good stuff. Please check my edits. I think I did it correctly. Thank you
Odonis (Axis) vs General Svend-Sved (Allies +21) BM League Rematch 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Sakha to Soviet Far East
Italians take Siberia from Russians
Italians take Soviet Far East from Russians
1 armour moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians win, taking Kazakhstan from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Tambov to Rostov
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Normandy Bordeaux to FrancePlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 6 PUs;Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 transport moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 41 Sea Zone to 79 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest PersiaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 79 Sea Zone to West IndiaPlace Units - ANZAC
1 bomber and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Caucasus to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 78 PUs;
Germans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Samara to Volgograd
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
12 armour moved from Rostov to Volgograd
3 mech_infantrys moved from Russia to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 13 armour, 1 artillery and 3 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from British with 13 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Samara to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Rostov to Volgograd
2 tactical_bombers moved from Russia to Novgorod
1 tactical_bomber moved from Novosibirsk to Novgorod
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
3 carriers, 2 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
5 infantry moved from Germany to Western Germany
2 artilleries moved from Western Germany to FrancePlace Units - Germans
2 fighters placed in Western Germany
1 fighter placed in Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in France
1 destroyer placed in 113 Sea Zone
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in Philippines
Battle in KwangtungNon Combat Move - Japanese
Place Units - Japanese
1 artillery, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 118 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
2 fighters moved from 110 Sea Zone to 118 Sea Zone
1 fighter moved from 110 Sea Zone to 118 Sea Zone
1 fighter moved from 110 Sea Zone to 119 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 107 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova ScotiaCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 118 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
4 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 119 Sea Zone to 110 Sea Zone
2 fighters moved from 119 Sea Zone to United Kingdom
3 fighters moved from 118 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Kiangsu
2 infantry moved from Jehol to Shantung
3 artilleries moved from Jehol to Anhwe
1 fighter moved from Anhwe to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter
Japanese defend with 1 harbour and 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to AnhwePlace Units - Chinese
2 artilleries and 2 infantry placed in Shensi
1 artillery placed in Manchuria
2 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 4 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Volgograd
1 mech_infantry moved from Szechwan to Kazakhstan
3 fighters moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Sikang to Novosibirsk
British take Novosibirsk from Japanese
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 mech_infantrys moved from Yunnan to Sikang
1 fighter moved from Egypt to Northwest PersiaCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Normandy Bordeaux
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Normandy Bordeaux from Italians, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 3 fighters and 2 mech_infantrys
Italians defend with 1 armour
British win, taking Kazakhstan from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
3 fighters moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from India to Eastern Persia
1 aaGun moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from India to Northwest PersiaPlace Units - British
2 artilleries placed in Persia
2 artilleries placed in Iraq
1 mech_infantry placed in Iraq
1 armour placed in Persia
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 44 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to France
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 62 Sea Zone
2 fighters moved from New South Wales to Queensland
1 bomber moved from New South Wales to Malaya
1 artillery moved from West India to 79 Sea Zone
1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from 79 Sea Zone to Northwest Persia
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Java to India
1 submarine moved from 33 Sea Zone to 21 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from 80 Sea Zone to Persia
2 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from 39 Sea Zone to IndiaPlace Units - ANZAC
1 armour, 1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Northwest Persia to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Place Units - Japanese
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Japanese collect 16 PUs; end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
4 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from United Kingdom to 119 Sea ZoneCombat - Americans
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Scramble and kamikaze orders?
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no scramble
kk - 4 CV, 1 each on BB
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
4 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from United Kingdom to 119 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Battle in 119 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 9 submarines, 2 tactical_bombers and 5 transports
Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 5 fighters, 5 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 109
Casualties for Americans: 1 carrier, 1 destroyer and 4 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber
Battle in KoreaNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
1 fighter moved from 6 Sea Zone to Manchuria
1 carrier, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 119 Sea Zone to United Kingdom
2 fighters moved from 119 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 4 carriers, 1 cruiser, 8 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
2 mech_infantrys moved from 92 Sea Zone to Gibraltar
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Anhwe to ShensiPlace Units - Chinese
5 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Rostov
4 fighters moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from India to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
1 fighter moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kwangtung to Yunnan
2 artilleries moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Sikang to KazakhstanCombat - British
Strategic bombing raid in Rostov
Bombing raid in Rostov rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Rostov causes 6 damage total.
Battle in Caucasus
British attack with 5 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Kazakhstan from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
3 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
2 tactical_bombers moved from Caucasus to Northwest Persia
5 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
1 fighter moved from Kazakhstan to Northwest Persia
1 fighter moved from Kazakhstan to Sikang
1 aaGun moved from Yunnan to Szechwan
1 armour moved from Egypt to IraqPlace Units - British
3 infantry placed in Egypt
8 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Persia
1 artillery and 2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 38 PUs (3 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 fighter and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 fighter and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 98 Sea ZoneNon Combat Move - Italians
1 fighter moved from France to Southern Italy
1 armour moved from France to Northern Italy
2 artilleries and 4 infantry moved from France to Northern Italy
2 infantry moved from France to Northern Italy
2 mech_infantrys moved from Holland Belgium to Northern Italy
1 armour moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Soviet Far East to SakhaPlace Units - Italians
3 infantry placed in Southern Italy
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_upgrade, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery moved from Persia to Northwest Persia
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from West India to Eastern Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to Northwest Persia
2 fighters moved from Queensland to Malaya
1 bomber moved from Malaya to Persia
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from New South Wales to Shan StateNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs