Odonis (Axis) vs General Svend-Sved (Allies +21) BM League Rematch 2

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Sakha to Soviet Far East
                      Italians take Siberia from Russians
                      Italians take Soviet Far East from Russians
                1 armour moved from Novosibirsk to Kazakhstan
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Italians attack with 1 armour
                    British defend with 1 mech_infantry
                    Italians win, taking Kazakhstan from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Tambov to Rostov
                1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
                6 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from Normandy Bordeaux to France

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_39959_Ita8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 fighters; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 transport moved from 41 Sea Zone to 55 Sea Zone
                1 fighter moved from 33 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 41 Sea Zone to 79 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                2 destroyers moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Caucasus to Northwest Persia
                1 fighter moved from Caucasus to Northwest Persia

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 79 Sea Zone to West India

    Place Units - ANZAC
                1 bomber and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_39959_ANZ8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Caucasus to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_39959_Fre8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_major; Remaining resources: 78 PUs;
                Germans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Samara to Volgograd
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                12 armour moved from Rostov to Volgograd
                3 mech_infantrys moved from Russia to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 13 armour, 1 artillery and 3 mech_infantrys
                    British defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from British with 13 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun moved from Samara to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                2 tactical_bombers moved from Russia to Novgorod
                1 tactical_bomber moved from Novosibirsk to Novgorod
                3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 118 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                3 carriers, 2 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                5 infantry moved from Germany to Western Germany
                2 artilleries moved from Western Germany to France

    Place Units - Germans
                2 fighters placed in Western Germany
                1 fighter placed in Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Russia
                1 artillery and 2 infantry placed in France
                1 destroyer placed in 113 Sea Zone
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_39959_Ger9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in Philippines
                Battle in Kwangtung

    Non Combat Move - Japanese

    Place Units - Japanese
                1 artillery, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 25 PUs total

    triplea_39959_Jap9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 110 Sea Zone to 118 Sea Zone
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                2 fighters moved from United Kingdom to 119 Sea Zone
                2 fighters moved from 110 Sea Zone to 118 Sea Zone
                1 fighter moved from 110 Sea Zone to 118 Sea Zone
                1 fighter moved from 110 Sea Zone to 119 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in 119 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 118 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                4 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from 119 Sea Zone to 110 Sea Zone
                2 fighters moved from 119 Sea Zone to United Kingdom
                3 fighters moved from 118 Sea Zone to 110 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 fighter placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_39959_Ame9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                3 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Shantung to Kiangsu
                2 infantry moved from Jehol to Shantung
                3 artilleries moved from Jehol to Anhwe
                1 fighter moved from Anhwe to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 fighter
                    Japanese defend with 1 harbour and 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Anhwe

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Shensi
                1 artillery placed in Manchuria
                2 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_39959_Chi9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 4 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Volgograd
                1 mech_infantry moved from Szechwan to Kazakhstan
                3 fighters moved from Northwest Persia to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour moved from Sikang to Novosibirsk
                      British take Novosibirsk from Japanese
                1 armour moved from Yunnan to Sikang
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 mech_infantrys moved from Yunnan to Sikang
                1 fighter moved from Egypt to Northwest Persia

    Combat - British
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Battle in Normandy Bordeaux
                Battle in Caucasus
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Normandy Bordeaux from Italians, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 3 fighters and 2 mech_infantrys
                    Italians defend with 1 armour
                    British win, taking Kazakhstan from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 fighters moved from Kazakhstan to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                2 fighters moved from Caucasus to Northwest Persia
                1 bomber moved from Volgograd to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from India to Eastern Persia
                1 aaGun moved from Kwangsi to Yunnan
                3 fighters and 1 tactical_bomber moved from India to Northwest Persia

    Place Units - British
                2 artilleries placed in Persia
                2 artilleries placed in Iraq
                1 mech_infantry placed in Iraq
                1 armour placed in Persia
                2 armour and 1 fighter placed in Egypt

    Turn Complete - British
                British collect 44 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Place Units - UK_Pacific
                1 armour, 1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys

    triplea_39959_UK_9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 fighter moved from France to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to France
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                2 artilleries and 3 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to France
                2 fighters moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_39959_Ita9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 12 PUs;

