@Ragnell804 gg, I concede
JuanSpain (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 mech_infantry moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour and 1 mech_infantry moved from Algeria to Libya
Americans take Libya from ItaliansCombat - Americans
Non Combat Move - Americans
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Egypt to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter and 9 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
5 fighters placed in Eastern United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Dutch to Americans
EDIT: Changing PUs for Americans from 92 to 96
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
5 infantry moved from Kwangsi to Hunan
6 artilleries moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Kiangsi to HunanPlace Units - Chinese
4 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
1 bomber moved from Trans-Jordan to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
1 fighter moved from Trans-Jordan to Tobruk
2 fighters moved from Trans-Jordan to Tobruk
1 armour moved from Iraq to Caucasus
British take Northwest Persia from Italians
Russians take Caucasus from Italians
1 mech_infantry moved from Iraq to Persia
British take Persia from Italians
1 artillery moved from Iraq to Syria
British take Syria from Italians
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from India to Eastern Persia
British take Eastern Persia from Italians
1 artillery moved from French Indo China to Shan State
6 infantry moved from Burma to Shan StateCombat - British
Battle in Tobruk
British attack with 2 armour, 1 bomber, 3 fighters and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from French Indo China to Hunan
7 infantry moved from French Indo China to Yunnan
1 bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Libya
2 fighters moved from Tobruk to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from British Somaliland to Ethiopia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 fighter placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5,6
British collect 36 PUs (1 lost to blockades); end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
2 fighters moved from Southern Italy to 110 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to GibraltarCombat - Italians
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Gibraltar
Italians attack with 2 artilleries, 2 infantry and 1 marine
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits
Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 3/5 hits
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Gibraltar, round 2 : 2/6 hits
1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 fighter owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 3 : 1/3 hits
British roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 fighter owned by the Americans lost in Gibraltar
Italians roll dice for 1 marine in Gibraltar, round 4 : 1/1 hits
British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits
1 marine owned by the Italians and 1 fighter owned by the Americans lost in Gibraltar
British win with no units remaining. Battle score for attacker is 30
Casualties for Italians: 2 artilleries, 2 infantry and 1 marine
Casualties for Americans: 1 artillery, 1 bomber, 3 fighters and 1 infantry
Battle in 110 Sea Zone
Italians attack with 2 fighters
British defend with 1 carrier, 4 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 transport in 110 Sea Zone, round 2 : 6/11 hits
2 fighters owned by the Italians and 1 destroyer owned by the Americans lost in 110 Sea Zone
British win with 2 carriers, 1 cruiser, 7 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 2 fighters
Casualties for Americans: 1 destroyer
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
2 submarines moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 bomber placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
I assumed a bunch of stuff there. No scramble in SZ92, scramble in SZ110. You lost a DD in SZ110 rather than dent a CV.
I think most of those were about right.
