owned by the Carthage
                    Carthage win, taking Capua from RomanRepublic with 2 cavalrys, 1 hoplite, 6 spearmen and 2 warelephants remaining. Battle score for attacker is 15
                    Casualties for Carthage: 5 spearmen
                    Casualties for RomanRepublic: 10 velitess
                Battle in Barcino
                    Carthage attack with 2 cavalrys and 6 swordmen
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                    Carthage loses 0 PUs for violating Barcinos neutrality.
                    Carthage win, taking Barcino from Neutral with 6 swordmen remaining. Battle score for attacker is 11
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 2 cavalrys

    Non Combat Move - Carthage
                1 spearman moved from Palma to SZ 29
                2 biremes and 1 spearman moved from SZ 29 to SZ 17
                1 spearman moved from SZ 17 to Barcino

    Place Units - Carthage
                4 cavalrys placed in Carthago Nova
                5 biremes placed in SZ 32
                3 hoplites placed in Carthago

    Turn Complete - Carthage
                Carthage collect 77 PUs; end with 77 PUs total
                2 units repaired.

    triplea_39946_Car4.tsvg

  • '20

    TripleA Manual Gamesave Post for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - RomanRepublic
                2 ballistas, 9 legionaires and 9 velitess moved from Patavium to Senio
                15 biremes and 2 triremes moved from SZ 28 to SZ 34
                5 legionaires and 5 velitess moved from Messana to Lilybaeum

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 1 fort, 2 legionaires and 4 onagers; Remaining resources: 4 PUs;

    Combat - RomanRepublic
                Battle in Lilybaeum
                    RomanRepublic attack with 5 legionaires and 5 velitess
                    Carthage defend with 4 cavalrys, 2 hoplites, 4 spearmen and 1 swordman

    triplea_39946_Rom4.tsvg

  • '20

    three casualties to assign in Lily


  • TripleA Manual Gamesave Post for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - RomanRepublic
                2 ballistas, 9 legionaires and 9 velitess moved from Patavium to Senio
                15 biremes and 2 triremes moved from SZ 28 to SZ 34
                5 legionaires and 5 velitess moved from Messana to Lilybaeum

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 1 fort, 2 legionaires and 4 onagers; Remaining resources: 4 PUs;

    Combat - RomanRepublic
                Battle in Lilybaeum
                    RomanRepublic attack with 5 legionaires and 5 velitess
                    Carthage defend with 4 cavalrys, 2 hoplites, 4 spearmen and 1 swordman

    triplea_39946_Rom4.tsvg


  • You can go ahead and let computer pick for that one from now on … keep better defenders for me there.

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - RomanRepublic
                2 ballistas, 9 legionaires and 9 velitess moved from Patavium to Senio
                15 biremes and 2 triremes moved from SZ 28 to SZ 34
                5 legionaires and 5 velitess moved from Messana to Lilybaeum

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 1 fort, 2 legionaires and 4 onagers; Remaining resources: 4 PUs;

    Combat - RomanRepublic
                Battle in Lilybaeum
                    RomanRepublic attack with 5 legionaires and 5 velitess
                    Carthage defend with 4 cavalrys, 2 hoplites, 4 spearmen and 1 swordman
                    Carthage win with 2 hoplites, 3 spearmen and 1 swordman remaining. Battle score for attacker is -16
                    Casualties for Carthage: 4 cavalrys and 1 spearman
                    Casualties for RomanRepublic: 5 legionaires and 5 velitess
                Battle in Senio
                    RomanRepublic attack with 2 ballistas, 9 legionaires and 9 velitess
                    Neutral defend with 3 swordmen
                    RomanRepublic loses 0 PUs for violating Senios neutrality.
                    RomanRepublic win, taking Senio from Neutral with 2 ballistas, 9 legionaires and 8 velitess remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 swordmen
                    Casualties for RomanRepublic: 1 velites
                Battle in SZ 34
                    RomanRepublic attack with 15 biremes and 2 triremes
                    Carthage defend with 9 biremes and 3 triremes
                    RomanRepublic win with 8 biremes and 2 triremes remaining. Battle score for attacker is 50
                    Casualties for Carthage: 9 biremes and 3 triremes
                    Casualties for RomanRepublic: 7 biremes

    Non Combat Move - RomanRepublic
                1 cavalry moved from Patavium to Salapia
                3 cavalrys moved from Ariminum to Roma
                1 legionaire moved from Arretium to Roma
                2 cavalrys moved from Patavium to Arretium
                4 legionaires and 1 velites moved from Patavium to Ariminum
                3 legionaires moved from Genua to Arretium

    Place Units - RomanRepublic
                1 fort, 2 legionaires and 4 onagers placed in Roma
                2 biremes placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 54 PUs; end with 58 PUs total

    Territory Summary for RomanRepublic :

