I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?17L cyanight(Axis) vs Pherman1215 (Allies) BM3 (Game 2)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 2
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
2 aaGuns, 3 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Romania to Eastern Poland
5 armour and 12 mech_infantrys moved from Germany to Eastern Poland
1 armour and 8 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Southern Italy to Western Germany
8 infantry moved from Finland to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 battleship moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from Gibraltar to Southern Italy
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to TobrukPlace Units - Germans
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
1 fighter moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk
3 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Finland to Karelia
2 fighters moved from Finland to Karelia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
2 bombers moved from Paulau Island to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Queensland
Battle in BorneoNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
2 bombers moved from 44 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
3 carriers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Caroline Islands
3 tactical_bombers moved from Kwangsi to French Indo China
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
4 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to HunanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
2 bombers moved from Paulau Island to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Queensland
Battle in BorneoNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
2 bombers moved from 44 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
3 carriers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Caroline Islands
3 tactical_bombers moved from Kwangsi to French Indo China
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
4 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to HunanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 artillery
EDIT: Changing ownership of Borneo from Japanese to UK_Pacific
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Queensland: 1 artillery
EDIT: Changing PUs for Japanese from 56 to 52
EDIT: Turning off Edit Mode -
Use latest file, please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 49 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 1 infantry and 1 marine
Germans defend with 1 aaGun; Italians defend with 1 harbour
Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Americans
1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 49 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Eastern United States to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 armour
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in Western United States
1 carrier, 4 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to Shensi
5 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 factory_minors and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
2 tactical_bombers moved from Egypt to Belgian Congo
1 fighter and 2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 artillery and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 tactical_bombers moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to Iraq
2 fighters moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Burma to India
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
British undo move 1.
1 factory_minor placed in IraqTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 fighters moved from Alexandria to 98 Sea Zone
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Slovakia Hungary to Western UkraineCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
1 battleship moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 fighters placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 fighters moved from Alexandria to 98 Sea Zone
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Slovakia Hungary to Western UkraineCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
1 battleship moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 fighters placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Changing ownership of Belarus from Russians to Italians
EDIT: Removing units owned by Italians from Western Ukraine: 1 mech_infantry
EDIT: Adding units owned by Italians to Belarus: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 31 to 32
EDIT: Turning off Edit Mode -
Use latest file please
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Friendly reminder :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
2 aaGuns, 2 artilleries and 3 infantry moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 cruiser and 1 submarine moved from 63 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 marine moved from Tobruk to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 bombers moved from Western Germany to Baltic States
10 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Western Germany to Finland
3 infantry moved from Norway to Finland
1 tactical_bomber moved from Alexandria to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Trans-Jordan
Battle in Finland
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking Trans-Jordan from British, taking Finland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 bombers, 2 infantry and 10 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 armour moved from Poland to Western Ukraine
8 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun, 8 armour, 5 artilleries, 21 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Western Germany to France
2 bombers moved from Baltic States to Western Germany
1 bomber moved from Finland to Western Germany
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 96 Sea Zone to Syria
1 fighter moved from 96 Sea Zone to Syria
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 battleship moved from 94 Sea Zone to 99 Sea ZonePlace Units - Germans
1 fighter and 2 infantry placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Karelia to Smolensk
2 infantry moved from Russia to Smolensk
2 artilleries and 2 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians win, taking Finland from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 infantry moved from Volgograd to Tambov
1 artillery moved from Russia to Tambov
3 artilleries moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
3 armour and 2 mech_infantrys moved from Bryansk to Russia
22 infantry moved from Bryansk to Tambov
10 infantry moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Amur to ManchuriaPlace Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,1,6
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 armour, 3 artilleries, 3 infantry and 1 marine moved from Queensland to New South Wales
2 fighters moved from 54 Sea Zone to New South Wales
2 tactical_bombers moved from 54 Sea Zone to New South Wales
2 bombers moved from Philippines to New South Wales
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 4 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in New South Wales
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Japanese captures 15PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 aaGuns, 3 artilleries, 2 fighters and 4 infantry
Casualties for Japanese: 3 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZACNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of South Australia from ANZAC to Japanese
EDIT: Turning off Edit Mode
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
1 transport moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 54 Sea Zone to 21 Sea Zone
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 35 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
2 fighters moved from Korea to Japan
2 fighters moved from Korea to 6 Sea Zone
1 fighter moved from 33 Sea Zone to Guam
1 tactical_bomber moved from French Indo China to 33 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6
Japanese collect 48 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs -
I’m going to take this turn a little bit later in the day after I’ve had some coffee. Too many complicated things to consider for the morning. :D





