• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 artillery and 9 infantry moved from Chahar to Jehol

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Shensi to Kansu
                1 infantry moved from Shensi to Kansu

    Place Units - Chinese
                3 artilleries and 5 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    triplea_39876_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 38 PUs;
                British buy 1 armour, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 26 PUs;
                UK_Pacific buy 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Egypt to Alexandria
                1 bomber moved from Iraq to Alexandria
                1 bomber moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber and 3 mech_infantrys
                    Germans defend with 2 artilleries and 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                Battle in Alexandria
                    British attack with 1 bomber and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                    retreated to Alexandria
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Northwest Persia
                1 aaGun moved from Northwest Persia to Caucasus
                8 infantry moved from Iraq to Northwest Persia
                3 artilleries moved from Iraq to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 aaGun moved from Persia to Northwest Persia
                2 armour and 3 mech_infantrys moved from India to Eastern Persia
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Anhwe to Jehol

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 submarine placed in 98 Sea Zone
                2 mech_infantrys placed in Egypt
                1 armour and 2 mech_infantrys placed in Iraq
                British undo move 4.
                British undo move 3.
                1 armour and 1 mech_infantry placed in Egypt
                British undo move 2.
                1 mech_infantry placed in Egypt
                2 mech_infantrys placed in Iraq
                1 submarine placed in 71 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 39 PUs total
                British collect 3 PUs from War Bonds; end with 42 PUs total

    Place Units - UK_Pacific
                2 artilleries, 2 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 artilleries, 2 infantry and 3 mech_infantrys

    triplea_39876_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Caucasus
                3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                5 fighters moved from Volgograd to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 4 armour, 5 fighters and 4 mech_infantrys
                    British defend with 1 aaGun and 3 mech_infantrys
                    Italians win, taking Caucasus from British with 4 armour, 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 aaGun and 3 mech_infantrys

    Non Combat Move - Italians
                4 fighters moved from Caucasus to Volgograd
                2 armour and 3 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,4,6,2,1,6,3,6
                Italians collect 14 PUs (8 lost to blockades); end with 14 PUs total

    triplea_39876_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                4 transports moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from New South Wales to Queensland
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 17 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales
                1 artillery and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 33 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs

    triplea_39876_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_39876_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x airfield; Remaining resources: 86 PUs;
                Germans buy 4 artilleries, 13 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Rocket attack in Persia does 3 damage to factory_minor owned by British
                    Rockets in Russia roll: 3
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                3 bombers moved from Finland to 112 Sea Zone
                1 tactical_bomber moved from Novgorod to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                3 bombers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 fighter moved from Finland to Western Germany
                1 bomber moved from Finland to Western Germany
                1 armour moved from Norway to Finland
                2 armour and 1 mech_infantry moved from Novgorod to Finland
                1 artillery moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Finland
                1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Novgorod
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from France to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Western Germany
                3 artilleries placed in Volgograd
                1 artillery and 2 infantry placed in France
                Germans undo move 4.
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in France
                8 infantry placed in Western Germany
                1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_39876_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Japan to 35 Sea Zone
                7 fighters moved from Korea to 17 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                4 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
                1 mech_infantry moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 11 fighters and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese win with 9 fighters remaining. Battle score for attacker is 41
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 1 cruiser, 1 destroyer and 4 transports
                    Japanese win with 2 bombers remaining. Battle score for attacker is 48
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 4 transports

    Non Combat Move - Japanese
                1 bomber moved from 35 Sea Zone to Marianas
                1 bomber moved from 35 Sea Zone to Marianas
                1 fighter moved from 19 Sea Zone to Korea
                3 fighters moved from 17 Sea Zone to Japan
                2 fighters moved from 17 Sea Zone to Japan
                4 fighters moved from 17 Sea Zone to Korea
                1 artillery moved from Sakha to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                1 armour moved from Korea to Buyant-Uhaa

    Place Units - Japanese
                2 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,3,5,3,6,3,5,4,6,2,4,5
                Japanese collect 7 PUs (14 lost to blockades); end with 7 PUs total

    triplea_39876_Jap13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.

    Non Combat Move - Americans
                2 carriers moved from 79 Sea Zone to 76 Sea Zone
                2 battleships moved from 79 Sea Zone to 76 Sea Zone
                2 cruisers moved from 79 Sea Zone to 76 Sea Zone
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to United Kingdom: 3 artilleries and 2 infantry
                EDIT: Removing units owned by Americans from Morocco: 3 artilleries and 2 infantry
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
                EDIT: Removing units owned by Americans from 107 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 106 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 4 artilleries and 6 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 4 artilleries and 6 infantry
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier, 1 cruiser and 1 fighter
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
                EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 armour
                EDIT: Removing units owned by Americans from Central United States: 1 armour and 1 artillery
                EDIT: Turning off Edit Mode
                1 battleship, 2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_39876_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 artilleries and 17 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar
                2 infantry placed in Jehol
                1 artillery placed in Jehol
                3 infantry placed in Manchuria
                Chinese undo move 4.
                1 infantry placed in Suiyuyan
                2 infantry placed in Manchuria
                Chinese undo move 3.
                1 artillery placed in Chahar
                Chinese undo move 4.
                1 infantry placed in Manchuria
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

