BM 3.0 Shin Ji (Axis) vs JuanSpain (Allies)

  • '15

    Really should have left well enough alone in Manchuria!  :-D

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 8 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Java to 42 Sea Zone
                1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 24 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                    Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters and 2 infantry
                    Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Americans
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                4 fighters moved from 42 Sea Zone to India
                3 marines moved from Java to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                1 battleship, 9 carriers, 3 cruisers, 1 destroyer, 14 fighters, 1 infantry, 3 marines, 1 mech_infantry, 9 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 carrier moved from 63 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                2 carriers moved from 26 Sea Zone to 54 Sea Zone
                3 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                5 fighters placed in Western United States
                3 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    triplea_39980_Ame11.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Tambov to Rostov
                2 fighters moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Turkmenistan to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 armour moved from Russia to Urals
                      Russians take Urals from Japanese

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Rostov
                    British attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 armour
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 armour and 4 mech_infantrys moved from Kazakhstan to Russia
                2 fighters moved from Rostov to Russia
                1 fighter moved from Caucasus to Eastern Persia
                1 tactical_bomber moved from Caucasus to Eastern Persia
                1 fighter moved from Yunnan to India
                3 aaGuns, 2 artilleries and 16 infantry moved from Burma to India
                1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 mech_infantrys moved from Eastern Persia to Turkmenistan
                6 mech_infantrys moved from Iraq to Eastern Persia
                4 mech_infantrys moved from Egypt to Iraq
                3 submarines moved from 97 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 fighters placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 3 infantry

    triplea_39980_UK_11.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Tambov to Rostov
                2 fighters moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Turkmenistan to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 armour moved from Russia to Urals
                      Russians take Urals from Japanese

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Rostov
                    British attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 armour
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 armour and 4 mech_infantrys moved from Kazakhstan to Russia
                2 fighters moved from Rostov to Russia
                1 fighter moved from Caucasus to Eastern Persia
                1 tactical_bomber moved from Caucasus to Eastern Persia
                1 fighter moved from Yunnan to India
                3 aaGuns, 2 artilleries and 16 infantry moved from Burma to India
                1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 mech_infantrys moved from Eastern Persia to Turkmenistan
                6 mech_infantrys moved from Iraq to Eastern Persia
                4 mech_infantrys moved from Egypt to Iraq
                3 submarines moved from 97 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 fighters placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39980_UK_11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Tambov from Russians to Italians
                EDIT: Turning off Edit Mode

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
                Italians collect 16 PUs (2 lost to blockades); end with 17 PUs total

    triplea_39980_Ita11.tsvg

  • '19 '18 '17 '16 '15

    I don´t have access to the map until tonight, but you can move Anzac for me if you wish and progress until Germany (no french moves).

    No dice involved in Anzac turn. Purchase is transport, inf and art.

    Combat move is transport and inf from Java to Sumatra. Art stays in Java

    NCM: ships and planes from Java, and New South wales ships to Queensland.

    I may edit Anzac NCM slightly when moving Russia, but given it would not affect german turn, you can carry on if you wish.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 fighters moved from Java to 42 Sea Zone
                1 destroyer, 2 fighters and 3 submarines moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_39980_ANZ11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 4 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to United Kingdom
                4 fighters moved from 112 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
                2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 bomber moved from Romania to Holland Belgium
                1 bomber moved from Romania to Normandy Bordeaux
                2 bombers moved from Novgorod to Urals

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: factory_major = 6, airfield = 3
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  3/8 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Urals
                    Germans attack with 2 bombers
                    British defend with 1 armour
                        Germans roll dice for 2 bombers in Urals, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 armour owned by the British lost in Urals
                    Germans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor; British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 4 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 :  5/7 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 fighters moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Urals to Novgorod
                1 bomber moved from Volgograd to Novgorod
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 armour moved from Novgorod to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Archangel to Bryansk

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_39980_Ger12.tsvg

  • '15

    Not sure if you wanted the Anzac planes on the USA carriers or not.  I landed them on Queensland, feel free to edit.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 4 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to United Kingdom
                4 fighters moved from 112 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
                2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 bomber moved from Romania to Holland Belgium
                1 bomber moved from Romania to Normandy Bordeaux
                2 bombers moved from Novgorod to Urals

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: factory_major = 6, airfield = 3
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Urals
                    Germans attack with 2 bombers
                    British defend with 1 armour
                    Germans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor; British defend with 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 fighters moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Urals to Novgorod
                1 bomber moved from Volgograd to Novgorod
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 armour moved from Novgorod to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Archangel to Bryansk

