BM 3.0 Shin Ji (Axis) vs JuanSpain (Allies)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x airfield; Remaining resources: 37 PUs;
                British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_minor; Remaining resources: 10 PUs;
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 armour moved from Persia to West India
                3 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 aaGun moved from Alexandria to Egypt
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                1 destroyer moved from 64 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                4 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
                2 fighters moved from Egypt to Eastern Persia
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 fighter

    triplea_39980_UK_7.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x airfield; Remaining resources: 37 PUs;
                British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_minor; Remaining resources: 10 PUs;
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 armour moved from Persia to West India
                3 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 aaGun moved from Alexandria to Egypt
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                1 destroyer moved from 64 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                4 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
                2 fighters moved from Egypt to Eastern Persia
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 fighter
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39980_UK_7.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x airfield; Remaining resources: 37 PUs;
                British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_minor; Remaining resources: 10 PUs;
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 armour moved from Persia to West India
                3 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 aaGun moved from Alexandria to Egypt
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                1 destroyer moved from 64 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                4 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
                2 fighters moved from Egypt to Eastern Persia
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 fighter
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 4 infantry
                EDIT: Removing units owned by Americans from Algeria: 1 infantry
                EDIT: Adding units owned by Americans to Morocco: 1 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 infantry
                EDIT: Turning off Edit Mode

    triplea_39980_UK_7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Romania
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                2 armour and 2 mech_infantrys moved from Ukraine to Bryansk

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,5,2,1
                Italians collect 10 PUs (4 lost to blockades); end with 11 PUs total

    triplea_39980_Ita7.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39980_ANZ7.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_39980_Fre7.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Vologda
                1 mech_infantry moved from Caucasus to Volgograd
                3 artilleries moved from Ukraine to Bryansk
                5 mech_infantrys moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                1 armour and 14 mech_infantrys moved from Poland to Western Ukraine
                1 armour moved from Bryansk to Volgograd
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Russia
                2 bombers and 4 fighters moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                2 tactical_bombers moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Volgograd

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia

    triplea_39980_Ger8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Vologda
                1 mech_infantry moved from Caucasus to Volgograd
                3 artilleries moved from Ukraine to Bryansk
                5 mech_infantrys moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                1 armour and 14 mech_infantrys moved from Poland to Western Ukraine
                1 armour moved from Bryansk to Volgograd
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Russia
                2 bombers and 4 fighters moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                2 tactical_bombers moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Volgograd

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 8 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,5,4 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Volgograd
                    Germans attack with 1 armour, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 :  4/5 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Vologda to Novgorod
                3 bombers moved from Russia to Novgorod
                4 fighters moved from Russia to Bryansk
                3 tactical_bombers moved from Volgograd to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                6 infantry moved from Karelia to Finland
                10 mech_infantrys moved from Germany to Western Germany
                3 artilleries and 2 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                4 bombers and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_39980_Ger8.tsvg

  • '15

    Sorry!  I meant to ask if you wanted to intercept (seemed unlikely, since I had more fighters than you), but accidentally clicked through.  I hope it’s OK.

  • '19 '18 '17 '16 '15

    No problem Sir!

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 15 PUs;
                Russians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 armour moved from Russia to Volgograd
                      Russians take Tambov from Italians
                1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    retreated to Volgograd
                    Germans win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                3 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 13 infantry
                EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 13 infantry
                EDIT: Turning off Edit Mode

    triplea_39980_Rus8.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 15 PUs;
                Russians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 armour moved from Russia to Volgograd
                      Russians take Tambov from Italians
                1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    retreated to Volgograd
                    Germans win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                3 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 13 infantry
                EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 13 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39980_Rus8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 7 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour, 4 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Yunnan to Szechwan
                1 armour and 3 mech_infantrys moved from Kweichow to Kansu
                1 infantry moved from Hunan to Yunnan
                1 armour and 2 mech_infantrys moved from Chahar to Suiyuyan
                1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from French Indo China to Hunan
                6 artilleries and 9 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Shan State
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Kwangsi to Sumatra
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Java
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to Kansu
                1 armour moved from Yakut S.S.R. to Dzavhan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Sumatra, round 2 :  1/5 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Sumatra, round 3 :  2/4 hits
                        ANZAC roll dice for 1 mech_infantry in Sumatra, round 3 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 :  1/4 hits
                        ANZAC roll dice for 1 mech_infantry in Java, round 3 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 3 armour, 4 artilleries, 2 bombers, 5 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 21 infantry
                        Japanese roll dice for 3 armour, 4 artilleries, 2 bombers, 5 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kansu, round 2 :  8/25 hits
                        Chinese roll dice for 1 fighter and 21 infantry in Kansu, round 2 :  8/22 hits
                        5 infantry owned by the Japanese, 8 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Kansu
                        Japanese roll dice for 3 armour, 4 artilleries, 2 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 3 :  9/17 hits
                        Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 3 :  6/14 hits
                        4 artilleries owned by the Japanese, 9 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kansu
                        Japanese roll dice for 3 armour, 2 bombers, 5 fighters and 1 tactical_bomber in Kansu, round 4 :  4/11 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 4 :  1/5 hits
                        1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 armour, 2 bombers, 5 fighters and 1 tactical_bomber in Kansu, round 5 :  7/10 hits
                        Chinese roll dice for 1 fighter in Kansu, round 5 :  0/1 hits
                        1 fighter owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 armour, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Chinese: 1 fighter and 21 infantry
                    Casualties for Japanese: 1 armour, 4 artilleries, 5 infantry and 5 mech_infantrys
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 fighters and 1 tactical_bomber moved from Kansu to Jehol
                2 bombers moved from Kansu to Jehol
                1 aaGun moved from Ulaanbaatar to Dzavhan
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 2 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Japan
                2 tactical_bombers moved from 6 Sea Zone to Japan
                5 carriers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                7 fighters and 3 infantry placed in Japan
                1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs

