BM 3.0 Shin Ji (Axis) vs JuanSpain (Allies)

  • '19 '18 '17 '16 '15

    Anzac NCM edit. Not linked to your german turn, hope it is ok.

  • '15

    I’m not 100% sure my mind is right - I may need to take a day or so to get myself together.  It’s just personal stuff.  Who knows, maybe I’ll shake this off in a few hours.  Sorry.

  • '19 '18 '17 '16 '15

    No problem Sir, take all the time you need.

    Juan

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 factory_minors, 5 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 bomber moved from Kwangsi to Sumatra
                1 fighter moved from Kwangsi to 37 Sea Zone
                3 fighters moved from Jehol to Manchuria
                1 mech_infantry moved from Anhwe to Manchuria
                1 mech_infantry moved from Kweichow to Anhwe
                1 artillery moved from Hunan to Kweichow
                1 mech_infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from French Indo China to Shan State
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 45 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                      Japanese take 62 Sea Zone from ANZAC

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged

    triplea_39980_Jap13.tsvg

  • '15

    Made a slight mistake here - forgot you had stuff that could defend in SZ 37.

    If it’s OK, I’d like to pull one of the Tacs from the Shan State fight into this one.  I missed your surface ship.

    Rolling it here for round 1

    DiceRolls: 1@4; Total Hits: 11@4: (3)

  • '15

    Oh good, got the hit in round one.  Since you already missed the first defense, I’ll just edit in the difference.

    And I won’t count the last dice rolled at 3 in shan state in the unlikely event of it mattering.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 factory_minors, 5 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 bomber moved from Kwangsi to Sumatra
                1 fighter moved from Kwangsi to 37 Sea Zone
                3 fighters moved from Jehol to Manchuria
                1 mech_infantry moved from Anhwe to Manchuria
                1 mech_infantry moved from Kweichow to Anhwe
                1 artillery moved from Hunan to Kweichow
                1 mech_infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from French Indo China to Shan State
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 45 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                      Japanese take 62 Sea Zone from ANZAC

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 3 fighters
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 :  1/3 hits
                        ANZAC roll dice for 3 fighters in Sumatra, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sumatra
                        Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 3 :  2/2 hits
                        ANZAC roll dice for 2 fighters in Sumatra, round 3 :  0/2 hits
                        2 fighters owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 27
                    Casualties for Americans: 3 fighters
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 :  0/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Shan State, round 3 :  4/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 3 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 mech_infantry in Manchuria, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 mech_infantry in Manchuria, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Manchuria to Japan
                2 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 bomber moved from Sumatra to Java
                1 battleship, 14 carriers, 4 destroyers, 17 fighters, 16 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 14 carriers, 4 destroyers, 17 fighters, 1 infantry, 16 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan
                6 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 aaGun moved from Olgiy to Tsagaan Olom
                1 armour moved from French Indo China to Kwangsi
                1 armour moved from Kwangsi to Hunan

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 factory_minor placed in Shantung
                3 transports placed in 6 Sea Zone
                3 infantry placed in Japan
                1 armour and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs

    triplea_39980_Jap13.tsvg

  • '15

    Oh good.  All the above stuff didn’t matter anyway.  :-D

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 carrier, 6 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 15 carriers, 3 cruisers, 2 destroyers, 29 fighters, 1 infantry, 3 marines, 9 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                3 marines moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 infantry and 3 marines
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Americans attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Malaya to Shan State
                1 submarine moved from 15 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                4 infantry and 2 transports moved from 106 Sea Zone to 64 Sea Zone
                2 transports moved from 102 Sea Zone to 64 Sea Zone
                4 infantry moved from Central United States to Southeast Mexico
                2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 carriers, 1 destroyer, 4 fighters, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from 92 Sea Zone to Morocco
                1 fighter moved from Shan State to India

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                6 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_39980_Ame13.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_39980_Chi13.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 carrier and 6 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Sikang to Shensi
                1 fighter moved from Kazakhstan to Shensi
                1 tactical_bomber moved from Kazakhstan to Shensi
                1 fighter moved from Kazakhstan to Szechwan
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Volgograd to Tambov
                      Russians take Tambov from Italians
                1 mech_infantry moved from Volgograd to Rostov
                      Russians take Rostov from Italians
                1 fighter moved from Russia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                Battle in Szechwan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Szechwan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Caucasus
                    British attack with 1 fighter and 3 mech_infantrys
                    Italians defend with 1 armour
                    British win, taking Caucasus from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 fighter moved from Szechwan to Kazakhstan
                1 tactical_bomber moved from Shensi to Kazakhstan
                1 fighter moved from Shensi to Kazakhstan
                1 fighter moved from Urals to Russia
                1 fighter moved from Caucasus to Kazakhstan
                2 aaGuns moved from Burma to Shan State
                2 artilleries moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                2 infantry moved from Burma to Shan State
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                4 mech_infantrys moved from Kazakhstan to Russia
                3 mech_infantrys moved from Egypt to Iraq
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                3 fighters moved from Tobruk to Gibraltar
                3 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 110 Sea Zone to 117 Sea Zone
                4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 3 mech_infantrys