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Ok, for a non league game it is ok to apply the KILL KILL KILL theory
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to French Indo China
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to French Indo China
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to French Indo China
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 artillery
EDIT: Adding units owned by ANZAC to Shan State: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to French Indo China
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 artillery
EDIT: Adding units owned by ANZAC to Shan State: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 3 armour, 2 bombers, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Western Germany to Kazakhstan
1 armour moved from Volgograd to Bryansk
Germans take Tambov from Russians
Germans take Bryansk from Russians
1 artillery and 1 infantry moved from Archangel to VologdaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits
1 aaGun owned by the Russians lost in Vologda
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Kazakhstan to Caucasus
2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
3 aaGuns and 16 artilleries moved from Ukraine to Bryansk
1 armour, 8 artilleries, 21 infantry and 12 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Archangel to Bryansk
3 artilleries moved from Archangel to Belarus
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Normandy Bordeaux to Novgorod
1 fighter moved from Western Germany to NovgorodPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
1 destroyer placed in 112 Sea Zone
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Urals to Vologda
1 infantry moved from Samara to Vologda
2 fighters moved from Russia to VologdaCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
retreated to Kazakhstan
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
retreated to Vologda
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun and 15 infantry moved from Samara to Russia
2 fighters moved from Vologda to Russia
1 fighter moved from Kazakhstan to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Philippines to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Hopei to Szechwan
Japanese take Shensi from Chinese
Japanese take Szechwan from Chinese
1 armour moved from Kansu to Sikang
Japanese take Tsinghai from Chinese
Japanese take Sikang from Chinese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
French defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 41 Sea Zone
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung
1 mech_infantry moved from Tsagaan Olom to Tsinghai
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Olgiy to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
3 artilleries and 1 mech_infantry moved from Anhwe to Shantung
1 aaGun, 1 artillery and 10 infantry moved from Timguska to Novosibirsk
1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 battleship, 1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 41 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 infantry moved from Siam to French Indo China
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier and 9 submarines moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Libya to Algeria
1 armour moved from Libya to Alexandria
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 destroyer placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 carriers and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
10 artilleries moved from Hunan to Anhwe
5 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 10 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 10 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to HunanPlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 41 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 infantry moved from Siam to French Indo China
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier and 9 submarines moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Libya to Algeria
1 armour moved from Libya to Alexandria
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 destroyer placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 carriers and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
10 artilleries moved from Hunan to Anhwe
5 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 10 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 10 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to HunanPlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalPurchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 45 PUs;
British buy 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Libya to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
7 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 mech_infantrys moved from Eastern Persia to Turkmenistan
1 armour moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea ZoneCombat - British
Battle in Szechwan
British attack with 7 infantry and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Szechwan from Japanese with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in French Madagascar
Battle in Northwest Persia
British attack with 4 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking French Madagascar from Neutral_Axis, taking Northwest Persia from Germans with 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkmenistan
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 armour
British win, taking Turkmenistan from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour
Battle in 92 Sea Zone
British attack with 1 bomber and 6 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 36
Casualties for British: 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transportsNon Combat Move - British
3 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to Tunisia
1 artillery moved from Syria to Iraq
4 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Egypt to Trans-Jordan
5 infantry moved from Egypt to Trans-Jordan
2 armour moved from Tobruk to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
2 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to AnhwePlace Units - British
1 destroyer and 2 fighters placed in 110 Sea Zone
3 mech_infantrys placed in Iraq
1 mech_infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
British defend with 4 mech_infantrys
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 2/4 hits
British roll dice for 4 mech_infantrys in Northwest Persia, round 2 : 1/4 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Northwest Persia, round 3 : 2/3 hits
British roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 0/2 hits
2 mech_infantrys owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for British: 4 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Caucasus to Kazakhstan
2 submarines moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to France
1 bomber moved from Northwest Persia to KazakhstanPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
I’m double checking that Italy can use the Neutral_Axis harbour. If not, I won’t move the subs to SZ93.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 carrier moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 bomber and 2 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 bomber and 2 infantryNon Combat Move - ANZAC
2 fighters moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 artillery and 3 infantry moved from South Australia to New South Wales
1 artillery moved from Shan State to YunnanPlace Units - ANZAC
1 submarine and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 carrier moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 bomber and 2 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 bomber and 2 infantryNon Combat Move - ANZAC
2 fighters moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 artillery and 3 infantry moved from South Australia to New South Wales
1 artillery moved from Shan State to YunnanPlace Units - ANZAC
1 submarine and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 48 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 carrier moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 bomber and 2 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 bomber and 2 infantryNon Combat Move - ANZAC
2 fighters moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 artillery and 3 infantry moved from South Australia to New South Wales
1 artillery moved from Shan State to YunnanPlace Units - ANZAC
1 submarine and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 48 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
3 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber and 1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Russia
1 bomber and 2 fighters moved from Novgorod to Russia
1 bomber moved from Caucasus to Russia
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 armour moved from Samara to KazakhstanCombat - Germans
Air Battle in Russia