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L17 G40 BM 3 Odonis (L) vs AetV (X)

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 fighters moved from Midway to 6 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                3 carriers, 1 cruiser, 4 destroyers and 5 transports moved from 110 Sea Zone to 109 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese

    triplea_39796_Ame11.tsvg

  • 20 19 18 15 13

    scramble / kk in SZ6?

  • 22 21 20 19 18 17 16

    @Odonis:

    scramble / kk in SZ6?

    I miscalculated the odds  :-o.

    Scramble sz6? Yes
    Kk = 1xDD
    2x CR
    3xBB

    If i kill your DD by Kami, Let it survive another round. Take a hit on a CV instead.
    Max Def.
    Planes last.
    Good luck.

  • 22 21 20 19 18 17 16

    @aequitas:

    @Odonis:

    scramble / kk in SZ6?

    I miscalculated the odds  :-o.

    Scramble sz6? Yes
    Kk = 1xDD
    2x CR
    3xBB

    If i kill your DD by Kami, Let it survive another round. Take a hit on a CV instead.
    Max Def.
    Planes last.
    Good luck.

    I changed my mind on the scramble.

    NO scramble

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 fighters moved from Midway to 6 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                3 carriers, 1 cruiser, 4 destroyers and 5 transports moved from 110 Sea Zone to 109 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 1,6,1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,4
                Battle in 6 Sea Zone
                    Americans attack with 4 carriers, 10 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 3 transports
                    Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking 6 Sea Zone from Japanese with 2 carriers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 74
                    Casualties for Americans: 2 carriers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transports
                Battle in 16 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber, 6 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 artilleries, 6 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                6 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 6 Sea Zone to Jehol
                2 armour, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 marine moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_39796_Ame11.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Hunan to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 4 infantry
                    1 infantry owned by the Chinese retreated to Anhwe
                    Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe
                3 artilleries and 2 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Hunan
                2 infantry placed in Shensi
                1 artillery and 1 infantry placed in Anhwe
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39796_Chi11.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Northwest Persia: 1 artillery, 1 infantry and 1 marine
                EDIT: Adding units owned by Americans to Iraq: 1 artillery, 1 infantry and 1 marine
                EDIT: Turning off Edit Mode
                British buy 3 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Egypt to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                1 infantry moved from Eastern Persia to Turkmenistan
                      British take Turkmenistan from Germans

    Combat - British
                Battle in Southern France
                Battle in Normandy Bordeaux

    Non Combat Move - British
                2 fighters moved from United Kingdom to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from 80 Sea Zone to Persia
                1 fighter moved from Persia to 80 Sea Zone
                1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                2 fighters and 1 mech_infantry placed in Egypt
                3 artilleries placed in Iraq
                2 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_39796_UK_11.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport; Americans defend with 2 submarines
                    2 submarines owned by the Americans Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece
                1 fighter moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_39796_Ita11.tsvg

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Combat Move - French

    triplea_39796_Fre11.tsvg

  • 20 19 18 15 13

    I assumed no scramble in SZ6. Let me know if not the case.

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 89 PUs;
                Germans buy 6 armour, 1 carrier, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 infantry moved from Caucasus to Northwest Persia
                2 fighters moved from Rostov to Northwest Persia
                2 tactical_bombers moved from Rostov to Northwest Persia
                2 fighters moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Southern France
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Southern France
                1 mech_infantry moved from Volgograd to Northwest Persia

    triplea_39796_Ger12.tsvg

  • 22 21 20 19 18 17 16

    My Cpu crashed. I will post the map with Edits b/c you would just have additional dice results from Marti wich could be confusing.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 89 PUs;
                Germans buy 6 armour, 1 carrier, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 infantry moved from Caucasus to Northwest Persia
                2 fighters moved from Rostov to Northwest Persia
                2 tactical_bombers moved from Rostov to Northwest Persia
                2 fighters moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Southern France
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Southern France
                1 mech_infantry moved from Volgograd to Northwest Persia

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
                EDIT: Removing units owned by British from Southern France: 1 armour
                EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode
                Battle in Northwest Persia
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers and 2 fighters
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 harbour
                Battle in Southern France
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 harbour