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer, 1 fighter and 1 submarine
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Adding units owned by ANZAC to India: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39980_Ger12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Novosibirsk to Tsinghai
                1 tactical_bomber moved from Russia to Kansu
                1 fighter moved from Russia to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kansu
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Russians: 1 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter moved from Tsinghai to Urals
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs

    triplea_39980_Rus12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 battleship, 14 carriers, 5 destroyers, 1 infantry, 12 submarines and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                5 submarines moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                11 fighters moved from 36 Sea Zone to 33 Sea Zone
                4 fighters moved from Kwangsi to 33 Sea Zone
                1 mech_infantry moved from Anhwe to Manchuria
                1 mech_infantry moved from Hunan to Anhwe
                1 artillery moved from Kwangsi to Hunan
                3 fighters moved from Kwangsi to Manchuria
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Caroline Islands
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 4 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC win, taking Caroline Islands from Americans with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Yunnan
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 1 mech_infantry in Philippines, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 3 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 mech_infantry in Manchuria, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters moved from Manchuria to Jehol
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 bomber moved from 41 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                6 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs

    triplea_39980_Jap12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya
                Battle in Holland Belgium
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                    Americans win, taking Malaya from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to Sumatra
                1 fighter moved from 41 Sea Zone to Sumatra
                1 fighter moved from India to Sumatra
                2 transports moved from 102 Sea Zone to 106 Sea Zone
                4 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                3 fighters moved from Eastern United States to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                3 fighters moved from Holland Belgium to United Kingdom
                1 battleship, 12 carriers, 3 cruisers, 1 destroyer, 19 fighters, 3 marines, 9 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 17 Sea Zone to 15 Sea Zone
                5 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from Queensland to 26 Sea Zone

    Place Units - Americans
                2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                4 fighters placed in Western United States
                4 infantry placed in Eastern United States
                Americans undo move 4.
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_39980_Ame12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_39980_Chi12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Combat Move - British
                1 fighter moved from India to Sikang
                2 mech_infantrys moved from Turkmenistan to Sikang
                1 mech_infantry moved from Kazakhstan to Kansu
                1 fighter moved from Russia to Kansu
                1 armour and 1 mech_infantry moved from Russia to Urals
                3 mech_infantrys moved from Russia to Samara
                3 mech_infantrys moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                2 mech_infantrys moved from Iraq to Caucasus
                1 tactical_bomber moved from Eastern Persia to Caucasus
                1 fighter moved from Eastern Persia to Volgograd
                2 submarines moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                3 fighters moved from Egypt to 95 Sea Zone

    triplea_39980_Bri12.tsvg

  • '15

    Go ahead and scramble all three off Italy.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 8x factory_major, 3x airfield; Remaining resources: 29 PUs;
                British buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to Sikang
                2 mech_infantrys moved from Turkmenistan to Sikang
                1 mech_infantry moved from Kazakhstan to Kansu
                1 fighter moved from Russia to Kansu
                1 armour and 1 mech_infantry moved from Russia to Urals
                3 mech_infantrys moved from Russia to Samara
                3 mech_infantrys moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                2 mech_infantrys moved from Iraq to Caucasus
                1 tactical_bomber moved from Eastern Persia to Caucasus
                1 fighter moved from Eastern Persia to Volgograd
                2 submarines moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                3 fighters moved from Egypt to 95 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Kansu
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Kansu from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour
                    British win, taking Caucasus from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Volgograd
                    British attack with 2 fighters and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                    British win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in 95 Sea Zone
                    British attack with 3 fighters and 3 submarines
                    Italians defend with 1 destroyer and 3 fighters
                    1 submarine owned by the British retreated to 97 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 2 submarines
                    Casualties for Italians: 1 destroyer
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                3 fighters moved from 95 Sea Zone to Tobruk
                6 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter moved from Sikang to Kazakhstan
                1 fighter moved from Kansu to Urals
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Caucasus to Kazakhstan
                2 mech_infantrys moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from India to Shan State
                3 aaGuns, 2 artilleries and 22 infantry moved from India to Burma
                2 fighters moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                2 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    triplea_39980_UK_12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Holland Belgium
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                2 armour moved from Bryansk to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour
                    British defend with 2 mech_infantrys
                        Italians roll dice for 2 armour in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 armour
                    Casualties for British: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 17 PUs (3 lost to blockades); end with 18 PUs total

    triplea_39980_Ita12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 artillery moved from New South Wales to South Australia
                4 armour moved from Queensland to New South Wales
                4 mech_infantrys moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_39980_ANZ12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_39980_Fre12.tsvg

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