@pacifiersboard 0ec24c54-385f-4cff-87f5-0bc0c04fdde2-image.png
L17 G40 BM 3 Odonis (L) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 armour moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 fighters moved from Jehol to Japan
3 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Germans scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 carrier, 1 destroyer, 7 fighters, 1 submarine and 1 transport; Italians defend with 1 destroyer and 1 fighter
Germans win with 1 carrier, 2 destroyers, 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Japan
Americans attack with 2 armour, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 marines
Americans captures 31PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 3 fighters, 7 infantry and 2 marines
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to JapaneseNon Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 fighters moved from Japan to Korea
2 carriers, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 8 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 6 destroyers, 6 fighters, 8 infantry, 1 mech_infantry, 1 submarine and 6 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 8 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 marine moved from Iraq to Trans-Jordan
2 submarines moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to GibraltarPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 armour, 3 fighters and 1 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 97 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kwangsi
3 artilleries and 3 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Shantung
1 infantry moved from Anhwe to Shantung
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Anhwe to Shantung
1 artillery moved from Hunan to KwangsiCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Shantung to Kweichow
1 artillery moved from Hunan to Yunnan
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in Kwangsi
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Germans
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in Northwest Persia
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry and 1 tactical_bomber
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery, 8 infantry and 1 mech_infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from West India to Persia
2 fighters moved from 80 Sea Zone to Egypt
2 fighters moved from Gibraltar to Egypt
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
4 infantry moved from Iraq to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
wow, luckier than I expected. Was hoping for a ANZAC win in Japan, but I’ll take it. :?
Assumed no scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Greece to Northwest PersiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northwest Persia
Italians attack with 1 fighter
British defend with 1 artillery
Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Northwest Persia to RostovPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 2 submarines moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Anhwe to 36 Sea ZoneCombat - ANZAC
Battle in Philippines
Battle in 36 Sea Zone
ANZAC attack with 2 carriers, 4 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport
Units damaged: 2 battleships owned by the Japanese -
OOL? 6 hits first round (2 SS and 4 FTR)
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Sink my CV’s.
Max Def. Planes over Navy (Ftr’s last). -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 2 submarines moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Anhwe to 36 Sea ZoneCombat - ANZAC
Battle in Philippines
Battle in 36 Sea Zone
ANZAC attack with 2 carriers, 4 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport
Units damaged: 2 battleships owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
retreated to 36 Sea Zone
Japanese win, taking Philippines from Japanese with 2 battleships, 1 cruiser, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -25
Casualties for ANZAC: 2 carriers, 3 fighters and 5 submarines
Casualties for Japanese: 3 carriers, 1 destroyer and 1 tactical_bomber
3 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese forced to land in French Indo ChinaNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Iraq to Northwest Persia
1 cruiser moved from 80 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 factory_minor, 6 mech_infantrys and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 99 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Germans to Crete: 2 infantry
EDIT: Removing units owned by Germans from Greece: 2 infantry
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 99 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
4 bombers moved from France to United Kingdom
3 bombers moved from Southern Italy to United Kingdom
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to KazakhstanCombat - Germans
Germans creates battle in territory Crete
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 3,3,4,3,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Scotland
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Crete from British, taking Scotland from British, taking Kazakhstan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
3 armour moved from Volgograd to Caucasus
1 aaGun and 3 armour moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
1 aaGun, 2 artilleries, 4 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Normandy Bordeaux
3 mech_infantrys moved from Karelia to Norway
2 mech_infantrys moved from Finland to Norway
2 infantry moved from Southern France to Normandy BordeauxPlace Units - Germans
1 carrier and 5 transports placed in 112 Sea Zone
1 bomber placed in Western Germany
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in VolgogradTurn Complete - Germans
Germans collect 76 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - Japanese
2 units repaired.