    triplea_39980_Jap8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 7 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour, 4 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Yunnan to Szechwan
                1 armour and 3 mech_infantrys moved from Kweichow to Kansu
                1 infantry moved from Hunan to Yunnan
                1 armour and 2 mech_infantrys moved from Chahar to Suiyuyan
                1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from French Indo China to Hunan
                6 artilleries and 9 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Shan State
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Kwangsi to Sumatra
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Java
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to Kansu
                1 armour moved from Yakut S.S.R. to Dzavhan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Sumatra, round 2 :  1/5 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Sumatra, round 3 :  2/4 hits
                        ANZAC roll dice for 1 mech_infantry in Sumatra, round 3 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 :  1/4 hits
                        ANZAC roll dice for 1 mech_infantry in Java, round 3 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 3 armour, 4 artilleries, 2 bombers, 5 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 21 infantry
                        Japanese roll dice for 3 armour, 4 artilleries, 2 bombers, 5 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kansu, round 2 :  8/25 hits
                        Chinese roll dice for 1 fighter and 21 infantry in Kansu, round 2 :  8/22 hits
                        5 infantry owned by the Japanese, 8 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Kansu
                        Japanese roll dice for 3 armour, 4 artilleries, 2 bombers, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 3 :  9/17 hits
                        Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 3 :  6/14 hits
                        4 artilleries owned by the Japanese, 9 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kansu
                        Japanese roll dice for 3 armour, 2 bombers, 5 fighters and 1 tactical_bomber in Kansu, round 4 :  4/11 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 4 :  1/5 hits
                        1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 armour, 2 bombers, 5 fighters and 1 tactical_bomber in Kansu, round 5 :  7/10 hits
                        Chinese roll dice for 1 fighter in Kansu, round 5 :  0/1 hits
                        1 fighter owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 armour, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Chinese: 1 fighter and 21 infantry
                    Casualties for Japanese: 1 armour, 4 artilleries, 5 infantry and 5 mech_infantrys
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 fighters and 1 tactical_bomber moved from Kansu to Jehol
                2 bombers moved from Kansu to Jehol
                1 aaGun moved from Ulaanbaatar to Dzavhan
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 2 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Japan
                2 tactical_bombers moved from 6 Sea Zone to Japan
                5 carriers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                7 fighters and 3 infantry placed in Japan
                1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 2 bombers, 5 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Chahar: 2 bombers, 5 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_39980_Jap8.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier and 6 fighters; Remaining resources: 3 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Midway to 25 Sea Zone
                1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 4 mech_infantrys moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 7 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Iwo Jima
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 battleship, 3 carriers, 3 cruisers, 6 fighters and 3 marines moved from 26 Sea Zone to 17 Sea Zone
                4 fighters moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                4 carriers, 2 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                4 fighters placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 60 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_39980_Ame8.tsvg

  • '15

    Did you catch my edit?  It should affect your move much.

  • '15

    Shouldn’t, I mean.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 fighters, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_minor; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 infantry moved from India to Burma
                2 armour moved from West India to Eastern Persia
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
                1 armour moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 5 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                6 fighters moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 fighter placed in 110 Sea Zone
                2 infantry and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39980_UK_8.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 fighters, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_minor; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 infantry moved from India to Burma
                2 armour moved from West India to Eastern Persia
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
                1 armour moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 5 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                6 fighters moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 fighter placed in 110 Sea Zone
                2 infantry and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39980_UK_8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to United Kingdom
                1 mech_infantry moved from Bryansk to Vologda
                      Italians take Vologda from Russians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                3 armour and 1 mech_infantry moved from Bryansk to Caucasus

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 1 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Attackers Fire,  :  1/1 hits
                        Defenders Fire,  :  1/3 hits
                        1 bomber owned by the Italians lost in United Kingdom
                        1 fighter owned by the Americans lost in United Kingdom
                    Air Battle is over, the attackers have all died
                Battle in Caucasus
                    Italians attack with 3 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                4 aaGuns, 3 artilleries and 11 infantry moved from Southern Italy to Northern Italy
                3 fighters moved from Southern Italy to Western Germany
                1 armour moved from Romania to Ukraine

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,6,1
                Italians collect 9 PUs (8 lost to blockades); end with 10 PUs total

    triplea_39980_Ita8.tsvg

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