    triplea_39980_UK_13.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 carrier and 6 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Sikang to Shensi
                1 fighter moved from Kazakhstan to Shensi
                1 tactical_bomber moved from Kazakhstan to Shensi
                1 fighter moved from Kazakhstan to Szechwan
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Volgograd to Tambov
                      Russians take Tambov from Italians
                1 mech_infantry moved from Volgograd to Rostov
                      Russians take Rostov from Italians
                1 fighter moved from Russia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                Battle in Szechwan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Szechwan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Caucasus
                    British attack with 1 fighter and 3 mech_infantrys
                    Italians defend with 1 armour
                    British win, taking Caucasus from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 fighter moved from Szechwan to Kazakhstan
                1 tactical_bomber moved from Shensi to Kazakhstan
                1 fighter moved from Shensi to Kazakhstan
                1 fighter moved from Urals to Russia
                1 fighter moved from Caucasus to Kazakhstan
                2 aaGuns moved from Burma to Shan State
                2 artilleries moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                2 infantry moved from Burma to Shan State
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                4 mech_infantrys moved from Kazakhstan to Russia
                3 mech_infantrys moved from Egypt to Iraq
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                3 fighters moved from Tobruk to Gibraltar
                3 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 110 Sea Zone to 117 Sea Zone
                4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 3 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 infantry
                EDIT: Adding units owned by British to Shan State: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39980_UK_13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Romania
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Holland Belgium to Germany
                3 artilleries and 10 infantry moved from Northern Italy to Southern Italy
                3 fighters moved from Western Germany to Bryansk

    Non Combat Move - Italians
                4 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,1,5,6
                Italians collect 11 PUs (4 lost to blockades); end with 11 PUs total

    triplea_39980_Ita13.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 41 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to Shan State
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
                ANZAC collect 8 PUs (3 lost to blockades); end with 9 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39980_ANZ13.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_39980_Fre13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Karelia
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Archangel
                4 bombers moved from Western Germany to Archangel
                4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Novgorod
                1 bomber moved from Western Germany to Archangel
                1 bomber moved from Western Germany to Rostov
                1 bomber moved from Western Germany to Tambov
                6 mech_infantrys moved from Western Germany to Poland
                12 mech_infantrys moved from Holland Belgium to Germany
                1 bomber moved from Western Germany to Tambov
                1 bomber moved from Western Germany to Rostov
                7 bombers moved from Western Germany to Archangel
                4 carriers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 :  3/3 hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
                    Germans win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 1 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                    Germans win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 12 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 12 bombers and 1 mech_infantry in Archangel, round 2 :  5/13 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Germans win with 12 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                12 bombers moved from Archangel to Novgorod
                2 bombers moved from Tambov to Bryansk
                2 bombers moved from Rostov to Bryansk
                1 aaGun moved from Holland Belgium to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 destroyer placed in 113 Sea Zone
                9 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_39980_Ger14.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_39980_Rus14.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Java to Shan State
                1 armour and 2 infantry moved from French Indo China to Shan State
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                1 fighter moved from Philippines to Shan State
                1 artillery moved from Kweichow to Shensi
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in Aleutian Islands
                Battle in Midway
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 carrier, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 carrier, 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                    ANZAC win, taking Aleutian Islands from Americans, taking Midway from Americans with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 aaGuns, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry; ANZAC defend with 1 fighter
                        AA fire in Shan State :  4/6 hits
                        1 fighter owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Shan State, round 2 :  5/7 hits
                        UK_Pacific roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in Shan State, round 2 :  5/10 hits
                        2 infantry owned by the Japanese, 1 armour owned by the Japanese, 2 fighters owned by the Japanese, 2 aaGuns owned by the British and 3 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -56
                    Casualties for British: 2 aaGuns and 3 infantry
                    Casualties for Japanese: 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Shantung
                1 fighter moved from 6 Sea Zone to Shantung
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 artillery, 1 battleship, 14 carriers, 4 destroyers, 20 fighters, 3 infantry, 16 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to French Indo China
                1 bomber moved from Shan State to French Indo China
                3 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs

    triplea_39980_Jap14.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 8 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Shan State to Hunan
                1 fighter moved from India to Hunan
                2 mech_infantrys moved from Morocco to 92 Sea Zone
                2 mech_infantrys and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                3 marines moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 15 carriers, 3 cruisers, 2 destroyers, 29 fighters, 1 infantry, 3 marines, 9 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 3 marines moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Hunan
                    Americans attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 armour
                    Americans win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Java
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Java from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from Hunan to Szechwan
                1 infantry moved from Shan State to Burma
                2 carriers, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                4 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 carriers, 1 destroyer and 4 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 106 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                4 infantry moved from Southeast Mexico to 64 Sea Zone
                8 infantry and 4 transports moved from 64 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                8 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_39980_Ame14.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    triplea_39980_Chi14.tsvg

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