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 infantry moved from Kwangtung to Kwangsi
3 fighters and 3 tactical_bombers moved from French Indo China to KwangsiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter and 1 tactical_bomber; Chinese defend with 2 artilleries and 3 infantry
retreated to Kwangsi
Chinese win with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Chinese: 3 infantry
Casualties for Japanese: 4 infantry and 1 tactical_bomberNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 aaGun, 1 artillery and 3 infantry moved from Shan State to French Indo ChinaTurn Complete - Japanese
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 3 bombers, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 96 Sea Zone to 99 Sea Zone
4 fighters moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 cruiser and 6 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Korea to 35 Sea Zone -
scramble off Italy/greece?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 3 bombers, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 96 Sea Zone to 99 Sea Zone
4 fighters moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 cruiser and 6 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Korea to 35 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 6 destroyers, 6 fighters and 2 submarines
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Italians defend with 2 destroyers and 1 submarine
Units damaged: 1 carrier owned by the Germans
Americans win, taking 97 Sea Zone from Italians with 1 bomber, 4 destroyers and 6 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Italians: 2 destroyers and 1 submarine
Casualties for Americans: 1 cruiser, 2 destroyers and 2 submarines
Battle in 35 Sea Zone
Americans attack with 3 destroyers and 3 fighters
Japanese defend with 2 battleships and 1 transport
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -54
Casualties for Americans: 3 destroyers and 3 fighters
Battle in SiberiaNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
6 fighters moved from 97 Sea Zone to 92 Sea Zone
3 carriers moved from 96 Sea Zone to 92 Sea Zone
2 artilleries, 8 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 8 infantry, 1 mech_infantry and 6 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries, 8 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 bomber moved from 97 Sea Zone to Algeria
1 artillery, 1 infantry and 1 marine moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
3 fighters moved from Western United States to Eastern United States
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
2 artilleries, 3 bombers, 3 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 armour and 1 infantry placed in JapanTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 3 bombers, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 96 Sea Zone to 99 Sea Zone
4 fighters moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 cruiser and 6 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Korea to 35 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 6 destroyers, 6 fighters and 2 submarines
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Italians defend with 2 destroyers and 1 submarine
Units damaged: 1 carrier owned by the Germans
Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 4 destroyers and 6 fighters remaining. Battle score for attacker is 44
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Italians: 2 destroyers and 1 submarine
Casualties for Americans: 2 destroyers and 2 submarines
Battle in 35 Sea Zone
Americans attack with 3 destroyers and 3 fighters
Japanese defend with 2 battleships and 1 transport
Units damaged: 2 battleships owned by the Japanese
Americans win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 3 destroyers and 1 fighter
Casualties for Japanese: 2 battleships and 1 transport
Battle in SiberiaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 battleships and 1 transport
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1, battleship = 1
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 bomber moved from 97 Sea Zone to Algeria
6 fighters moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 8 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 3 carriers, 8 infantry, 1 mech_infantry and 6 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries, 8 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
3 fighters moved from Western United States to Eastern United StatesPlace Units - Americans
2 artilleries, 3 bombers, 3 fighters and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 armour and 1 infantry placed in JapanTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 fighter moved from Kweichow to Shensi
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Kwangsi to Hunan
3 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Manchuria to Jehol
4 infantry moved from Yunnan to SzechwanPlace Units - Chinese
3 artilleries and 3 infantry placed in Shensi
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - British
British repair damage of 20x factory_major; Remaining resources: 25 PUs;
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Scotland
British attack with 1 artillery and 2 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Northwest Persia
British attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 armour and 5 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
12 infantry moved from India to Burma
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 armour moved from India to Burma
1 aaGun moved from India to Burma
4 fighters moved from Egypt to Algeria
2 fighters moved from Egypt to 98 Sea ZonePlace Units - British
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Kweichow: 1 aaGun
EDIT: Adding units owned by UK_Pacific to Shensi: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Units Change Ownership
Some Units in Shensi change ownership: 1 aaGun
Some Units in India change ownership: 1 armour and 1 infantry -
you may notice the edits for the US. I did the turn then forgot to post, made an error in the Chinese move and had to go back to recreate the original battles. Sorry!