    Non Combat Move - Germans
                2 fighters moved from Southern France to 97 Sea Zone
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Normandy Bordeaux to France
                1 bomber moved from Southern France to France
                2 bombers moved from 110 Sea Zone to France
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from Germany to 127 Sea Zone
                2 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to France
                1 aaGun and 5 infantry moved from Germany to Western Germany
                1 aaGun moved from Western Germany to France
                3 mech_infantrys moved from Ukraine to Caucasus
                3 armour and 2 infantry moved from Rostov to Caucasus
                2 infantry moved from Volgograd to Caucasus
                2 mech_infantrys moved from Novgorod to Finland
                1 infantry moved from Novgorod to Karelia
                3 mech_infantrys moved from Belarus to Karelia
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
                1 transport placed in 127 Sea Zone
                3 armour placed in Rostov
                3 armour placed in Volgograd
                2 infantry placed in France
                2 infantry placed in Ukraine
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Germans collect 72 PUs (2 lost to blockades); end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs

    triplea_39796_Ger12.tsvg

  • 20 19 18 15 13

    go ahead and skip russia

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 4 infantry and 1 marine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                3 fighters and 3 tactical_bombers moved from 38 Sea Zone to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese
                1 artillery moved from Manchuria to Korea
                1 fighter moved from Japan to Korea
                1 infantry moved from Yenisey to Olgiy
                      Japanese take Olgiy from Russians

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 carriers, 3 fighters and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans win with 3 carriers, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Korea
                    Japanese attack with 1 artillery and 1 fighter
                    ANZAC defend with 1 infantry and 1 mech_infantry
                    retreated to Korea
                    ANZAC win with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 battleships, 3 carriers, 1 cruiser and 1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from Korea to Japan

    Place Units - Japanese
                2 fighters, 4 infantry and 1 marine placed in Japan
                1 destroyer placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,2,6,4,3,2,6,4,5,2
                Japanese collect 28 PUs (19 lost to blockades); end with 28 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_39796_Jap12.tsvg

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 armour moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 armour, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
                2 fighters moved from Jehol to Japan
                3 fighters moved from Western United States to 6 Sea Zone

    triplea_39796_Ame12.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 armour moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 armour, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
                2 fighters moved from Jehol to Japan
                3 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Germans scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
                Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 carrier, 1 destroyer, 7 fighters, 1 submarine and 1 transport; Italians defend with 1 destroyer and 1 fighter
                    Germans win with 1 carrier, 2 destroyers, 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Japan
                    Americans attack with 2 armour, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 marines
                    Americans captures 31PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 aaGun, 3 fighters, 7 infantry and 2 marines
                Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
                Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
                Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese

    Non Combat Move - Americans
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                1 destroyer moved from 16 Sea Zone to 18 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                3 fighters moved from Japan to Korea
                2 carriers, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries, 8 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 6 destroyers, 6 fighters, 8 infantry, 1 mech_infantry, 1 submarine and 6 transports moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries, 8 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 artillery, 1 infantry and 1 marine moved from Iraq to Trans-Jordan
                2 submarines moved from 93 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 armour, 3 fighters and 1 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 97 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs

    triplea_39796_Ame12.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Hunan to Kwangsi
                3 artilleries and 3 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Shantung
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery moved from Anhwe to Shantung
                1 artillery moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Kweichow
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Kwangsi
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

    triplea_39796_Chi12.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia
                1 infantry moved from Turkmenistan to Kazakhstan
                      British take Kazakhstan from Germans
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry and 1 tactical_bomber
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 artillery, 8 infantry and 1 mech_infantry moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from West India to Persia
                2 fighters moved from 80 Sea Zone to Egypt
                2 fighters moved from Gibraltar to Egypt
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                4 infantry moved from Iraq to 80 Sea Zone
                4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_39796_UK_12.tsvg

  • 20 19 18 15 13

    wow, luckier than I expected. Was hoping for a ANZAC win in Japan, but I’ll take it.  :?

    Assumed no scramble.

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