Guess yjay would be ok.
17L G40 BM3 CMF Aetv (L) vs Ktylu (X)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 carriers, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Novgorod to Poland
Americans take Poland from Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
2 fighters moved from Norway to Denmark
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Borneo
Battle in Denmark
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Americans win, taking Borneo from Japanese, taking Denmark from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Germany
Americans attack with 3 bombers and 2 fighters
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Americans win with 2 bombers remaining. Battle score for attacker is -12
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Americans: 1 bomber and 2 fightersNon Combat Move - Americans
2 bombers moved from Germany to Norway
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
2 fighters moved from Denmark to 112 Sea Zone
4 transports moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery and 7 infantry placed in Eastern United States
1 airfield and 1 infantry placed in Norway
1 carrier and 1 destroyer placed in 113 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalPurchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
2 fighters moved from Norway to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
3 artilleries and 1 infantry moved from Greece to Bulgaria
2 fighters moved from 99 Sea Zone to Bulgaria
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 bomber moved from United Kingdom to BulgariaCombat - British
Battle in Germany
British destroys 37PUs while taking Germans capital
Battle in Bulgaria
British attack with 3 artilleries, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 mech_infantrys
British win, taking Germany from Germans, taking Bulgaria from Germans with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters moved from Bulgaria to Greece
1 bomber moved from Bulgaria to Greece
1 fighter moved from 113 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to Norway
1 mech_infantry moved from Karelia to Belarus
1 destroyer moved from 105 Sea Zone to 112 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters and 1 transport placed in 110 Sea Zone
1 armour and 2 fighters placed in Greece
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,3,4
British collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 fighter -
Assumed no scramble on both amphib. assault in sz 113, since I had a 100% Chance on both attacks.
But if you would like to scramble, to deny the Naval bombardment, let me know and I will reroll the US battle. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Germany
1 mech_infantry moved from Northern Italy to Germany
1 mech_infantry moved from Northern Italy to Germany
3 infantry moved from Yugoslavia to Albania
3 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 fighter moved from Southern Italy to Germany
1 fighter moved from Southern Italy to Albania
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from France to Northern ItalyCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Albania
Italians attack with 1 fighter and 3 infantry
British defend with 1 infantry
Italians win, taking Albania from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Germany
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Italians win, taking Germany from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Germany to Northern Italy
1 fighter moved from Albania to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,5,2
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns and 2 infantry
Germany : 1 armour and 2 mech_infantrys
Albania : 3 infantry
Northern Italy : 1 factory_major, 1 fighter and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Rostov : 1 flag, 3 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
97 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 31 / 0
Russians : 23 / 30
Japanese : 66 / 77
Americans : 61 / 86
Chinese : 1 / 3
British : 38 / 50
UK_Pacific : 11 / 14
Italians : 17 / 9
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Greece to BulgariaPlace Units - ANZAC
1 infantry placed in Queensland
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Norway to 112 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
3 mech_infantrys moved from Western Germany to Poland
1 bomber and 1 tactical_bomber moved from Western Ukraine to Western Germany
1 fighter moved from Western Ukraine to Western Germany
1 fighter and 1 tactical_bomber moved from Ukraine to Poland
8 armour, 13 artilleries, 9 infantry and 15 mech_infantrys moved from Western Ukraine to Eastern Poland
3 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to Denmark
1 bomber moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
2 artilleries moved from France to Western GermanyCombat - Germans
Battle in Poland
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Poland from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 8 armour, 13 artilleries, 9 infantry and 15 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 8 armour, 13 artilleries, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Denmark
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Germany
1 fighter moved from Denmark to Western Germany
1 bomber moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,1,6
Germans collect 34 PUs (2 lost to blockades); end with 34 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 marine and 2 tactical_bombers
Poland : 3 mech_infantrys
Germany : 1 factory_minor, 1 fighter and 1 tactical_bomber
Denmark : 3 infantry
Eastern Poland : 1 flag, 2 aaGuns, 8 armour, 13 artilleries, 9 infantry and 15 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 aaGun
125 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 36 / 34
Russians : 22 / 30
Japanese : 66 / 77
Americans : 57 / 86
Chinese : 1 / 3
British : 38 / 50
UK_Pacific : 11 / 14
Italians : 17 / 9
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Kansu to Yenisey
Russians take Yenisey from Japanese
