I would tell them as little as possible and give them a +60 bid for allies and you take axis for yourself. When they loose they will ask why and learn a whole lot
Need a short introduction for a new player
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Well that might be a possibility, but a complicate. I will just send him the rule book and let him play against the computer to get a feeling for the game. I think that should be sufficient. All other questions can be answered directly.
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Now we have our game running. This is what I did:
I mailed him the first turn and explained how to start the game. He then made his turn and started to play a solo game. I will also send him turn two and three and hope that will show him how the game works. Afterall he still has to move the units and conduct combat. Until now it works quite well.