    triplea_39876_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 3x factory_minor; Remaining resources: 39 PUs;
                British buy 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                7 mech_infantrys moved from Kazakhstan to Caucasus
                6 infantry moved from Kazakhstan to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 2 armour, 3 artilleries, 14 infantry and 10 mech_infantrys
                    Italians defend with 4 armour and 4 mech_infantrys
                    British win, taking Caucasus from Italians with 2 armour, 3 artilleries, 11 infantry and 10 mech_infantrys remaining. Battle score for attacker is 31
                    Casualties for British: 3 infantry
                    Casualties for Italians: 4 armour and 4 mech_infantrys
                Battle in Alexandria
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Alexandria from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                3 mech_infantrys moved from Eastern Persia to Northwest Persia
                2 armour moved from Eastern Persia to Northwest Persia
                1 aaGun moved from Northwest Persia to Caucasus
                1 aaGun moved from Kazakhstan to Caucasus
                3 mech_infantrys moved from India to Eastern Persia
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                British collect 4 PUs from War Bonds; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber

    triplea_39876_UK_13.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Italians

    triplea_39876_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Volgograd to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 4 fighters
                    British defend with 1 infantry
                    Italians win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Kazakhstan to Volgograd
                2 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                2 mech_infantrys moved from Romania to Ukraine
                3 mech_infantrys moved from Northern Italy to Romania
                1 fighter moved from Southern Italy to Volgograd

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,1,3,4,1,2,3,3
                Italians collect 8 PUs (12 lost to blockades); end with 8 PUs total

    triplea_39876_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Shensi to Sikang
                1 armour and 1 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
                ANZAC undo move 1.
                1 carrier and 1 transport placed in 54 Sea Zone
                1 fighter placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_39876_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    triplea_39876_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x airfield; Remaining resources: 86 PUs;
                Germans buy 1 armour, 5 artilleries, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Rocket attack in Persia does 6 damage to factory_minor owned by British
                    Rockets in Russia roll: 6
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                      Germans take Kazakhstan from British
                2 fighters and 1 tactical_bomber moved from Volgograd to Tsinghai
                1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
                1 fighter moved from Volgograd to Sikang
                1 tactical_bomber moved from Volgograd to Sikang
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 bomber moved from Western Germany to Egypt
                1 infantry moved from Algeria to Morocco
                      Germans take Morocco from Americans
                1 bomber moved from Western Germany to Iraq

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Germans win, taking Tsinghai from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 5,4 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in Sikang
                    Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Germans win, taking Sikang from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Sikang to Volgograd
                2 fighters and 1 tactical_bomber moved from Tsinghai to Volgograd
                1 infantry moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Rostov
                2 fighters and 1 tactical_bomber moved from Novgorod to Volgograd
                2 fighters moved from Southern Italy to Volgograd
                5 infantry moved from Western Germany to France
                3 artilleries moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 artillery and 1 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                3 bombers moved from Western Germany to Volgograd
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Egypt to Greece
                2 aaGuns, 2 artilleries, 3 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Western Germany to Germany
                2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 mech_infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

    triplea_39876_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Central Mongolia to Chahar
                1 armour moved from Buyant-Uhaa to Chahar
                2 fighters moved from Korea to Chahar
                3 fighters moved from Korea to Jehol
                1 bomber moved from Marianas to Chahar
                1 bomber moved from Marianas to Siberia
                1 artillery and 1 infantry moved from Amur to Siberia
                1 fighter moved from Japan to Siberia
                1 fighter moved from Japan to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 4 fighters
                    Chinese defend with 2 infantry
                    Japanese win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                    Chinese defend with 1 artillery and 3 infantry
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Siberia
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Siberia from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Siberia to Buyant-Uhaa
                1 bomber moved from Siberia to Amur
                1 artillery moved from Amur to Buyant-Uhaa
                1 bomber and 2 fighters moved from Chahar to Buyant-Uhaa
                2 mech_infantrys moved from Korea to Buyant-Uhaa
                3 fighters moved from Jehol to Buyant-Uhaa
                1 fighter moved from Jehol to Korea
                1 fighter moved from Japan to Korea
                1 fighter moved from Japan to Korea

    Place Units - Japanese
                1 mech_infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,3,5,4,4,3,3,4,1,3,2,5
                Japanese collect 7 PUs (11 lost to blockades); end with 10 PUs total

    triplea_39876_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                9 artilleries and 9 infantry moved from United Kingdom to 109 Sea Zone
                9 artilleries, 9 infantry and 9 transports moved from 109 Sea Zone to 110 Sea Zone
                9 artilleries and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Western Germany
                2 cruisers moved from 109 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Rostov
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Morocco
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Morocco from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 tactical_bomber
                Battle in Western Germany
                    Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 109 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 battleship moved from 109 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from 109 Sea Zone to 110 Sea Zone
                2 cruisers moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
                1 fighter moved from Kazakhstan to Caucasus
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 64 Sea Zone
                1 transport moved from 51 Sea Zone to 89 Sea Zone
                2 submarines moved from 26 Sea Zone to 64 Sea Zone

    Place Units - Americans
                3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
                1 cruiser, 1 submarine and 5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_39876_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                10 infantry moved from Manchuria to Jehol
                5 artilleries moved from Manchuria to Jehol

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 artillery and 6 infantry placed in Szechwan
                Chinese undo move 3.
                1 artillery and 6 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_39876_Chi14.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Italians

    triplea_39876_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Volgograd to Kazakhstan
                2 fighters moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Ukraine to Rostov
                2 fighters moved from Volgograd to Rostov
                1 fighter moved from Volgograd to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 3 fighters and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Kazakhstan from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Rostov from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Kazakhstan to Volgograd
                2 fighters moved from Rostov to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                3 mech_infantrys moved from Romania to Ukraine
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 artillery moved from Southern Italy to Northern Italy
                1 artillery moved from Algeria to Tunisia

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,2,1,5,6,6,1,1,4,2
                Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total

    triplea_39876_Ita14.tsvg

Suggested Topics

  • 15
  • 19
  • 47
  • 9
  • 16
  • 89
  • 148
  • 220
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.8k

Users

40.5k

Topics

1.8m

Posts