1 mech_infantry moved from Kansu to Evenkiyskiy
2 fighters moved from Russia to Evenkiyskiy
1 armour moved from Bryansk to Bessarabia
Russians take Western Ukraine from Italians
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
2 armour moved from Volgograd to TsinghaiCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Italians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun
Casualties for Italians: 3 infantry
Battle in Tsinghai
Russians attack with 2 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Italians defend with 3 infantry
Italians win with 2 infantry remaining. Battle score for attacker is -22
Casualties for Russians: 2 artilleries, 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 armour
Russians win, taking Evenkiyskiy from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
2 fighters moved from Evenkiyskiy to Novosibirsk
3 artilleries moved from Belarus to Bryansk
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
1 aaGun moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour moved from Kiangsu to 19 Sea Zone
2 armour and 2 transports moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
9 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
3 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 armour moved from Malaya to Shan State
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 bomber moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Hunan
1 submarine moved from 37 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 submarines and 1 transport
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 3 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 9 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 9 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 marine
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
3 tactical_bombers moved from Borneo to 37 Sea Zone
9 fighters moved from Borneo to 37 Sea Zone
2 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to AmurPlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 3 armour, 9 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 armour
Shan State : 1 flag, 2 armour, 1 artillery and 1 marine
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 armour and 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 bomber and 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 3 battleships, 6 carriers, 1 cruiser, 1 destroyer, 9 fighters, 4 submarines, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 1 battleship
16 Sea Zone : 1 destroyer
5 Sea Zone : 2 transports
6 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 36 / 34
Russians : 28 / 32
Japanese : 68 / 77
Americans : 57 / 86
Chinese : 2 / 3
British : 38 / 50
UK_Pacific : 6 / 14
Italians : 13 / 9
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 7 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 marine moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry, 1 marine and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 cruisers, 2 destroyers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 1 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Norway to Germany
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Germans launches 1 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Germany causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Germany to United KingdomPlace Units - Americans
5 submarines and 3 transports placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
5 submarines placed in 10 Sea Zone
Americans undo move 3.
3 submarines placed in 10 Sea Zone
1 fighter and 2 infantry placed in Norway
2 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Americans undo move 7.
Americans undo move 5.
Americans undo move 5.
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 submarines and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalPurchase Units - British
British buy 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belarus to Rostov
3 mech_infantrys moved from Caucasus to Rostov
1 bomber moved from Greece to Rostov
2 fighters moved from Greece to Albania
3 artilleries moved from Bulgaria to Albania
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 armour, 1 artillery, 2 infantry and 1 marine moved from Greece to Albania
3 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Burma to Shan State
1 artillery moved from Burma to Shan StateCombat - British
Battle in Albania
British attack with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 1 marine
Italians defend with 3 infantry
British win, taking Albania from Italians with 1 armour, 4 artilleries, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry
Battle in Rostov
British attack with 1 bomber and 4 mech_infantrys
Italians defend with 2 infantry
British win, taking Rostov from Italians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 armour, 1 artillery and 1 marine
British win, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for Japanese: 2 armour, 1 artillery and 1 marineNon Combat Move - British
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2 fighters moved from Shan State to India
2 aaGuns, 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 bomber moved from Rostov to Greece
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Albania to 98 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 115 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Adding units owned by British to 115 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 113 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Novgorod: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Americans from Baltic States: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 fighter placed in United Kingdom
2 infantry placed in Egypt
1 fighter and 2 infantry placed in GreeceTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,5,6,4
British collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,4,2,1,5,5,1,1,3,6,4,2,3,5,6,4,3,2,3,1,2,6,2,5,4,1,4,6,4,3,3,5,4,3,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
I forgot two US NCM’s hope the Edits are ok with you.