    Arretium : 2 cavalrys and 3 legionaires
        Roma : 5 cavalrys, 1 city, 1 fort, 3 legionaires and 4 onagers
        Verona : 1 flag
        Messana : 7 forts
        SZ 34 : 8 biremes and 2 triremes
        Salapia : 1 cavalry
        Senio : 1 flag, 2 ballistas, 9 legionaires and 8 velitess
        SZ 28 : 2 biremes
        Genua : 1 flag
        Ariminum : 4 legionaires and 1 velites
        Patavium : 1 flag

    triplea_39946_Rom4.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - GreekCityStates
                1 hoplite moved from Delphi to Dodona
                      GreekCityStates take Dodona from Macedonia
                2 slingerss moved from Athens to Larissa
                7 hoplites moved from Delphi to Larissa
                5 hoplites moved from Messana to Lilybaeum
                2 cavalrys moved from Messana to Syracuse
                      GreekCityStates take Syracuse from Carthage
                2 cavalrys moved from Syracuse to Lilybaeum

    Purchase Units - GreekCityStates
                GreekCityStates buy 3 biremes, 3 cavalrys and 7 slingerss; Remaining resources: 1 PUs;

    Combat - GreekCityStates
                Battle in Larissa
                    GreekCityStates attack with 7 hoplites and 2 slingerss
                    Macedonia defend with 1 cavalry, 3 hoplites and 1 peltasts
                    GreekCityStates win, taking Larissa from Macedonia with 7 hoplites remaining. Battle score for attacker is 17
                    Casualties for Macedonia: 1 cavalry, 3 hoplites and 1 peltasts
                    Casualties for GreekCityStates: 2 slingerss
                Battle in Lilybaeum
                    GreekCityStates attack with 2 cavalrys and 5 hoplites
                    Carthage defend with 2 hoplites, 3 spearmen and 1 swordman
                    Carthage win with 2 hoplites and 1 swordman remaining. Battle score for attacker is -24
                    Casualties for Carthage: 3 spearmen
                    Casualties for GreekCityStates: 2 cavalrys and 5 hoplites

    Non Combat Move - GreekCityStates
                2 slingerss moved from Sparta to SZ 67
                2 biremes and 2 slingerss moved from SZ 67 to SZ 68
                2 slingerss moved from SZ 68 to Athens
                1 cavalry moved from Sparta to Athens
                9 slingerss moved from Corinth to Athens
                1 slingers moved from Sparta to Corinth

    Place Units - GreekCityStates
                7 slingerss placed in Corinth
                3 biremes placed in SZ 67
                GreekCityStates undo move 1.
                3 slingerss placed in Sparta
                3 cavalrys and 4 slingerss placed in Corinth

    Turn Complete - GreekCityStates
                GreekCityStates collect 45 PUs; end with 46 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city and 3 slingerss
        Larissa : 1 flag, 7 hoplites
        Corinth : 1 flag, 3 cavalrys, 1 city and 5 slingerss
        Athens : 1 cavalry and 11 slingerss
        SZ 67 : 3 biremes
        SZ 68 : 9 biremes and 2 triremes
        Dodona : 1 flag, 1 hoplite

    triplea_39946_Gre4.tsvg

  • '20

    Lily was rough for me. Average dice either time and I would have taken it. Fleet battle was very favored towards me though so I guess it works.


  • Fortunes of war


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Macedonia
                10 biremes and 2 triremes moved from SZ 70 to SZ 69

    Purchase Units - Macedonia
                Macedonia buy 6 hoplites; Remaining resources: 3 PUs;

    Non Combat Move - Macedonia

    Place Units - Macedonia
                6 hoplites placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 23 PUs; end with 26 PUs total

    triplea_39946_Mac4.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Egypt
                1 axeman moved from Damascus to Emesa
                      Egypt take Emesa from Seleucid

    Purchase Units - Egypt
                Egypt buy 3 axemen, 1 chariot and 13 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt

    Non Combat Move - Egypt
                5 axemen and 7 spearmen moved from Pharan to Jerusalem
                5 axemen and 8 spearmen moved from Memphis to Pharan
                2 biremes and 2 triremes moved from SZ 59 to SZ 58
                2 axemen and 6 spearmen moved from Alexandria to Paraetonium

    Place Units - Egypt
                2 axemen and 6 spearmen placed in Alexandria
                1 spearman placed in Alexandria
                1 axeman, 1 chariot and 6 spearmen placed in Memphis

    Turn Complete - Egypt
                Egypt collect 48 PUs; end with 48 PUs total

    Territory Summary for Egypt :

    Memphis : 1 axeman, 1 chariot, 1 city and 6 spearmen
        Jerusalem : 5 axemen and 7 spearmen
        Alexandria : 2 axemen, 1 city and 7 spearmen
        Damascus : 1 flag
        Salamis : 1 spearman
        SZ 58 : 2 biremes and 2 triremes
        Paraetonium : 1 flag, 5 archers, 9 axemen and 19 spearmen
        Emesa : 1 flag, 1 axeman
        Paliurus : 1 flag, 1 spearman
        Pharan : 5 axemen and 8 spearmen

    triplea_39946_Egy4.tsvg

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