    Combat Move - ANZAC
                1 transport moved from 55 Sea Zone to 62 Sea Zone
                2 fighters moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Malaya
                1 artillery moved from West India to 79 Sea Zone
                1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 cruiser moved from 79 Sea Zone to 80 Sea Zone
                1 carrier moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 fighter moved from 79 Sea Zone to Northwest Persia
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Java to India
                1 submarine moved from 33 Sea Zone to 21 Sea Zone

    Non Combat Move - ANZAC
                1 artillery moved from 80 Sea Zone to Persia
                2 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                1 armour, 1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 29 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_39959_ANZ9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Northwest Persia to Egypt

    Turn Complete - French

    triplea_39959_Fre9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Place Units - Japanese
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                Japanese collect 16 PUs; end with 16 PUs total

    triplea_39959_Jap10.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                1 bomber moved from United Kingdom to 119 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                4 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from United Kingdom to 119 Sea Zone

    Combat - Americans

    triplea_39959_Ame10.tsvg

  • '16

    Scramble and kamikaze orders?

  • '20 '19 '18 '15 '13

    no scramble

    kk - 4 CV, 1 each on BB

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                1 bomber moved from United Kingdom to 119 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                4 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from United Kingdom to 119 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 battleship owned by the Americans
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 9 submarines, 2 tactical_bombers and 5 transports
                    Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 5 fighters, 5 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 109
                    Casualties for Americans: 1 carrier, 1 destroyer and 4 submarines
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber
                Battle in Korea

    Non Combat Move - Americans
                2 fighters could not land in 6 Sea Zone and were removed
                1 fighter moved from 6 Sea Zone to Manchuria
                1 carrier, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 119 Sea Zone to United Kingdom
                2 fighters moved from 119 Sea Zone to United Kingdom
                1 armour, 1 artillery and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 4 carriers, 1 cruiser, 8 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 110 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 armour moved from 92 Sea Zone to Gibraltar
                2 mech_infantrys moved from 92 Sea Zone to Gibraltar
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 transport moved from 109 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 artilleries and 2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_39959_Ame10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Shensi

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_39959_Chi10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Rostov
                4 fighters moved from Northwest Persia to Caucasus
                2 tactical_bombers moved from Northwest Persia to Caucasus
                1 fighter moved from India to Kazakhstan
                1 fighter moved from Northwest Persia to Kazakhstan
                1 fighter moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Kwangtung to Yunnan
                2 artilleries moved from Persia to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                2 artilleries moved from Iraq to Northwest Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Sikang to Kazakhstan

    Combat - British
                Strategic bombing raid in Rostov
                    Bombing raid in Rostov rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Rostov causes 6 damage total.
                Battle in Caucasus
                    British attack with 5 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
                    British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Kazakhstan from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                3 mech_infantrys moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
                2 tactical_bombers moved from Caucasus to Northwest Persia
                5 fighters moved from Caucasus to Northwest Persia
                1 bomber moved from Rostov to Northwest Persia
                1 fighter moved from Kazakhstan to Northwest Persia
                1 fighter moved from Kazakhstan to Sikang
                1 aaGun moved from Yunnan to Szechwan
                1 armour moved from Egypt to Iraq

    Place Units - British
                3 infantry placed in Egypt
                8 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
                British collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 fighter and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 fighter and 4 mech_infantrys

    triplea_39959_UK_10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone

    Non Combat Move - Italians
                1 fighter moved from France to Southern Italy
                1 armour moved from France to Northern Italy
                2 artilleries and 4 infantry moved from France to Northern Italy
                2 infantry moved from France to Northern Italy
                2 mech_infantrys moved from Holland Belgium to Northern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Soviet Far East to Sakha

    Place Units - Italians
                3 infantry placed in Southern Italy
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total

    triplea_39959_Ita10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_upgrade, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery moved from Persia to Northwest Persia
                3 destroyers moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                2 infantry moved from West India to Eastern Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from India to Northwest Persia
                2 fighters moved from Queensland to Malaya
                1 bomber moved from Malaya to Persia
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 bomber moved from New South Wales to Shan State

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_39959_ANZ10.tsvg

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