Also assumed you would like to intercept in Germany. Let me know if that was not the case. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 armour and 2 mech_infantrys moved from Germany to Romania
1 fighter moved from Northern Italy to RomaniaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Romania
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Romania from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Romania to Northern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6,1,2
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns and 2 infantry
Romania : 1 armour and 2 mech_infantrys
Northern Italy : 1 factory_major, 1 fighter and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
97 Sea Zone : 3 submarines
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 31 / 34
Russians : 30 / 32
Japanese : 67 / 77
Americans : 62 / 92
Chinese : 2 / 2
British : 39 / 49
UK_Pacific : 7 / 9
Italians : 10 / 4
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 marine
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Bulgaria to GreecePlace Units - ANZAC
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Western Ukraine
3 infantry moved from Denmark to Western Germany
1 artillery and 1 marine moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
2 tactical_bombers moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Eastern Poland to Romania
2 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
Germans take Bulgaria from British
2 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
2 armour moved from Romania to Bulgaria
1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
8 mech_infantrys moved from Eastern Poland to Germany
1 armour moved from Eastern Poland to Yugoslavia
1 bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 marine
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
5 infantry moved from Eastern Poland to Baltic States
6 artilleries moved from Eastern Poland to Baltic States
2 aaGuns moved from Eastern Poland to Baltic StatesPlace Units - Germans
2 infantry and 1 mech_infantry placed in France
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,2,6
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs totalTerritory Summary for Germans :
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
Germany : 1 factory_minor, 8 mech_infantrys and 1 tactical_bomber
Holland Belgium : 1 artillery and 1 marine
Belarus : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Baltic States : 1 flag, 2 aaGuns, 7 artilleries, 6 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 3 artilleries
Bessarabia : 1 flag, 1 artillery
Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag, 7 armour and 7 mech_infantrys
Yugoslavia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 39 / 37
Russians : 26 / 32
Japanese : 64 / 77
Americans : 59 / 92
Chinese : 2 / 2
British : 38 / 49
UK_Pacific : 7 / 9
Italians : 10 / 4
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
5 artilleries and 10 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Belarus
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Novosibirsk to Sikang
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 5 artilleries, 1 fighter and 10 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 5 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Sikang to Tsinghai
1 armour moved from Volgograd to Tsinghai
3 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Novosibirsk to Novgorod
1 fighter moved from Belarus to Novgorod
3 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
19 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
5 artilleries moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 armour moved from Bryansk to Novgorod
6 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 1 fighter and 1 infantry placed in Novgorod
1 armour and 2 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from French Indo China to Shan State
2 infantry moved from Yunnan to Shan State
1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from 37 Sea Zone to Burma
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Amur to SiberiaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Celebes
Japanese attack with 1 armour and 1 bomber
ANZAC defend with 1 marine
Japanese win, taking Celebes from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry; ANZAC defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour and 2 infantry
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yakut S.S.R.
Japanese attack with 2 armour
Russians defend with 1 mech_infantry
Japanese win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Burma to French Indo China
3 battleships, 6 carriers, 1 cruiser, 3 fighters and 2 submarines moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 bomber moved from Celebes to BorneoPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 armour placed in French Indo China
2 destroyers, 4 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 3 armour and 6 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 armour and 2 infantry
Burma : 1 flag, 1 armour and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 bomber and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 armour
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 fighter
Celebes : 1 flag, 1 armour
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine and 1 transport
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 4 battleships, 7 carriers, 1 cruiser, 10 fighters, 2 submarines and 3 tactical_bombers
6 Sea Zone : 2 destroyers, 4 submarines and 3 transports
74 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 37
Russians : 29 / 34
Japanese : 69 / 77
Americans : 59 / 92
Chinese : 2 / 2
British : 38 / 49
UK_Pacific : 5 / 9
Italians : 10 / 4
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to Holland Belgium -
SixUnder, please ignore the Navy presence in sz113. It will be a NCM wich I accidently moved allready.
Scramble insz 112?
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - British
1 battleship moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
2 fighters moved from 98 Sea Zone to Southern Italy
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern Italy
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
1 marine moved from Albania to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 97 Sea Zone to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to Holland BelgiumCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Java
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 marine
Americans win, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 1 marine
Battle in DenmarkNon Combat Move - Americans
2 fighters moved from Holland Belgium to 112 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
1 artillery moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 artillery and 4 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 4 infantry, 3 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 2 destroyers and 13 fighters moved from 33 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Norway
1 artillery, 1 fighter and 1 infantry placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalPurchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
2 fighters moved from 98 Sea Zone to Southern Italy
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern Italy
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
1 marine moved from Albania to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 97 Sea Zone to Southern ItalyCombat - British
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 3 infantry and 1 marine
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
British captures 4PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 1 bomber, 6 fighters and 1 marine remaining. Battle score for attacker is 22
Casualties for British: 2 artilleries, 1 fighter and 3 infantry
Casualties for Italians: 2 aaGuns, 1 artillery, 2 fighters and 5 infantry
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - British
2 fighters moved from Burma to India
2 artilleries and 1 infantry moved from Albania to Greece
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to 97 Sea Zone
3 fighters moved from Southern Italy to Greece
1 transport moved from 115 Sea Zone to 112 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from Southern Italy to 97 Sea Zone
2 mech_infantrys moved from Rostov to Ukraine
2 mech_infantrys moved from Rostov to BelarusPlace Units - British
1 carrier placed in 97 Sea Zone
2 infantry placed in Greece
1 destroyer placed in 81 Sea Zone
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6,6,3
British collect 35 PUs (6 lost to blockades); end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry -
Assumed no scramble since your odds would have decreased on the invasion and only contributed a minor difference with a scramble on my ships.
Let me know if i was wrong with the no scramble assumptions on both scenarios.